GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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void FORCE_PED_PANIC_WALLA () //0x062D5EAD4DA2FA6A
- 0
- 76
- 323
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void INVALIDATE_CINEMATIC_VEHICLE_IDLE_MODE () //0x9E4CFFF989258472
- 0
- 113
- 323
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BOOL IS_ENTITY_WAITING_FOR_WORLD_COLLISION ( Entity entity ) //0xD05BFF0C0A12C68F
- 0
- 75
- 323
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void PLAY_BINK_MOVIE ( int binkMovie ) //0x70D2CC8A542A973C
- 0
- 97
- 1290
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void END_TEXT_COMMAND_SCALEFORM_STRING () //0x362E2D3FE93A9959
- 0
- 74
- 323
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void SET_BLIP_COLOUR ( Blip blip, int color ) //0x03D7FB09E75D6B7E
- 0
- 166
- 323
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void SET_SOCIAL_CLUB_TOUR ( const char* name ) //0x9E778248D6685FE0
- 0
- 64
- 323
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BOOL IS_PROJECTILE_IN_AREA ( float x1, float y1, float z1, float x2, float y2, float z2, BOOL ownedByPlayer ) //0x5270A8FBC098C3F8
- 0
- 117
- 323
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void NETWORK_BUY_PROPERTY ( int cost, Hash propertyName, BOOL p2, BOOL p3 ) //0x650A08A280870AF6
- 0
- 84
- 323
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BOOL NETWORK_SESSION_HOST ( int p0, int maxPlayers, BOOL p2 ) //0x6F3D4ED9BEE4E61D
- 0
- 169
- 323
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BOOL NETWORK_GET_ENTITY_IS_LOCAL ( Entity entity ) //0x0991549DE4D64762
- 0
- 58
- 323
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void NETWORK_ALLOW_REMOTE_SYNCED_SCENE_LOCAL_PLAYER_REQUESTS ( Any p0 ) //0x144DA052257AE7D8
- 0
- 81
- 1103
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Any GET_COORDS_AND_ROTATION_OF_CLOSEST_OBJECT_OF_TYPE ( float x, float y, float z, float radius, Hash modelHash, Vector3* outPosition, Vector3* outRotation, int rotationOrder ) //0x163F8B586BC95F2A
- 0
- 169
- 323
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BOOL IS_PED_INJURED ( Ped ped ) //0x84A2DD9AC37C35C1
- 0
- 164
- 323
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Any GET_FM_MALE_SHOP_PED_APPAREL_ITEM_INDEX ( Any p0 ) //0x1E77FA7A62EE6C4C
- 0
- 88
- 323
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void REQUEST_RAGDOLL_BOUNDS_UPDATE ( Any p0, Any p1 ) //0x1216E0BFA72CC703
- 0
- 87
- 323
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void ASSISTED_MOVEMENT_CLOSE_ROUTE () //0xAEBF081FFC0A0E5E
- 0
- 82
- 323
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BOOL SC_TRANSITION_NEWS_HAS_EXTRA_DATA_TU () //0x3001BEF2FECA3680
- 0
- 66
- 323
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void PLAYSTATS_GUNRUNNING_MISSION_ENDED ( Any* data ) //0x0EACDF8487D5155A
- 0
- 74
- 1103
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void SET_TASK_VEHICLE_CHASE_IDEAL_PURSUIT_DISTANCE ( Ped ped, float distance ) //0x639B642FACBE4EDD
- 0
- 136
- 323
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void CLEAR_VEHICLE_CUSTOM_SECONDARY_COLOUR ( Vehicle vehicle ) //0x5FFBDEEC3E8E2009
- 0
- 77
- 323
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int GET_VEHICLE_LIVERY ( Vehicle vehicle ) //0x2BB9230590DA5E8A
- 0
- 182
- 323
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void SET_USE_DESIRED_Z_CRUISE_SPEED_FOR_LANDING ( Vehicle vehicle, BOOL toggle ) //0xB68CFAF83A02768D
- 0
- 92
- 1290
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int GET_ZONE_AT_COORDS ( float x, float y, float z ) //0x27040C25DE6CB2F4
