Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


6458 natives found

  1. BOOL IS_PC_VERSION ()  //0x48AF36444B965238

    • 0
    • 117
    • 323
  2. void NETWORK_SPENT_BUY_PASSIVE_MODE ( Any p0, BOOL p1, BOOL p2, Any p3 )  //0x6D3A430D1A809179

    • 0
    • 94
    • 323
  3. void NETWORK_SESSION_ADD_ACTIVE_MATCHMAKING_GROUP ( int groupId )  //0xCAE55F48D3D7875C

    • 0
    • 66
    • 323
  4. int OBJ_TO_NET ( Object object )  //0x99BFDC94A603E541

    • 0
    • 61
    • 323
  5. void NETWORK_CONCEAL_PLAYER ( Player player, BOOL toggle, BOOL p2 )  //0xBBDF066252829606

    • 0
    • 59
    • 323
  6. BOOL IS_DOOR_REGISTERED_WITH_SYSTEM ( Hash doorHash )  //0xC153C43EA202C8C1

    • 0
    • 150
    • 323
  7. PED

    BOOL IS_PED_SHOOTING ( Ped ped )  //0x34616828CD07F1A1

    • 0
    • 173
    • 323
  8. PED

    void SET_PED_HEAD_OVERLAY_TINT ( Ped ped, int overlayID, int colorType, int colorID, int secondColorID )  //0x497BF74A7B9CB952

    • 0
    • 92
    • 323
  9. PED

    void DETACH_SYNCHRONIZED_SCENE ( int sceneID )  //0x6D38F1F04CBB37EA

    • 0
    • 87
    • 323
  10. void SPECIAL_ABILITY_CHARGE_SMALL ( Player player, BOOL p1, BOOL p2, Any p3 )  //0x2E7B9B683481687D

    • 0
    • 68
    • 323
  11. Any STAT_DELETE_SLOT ( Any p0 )  //0x49A49BED12794D70

    • 0
    • 122
    • 323
  12. void PLAYSTATS_ARENA_WARS_ENDED ( Any* data )  //0xB479D9F0D48A1BC5

    • 0
    • 81
    • 1604
  13. BOOL CONTROL_MOUNTED_WEAPON ( Ped ped )  //0xDCFE42068FE0135A

    • 0
    • 97
    • 323
  14. BOOL IS_BOAT_ANCHORED ( Vehicle vehicle )  //0xB0AD1238A709B1A2

    • 0
    • 79
    • 573
  15. void SET_VEHICLE_NAME_DEBUG ( Vehicle vehicle, const char* name )  //0xBFDF984E2C22B94F

    • 0
    • 82
    • 323
  16. float GET_FAKE_SUSPENSION_LOWERING_AMOUNT ( Vehicle vehicle )  //0x53952FD2BAA19F17

    • 0
    • 70
    • 323
  17. APP

    void APP_SET_INT ( const char* property, int value )  //0x607E8E3D3E4F9611

    • 0
    • 160
    • 323
  18. void ENABLE_STUNT_JUMP_AUDIO ()  //0xB81CF134AEB56FFB

    • 0
    • 69
    • 791
  19. CAM

    void SET_CUTSCENE_CAM_FAR_CLIP_THIS_UPDATE ( float p0 )  //0x12DED8CA53D47EA5

    • 0
    • 82
    • 323
  20. BOOL STOP_SYNCHRONIZED_MAP_ENTITY_ANIM ( float p0, float p1, float p2, float p3, Any p4, float p5 )  //0x11E79CAB7183B6F5

    • 0
    • 64
    • 323
  21. BOOL GET_IS_WIDESCREEN ()  //0x30CF4BDA4FCB1905

    • 0
    • 110
    • 323
  22. void SET_TV_CHANNEL_PLAYLIST_AT_HOUR ( int tvChannel, const char* playlistName, int hour )  //0x2201C576FACAEBE8

    • 0
    • 82
    • 323
  23. HUD

    void SET_BLIP_FLASHES_ALTERNATE ( Blip blip, BOOL toggle )  //0x2E8D9498C56DD0D1

    • 0
    • 64
    • 323
  24. HUD

    void SET_PED_AI_BLIP_FORCED_ON ( Ped ped, BOOL toggle )  //0x0C4BBF625CA98C4E

    • 0
    • 64
    • 323
  25. BOOL IS_AUSSIE_VERSION ()  //0x9F1935CA1F724008

    • 0
    • 78
    • 323
  26. void NETWORK_SPENT_BANK_INTEREST ( int p0, BOOL p1, BOOL p2 )  //0xCA230C9682556CF1

