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GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


6458 natives found

  1. BOOL IS_PED_RUNNING ( Ped ped )  //0xC5286FFC176F28A2

    • 0
    • 98
    • 323
  2. void SET_VEHICLE_REMOVE_AGGRESSIVE_CARJACK_MISSION ( Any p0 )  //0xC4B3347BD68BD609

    • 0
    • 87
    • 573
  3. void SET_ENABLE_VEHICLE_SLIPSTREAMING ( BOOL toggle )  //0xE6C0C80B8C867537

    • 0
    • 87
    • 323
  4. void CLEAR_PED_LAST_WEAPON_DAMAGE ( Ped ped )  //0x0E98F88A24C5F4B8

    • 0
    • 172
    • 323
  5. void SET_AMBIENT_ZONE_LIST_STATE_PERSISTENT ( const char* ambientZone, BOOL p1, BOOL p2 )  //0xF3638DAE8C4045E1

    • 0
    • 72
    • 323
  6. CAM
    • 0
    • 70
    • 1180
  7. BOOL HAS_ENTITY_ANIM_FINISHED ( Entity entity, const char* animDict, const char* animName, int p3 )  //0x20B711662962B472

    • 0
    • 141
    • 323
  8. void DRAW_POLY ( float x1, float y1, int green, int blue, int alpha, float z1, float x2, float y2, float z2, float x3 )  //0xAC26716048436851

    • 0
    • 210
    • 323
  9. BOOL GET_IS_PETROL_DECAL_IN_RANGE ( float xCoord, float yCoord, float zCoord, float radius )  //0x2F09F7976C512404

    • 0
    • 79
    • 323
  10. HUD

    void FORCE_NEXT_MESSAGE_TO_PREVIOUS_BRIEFS_LIST ( int p0 )  //0x57D760D55F54E071

    • 0
    • 69
    • 323
  11. HUD

    int GET_GLOBAL_ACTIONSCRIPT_FLAG ( int flagIndex )  //0xE3B05614DCE1D014

    • 0
    • 79
    • 323
  12. BOOL GET_LINE_PLANE_INTERSECTION ( float p0, float p1, float p10, float p11, float* p12, float p2, float p3, float p4, float p5, float p6 )  //0xF56DFB7B61BE7276

    • 0
    • 79
    • 323
  13. void NETWORK_CLEAR_CHARACTER_WALLET ( int characterSlot )  //0xA921DED15FDF28F5

    • 0
    • 160
    • 323
  14. BOOL NET_GAMESERVER_START_SESSION ( int charSlot )  //0xA135AC892A58FC07

    • 0
    • 147
    • 323
  15. BOOL NETWORK_GET_CURRENTLY_SELECTED_GAMER_HANDLE_FROM_INVITE_MENU ( Any* p0 )  //0x74881E6BCAE2327C

    • 0
    • 88
    • 323
  16. void SET_ENTITY_VISIBLE_IN_CUTSCENE ( Any p0, BOOL p1, BOOL p2 )  //0xE0031D3C8F36AB82

    • 0
    • 82
    • 323
  17. void UGC_CLEAR_MODIFY_RESULT ()  //0xA1E5E0204A6FCC70

    • 0
    • 54
    • 323
  18. PAD

    BOOL GET_IS_USING_ALTERNATE_DRIVEBY ()  //0x0F70731BACCFBB96

    • 0
    • 102
    • 323
  19. PED

    BOOL IS_PED_IN_GROUP ( Ped ped )  //0x5891CAC5D4ACFF74

    • 0
    • 113
    • 323
  20. PED

    void SET_PED_GENERATES_DEAD_BODY_EVENTS ( Ped ped, BOOL toggle )  //0x7FB17BA2E7DECA5B

    • 0
    • 74
    • 323
  21. void SUPPRESS_WITNESSES_CALLING_POLICE_THIS_FRAME ( Player player )  //0x36F1B38855F2A8DF

    • 0
    • 125
    • 323
  22. int START_SHAPE_TEST_SWEPT_SPHERE ( float x1, float y1, float z1, float x2, float y2, float z2, float radius, int flags, Entity entity, Any p9 )  //0xE6AC6C45FBE83004

    • 0
    • 132
    • 323
  23. int STAT_GET_SAVE_MIGRATION_STATUS ( Any* data )  //0x886913BBEACA68C1

    • 0
    • 75
    • 323
  24. void TASK_GO_TO_ENTITY ( Entity entity, Entity target, int duration, float distance, float moveBlendRatio, float slowDownDistance, int flags )  //0x6A071245EB0D1882

