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GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


6458 natives found

  1. void RESET_PED_AUDIO_FLAGS ( Ped ped )  //0xF54BB7B61036F335

    • 0
    • 66
    • 323
  2. CAM

    void SET_CINEMATIC_NEWS_CHANNEL_ACTIVE_THIS_UPDATE ()  //0xDC9DA9E8789F5246

    • 0
    • 80
    • 323
  3. int GET_ENTITY_BONE_INDEX_BY_NAME ( Entity entity, const char* boneName )  //0xFB71170B7E76ACBA

    • 0
    • 148
    • 323
  4. void SET_TV_AUDIO_FRONTEND ( BOOL toggle )  //0x113D2C5DC57E1774

    • 0
    • 90
    • 323
  5. BOOL HAS_SCALEFORM_SCRIPT_HUD_MOVIE_LOADED ( int hudComponent )  //0xDF6E5987D2B4D140

    • 0
    • 78
    • 323
  6. HUD

    void SET_BLIP_HIGH_DETAIL ( Blip blip, BOOL toggle )  //0xE2590BC29220CEBB

    • 0
    • 74
    • 323
  7. HUD

    void MP_TEXT_CHAT_IS_TEAM_JOB ( Any p0 )  //0x7C226D5346D4D10A

    • 0
    • 63
    • 372
  8. BOOL IS_BULLET_IN_AREA ( float x, float y, float z, float radius, BOOL ownedByPlayer )  //0x3F2023999AD51C1F

    • 0
    • 71
    • 323
  9. void NETWORK_SPENT_HIRE_MERCENARY ( Any p0, BOOL p1, BOOL p2, Any p3 )  //0xE7B80E2BF9D80BD6

    • 0
    • 69
    • 323
  10. void NETWORK_SESSION_KICK_PLAYER ( Player player )  //0xFA8904DC5F304220

    • 0
    • 123
    • 323
  11. BOOL NETWORK_REQUEST_CONTROL_OF_ENTITY ( Entity entity )  //0xB69317BF5E782347

    • 0
    • 64
    • 323
  12. void NETWORK_START_SOLO_TUTORIAL_SESSION ()  //0x17E0198B3882C2CB

    • 0
    • 63
    • 323
  13. int DOOR_SYSTEM_GET_DOOR_PENDING_STATE ( Hash doorHash )  //0x4BC2854478F3A749

    • 0
    • 133
    • 323
  14. PED

    Ped CREATE_PED_INSIDE_VEHICLE ( Vehicle vehicle, int pedType, Hash modelHash, int seat, BOOL isNetwork, BOOL bScriptHostPed )  //0x7DD959874C1FD534

    • 0
    • 245
    • 323
  15. PED

    void SET_PED_HEAD_BLEND_DATA ( Ped ped, int shapeFirstID, BOOL isParent, int shapeSecondID, int shapeThirdID, int skinFirstID, int skinSecondID, int skinThirdID, float shapeMix, float skinMix )  //0x9414E18B9434C2FE

    • 0
    • 188
    • 323
  16. PED

    float GET_SYNCHRONIZED_SCENE_PHASE ( int sceneID )  //0xE4A310B1D7FA73CC

    • 0
    • 69
    • 323
  17. void SET_PLAYER_MAX_ARMOUR ( Player player, int value )  //0x77DFCCF5948B8C71

    • 0
    • 90
    • 323
  18. BOOL SC_HAS_ACHIEVEMENT_BEEN_PASSED ( int achievementId )  //0x418DC16FAE452C1C

    • 0
    • 72
    • 323
  19. void PLAYSTATS_SMUGGLER_MISSION_ENDED ( Any* data )  //0x320C35147D5B5DDD

    • 0
    • 86
    • 1180
  20. void TASK_HELI_ESCORT_HELI ( Ped pilot, Vehicle heli1, Vehicle heli2, float offsetX, float offsetY, float offsetZ )  //0xB385523325077210

    • 0
    • 86
    • 1290
  21. void SET_SUBMARINE_CRUSH_DEPTHS ( Vehicle vehicle, BOOL p1, float depth1, float depth2, float depth3 )  //0xC59872A5134879C7

    • 0
    • 85
    • 323
  22. void RESET_VEHICLE_WHEELS ( Vehicle vehicle, BOOL toggle )  //0x21D2E5662C1F6FED

    • 0
    • 83
    • 323
  23. BOOL GET_VEHICLE_NEON_ENABLED ( Vehicle vehicle, int index )  //0x8C4B92553E4766A5

    • 0
    • 98
    • 323
  24. Hash GET_HASH_OF_MAP_AREA_AT_COORDS ( float x, float y, float z )  //0x7EE64D51E8498728

    • 0
    • 195
    • 323
  25. int CEIL ( float value )  //0x11E019C8F43ACC8A

    • 0
    • 242
    • 323
  26. void SET_PED_FOOTSTEPS_EVENTS_ENABLED ( Ped ped, BOOL toggle )  //0x0653B735BFBDFE87