    • 0
    • 88
    • 323
  27. void NETWORK_SESSION_SET_UNIQUE_CREW_LIMIT ( Any p0 )  //0xF49ABC20D8552257

    • 0
    • 75
    • 323
  28. Vehicle NET_TO_VEH ( int netHandle )  //0x367B936610BA360C

    • 0
    • 94
    • 323
  29. BOOL NETWORK_IS_PLAYER_CONCEALED ( Player player )  //0x919B3C98ED8292F9

    • 0
    • 46
    • 323
  30. BOOL IS_DOOR_CLOSED ( Hash doorHash )  //0xC531EE8A1145A149

    • 0
    • 133
    • 323
  31. PED

    void SET_PED_ACCURACY ( Ped ped, int accuracy )  //0x7AEFB85C1D49DEB6

    • 0
    • 200
    • 323
  32. PED

    void SET_PED_HAIR_TINT ( Ped ped, int colorID, int highlightColorID )  //0x4CFFC65454C93A49

    • 0
    • 141
    • 323
  33. PED

    void TAKE_OWNERSHIP_OF_SYNCHRONIZED_SCENE ( int scene )  //0xCD9CC7E200A52A6F

    • 0
    • 71
    • 323
  34. void SPECIAL_ABILITY_CHARGE_MEDIUM ( Player player, BOOL p1, BOOL p2, Any p3 )  //0xF113E3AA9BC54613

    • 0
    • 64
    • 323
  35. BOOL STAT_SLOT_IS_LOADED ( Any p0 )  //0x0D0A9F0E7BD91E3C

    • 0
    • 131
    • 323
  36. void PLAYSTATS_SWITCH_PASSIVE_MODE ( BOOL p0, int p1, int p2, int p3 )  //0x35EEC6C2BC821A71

    • 0
    • 95
    • 1734
  37. void SET_MOUNTED_WEAPON_TARGET ( Ped shootingPed, Ped targetPed, Vehicle targetVehicle, float x, float y, float z, int taskMode, BOOL ignoreTargetVehDeadCheck )  //0xCCD892192C6D2BB9

    • 0
    • 91
    • 323
  38. void SET_BOAT_SINKS_WHEN_WRECKED ( Vehicle vehicle, BOOL toggle )  //0x8F719973E1445BA2

    • 0
    • 77
    • 323
  39. void SET_VEHICLE_EXPLODES_ON_HIGH_EXPLOSION_DAMAGE ( Vehicle vehicle, BOOL toggle )  //0x71B0892EC081D60A

    • 0
    • 61
    • 323
  40. void SET_CAR_HIGH_SPEED_BUMP_SEVERITY_MULTIPLIER ( float multiplier )  //0x84FD40F56075E816

    • 0
    • 90
    • 323
  41. APP

    void APP_SET_FLOAT ( const char* property, float value )  //0x25D7687C68E0DAA4

    • 0
    • 127
    • 323
  42. void SET_AUDIO_FLAG ( const char* flagName, BOOL toggle )  //0xB9EFD5C25018725A

    • 0
    • 77
    • 323
  43. CAM

    Ped GET_FOCUS_PED_ON_SCREEN ( float p0, int p1, float p2, float p3, float p4, float p5, float p6, int p7, int p8 )  //0x89215EC747DF244A

    • 0
    • 96
    • 323
  44. Any STOP_ENTITY_ANIM ( Entity entity, const char* animation, const char* animGroup, float p3 )  //0x28004F88151E03E0

    • 0
    • 105
    • 323
  45. BOOL GET_IS_HIDEF ()  //0x84ED31191CC5D2C9

    • 0
    • 84
    • 323
  46. void CLEAR_TV_CHANNEL_PLAYLIST ( int tvChannel )  //0xBEB3D46BB7F043C0

    • 0
    • 64
    • 323
  47. HUD

    BOOL IS_BLIP_FLASHING ( Blip blip )  //0xA5E41FD83AD6CEF0

    • 0
    • 54
    • 323
  48. HUD

    void SET_PED_AI_BLIP_NOTICE_RANGE ( Ped ped, float range )  //0x97C65887D4B37FA9

    • 0
    • 69
    • 323
  49. BOOL IS_STRING_NULL ( const char* string )  //0xF22B6C47C6EAB066

    • 0
    • 83
    • 323
  50. void NETWORK_SPENT_PROSTITUTES ( Any p0, BOOL p1, BOOL p2 )  //0xB21B89501CFAC79E

    • 0
    • 73
    • 323

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.