- 0
- 337
- 323
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BOOL PREPARE_ALARM ( const char* alarmName ) //0x9D74AE343DB65533
- 0
- 98
- 323
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void INVALIDATE_IDLE_CAM () //0xF4F2C0D4EE209E20
- 0
- 75
- 323
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void APPLY_FORCE_TO_ENTITY_CENTER_OF_MASS ( Entity entity, int forceType, float x, float y, float z, BOOL p5, BOOL isDirectionRel, BOOL isForceRel, BOOL p8 ) //0x18FF00FC7EFF559E
- 0
- 232
- 323
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void STOP_BINK_MOVIE ( int binkMovie ) //0x63606A61DE68898A
- 0
- 135
- 1290
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void END_TEXT_COMMAND_UNPARSED_SCALEFORM_STRING () //0xAE4E8157D9ECF087
- 0
- 73
- 323
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void SET_BLIP_SECONDARY_COLOUR ( Blip blip, int r, int g, int b ) //0x14892474891E09EB
- 0
- 81
- 323
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BOOL IS_SOCIAL_CLUB_ACTIVE () //0xC406BE343FC4B9AF
- 0
- 52
- 323
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BOOL IS_PROJECTILE_TYPE_IN_AREA ( float x1, float y1, float z1, float x2, float y2, float z2, int type, BOOL ownedByPlayer ) //0x2E0DC353342C4A6D
- 0
- 83
- 323
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void NETWORK_BUY_SMOKES ( int p0, BOOL p1, BOOL p2 ) //0x75AF80E61248EEBD
- 0
- 79
- 323
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BOOL NETWORK_SESSION_HOST_CLOSED ( int p0, int maxPlayers ) //0xED34C0C02C098BB7
- 0
- 147
- 323
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void NETWORK_REGISTER_ENTITY_AS_NETWORKED ( Entity entity ) //0x06FAACD625D80CAA
- 0
- 79
- 323
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Any NETWORK_FIND_LARGEST_BUNCH_OF_PLAYERS ( int p0, Any p1 ) //0xFB1F9381E80FA13F
- 0
- 67
- 323
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void SET_STATE_OF_CLOSEST_DOOR_OF_TYPE ( Hash type, float x, float y, float z, BOOL locked, float heading, BOOL p6 ) //0xF82D8F1926A02C3D
- 0
- 253
- 323
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BOOL IS_PED_HURT ( Ped ped ) //0x5983BB449D7FDB12
- 0
- 165
- 323
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Any GET_FM_FEMALE_SHOP_PED_APPAREL_ITEM_INDEX ( Any p0 ) //0xF033419D1B81FAE8
- 0
- 85
- 323
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void SET_PED_AO_BLOB_RENDERING ( Ped ped, BOOL toggle ) //0x2B5AA717A181FB4C
- 0
- 105
- 323
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void ASSISTED_MOVEMENT_FLUSH_ROUTE () //0x8621390F0CDCFE1F
- 0
- 86
- 323
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BOOL SC_TRANSITION_NEWS_GET_EXTRA_DATA_INT_TU ( const char* p0, int* p1 ) //0x92DA6E70EF249BD1
- 0
- 72
- 323
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void PLAYSTATS_GUNRUNNING_RND ( Any p0 ) //0xDAF80797FC534BEC
- 0
- 115
- 1103
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void TASK_HELI_CHASE ( Ped pilot, Entity entityToFollow, float x, float y, float z ) //0xAC83B1DB38D0ADA0
- 0
- 92
- 323
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BOOL GET_IS_VEHICLE_SECONDARY_COLOUR_CUSTOM ( Vehicle vehicle ) //0x910A32E7AAD2656C
- 0
- 77
- 323
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int GET_VEHICLE_LIVERY_COUNT ( Vehicle vehicle ) //0x87B63E25A529D526
- 0
- 73
- 323
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void SET_ARRIVE_DISTANCE_OVERRIDE_FOR_VEHICLE_PERSUIT_ATTACK ( Vehicle vehicle, float p1 ) //0x0205F5365292D2EB
- 0
- 77
- 1290
-
int GET_ZONE_FROM_NAME_ID ( const char* zoneName ) //0x98CD1D2934B76CC1
- 0
- 294
- 323