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GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


6458 natives found

  1. HUD

    void RELOAD_MAP_MENU ()  //0x2916A928514C9827

    • 0
    • 77
    • 573
  2. HUD

    BOOL DOES_PED_HAVE_AI_BLIP ( Ped ped )  //0x15B8ECF844EE67ED

    • 0
    • 64
    • 323
  3. BOOL IS_XBOX360_VERSION ()  //0xF6201B4DAF662A9D

    • 0
    • 84
    • 323
  4. void NETWORK_SPENT_TELESCOPE ( Any p0, BOOL p1, BOOL p2 )  //0x7FE61782AD94CC09

    • 0
    • 74
    • 323
  5. void NETWORK_SESSION_SET_MATCHMAKING_GROUP_MAX ( int playerType, int playerCount )  //0x8B6A4DD0AF9CE215

    • 0
    • 69
    • 323
  6. int VEH_TO_NET ( Vehicle vehicle )  //0xB4C94523F023419C

    • 0
    • 70
    • 323
  7. int NETWORK_GET_PLAYER_TUTORIAL_SESSION_INSTANCE ( Player player )  //0x3B39236746714134

    • 0
    • 52
    • 323
  8. void DOOR_SYSTEM_SET_HOLD_OPEN ( Hash doorHash, BOOL toggle )  //0xD9B71952F78A2640

    • 0
    • 146
    • 323
  9. PED

    BOOL IS_PED_SHOOTING_IN_AREA ( Ped ped, float x1, float y1, float z1, float x2, float y2, float z2, BOOL p7, BOOL p8 )  //0x7E9DFE24AC1E58EF

    • 0
    • 174
    • 323
  10. PED

    int GET_PED_HEAD_OVERLAY ( Ped ped, int overlayID )  //0xA60EF3B6461A4D43

    • 0
    • 76
    • 323
  11. PED

    BOOL IS_SYNCHRONIZED_SCENE_HOLD_LAST_FRAME ( int sceneID )  //0x7F2F4F13AC5257EF

    • 0
    • 56
    • 323
  12. void SPECIAL_ABILITY_RESET ( Player player, Any p1 )  //0x375F0E738F861A94

    • 0
    • 87
    • 323
  13. BOOL STAT_SAVE_PENDING ()  //0x7D3A583856F2C5AC

    • 0
    • 134
    • 323
  14. void PLAYSTATS_SPIN_WHEEL ( int p0, int p1, int p2, int p3 )  //0x6731DE84A38BFAD0

    • 0
    • 101
    • 1604
  15. void CLEAR_DRIVEBY_TASK_UNDERNEATH_DRIVING_TASK ( Ped ped )  //0xC35B5CDB2824CF69

    • 0
    • 83
    • 323
  16. void SET_FORCE_LOW_LOD_ANCHOR_MODE ( Vehicle vehicle, BOOL p1 )  //0xB28B1FE5BFADD7F5

    • 0
    • 90
    • 323
  17. void SET_HELI_TAIL_ROTOR_HEALTH ( Vehicle vehicle, float health )  //0xFE205F38AAA58E5B

    • 0
    • 88
    • 463
  18. void SET_VEHICLE_BODY_HEALTH ( Vehicle vehicle, float value )  //0xB77D05AC8C78AADB

    • 0
    • 96
    • 323
  19. APP

    float APP_GET_FLOAT ( const char* property )  //0x1514FB24C02C2322

    • 0
    • 154
    • 323
  20. void DISTANT_COP_CAR_SIRENS ( BOOL value )  //0x552369F549563AD5

    • 0
    • 157
    • 323
  21. CAM

    void BYPASS_CUTSCENE_CAM_RENDERING_THIS_UPDATE ()  //0xDB629FFD9285FA06

    • 0
    • 110
    • 323
  22. BOOL PLAY_SYNCHRONIZED_ENTITY_ANIM ( Entity entity, int syncedScene, const char* animation, const char* propName, float p4, float p5, Any p6, float p7 )  //0xC77720A12FE14A86

    • 0
    • 127
    • 323
  23. float GET_ASPECT_RATIO ( BOOL b )  //0xF1307EF624A80D87

    • 0
    • 99
    • 323
  24. void DRAW_TV_CHANNEL ( float xPos, float yPos, float xScale, float yScale, float rotation, int red, int green, int blue, int alpha )  //0xFDDC2B4ED3C69DF0

