GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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BOOL DOES_CURRENT_PED_PROP_HAVE_RESTRICTION_TAG ( Ped ped, int componentId, Hash restrictionTagHash ) //0xD726BAB4554DA580
- 0
- 88
- 2612
-
BOOL GET_PLAYER_DEBUG_INVINCIBLE ( Player player ) //0xDCC07526B8EC45AF
- 0
- 63
- 1868
-
void LOCK_RADIO_STATION_TRACK_LIST ( const char* radioStation, const char* trackListName ) //0xFF5E5EA2DCEEACF3
- 0
- 132
- 2372
-
void PLAY_OBJECT_AUTO_START_ANIM ( Any p0 ) //0x006E4B040ED37EC3
- 0
- 71
- 1868
-
void SET_RADIO_STATION_AS_FAVOURITE ( const char* radioStation, BOOL toggle ) //0x4CAFEBFA21EC188D
- 0
- 46
- 2372
-
BOOL IS_RADIO_STATION_FAVOURITED ( const char* radioStation ) //0x2B1784DB08AFEA79
- 0
- 102
- 2699
-
int GET_NUM_DLC_WEAPONS_SP () //0x4160B65AE085B5A9
- 0
- 94
- 2060
-
void SET_PARTICLE_FX_LOOPED_EVOLUTION ( int ptfxHandle, const char* propertyName, float amount, BOOL noNetwork ) //0x5F0C4B5B1C393BE2
- 1
- 124
- 323