GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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float GET_VEHICLE_CURRENT_TIME_IN_SLIP_STREAM ( Vehicle vehicle ) //0x36492C2F0D134C56
- 0
- 53
- 323
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void CLEAR_ENTITY_LAST_WEAPON_DAMAGE ( Entity entity ) //0xAC678E40BE7C74D2
- 0
- 159
- 323
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void REFRESH_CLOSEST_OCEAN_SHORELINE () //0x5D2BFAAB8D956E0E
- 0
- 68
- 573
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BOOL IS_SPHERE_VISIBLE ( float x, float y, float z, float radius ) //0xE33D59DA70B58FDF
- 0
- 98
- 323
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BOOL HAS_ENTITY_BEEN_DAMAGED_BY_ANY_PED ( Entity entity ) //0x605F5A140F202491
- 0
- 150
- 323
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void DRAW_TEXTURED_POLY_WITH_THREE_COLOURS ( float x1, float y1, float green1, float blue1, int alpha1, float red2, float green2, float blue2, int alpha2, float red3 ) //0x736D7AA1B750856B
- 0
- 212
- 877
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void UNPATCH_DECAL_DIFFUSE_MAP ( int decalType ) //0xB7ED70C49521A61D
- 0
- 100
- 323
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void SET_RADAR_ZOOM ( int zoomLevel ) //0x096EF57A0C999BBA
- 0
- 93
- 323
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BOOL IS_WARNING_MESSAGE_READY_FOR_CONTROL () //0xAF42195A42C63BBA
- 0
- 57
- 323
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void NETWORK_RECEIVE_PLAYER_JOBSHARE_CASH ( int value, Any* gamerHandle ) //0x56A3B51944C50598
- 0
- 150
- 323
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BOOL NET_GAMESERVER_RETRIEVE_START_SESSION_STATUS ( int* p0 ) //0x170910093218C8B9
- 0
- 125
- 323
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void NETWORK_SET_INVITE_ON_CALL_FOR_INVITE_MENU ( Any* p0 ) //0x66F010A4B031A331
- 0
- 75
- 323
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void SET_ENTITY_LOCALLY_VISIBLE ( Entity entity ) //0x241E289B5C059EDC
- 0
- 80
- 323
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Any UGC_HAS_QUERY_CREATORS_FINISHED () //0x63B406D7884BFA95
- 0
- 50
- 323
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void SET_PLAYERPAD_SHAKES_WHEN_CONTROLLER_DISABLED ( BOOL toggle ) //0x798FDEB5B1575088
- 0
- 124
- 323
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void SET_GROUP_FORMATION ( int groupId, int formationType ) //0xCE2F5FC3AF7E8C1E
- 0
- 101
- 323
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void SET_PED_WILL_ONLY_ATTACK_WANTED_PLAYER ( Any p0, Any p1 ) //0x3E9679C1DFCF422C
- 0
- 70
- 877
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void SET_LAW_RESPONSE_DELAY_OVERRIDE ( float p0 ) //0xB45EFF719D8427A6
- 0
- 105
- 323
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int GET_SHAPE_TEST_RESULT ( int shapeTestHandle, BOOL* hit, Vector3* endCoords, Vector3* surfaceNormal, Entity* entityHit ) //0x3D87450E15D98694
- 0
- 197
- 323
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int STAT_GET_CANCEL_SAVE_MIGRATION_STATUS () //0x567384DFA67029E6
- 0
- 77
- 323
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void TASK_SMART_FLEE_PED ( Ped ped, Ped fleeTarget, float safeDistance, int fleeTime, BOOL perferPavements, BOOL updateToNearestHatedPed ) //0x22B0D0E37CCB840D
- 0
- 207
- 323
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void TASK_SYNCHRONIZED_SCENE ( Ped ped, int scene, const char* animDictionary, const char* animationName, float blendIn, float blendOut, int flags, int ragdollBlockingFlags, float moverBlendDelta, int ikFlags ) //0xEEA929141F699854
- 0
- 201
- 323
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BOOL IS_BIG_VEHICLE ( Vehicle vehicle ) //0x9F243D3919F442FE
- 0
- 85
- 323
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BOOL IS_VEHICLE_PRODUCING_SLIP_STREAM ( Vehicle vehicle ) //0x48C633E94A8142A7