    • 0
    • 69
    • 1493
  27. CAM

    void SET_CINEMATIC_MODE_ACTIVE ( BOOL toggle )  //0xDCF0754AC3D6FD4E

    • 0
    • 82
    • 323
  28. void CLEAR_ENTITY_LAST_DAMAGE_ENTITY ( Entity entity )  //0xA72CD9CA74A5ECBA

    • 0
    • 104
    • 323
  29. void SET_BINK_SHOULD_SKIP ( int binkMovie, BOOL bShouldSkip )  //0x6805D58CAA427B72

    • 0
    • 98
    • 1290
  30. void REMOVE_SCALEFORM_SCRIPT_HUD_MOVIE ( int hudComponent )  //0xF44A5456AC3F4F97

    • 0
    • 73
    • 323
  31. HUD

    void SET_BLIP_AS_MISSION_CREATOR_BLIP ( Blip blip, BOOL toggle )  //0x24AC0137444F9FD5

    • 0
    • 97
    • 323
  32. HUD

    void OVERRIDE_MP_TEXT_CHAT_COLOR ( int p0, int hudColor )  //0xF47E567B3630DD12

    • 0
    • 58
    • 678
  33. BOOL IS_BULLET_IN_BOX ( float x1, float y1, float z1, float x2, float y2, float z2, BOOL ownedByPlayer )  //0xDE0F6D7450D37351

    • 0
    • 72
    • 323
  34. void NETWORK_SPENT_BUY_WANTEDLEVEL ( Any p0, Any* p1, BOOL p2, BOOL p3, Any p4 )  //0xE1B13771A843C4F6

    • 0
    • 71
    • 323
  35. BOOL NETWORK_SESSION_GET_KICK_VOTE ( Player player )  //0xD6D09A6F32F49EF1

    • 0
    • 137
    • 323
  36. BOOL NETWORK_REQUEST_CONTROL_OF_DOOR ( int doorID )  //0x870DDFD5A4A796E4

    • 0
    • 52
    • 323
  37. void NETWORK_ALLOW_GANG_TO_JOIN_TUTORIAL_SESSION ( int teamId, int instanceId )  //0xFB680D403909DC70

    • 0
    • 72
    • 323
  38. void DOOR_SYSTEM_SET_AUTOMATIC_RATE ( Hash doorHash, float rate, BOOL requestDoor, BOOL forceUpdate )  //0x03C27E13B42A0E82

    • 0
    • 143
    • 323
  39. PED

    void SET_PED_DESIRED_HEADING ( Ped ped, float heading )  //0xAA5A7ECE2AA8FE70

    • 0
    • 165
    • 323
  40. PED

    BOOL GET_PED_HEAD_BLEND_DATA ( Ped ped, Any* headBlendData )  //0x2746BD9D88C5C5D0

    • 0
    • 105
    • 323
  41. PED

    void SET_SYNCHRONIZED_SCENE_RATE ( int sceneID, float rate )  //0xB6C49F8A5E295A5D

    • 0
    • 77
    • 323
  42. void SPECIAL_ABILITY_ACTIVATE ( Player player, int p1 )  //0x821FDC827D6F4090

    • 0
    • 102
    • 678
  43. Any STAT_CLEAR_SLOT_FOR_RELOAD ( int statSlot )  //0xEB0A72181D4AA4AD

    • 0
    • 207
    • 323
  44. void PLAYSTATS_FM_HEIST_PREP_ENDED ( Any* data )  //0xD8AFB345A9C5CCBB

    • 0
    • 100
    • 1290
  45. void TASK_PLANE_MISSION ( Ped pilot, Vehicle aircraft, float targetHeading, float maxZ, float minZ, BOOL precise, Vehicle targetVehicle, Ped targetPed, float destinationX, float destinationY )  //0x23703CD154E83B88

    • 0
    • 121
    • 323
  46. void SET_BOAT_IGNORE_LAND_PROBES ( Any p0, Any p1 )  //0xED5EDE9E676643C9

    • 0
    • 74
    • 944
  47. BOOL IS_HELI_PART_BROKEN ( Vehicle vehicle, BOOL p1, BOOL p2, BOOL p3 )  //0xBC74B4BE25EB6C8A

    • 0
    • 64
    • 323
  48. void SET_AMBIENT_VEHICLE_NEON_ENABLED ( BOOL p0 )  //0x35E0654F4BAD7971

    • 0
    • 76
    • 323
  49. int ROUND ( float value )  //0xF2DB717A73826179

    • 0
    • 265
    • 323
  50. void SET_PED_CLOTH_EVENTS_ENABLED ( Ped ped, BOOL toggle )  //0x29DA3CA8D8B2692D

    • 0
    • 72
    • 1493

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