GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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void SET_MP_GAMER_TAG_VISIBILITY ( int gamerTagId, int component, BOOL toggle, Any p3 ) //0x63BB75ABEDC1F6A0
- 0
- 88
- 323
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int GET_RANDOM_INT_IN_RANGE ( int startRange, int endRange ) //0xD53343AA4FB7DD28
- 0
- 91
- 323
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void CELL_CAM_ACTIVATE_SHALLOW_DOF_MODE ( BOOL toggle ) //0xA2CCBE62CD4C91A4
- 0
- 189
- 323
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int WITHDRAW_VC ( int amount ) //0xF70EFA14FE091429
- 0
- 79
- 323
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Any NETWORK_GET_PRESENCE_INVITE_PLAYLIST_LENGTH ( Any p0 ) //0xD39B3FFF8FFDD5BF
- 0
- 93
- 323
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void _0x6540EDC4F45DA089 ( Player player ) //0x6540EDC4F45DA089
- 0
- 69
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int UGC_REQUEST_CONTENT_DATA_FROM_PARAMS ( const char* contentTypeName, const char* contentId, int p2, int p3, int p4 ) //0x7FD2990AF016795E
- 0
- 72
- 323
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BOOL HAVE_CONTROLS_CHANGED ( int padIndex ) //0x6CD79468A1E595C6
- 0
- 135
- 323
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Hash GET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH ( Ped ped ) //0x42FDD0F017B1E38E
- 0
- 85
- 323
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void SET_PED_PRIMARY_LOOKAT ( Ped ped, Ped lookAt ) //0xCD17B554996A8D9E
- 0
- 78
- 323
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void SET_ALL_RANDOM_PEDS_FLEE_THIS_FRAME ( Player player ) //0x471D2FF42A94B4F2
- 0
- 124
- 323
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void BG_SET_EXITFLAG_RESPONSE () //0x760910B49D2B98EA
- 0
- 116
- 323
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void SET_PROFILE_SETTING_CREATOR_CTF_DONE ( int value ) //0x55384438FC55AD8E
- 0
- 128
- 323
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void TASK_PARACHUTE ( Ped ped, BOOL giveParachuteItem, BOOL instant ) //0xD2F1C53C97EE81AB
- 0
- 168
- 323
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void SET_TASK_MOVE_NETWORK_ANIM_SET ( Ped ped, Hash clipSet, Hash variableClipSet ) //0x8423541E8B3A1589
- 0
- 81
- 1493
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void SET_VEHICLE_DIRT_LEVEL ( Vehicle vehicle, float dirtLevel ) //0x79D3B596FE44EE8B
- 0
- 161
- 323
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int GET_VEHICLE_NUM_OF_BROKEN_LOOSEN_PARTS ( Vehicle vehicle ) //0x2C8CBFE1EA5FC631
- 0
- 57
- 323
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Hash GET_PED_WEAPONTYPE_IN_SLOT ( Ped ped, Hash weaponSlot ) //0xEFFED78E9011134D
- 0
- 213
- 323
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void SET_RADIO_STATION_MUSIC_ONLY ( const char* radioStation, BOOL toggle ) //0x774BD811F656A122
- 0
- 97
- 323
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void SHAKE_GAMEPLAY_CAM ( const char* shakeName, float intensity ) //0xFD55E49555E017CF
- 0
- 170
- 323
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BOOL IS_DLC_PRESENT ( Hash dlcHash ) //0x812595A0644CE1DE
- 0
- 447
- 323
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BOOL IS_EXPLOSION_ACTIVE_IN_AREA ( int explosionType, float x1, float y1, float z1, float x2, float y2, float z2 ) //0x6070104B699B2EF4
- 0
- 143
- 323
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void REMOVE_DECALS_FROM_OBJECT ( Object obj ) //0xCCF71CBDDF5B6CB9
- 0
- 69
- 323
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BOOL GET_FAKE_SPECTATOR_MODE () //0xC2D2AD9EAAE265B8
- 0
- 72
- 505
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void SET_ALL_MP_GAMER_TAGS_VISIBILITY ( int gamerTagId, BOOL toggle ) //0xEE76FF7E6A0166B0