- 0
- 68
- 877
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void SET_PED_DROPS_WEAPON ( Ped ped ) //0x6B7513D9966FBEC0
- 0
- 161
- 323
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void SET_CUTSCENE_AUDIO_OVERRIDE ( const char* name ) //0x3B4BF5F0859204D9
- 0
- 88
- 323
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BOOL IS_FOLLOW_PED_CAM_ACTIVE () //0xC6D3D26810C8E0F9
- 0
- 84
- 323
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BOOL HAS_ENTITY_BEEN_DAMAGED_BY_ANY_VEHICLE ( Entity entity ) //0xDFD5033FDBA0A9C8
- 0
- 159
- 323
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void MOVE_VEHICLE_DECALS ( Any p0, Any p1 ) //0x84C8D7C2D30D3280
- 0
- 76
- 323
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void SET_RADAR_ZOOM_TO_BLIP ( Blip blip, float zoom ) //0xF98E4B3E56AFC7B1
- 0
- 63
- 323
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void SET_WARNING_MESSAGE ( const char* titleMsg, int flags, const char* promptMsg, BOOL p3, int p4, const char* p5, const char* p6, BOOL showBackground, int errorCode ) //0x7B1776B3B53F8D74
- 0
- 82
- 323
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Hash GET_HASH_KEY ( const char* string ) //0xD24D37CC275948CC
- 0
- 145
- 323
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BOOL NETWORK_CAN_SHARE_JOB_CASH () //0x1C2473301B1C66BA
- 0
- 141
- 323
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BOOL NET_GAMESERVER_RETRIEVE_SESSION_ERROR_CODE ( int* p0 ) //0xC13C38E47EA5DF31
- 0
- 139
- 323
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BOOL NETWORK_CHECK_DATA_MANAGER_SUCCEEDED_FOR_HANDLE ( Any p0, Any* p1 ) //0x44B37CDCAE765AAE
- 0
- 91
- 323
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BOOL IS_DAMAGE_TRACKER_ACTIVE_ON_NETWORK_ID ( int netID ) //0x6E192E33AD436366
- 0
- 64
- 323
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Any UGC_DID_QUERY_CREATORS_SUCCEED () //0x4D02279C83BE69FE
- 0
- 69
- 323
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void SET_INPUT_EXCLUSIVE ( int padIndex, int control ) //0xEDE476E5EE29EDB1
- 0
- 168
- 323
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void SET_GROUP_FORMATION_SPACING ( int groupId, float x, float y, float z ) //0x1D9D45004C28C916
- 0
- 110
- 323
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void SET_PED_CAN_RAGDOLL_FROM_PLAYER_IMPACT ( Ped ped, BOOL toggle ) //0xDF993EE5E90ABA25
- 0
- 83
- 323
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void RESET_LAW_RESPONSE_DELAY_OVERRIDE () //0x0032A6DBA562C518
- 0
- 73
- 323
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int GET_SHAPE_TEST_RESULT_INCLUDING_MATERIAL ( int shapeTestHandle, BOOL* hit, Vector3* endCoords, Vector3* surfaceNormal, Hash* materialHash, Entity* entityHit ) //0x65287525D951F6BE
- 0
- 164
- 323
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BOOL STAT_SAVE_MIGRATION_CONSUME_CONTENT ( Hash contentId, const char* srcPlatform, const char* srcGamerHandle ) //0x3270F67EED31FBC1
- 0
- 66
- 323
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void TASK_REACT_AND_FLEE_PED ( Ped ped, Ped fleeTarget ) //0x72C896464915D1B1
- 0
- 140
- 323
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void TASK_AGITATED_ACTION_CONFRONT_RESPONSE ( Ped ped, Ped ped2 ) //0x19D1B791CB3670FE
- 0
- 111
- 877
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int GET_NUMBER_OF_VEHICLE_COLOURS ( Vehicle vehicle ) //0x3B963160CD65D41E
- 0
- 82
- 323
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void SET_VEHICLE_INACTIVE_DURING_PLAYBACK ( Vehicle vehicle, BOOL toggle ) //0x06582AFF74894C75
- 0
- 73
- 323
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void SET_PED_DROPS_INVENTORY_WEAPON ( Ped ped, Hash weaponHash, float xOffset, float yOffset, float zOffset, int ammoCount ) //0x208A1888007FC0E6
- 0
- 185
- 323