    • 0
    • 207
    • 323
  25. BOOL IS_PED_SPRINTING ( Ped ped )  //0x57E457CD2C0FC168

    • 0
    • 82
    • 323
  26. void SET_VEHICLE_AVOID_PLAYER_VEHICLE_RIOT_VAN_MISSION ( Any p0 )  //0xD3301660A57C9272

    • 0
    • 81
    • 757
  27. void SET_VEHICLE_SLIPSTREAMING_SHOULD_TIME_OUT ( Any p0 )  //0xF051D9BFB6BA39C0

    • 0
    • 63
    • 877
  28. BOOL HAS_ENTITY_BEEN_DAMAGED_BY_WEAPON ( Entity entity, Hash weaponHash, int weaponType )  //0x131D401334815E94

    • 0
    • 255
    • 323
  29. BOOL IS_AMBIENT_ZONE_ENABLED ( const char* ambientZone )  //0x01E2817A479A7F9B

    • 0
    • 68
    • 323
  30. CAM
    • 0
    • 76
    • 323
  31. BOOL HAS_ENTITY_BEEN_DAMAGED_BY_ANY_OBJECT ( Entity entity )  //0x95EB9964FF5C5C65

    • 0
    • 143
    • 323
  32. void DRAW_TEXTURED_POLY ( float x1, float y1, int green, int blue, int alpha, const char* textureDict, const char* textureName, float u1, float v1, float w1 )  //0x29280002282F1928

    • 0
    • 234
    • 877
  33. void PATCH_DECAL_DIFFUSE_MAP ( int decalType, const char* textureDict, const char* textureName )  //0x8A35C742130C6080

    • 0
    • 210
    • 323
  34. HUD

    void SET_RADAR_ZOOM_PRECISE ( float zoom )  //0xBD12C5EEE184C337

    • 0
    • 73
    • 323
  35. HUD

    void RESET_GLOBAL_ACTIONSCRIPT_FLAG ( int flagIndex )  //0xB99C4E4D9499DF29

    • 0
    • 54
    • 323
  36. void SET_BIT ( int* address, int offset )  //0x933D6A9EEC1BACD0

    • 0
    • 108
    • 323
  37. void NETWORK_GIVE_PLAYER_JOBSHARE_CASH ( int amount, Any* gamerHandle )  //0xFB18DF9CB95E0105

    • 0
    • 143
    • 323
  38. BOOL NET_GAMESERVER_START_SESSION_PENDING ()  //0x72EB7BA9B69BF6AB

    • 0
    • 114
    • 323
  39. BOOL NETWORK_SET_CURRENTLY_SELECTED_GAMER_HANDLE_FROM_INVITE_MENU ( Any* p0 )  //0x7206F674F2A3B1BB

    • 0
    • 89
    • 323
  40. void SET_ENTITY_LOCALLY_INVISIBLE ( Entity entity )  //0xE135A9FF3F5D05D8

    • 0
    • 103
    • 323
  41. BOOL UGC_GET_CREATORS_BY_USER_ID ( Any* p0, Any* p1 )  //0xB746D20B17F2A229

    • 0
    • 46
    • 323
  42. PAD

    BOOL GET_ALLOW_MOVEMENT_WHILE_ZOOMED ()  //0xFC859E2374407556

    • 0
    • 130
    • 323
  43. PED

    Player GET_PLAYER_PED_IS_FOLLOWING ( Ped ped )  //0x6A3975DEA89F9A17

    • 0
    • 84
    • 323
  44. PED

    void BLOCK_PED_FROM_GENERATING_DEAD_BODY_EVENTS_WHEN_DEAD ( Ped ped, BOOL toggle )  //0xE43A13C9E4CCCBCF

    • 0
    • 62
    • 323
  45. void REPORT_POLICE_SPOTTED_PLAYER ( Player player )  //0xDC64D2C53493ED12

    • 0
    • 124
    • 323
  46. int START_SHAPE_TEST_MOUSE_CURSOR_LOS_PROBE ( Vector3* pVec1, Vector3* pVec2, int flag, Entity entity, int flag2 )  //0xFF6BE494C7987F34

    • 0
    • 159
    • 323
  47. BOOL STAT_SAVE_MIGRATION_CANCEL_PENDING_OPERATION ()  //0x4FEF53183C3C6414

    • 0
    • 65
    • 323
  48. void TASK_SMART_FLEE_COORD ( Ped ped, float x, float y, float z, float distance, int time, BOOL perferPavements, BOOL quitIfOutOfRange )  //0x94587F17E9C365D5

    • 0
    • 146
    • 323
  49. BOOL IS_PED_STRAFING ( Ped ped )  //0xE45B7F222DE47E09

    • 0
    • 102
    • 323
  50. void SET_CARJACK_MISSION_REMOVAL_PARAMETERS ( Any p0, Any p1 )  //0xB9562064627FF9DB

    • 0
    • 78
    • 573

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