GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
int GET_ZONE_AT_COORDS ( float x, float y, float z ) //0x27040C25DE6CB2F4
- 0
- 342
- 323
-
int GET_ZONE_FROM_NAME_ID ( const char* zoneName ) //0x98CD1D2934B76CC1
- 0
- 296
- 323
-
int GET_ZONE_POPSCHEDULE ( int zoneId ) //0x4334BC40AA0CB4BB
- 0
- 191
- 323
-
const char* GET_NAME_OF_ZONE ( float x, float y, float z ) //0xCD90657D4C30E1CA
- 0
- 299
- 323
-
void SET_ZONE_ENABLED ( int zoneId, BOOL toggle ) //0xBA5ECEEA120E5611
- 0
- 155
- 323
-
int GET_ZONE_SCUMMINESS ( int zoneId ) //0x5F7B268D15BA0739
- 0
- 137
- 323
-
void OVERRIDE_POPSCHEDULE_VEHICLE_MODEL ( int scheduleId, Hash vehicleHash ) //0x5F7D596BAC2E7777
- 0
- 162
- 323
-
void CLEAR_POPSCHEDULE_OVERRIDE_VEHICLE_MODEL ( int scheduleId ) //0x5C0DE367AA0D911C
- 0
- 119
- 323
-
Hash GET_HASH_OF_MAP_AREA_AT_COORDS ( float x, float y, float z ) //0x7EE64D51E8498728
- 0
- 200
- 323