GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
float GET_INTERIOR_HEADING ( Interior interior ) //0xF49B58631D9E22D9
- 0
- 461
- 1493
-
void GET_INTERIOR_LOCATION_AND_NAMEHASH ( Interior interior, Vector3* position, Hash* nameHash ) //0x252BDC06B73FA6EA
- 0
- 235
- 1290
-
int GET_INTERIOR_GROUP_ID ( Interior interior ) //0xE4A84ABF135EF91A
- 0
- 160
- 323
-
Vector3 GET_OFFSET_FROM_INTERIOR_IN_WORLD_COORDS ( Interior interior, float x, float y, float z ) //0x9E3B3E6D66F6E22F
- 0
- 146
- 323
-
BOOL IS_INTERIOR_SCENE () //0xBC72B5D7A1CBD54D
- 0
- 220
- 323
-
BOOL IS_VALID_INTERIOR ( Interior interior ) //0x26B0E73D7EAAF4D3
- 0
- 142
- 323
-
void CLEAR_ROOM_FOR_ENTITY ( Entity entity ) //0xB365FC0C4E27FFA7
- 0
- 166
- 323
-
void FORCE_ROOM_FOR_ENTITY ( Entity entity, Interior interior, Hash roomHashKey ) //0x52923C4710DD9907
- 0
- 160
- 323
-
Hash GET_ROOM_KEY_FROM_ENTITY ( Entity entity ) //0x47C2A06D4F5F424B
- 0
- 130
- 323
-
Hash GET_KEY_FOR_ENTITY_IN_ROOM ( Entity entity ) //0x399685DB942336BC
- 0
- 138
- 323
-
Interior GET_INTERIOR_FROM_ENTITY ( Entity entity ) //0x2107BA504071A6BB
- 0
- 212
- 323
-
void RETAIN_ENTITY_IN_INTERIOR ( Entity entity, Interior interior ) //0x82EBB79E258FA2B7
- 0
- 188
- 323
-
void FORCE_ACTIVATING_TRACKING_ON_ENTITY ( Any p0, Any p1 ) //0x38C1CB1CB119A016
- 0
- 151
- 1493
-
void FORCE_ROOM_FOR_GAME_VIEWPORT ( int interiorID, Hash roomHashKey ) //0x920D853F3E17F1DA
- 0
- 169
- 323
-
void SET_ROOM_FOR_GAME_VIEWPORT_BY_NAME ( const char* roomName ) //0xAF348AFCB575A441
- 0
- 149
- 323
-
void SET_ROOM_FOR_GAME_VIEWPORT_BY_KEY ( Hash roomHashKey ) //0x405DC2AEF6AF95B9
- 0
- 163
- 323
-
Hash GET_ROOM_KEY_FOR_GAME_VIEWPORT () //0xA6575914D2A0B450
- 0
- 119
- 323
-
void CLEAR_ROOM_FOR_GAME_VIEWPORT () //0x23B59D8912F94246
- 0
- 131
- 323
-
Interior GET_INTERIOR_FROM_PRIMARY_VIEW () //0xE7D267EC6CA966C3
- 0
- 157
- 1604
-
Interior GET_INTERIOR_AT_COORDS ( float x, float y, float z ) //0xB0F7F8663821D9C3
- 0
- 238
- 323
-
void ADD_PICKUP_TO_INTERIOR_ROOM_BY_NAME ( Pickup pickup, const char* roomName ) //0x3F6167F351168730
- 0
- 148
- 323
-
void PIN_INTERIOR_IN_MEMORY ( Interior interior ) //0x2CA429C029CCF247
- 0
- 178
- 323
-
void UNPIN_INTERIOR ( Interior interior ) //0x261CCE7EED010641
- 0
- 156
- 323
-
BOOL IS_INTERIOR_READY ( Interior interior ) //0x6726BDCCC1932F0E
- 0
- 188
- 323
-
Any SET_INTERIOR_IN_USE ( Interior interior ) //0x4C2330E61D3DEB56
- 0
- 152
- 323
-
Interior GET_INTERIOR_AT_COORDS_WITH_TYPE ( float x, float y, float z, const char* interiorType ) //0x05B7A89BD78797FC
- 0
- 192
- 323
-
Interior GET_INTERIOR_AT_COORDS_WITH_TYPEHASH ( float x, float y, float z, Hash typeHash ) //0xF0F77ADB9F67E79D
- 0
- 160
- 323
-
void ACTIVATE_INTERIOR_GROUPS_USING_CAMERA () //0x483ACA1176CA93F1
- 0
- 138
- 1103
-
BOOL IS_COLLISION_MARKED_OUTSIDE ( float x, float y, float z ) //0xEEA5AC2EDA7C33E8
- 0
- 174
- 323
-
int GET_INTERIOR_FROM_COLLISION ( float x, float y, float z ) //0xEC4CF9FCB29A4424
- 0
- 187
- 323
-
void ENABLE_STADIUM_PROBES_THIS_FRAME ( Any p0 ) //0x7ECDF98587E92DEC
- 0
- 146
- 1604
-
void ACTIVATE_INTERIOR_ENTITY_SET ( Interior interior, const char* entitySetName ) //0x55E86AF2712B36A1
- 0
- 175
- 323
-
void DEACTIVATE_INTERIOR_ENTITY_SET ( Interior interior, const char* entitySetName ) //0x420BD37289EEE162
- 0
- 140
- 323
-
BOOL IS_INTERIOR_ENTITY_SET_ACTIVE ( Interior interior, const char* entitySetName ) //0x35F7DD45E8C0A16D
- 0
- 160
- 323
-
void SET_INTERIOR_ENTITY_SET_TINT_INDEX ( Interior interior, const char* entitySetName, int color ) //0xC1F1920BAF281317
- 0
- 180
- 877
-
void REFRESH_INTERIOR ( Interior interior ) //0x41F37C3427C75AE0
- 0
- 171
- 323
-
void ENABLE_EXTERIOR_CULL_MODEL_THIS_FRAME ( Hash mapObjectHash ) //0xA97F257D0151A6AB
- 0
- 184
- 323
-
void ENABLE_SHADOW_CULL_MODEL_THIS_FRAME ( Hash mapObjectHash ) //0x50C375537449F369
- 0
- 144
- 757
-
void DISABLE_INTERIOR ( Interior interior, BOOL toggle ) //0x6170941419D7D8EC
- 0
- 188
- 323
-
BOOL IS_INTERIOR_DISABLED ( Interior interior ) //0xBC5115A5A939DD15
- 0
- 156
- 323
-
void CAP_INTERIOR ( Interior interior, BOOL toggle ) //0xD9175F941610DB54
- 0
- 167
- 323
-
BOOL IS_INTERIOR_CAPPED ( Interior interior ) //0x92BAC8ACF88CEC26
- 0
- 148
- 323
-
void DISABLE_METRO_SYSTEM ( BOOL toggle ) //0x9E6542F0CE8E70A3
- 0
- 158
- 323
-
void SET_IS_EXTERIOR_ONLY ( Entity entity, BOOL toggle ) //0x7241CCB7D020DB69
- 0
- 156
- 791
-
void CLEAR_INTERIOR_STATE_OF_ENTITY ( Entity entity ) //0x85D5422B2039A70D
- 0
- 113
- 2189