GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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void START_ALARM ( const char* alarmName, BOOL p2 ) //0x0355EF116C4C97B2
- 0
- 140
- 323
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BOOL IS_CINEMATIC_IDLE_CAM_RENDERING () //0xCA9D2AA3E326D720
- 0
- 74
- 323
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void APPLY_FORCE_TO_ENTITY ( Entity entity, int forceFlags, BOOL ignoreUpVec, BOOL isForceRel, BOOL p12, BOOL p13, float x, float y, float z, float offX ) //0xC5F68BE9613E2D18
- 0
- 158
- 323
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void RELEASE_BINK_MOVIE ( int binkMovie ) //0x04D950EEFA4EED8C
- 0
- 86
- 1290
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void SCALEFORM_MOVIE_METHOD_ADD_PARAM_LITERAL_STRING ( const char* string ) //0x77FE3402004CD1B0
- 0
- 66
- 573
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int GET_BLIP_COLOUR ( Blip blip ) //0xDF729E8D20CF7327
- 0
- 108
- 323
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void SET_TEXT_INPUT_BOX_ENABLED ( BOOL p0 ) //0x1185A8087587322C
- 0
- 53
- 323
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BOOL IS_PROJECTILE_TYPE_IN_ANGLED_AREA ( float x1, float y1, float z1, float x2, float y2, float z2, float width, Any p7, BOOL ownedByPlayer ) //0xF0BC12401061DEA0
- 0
- 93
- 323
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void NETWORK_SPENT_HELI_PICKUP ( Any p0, BOOL p1, BOOL p2, Any p3 ) //0x7BF1D73DB2ECA492
- 0
- 74
- 323
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BOOL NETWORK_SESSION_HOST_FRIENDS_ONLY ( int p0, int maxPlayers ) //0xB9CFD27A5D578D83
- 0
- 75
- 323
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void NETWORK_UNREGISTER_NETWORKED_ENTITY ( Entity entity ) //0x7368E683BB9038D6
- 0
- 50
- 323
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BOOL NETWORK_START_RESPAWN_SEARCH_FOR_PLAYER ( Player player, float x, float y, float z, float radius, float p5, float p6, float p7, int flags ) //0x5A6FFA2433E2F14C
- 0
- 52
- 323
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void GET_STATE_OF_CLOSEST_DOOR_OF_TYPE ( Hash type, float x, float y, float z, BOOL* locked, float* heading ) //0xEDC1A5B84AEF33FF
- 0
- 158
- 323
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BOOL IS_PED_FATALLY_INJURED ( Ped ped ) //0xD839450756ED5A80
- 0
- 164
- 323
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BOOL IS_PED_COMPONENT_VARIATION_VALID ( Ped ped, int componentId, int drawableId, int textureId ) //0xE825F6B6CEA7671D
- 0
- 157
- 323
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BOOL IS_PED_SHELTERED ( Ped ped ) //0xB8B52E498014F5B0
- 0
- 83
- 323
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void SET_PLAYER_FORCED_AIM ( Player player, BOOL toggle ) //0x0FEE4F80AC44A726
- 0
- 87
- 323
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void SC_TRANSITION_NEWS_END () //0x675721C9F644D161
- 0
- 66
- 323
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void PLAYSTATS_BUSINESS_BATTLE_ENDED ( Any p0 ) //0x316DB59CD14C1774
- 0
- 78
- 1493
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void TASK_PLANE_CHASE ( Ped pilot, Entity entityToFollow, float x, float y, float z ) //0x2D2386F273FF7A25
- 0
- 101
- 323
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void SET_VEHICLE_ENVEFF_SCALE ( Vehicle vehicle, float fade ) //0x3AFDC536C3D01674
- 0
- 134
- 323
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void SET_VEHICLE_LIVERY2 ( Vehicle vehicle, int livery ) //0xA6D3A8750DC73270
- 0
- 86
- 505
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void SET_VEHICLE_READY_FOR_CLEANUP ( Any p0 ) //0xCF9159024555488C
- 0
- 79
- 944
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int GET_ZONE_POPSCHEDULE ( int zoneId ) //0x4334BC40AA0CB4BB
- 0
- 187
- 323
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void STOP_ALARM ( const char* alarmName, BOOL toggle ) //0xA1CADDCD98415A41
- 0