- 0
- 70
- 323
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int GET_RANDOM_MWC_INT_IN_RANGE ( int startRange, int endRange ) //0xF2D49816A804D134
- 0
- 109
- 1734
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void CELL_CAM_SET_SELFIE_MODE_SIDE_OFFSET_SCALING ( float p0 ) //0x1B0B4AEED5B9B41C
- 0
- 145
- 323
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BOOL DEPOSIT_VC ( int amount ) //0xE260E0BB9CD995AC
- 0
- 97
- 323
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Any NETWORK_GET_PRESENCE_INVITE_PLAYLIST_CURRENT ( Any p0 ) //0x728C4CC7920CD102
- 0
- 80
- 323
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void SET_NETWORK_CUTSCENE_ENTITIES ( BOOL toggle ) //0xAAA553E7DD28A457
- 0
- 55
- 323
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int UGC_REQUEST_CACHED_DESCRIPTION ( int p0 ) //0x5E0165278F6339EE
- 0
- 59
- 323
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const char* GET_CONTROL_INSTRUCTIONAL_BUTTONS_STRING ( int padIndex, int control, BOOL p2 ) //0x0499D7B09FC9B407
- 0
- 141
- 323
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Hash GET_PED_RELATIONSHIP_GROUP_HASH ( Ped ped ) //0x7DBDD04862D95F04
- 0
- 126
- 323
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void SET_PED_CLOTH_PIN_FRAMES ( Any p0, Any p1 ) //0x78C4E9961DB3EB5B
- 0
- 118
- 323
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void SET_ALL_NEUTRAL_RANDOM_PEDS_FLEE ( Player player, BOOL toggle ) //0xDE45D1A1EF45EE61
- 0
- 122
- 323
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void BG_START_CONTEXT_HASH ( Hash contextHash ) //0x75B18E49607874C7
- 0
- 142
- 323
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void SET_JOB_ACTIVITY_ID_STARTED ( Any p0, Any p1 ) //0x723C1CE13FBFDB67
- 0
- 99
- 323
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void TASK_PARACHUTE_TO_TARGET ( Ped ped, float x, float y, float z ) //0xB33E291AFA6BD03A
- 0
- 167
- 323
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void SET_TASK_MOVE_NETWORK_SIGNAL_FLOAT ( Ped ped, const char* signalName, float value ) //0xD5BB4025AE449A4E
- 0
- 136
- 323
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BOOL GET_DOES_VEHICLE_HAVE_DAMAGE_DECALS ( Vehicle vehicle ) //0xBCDC5017D3CE1E9E
- 0
- 117
- 323
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void SET_FORCE_VEHICLE_ENGINE_DAMAGE_BY_BULLET ( Any p0, BOOL p1 ) //0x4D9D109F63FEE1D4
- 0
- 57
- 323
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int GET_AMMO_IN_PED_WEAPON ( Ped ped, Hash weaponhash ) //0x015A522136D7F951
- 0
- 266
- 323
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void SET_RADIO_FRONTEND_FADE_TIME ( float fadeTime ) //0x2C96CDB04FCA358E
- 0
- 63
- 323
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BOOL IS_GAMEPLAY_CAM_SHAKING () //0x016C090630DF1F89
- 0
- 78
- 323
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BOOL DLC_CHECK_CLOUD_DATA_CORRECT () //0xF2E07819EF1A5289
- 0
- 153
- 323
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BOOL IS_EXPLOSION_IN_SPHERE ( int explosionType, float x, float y, float z, float radius ) //0xAB0F816885B0E483
- 0
- 135
- 323
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void REMOVE_DECALS_FROM_OBJECT_FACING ( Object obj, float x, float y, float z ) //0xA6F6F70FDC6D144C
- 0
- 67
- 323
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BOOL IS_HUD_HIDDEN () //0xA86478C6958735C5
- 0
- 76
- 323
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void SET_MP_GAMER_TAGS_SHOULD_USE_VEHICLE_HEALTH ( int gamerTagId, BOOL toggle ) //0xA67F9C46D612B6F1
- 0
- 63
- 323
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BOOL GET_GROUND_Z_FOR_3D_COORD ( float x, float y, float z, float* groundZ, BOOL ignoreWater, BOOL p5 ) //0xC906A7DAB05C8D2B
- 0
- 249
- 323