GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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void STOP_ALL_ALARMS ( BOOL stop ) //0x2F794A877ADD4C92
- 0
- 63
- 323
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void CREATE_CINEMATIC_SHOT ( Any p0, int p1, Any p2, Entity entity ) //0x741B0129D4560F31
- 0
- 97
- 323
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void ATTACH_ENTITY_BONE_TO_ENTITY_BONE ( Entity entity1, Entity entity2, int boneIndex1, int boneIndex2, BOOL p4, BOOL p5 ) //0x5C48B75732C8456C
- 0
- 106
- 791
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void SET_BINK_MOVIE_TIME ( int binkMovie, float progress ) //0x0CB6B3446855B57A
- 0
- 90
- 1290
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void SCALEFORM_MOVIE_METHOD_ADD_PARAM_PLAYER_NAME_STRING ( const char* string ) //0xE83A3E3557A56640
- 0
- 68
- 323
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BOOL IS_BLIP_SHORT_RANGE ( Blip blip ) //0xDA5F8727EB75B926
- 0
- 71
- 323
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void SET_ALLOW_COMMA_ON_TEXT_INPUT ( Any p0 ) //0x577599CCED639CA2
- 0
- 62
- 505
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BOOL GET_COORDS_OF_PROJECTILE_TYPE_IN_AREA ( float x1, float y1, float z1, float x2, float y2, float z2, Hash projectileHash, Vector3* projectilePos, BOOL ownedByPlayer ) //0x8D7A43EC6A5FEA45
- 0
- 71
- 323
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void NETWORK_SPENT_BULL_SHARK ( Any p0, BOOL p1, BOOL p2, Any p3 ) //0xA6DD8458CE24012C
- 0
- 87
- 323
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BOOL NETWORK_SESSION_IS_CLOSED_CREW () //0x74732C6CA90DA2B4
- 0
- 61
- 323
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BOOL NETWORK_DOES_ENTITY_EXIST_WITH_NETWORK_ID ( int netId ) //0x18A47D074708FD68
- 0
- 55
- 323
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Any NETWORK_QUERY_RESPAWN_RESULTS ( Any* p0 ) //0x3C891A251567DFCE
- 0
- 87
- 323
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void ADD_DOOR_TO_SYSTEM ( Hash doorHash, Hash modelHash, float x, float y, float z, BOOL p5, BOOL scriptDoor, BOOL isLocal ) //0x6F8838D03D1DC226
- 0
- 166
- 323
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BOOL IS_CONVERSATION_PED_DEAD ( Ped ped ) //0xE0A0AEC214B1FABA
- 0
- 151
- 323
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void SET_PED_RANDOM_COMPONENT_VARIATION ( Ped ped, int p1 ) //0xC8A9481A01E63C28
- 0
- 110
- 323
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int CREATE_SYNCHRONIZED_SCENE_AT_MAP_OBJECT ( float x, float y, float z, float radius, Hash object ) //0x62EC273D00187DCA
- 0
- 75
- 323
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void SET_PLAYER_FORCE_SKIP_AIM_INTRO ( Player player, BOOL toggle ) //0x7651BC64AE59E128
- 0
- 82
- 323
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BOOL SC_PAUSE_NEWS_GET_PENDING_STORY ( Any p0 ) //0x8A4416C0DB05FA66
- 0
- 95
- 1290
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void PLAYSTATS_NIGHTCLUB_MISSION_ENDED ( Any p0 ) //0x830C3A44EB3F2CF9
- 0
- 78
- 1493
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void CLEAR_PRIMARY_VEHICLE_TASK ( Vehicle vehicle ) //0xDBBC7A2432524127
- 0
- 83
- 1290
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void SET_CAN_RESPRAY_VEHICLE ( Vehicle vehicle, BOOL state ) //0x52BBA29D5EC69356
- 0
- 74
- 323
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int GET_VEHICLE_LIVERY2_COUNT ( Vehicle vehicle ) //0x5ECB40269053C0D4
- 0
- 62
- 505
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void SET_VEHICLE_NEON_COLOUR ( Vehicle vehicle, int r, int g, int b ) //0x8E0A582209A62695
- 0
- 76
- 323