- 94
- 323
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BOOL IS_CINEMATIC_FIRST_PERSON_VEHICLE_INTERIOR_CAM_RENDERING () //0x4F32C0D5A90A9B40
- 0
- 75
- 323
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void ATTACH_ENTITY_TO_ENTITY ( Entity entity1, Entity entity2, BOOL useSoftPinning, BOOL collision, BOOL isPed, int vertexIndex, BOOL fixedRot, Any p15, int boneIndex, float xPos ) //0x6B9BBD38AB0796DF
- 0
- 252
- 323
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void DRAW_BINK_MOVIE ( int binkMovie, float p1, float p2, float p3, float p4, float p5, int r, int g, int b, int a ) //0x7118E83EEB9F7238
- 0
- 138
- 1290
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void SCALEFORM_MOVIE_METHOD_ADD_PARAM_TEXTURE_NAME_STRING ( const char* string ) //0xBA7148484BD90365
- 0
- 92
- 323
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int GET_BLIP_HUD_COLOUR ( Blip blip ) //0x729B5F1EFBC0AAEE
- 0
- 60
- 323
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void FORCE_CLOSE_TEXT_INPUT_BOX () //0x8817605C2BA76200
- 0
- 59
- 323
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BOOL IS_PROJECTILE_TYPE_WITHIN_DISTANCE ( float x, float y, float z, Hash projectileHash, float radius, BOOL ownedByPlayer ) //0x34318593248C8FB2
- 0
- 96
- 323
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void NETWORK_SPENT_BOAT_PICKUP ( Any p0, BOOL p1, BOOL p2, Any p3 ) //0x524EE43A37232C00
- 0
- 82
- 323
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BOOL NETWORK_SESSION_IS_CLOSED_FRIENDS () //0xFBCFA2EA2E206890
- 0
- 75
- 323
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BOOL NETWORK_DOES_NETWORK_ID_EXIST ( int netId ) //0x38CE16C96BD11344
- 0
- 55
- 323
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BOOL NETWORK_START_RESPAWN_SEARCH_IN_ANGLED_AREA_FOR_PLAYER ( Player player, float x1, float p10, int flags, float y1, float z1, float x2, float y2, float z2, float width ) //0x4BA92A18502BCA61
- 0
- 53
- 323
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void SET_LOCKED_UNSTREAMED_IN_DOOR_OF_TYPE ( Hash modelHash, float x, float y, float z, BOOL locked, float xRotMult, float yRotMult, float zRotMult ) //0x9B12F9A24FABEDB0
- 0
- 247
- 323
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BOOL IS_PED_DEAD_OR_DYING ( Ped ped, BOOL p1 ) //0x3317DEDB88C95038
- 0
- 195
- 323
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void SET_PED_COMPONENT_VARIATION ( Ped ped, int componentId, int drawableId, int textureId, int paletteId ) //0x262B14F48D29DE80
- 0
- 372
- 323
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int CREATE_SYNCHRONIZED_SCENE ( float x, float y, float z, float roll, float pitch, float yaw, int p6 ) //0x8C18E0F9080ADD73
- 0
- 84
- 323
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void SET_PLAYER_FORCED_ZOOM ( Player player, BOOL toggle ) //0x75E7D505F2B15902
- 0
- 77
- 323
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Any SC_PAUSE_NEWS_INIT_STARTER_PACK ( Any p0 ) //0xE4F6E8D07A2F0F51
- 0
- 62
- 1290
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void PLAYSTATS_WAREHOUSE_MISSION_ENDED ( Any p0 ) //0x2D7A9B577E72385E
- 0
- 81
- 1493
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void TASK_PLANE_LAND ( Ped pilot, Vehicle plane, float runwayStartX, float runwayStartY, float runwayStartZ, float runwayEndX, float runwayEndY, float runwayEndZ ) //0xBF19721FA34D32C0
- 0
- 108
- 323
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float GET_VEHICLE_ENVEFF_SCALE ( Vehicle vehicle ) //0xA82819CAC9C4C403
- 0
- 100
- 323
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int GET_VEHICLE_LIVERY2 ( Vehicle vehicle ) //0x60190048C0764A26
- 0
- 66
- 505
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void SET_DISTANT_CARS_ENABLED ( BOOL toggle ) //0xF796359A959DF65D
- 0
- 83
- 323
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const char* GET_NAME_OF_ZONE ( float x, float y, float z ) //0xCD90657D4C30E1CA
- 0
- 292
- 323