GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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Any STAT_MIGRATE_CHECK_GET_IS_PLATFORM_AVAILABLE ( Any p0 ) //0x5BD5F255321C4AAF
- 0
- 59
- 323
-
void TASK_FLUSH_ROUTE () //0x841142A1376E9006
- 0
- 139
- 323
-
BOOL IS_PED_STILL ( Ped ped ) //0xAC29253EEF8F0180
- 0
- 87
- 323
-
void SET_VEHICLE_CAN_BREAK ( Vehicle vehicle, BOOL toggle ) //0x59BF8C3D52C92F66
- 0
- 106
- 323
-
BOOL IS_VEHICLE_VISIBLE ( Vehicle vehicle ) //0xAA0A52D24FB98293
- 0
- 82
- 323
-
void SET_PED_DROPS_WEAPONS_WHEN_DEAD ( Ped ped, BOOL toggle ) //0x476AE72C1D19D1A8
- 0
- 149
- 323
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void CLEAR_AMBIENT_ZONE_LIST_STATE ( Any* p0, BOOL p1 ) //0x120C48C614909FA4
- 0
- 86
- 323
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void DISABLE_CAM_COLLISION_FOR_OBJECT ( Entity entity ) //0x49482F9FCD825AAA
- 0
- 124
- 323
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BOOL DOES_ENTITY_HAVE_DRAWABLE ( Entity entity ) //0x060D6E96F8B8E48D
- 0
- 126
- 323
-
void DRAW_DEBUG_TEXT_2D ( const char* text, float x, float y, float z, int red, int green, int blue, int alpha ) //0xA3BB2E9555C05A8F
- 0
- 163
- 323
-
void SET_DISABLE_PETROL_DECALS_RECYCLING_THIS_FRAME () //0x27CFB1B1E078CB2D
- 0
- 65
- 323
-
void SET_BLOCK_WANTED_FLASH ( BOOL disabled ) //0xD1942374085C8469
- 0
- 67
- 505
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int GET_CURRENT_WEBPAGE_ID () //0x01A358D9128B7A86
- 0
- 75
- 323
-
float GET_RATIO_OF_CLOSEST_POINT_ON_LINE ( float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, BOOL clamp ) //0x7F8F6405F4777AF6
- 0
- 79
- 323
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void NETWORK_MANUAL_DELETE_CHARACTER ( int characterSlot ) //0x821418C727FCACD7
- 0
- 211
- 791
-
Any NET_GAMESERVER_INIT_SESSION () //0xE3E5A7C64CA2C6ED
- 0
- 107
- 323
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BOOL NETWORK_HAS_MADE_INVITE_DECISION ( Any* gamerHandle ) //0x71DC455F5CD1C2B1
- 0
- 79
- 505
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BOOL NETWORK_IS_ENTITY_FADING ( Entity entity ) //0x422F32CC7E56ABAD
- 0
- 62
- 323
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BOOL UGC_DID_MODIFY_SUCCEED () //0x793FF272D5B365F4
- 0
- 46
- 323
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int GET_LOCAL_PLAYER_GAMEPAD_AIM_STATE () //0x59B9A7AF4C95133C
- 0
- 115
- 323
-
BOOL DOES_GROUP_EXIST ( int groupId ) //0x7C6B0C22F9F40BBE
- 0
- 98
- 323
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void STOP_ANY_PED_MODEL_BEING_SUPPRESSED () //0xB47BD05FA66B40CF
- 0
- 72
- 323
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void ALLOW_EVASION_HUD_IF_DISABLING_HIDDEN_EVASION_THIS_FRAME ( Player player, Any p1 ) //0x2F41A3BAE005E5FA
- 0
- 126
- 372
-
int START_SHAPE_TEST_BOUND ( Entity entity, int flags1, int flags2 ) //0x37181417CE7C8900
- 0
- 139
- 323
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Any STAT_MIGRATE_CHECK_GET_PLATFORM_STATUS ( Any p0, Any* p1 ) //0xDEAAF77EB3687E97
- 0
- 77
- 323
-