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void SET_ZONE_ENABLED ( int zoneId, BOOL toggle ) //0xBA5ECEEA120E5611
- 0
- 151
- 323
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BOOL IS_ALARM_PLAYING ( const char* alarmName ) //0x226435CB96CCFC8C
- 0
- 77
- 323
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BOOL IS_CINEMATIC_SHOT_ACTIVE ( Any p0 ) //0xCC9F3371A7C28BC9
- 0
- 77
- 323
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void ATTACH_ENTITY_BONE_TO_ENTITY_BONE_Y_FORWARD ( Entity entity1, Entity entity2, int boneIndex1, int boneIndex2, BOOL p4, BOOL p5 ) //0xFD1695C5D3B05439
- 0
- 160
- 791
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float GET_BINK_MOVIE_TIME ( int binkMovie ) //0x8E17DDD6B9D5BF29
- 0
- 115
- 1734
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BOOL DOES_LATEST_BRIEF_STRING_EXIST ( int p0 ) //0x5E657EF1099EDD65
- 0
- 94
- 323
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BOOL IS_BLIP_ON_MINIMAP ( Blip blip ) //0xE41CA53051197A27
- 0
- 119
- 323
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void OVERRIDE_MP_TEXT_CHAT_TEAM_STRING ( Hash gxtEntryHash ) //0x6A1738B4323FE2D9
- 0
- 65
- 573
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BOOL GET_COORDS_OF_PROJECTILE_TYPE_WITHIN_DISTANCE ( Ped ped, Hash weaponHash, float distance, Vector3* outCoords, BOOL p4 ) //0xDFB4138EEFED7B81
- 0
- 66
- 323
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void NETWORK_SPENT_CASH_DROP ( int amount, BOOL p1, BOOL p2 ) //0x289016EC778D60E0
- 0
- 87
- 323
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BOOL NETWORK_SESSION_IS_SOLO () //0xF3929C2379B60CCE
- 0
- 66
- 323
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BOOL NETWORK_REQUEST_CONTROL_OF_NETWORK_ID ( int netId ) //0xA670B3662FAFFBD0
- 0
- 60
- 323
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void NETWORK_CANCEL_RESPAWN_SEARCH () //0xFB8F2A6F3DF08CBE
- 0
- 84
- 323
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void REMOVE_DOOR_FROM_SYSTEM ( Hash doorHash, Any p1 ) //0x464D8E1427156FE4
- 0
- 135
- 323
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BOOL IS_PED_AIMING_FROM_COVER ( Ped ped ) //0x3998B1276A3300E5
- 0
- 145
- 323
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void SET_PED_RANDOM_PROPS ( Ped ped ) //0xC44AA05345C992C6
- 0
- 111
- 323
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BOOL IS_SYNCHRONIZED_SCENE_RUNNING ( int sceneId ) //0x25D39B935A038A26
- 0
- 70
- 323
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void DISABLE_PLAYER_FIRING ( Player player, BOOL toggle ) //0x5E6CC07646BBEAB8
- 0
- 106
- 323
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void SC_PAUSE_NEWS_SHUTDOWN () //0xEA95C0853A27888E
- 0
- 53
- 1290
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void PLAYSTATS_DJ_USAGE ( Any p0, Any p1 ) //0xB26F670685631727
- 0
- 79
- 1493
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void CLEAR_VEHICLE_CRASH_TASK ( Vehicle vehicle ) //0x53DDC75BC3AC0A90
- 0
- 84
- 1290
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void SET_GOON_BOSS_VEHICLE ( Any p0, Any p1 ) //0xAB31EF4DE6800CE9
- 0
- 88
- 573
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BOOL IS_VEHICLE_WINDOW_INTACT ( Vehicle vehicle, int windowIndex ) //0x46E571A0E20D01F1
- 0
- 71
- 323
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void SET_VEHICLE_NEON_INDEX_COLOUR ( Vehicle vehicle, int index ) //0xB93B2867F7B479D1
- 0
- 77
- 1493
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int GET_ZONE_SCUMMINESS ( int zoneId ) //0x5F7B268D15BA0739
- 0
- 136
- 323
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int SHIFT_LEFT ( int value, int bitShift ) //0xEDD95A39E5544DE8
- 0
- 260
- 323