GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void LOAD_ALL_OBJECTS_NOW () //0xBD6E84632DD4CB3F
- 0
- 205
- 323
-
void LOAD_SCENE ( float x, float y, float z ) //0x4448EB75B4904BDB
- 0
- 139
- 323
-
BOOL NETWORK_UPDATE_LOAD_SCENE () //0xC4582015556D1C46
- 0
- 150
- 323
-
BOOL IS_NETWORK_LOADING_SCENE () //0x41CA5A33160EA4AB
- 0
- 117
- 323
-
void SET_INTERIOR_ACTIVE ( int interiorID, BOOL toggle ) //0xE37B76C387BE28ED
- 0
- 154
- 323
-
void REQUEST_MODEL ( Hash model ) //0x963D27A58DF860AC
- 0
- 201
- 323
-
void REQUEST_MENU_PED_MODEL ( Hash model ) //0xA0261AEF7ACFC51E
- 0
- 158
- 323
-
BOOL HAS_MODEL_LOADED ( Hash model ) //0x98A4EB5D89A0C952
- 0
- 143
- 323
-
void REQUEST_MODELS_IN_ROOM ( Interior interior, const char* roomName ) //0x8A7A40100EDFEC58
- 0
- 116
- 323
-
void SET_MODEL_AS_NO_LONGER_NEEDED ( Hash model ) //0xE532F5D78798DAAB
- 0
- 176
- 323
-
BOOL IS_MODEL_IN_CDIMAGE ( Hash model ) //0x35B9E0803292B641
- 0
- 121
- 323
-
BOOL IS_MODEL_VALID ( Hash model ) //0xC0296A2EDF545E92
- 0
- 128
- 323
-
BOOL IS_MODEL_A_PED ( Hash model ) //0x75816577FEA6DAD5
- 0
- 127
- 1103
-
BOOL IS_MODEL_A_VEHICLE ( Hash model ) //0x19AAC8F07BFEC53E
- 0
- 115
- 323
-
void REQUEST_COLLISION_AT_COORD ( float x, float y, float z ) //0x07503F7948F491A7
- 0
- 198
- 323
-
void REQUEST_COLLISION_FOR_MODEL ( Hash model ) //0x923CB32A3B874FCB
- 0
- 120
- 323
-
BOOL HAS_COLLISION_FOR_MODEL_LOADED ( Hash model ) //0x22CCA434E368F03A
- 0
- 128
- 323
-
void REQUEST_ADDITIONAL_COLLISION_AT_COORD ( float x, float y, float z ) //0xC9156DC11411A9EA
- 0
- 157
- 323
-
BOOL DOES_ANIM_DICT_EXIST ( const char* animDict ) //0x2DA49C3B79856961
- 0
- 125
- 323
-
void REQUEST_ANIM_DICT ( const char* animDict ) //0xD3BD40951412FEF6
- 0
- 151
- 323
-
BOOL HAS_ANIM_DICT_LOADED ( const char* animDict ) //0xD031A9162D01088C
- 0
- 137
- 323
-
void REMOVE_ANIM_DICT ( const char* animDict ) //0xF66A602F829E2A06
- 0
- 125
- 323
-
void REQUEST_ANIM_SET ( const char* animSet ) //0x6EA47DAE7FAD0EED
- 0
- 158
- 323
-
BOOL HAS_ANIM_SET_LOADED ( const char* animSet ) //0xC4EA073D86FB29B0
- 0
- 126
- 323
-
void REMOVE_ANIM_SET ( const char* animSet ) //0x16350528F93024B3
- 0
- 135
- 323
-
void REQUEST_CLIP_SET ( const char* clipSet ) //0xD2A71E1A77418A49
- 0
- 132
- 323
-
BOOL HAS_CLIP_SET_LOADED ( const char* clipSet ) //0x318234F4F3738AF3
- 0
- 148
- 323
-
void REMOVE_CLIP_SET ( const char* clipSet ) //0x01F73A131C18CD94
- 0
- 118
- 323
-
void REQUEST_IPL ( const char* iplName ) //0x41B4893843BBDB74
- 0
- 155
- 323
-
void REMOVE_IPL ( const char* iplName ) //0xEE6C5AD3ECE0A82D
- 0
- 182
- 323
-
BOOL IS_IPL_ACTIVE ( const char* iplName ) //0x88A741E44A2B3495
- 0
- 191
- 323
-
void SET_STREAMING ( BOOL toggle ) //0x6E0C692677008888
- 0
- 143
- 323
-
void SET_GAME_PAUSES_FOR_STREAMING ( BOOL toggle ) //0x717CD6E6FAEBBEDC
- 0
- 121
- 323
-
void SET_REDUCE_PED_MODEL_BUDGET ( BOOL toggle ) //0x77B5F9A36BF96710
- 0
- 120
- 323
-
void SET_REDUCE_VEHICLE_MODEL_BUDGET ( BOOL toggle ) //0x80C527893080CCF3
- 0
- 120
- 323
-
void SET_DITCH_POLICE_MODELS ( BOOL toggle ) //0x42CBE54462D92634
- 0
- 145
- 323
-
int GET_NUMBER_OF_STREAMING_REQUESTS () //0x4060057271CEBC89
- 0
- 140
- 323
-
void REQUEST_PTFX_ASSET () //0x944955FB2A3935C8
- 0
- 139
- 323
-
BOOL HAS_PTFX_ASSET_LOADED () //0xCA7D9B86ECA7481B
- 0
- 132
- 323
-
void REMOVE_PTFX_ASSET () //0x88C6814073DD4A73
- 0
- 125
- 323
-
void REQUEST_NAMED_PTFX_ASSET ( const char* fxName ) //0xB80D8756B4668AB6
- 0
- 193
- 323
-
BOOL HAS_NAMED_PTFX_ASSET_LOADED ( const char* fxName ) //0x8702416E512EC454
- 0
- 153
- 323
-
void REMOVE_NAMED_PTFX_ASSET ( const char* fxName ) //0x5F61EBBE1A00F96D
- 0
- 150
- 323
-
void SET_VEHICLE_POPULATION_BUDGET ( int p0 ) //0xCB9E1EB3BE2AF4E9
- 0
- 140
- 323
-
void SET_PED_POPULATION_BUDGET ( int p0 ) //0x8C95333CFC3340F3
- 0
- 158
- 323
-
void CLEAR_FOCUS () //0x31B73D1EA9F01DA2
- 0
- 203
- 323
-
void SET_FOCUS_POS_AND_VEL ( float x, float y, float z, float offsetX, float offsetY, float offsetZ ) //0xBB7454BAFF08FE25
- 0
- 124
- 323
-
void SET_FOCUS_ENTITY ( Entity entity ) //0x198F77705FA0931D
- 0
- 144
- 323
-
BOOL IS_ENTITY_FOCUS ( Entity entity ) //0x2DDFF3FB9075D747
- 0
- 122
- 323
-
void SET_RESTORE_FOCUS_ENTITY ( Entity p0 ) //0x0811381EF5062FEC
- 0
- 126
- 323