void TASK_EXTEND_ROUTE ( float x, float y, float z ) //0x1E7889778264843A
- 0
- 151
- 323
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BOOL IS_PED_WALKING ( Ped ped ) //0xDE4C184B2B9B071A
- 0
- 94
- 323
-
BOOL DOES_VEHICLE_HAVE_ROOF ( Vehicle vehicle ) //0x8AC862B0B32C5B80
- 0
- 77
- 323
-
void SET_VEHICLE_GRAVITY ( Vehicle vehicle, BOOL toggle ) //0x89F149B6131E57DA
- 0
- 63
- 323
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BOOL HAS_PED_BEEN_DAMAGED_BY_WEAPON ( Ped ped, Hash weaponHash, int weaponType ) //0x2D343D2219CD027A
- 0
- 199
- 323
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void SET_AMBIENT_ZONE_STATE_PERSISTENT ( const char* ambientZone, BOOL p1, BOOL p2 ) //0x1D6650420CEC9D3B
- 0
- 89
- 323
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void SET_GAMEPLAY_CAM_ENTITY_TO_LIMIT_FOCUS_OVER_BOUNDING_SPHERE_THIS_UPDATE ( Entity entity ) //0xFD3151CD37EA2245
- 0
- 83
- 323
-
BOOL DOES_ENTITY_HAVE_PHYSICS ( Entity entity ) //0xDA95EA3317CC5064
- 0
- 125
- 323
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void SET_DISABLE_DECAL_RENDERING_THIS_FRAME () //0x4B5CFC83122DF602
- 0
- 89
- 323
-
void ADD_NEXT_MESSAGE_TO_PREVIOUS_BRIEFS ( BOOL p0 ) //0x60296AF4BA14ABC5
- 0
- 62
- 323
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int GET_CURRENT_WEBSITE_ID () //0x97D47996FC48CBAD
- 0
- 68
- 323
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Vector3 GET_CLOSEST_POINT_ON_LINE ( float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, BOOL clamp ) //0x21C235BC64831E5A
- 0
- 102
- 323
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BOOL NETWORK_GET_PLAYER_IS_HIGH_EARNER () //0xFB2456B2040A6A67
- 0
- 183
- 323
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BOOL NET_GAMESERVER_RETRIEVE_INIT_SESSION_STATUS ( int* p0 ) //0x0395CB47B022E62C
- 0
- 140
- 323
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Any NETWORK_GET_INVITE_REPLY_STATUS ( Any p0 ) //0x3855FB5EB2C5E8B2
- 0
- 74
- 505
-
BOOL IS_PLAYER_IN_CUTSCENE ( Player player ) //0xE73092F4157CD126
- 0
- 69
- 323
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Any UGC_GET_MODIFY_RESULT () //0x5A0A3D1A186A5508
- 0
- 62
- 323
-
BOOL GET_IS_USING_ALTERNATE_HANDBRAKE () //0x25AAA32BDC98F2A3
- 0
- 124
- 1365
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int GET_PED_GROUP_INDEX ( Ped ped ) //0xF162E133B4E7A675
- 0
- 89
- 323
-
void SET_PED_CAN_BE_TARGETED_WHEN_INJURED ( Ped ped, BOOL toggle ) //0x638C03B0F9878F57
- 0
- 62
- 323
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void FORCE_START_HIDDEN_EVASION ( Player player ) //0xAD73CE5A09E42D12
- 0
- 152
- 323
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int START_SHAPE_TEST_CAPSULE ( float x1, float y1, float z1, float x2, float y2, float z2, float radius, int flags, Entity entity, int p9 ) //0x28579D1B8F8AAC80
- 0
- 215
- 323
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BOOL STAT_SAVE_MIGRATION_STATUS_START () //0xC70DDCE56D0D3A99
- 0
- 106
-
void TASK_FOLLOW_POINT_ROUTE ( Ped ped, float speed, int mode ) //0x595583281858626E
- 0
- 165
- 323