    • 0
    • 101
    • 323
  25. HUD

    void SET_BLIP_MARKER_LONG_DISTANCE ( Any p0, Any p1 )  //0xB552929B85FC27EC

    • 0
    • 82
    • 573
  26. HUD

    void SET_PED_AI_BLIP_GANG_ID ( Ped ped, int gangId )  //0xE52B8E7F85D39A08

    • 0
    • 59
    • 323
  27. BOOL IS_PS3_VERSION ()  //0xCCA1072C29D096C2

    • 0
    • 79
    • 323
  28. void NETWORK_SPENT_HOLDUPS ( Any p0, BOOL p1, BOOL p2 )  //0xD9B86B9872039763

    • 0
    • 57
    • 323
  29. int NETWORK_SESSION_GET_MATCHMAKING_GROUP_FREE ( int p0 )  //0x56CE820830EF040B

    • 0
    • 68
    • 323
  30. int PED_TO_NET ( Ped ped )  //0x0EDEC3C276198689

    • 0
    • 51
    • 323
  31. BOOL NETWORK_ARE_PLAYERS_IN_SAME_TUTORIAL_SESSION ( Player player, int index )  //0x9DE986FC9A87C474

    • 0
    • 45
    • 323
  32. void DOOR_SYSTEM_SET_DOOR_OPEN_FOR_RACES ( Hash doorHash, BOOL p1 )  //0xA85A21582451E951

    • 0
    • 161
    • 323
  33. PED

    BOOL IS_ANY_PED_SHOOTING_IN_AREA ( float x1, float y1, float z1, float x2, float y2, float z2, BOOL p6, BOOL p7 )  //0xA0D3D71EA1086C55

    • 0
    • 140
    • 323
  34. PED

    int GET_PED_HEAD_OVERLAY_NUM ( int overlayID )  //0xCF1CE768BB43480E

    • 0
    • 98
    • 323
  35. PED

    void ATTACH_SYNCHRONIZED_SCENE_TO_ENTITY ( int sceneID, Entity entity, int boneIndex )  //0x272E4723B56A3B96

    • 0
    • 63
    • 323
  36. void SPECIAL_ABILITY_CHARGE_ON_MISSION_FAILED ( Player player, Any p1 )  //0xC9A763D8FE87436A

    • 0
    • 77
    • 323
  37. BOOL STAT_SAVE_PENDING_OR_REQUESTED ()  //0xBBB6AD006F1BBEA3

    • 0
    • 126
    • 323
  38. void PLAYSTATS_ARENA_WARS_SPECTATOR ( int p0, int p1, int p2, int p3, int p4 )  //0x6F4F599753F8200A

    • 0
    • 106
    • 1604
  39. BOOL IS_DRIVEBY_TASK_UNDERNEATH_DRIVING_TASK ( Ped ped )  //0x8785E6E40C7A8818

    • 0
    • 85
    • 323
  40. void SET_BOAT_LOW_LOD_ANCHOR_DISTANCE ( Vehicle vehicle, float value )  //0xE842A9398079BD82

    • 0
    • 79
    • 323
  41. void SET_HELI_TAIL_BOOM_CAN_BREAK_OFF ( Vehicle vehicle, BOOL p1 )  //0x3EC8BF18AA453FE9

    • 0
    • 125
    • 323
  42. void GET_VEHICLE_SIZE ( Vehicle vehicle, Vector3* out1, Vector3* out2 )  //0xDF7E3EEB29642C38

    • 0
    • 75
    • 323
  43. APP

    const char* APP_GET_STRING ( const char* property )  //0x749B023950D2311C

    • 0
    • 136
    • 323
  44. void SET_SIREN_CAN_BE_CONTROLLED_BY_AUDIO ( Vehicle vehicle, BOOL p1 )  //0x43FA0DFC5DF87815

    • 0
    • 70
    • 323
  45. CAM

    void STOP_CUTSCENE_CAM_SHAKING ( Any p0 )  //0x324C5AA411DA7737

    • 0
    • 74
    • 323
  46. BOOL PLAY_SYNCHRONIZED_MAP_ENTITY_ANIM ( float p0, float p1, Any p10, float p11, float p2, float p3, Any p4, Any p5, Any* p6, Any* p7 )  //0xB9C54555ED30FBC4

    • 0
    • 87
    • 323
  47. Any GET_SCREEN_ASPECT_RATIO ()  //0xB2EBE8CBC58B90E9

    • 0
    • 69
    • 323
  48. void SET_TV_CHANNEL_PLAYLIST ( int tvChannel, const char* playlistName, BOOL restart )  //0xF7B38B8305F1FE8B

    • 0
    • 85
    • 323
  49. HUD

    void SET_BLIP_FLASHES ( Blip blip, BOOL toggle )  //0xB14552383D39CE3E

    • 0
    • 109
    • 323
  50. HUD

    void SET_PED_AI_BLIP_HAS_CONE ( Ped ped, BOOL toggle )  //0x3EED80DFF7325CAA

    • 0
    • 58
    • 323

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