GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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BOOL DECOR_REMOVE ( Entity entity, const char* propertyName ) //0x00EE9F297C738720
- 0
- 166
- 323
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BOOL GET_CLOSEST_FIRE_POS ( Vector3* outPosition, float x, float y, float z ) //0x352A9F6BCF90081F
- 0
- 172
- 323
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void SET_WEATHER_PTFX_OVERRIDE_CURR_LEVEL ( float p0 ) //0xF78B803082D4386F
- 0
- 74
- 323
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void DISPLAY_HUD ( BOOL toggle ) //0xA6294919E56FF02A
- 0
- 73
- 323
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int CREATE_FAKE_MP_GAMER_TAG ( Ped ped, const char* username, BOOL pointedClanTag, BOOL isRockstarClan, const char* clanTag, int clanFlag ) //0xBFEFE3321A3F5015
- 0
- 116
- 323
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float GET_FRAME_TIME () //0x15C40837039FFAF7
- 0
- 162
- 323
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void CELL_SET_INPUT ( int direction ) //0x95C9E72F3D7DEC9B
- 0
- 184
- 323
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int NETWORK_GET_PVC_TRANSFER_BALANCE () //0x13A8DE2FD77D04F3
- 0
- 60
- 323
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Any NETWORK_GET_PRESENCE_INVITE_INVITER ( Any p0 ) //0x4962CC4AA2F345B7
- 0
- 89
- 323
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void NETWORK_SET_OBJECT_CAN_BLEND_WHEN_FIXED ( Object object, BOOL toggle ) //0x0379DAF89BA09AA5
- 0
- 76
- 944
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Any UGC_GET_CONTENT_RATING_NEGATIVE_COUNT ( Any p0, Any p1 ) //0x4E548C0D7AE39FF9
- 0
- 61
- 323
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BOOL IS_USING_KEYBOARD_AND_MOUSE ( int padIndex ) //0xA571D46727E2B718
- 0
- 171
- 323
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Any ADD_RELATIONSHIP_GROUP ( const char* name, Hash* groupHash ) //0xF372BC22FCB88606
- 0
- 137
- 323
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void SET_PED_CAN_TORSO_VEHICLE_IK ( Ped ped, BOOL p1 ) //0x6647C5F6F5792496
- 0
- 58
- 323
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void SET_POLICE_IGNORE_PLAYER ( Player player, BOOL toggle ) //0x32C62AA929C2DA6A
- 0
- 203
- 323
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void SET_NO_LOADING_SCREEN ( BOOL toggle ) //0x5262CC1995D07E09
- 0
- 185
- 323
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void SET_PROFILE_SETTING_PROLOGUE_COMPLETE () //0xB475F27C6A994D65
- 0
- 98
- 323
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void TASK_ENTER_VEHICLE ( Ped ped, Vehicle vehicle, int timeout, int seat, float speed, int flag, const char* overrideEntryClipsetName ) //0xC20E50AA46D09CA8
- 0
- 338
- 323
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BOOL IS_TASK_MOVE_NETWORK_READY_FOR_TRANSITION ( Ped ped ) //0x30ED88D5E0C56A37
- 0
- 79
- 323
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void SET_VEHICLE_HAS_UNBREAKABLE_LIGHTS ( Vehicle vehicle, BOOL p1 ) //0x1AA8A837D2169D94
- 0
- 70
- 323
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void SET_TASK_VEHICLE_GOTO_PLANE_MIN_HEIGHT_ABOVE_TERRAIN ( Vehicle plane, int height ) //0xB893215D8D4C015B
- 0
- 61
- 323
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BOOL IS_PED_ARMED ( Ped ped, int typeFlags ) //0x475768A975D5AD17
- 0
- 275
- 323
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void SET_CUSTOM_RADIO_TRACK_LIST ( const char* radioStation, const char* trackListName, BOOL p2 ) //0x4E404A9361F75BB2
- 0
- 95
- 323
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void FORCE_BONNET_CAMERA_RELATIVE_HEADING_AND_PITCH ( float p0, float p1 ) //0x28B022A17B068A3A
- 0
- 63
- 1734
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void DECOR_REGISTER ( const char* propertyName, int type ) //0x9FD90732F56403CE
- 0
- 166
- 323
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void ADD_EXPLOSION ( float x, float y, float z, int explosionType, float damageScale, BOOL isAudible, BOOL isInvisible, float cameraShake, BOOL noDamage ) //0xE3AD2BDBAEE269AC
- 0
- 198
- 323
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void WASH_DECALS_IN_RANGE ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x9C30613D50A6ADEF
- 0
- 86
- 323
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void DISPLAY_HUD_WHEN_NOT_IN_STATE_OF_PLAY_THIS_FRAME () //0x7669F9E39DC17063
- 0
- 58
- 323
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void REMOVE_MP_GAMER_TAG ( int gamerTagId ) //0x31698AA80E0223F8
- 0
- 59
- 323
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float GET_SYSTEM_TIME_STEP () //0xE599A503B3837E1B
- 0
- 83
- 323
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void CELL_HORIZONTAL_MODE_TOGGLE ( BOOL toggle ) //0x44E44169EF70138E
- 0
- 116
- 323
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BOOL NETWORK_GET_CAN_TRANSFER_CASH ( int amount ) //0x08E8EEADFD0DC4A0
- 0
- 61
- 323
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BOOL NETWORK_GET_PRESENCE_INVITE_HANDLE ( Any p0, Any* p1 ) //0x38D5B0FEBB086F75
- 0
- 75
- 323
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void NETWORK_SET_ENTITY_ONLY_EXISTS_FOR_PARTICIPANTS ( Entity entity, BOOL toggle ) //0xF1CA12B18AEF5298
- 0
- 107
- 323
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BOOL UGC_GET_CONTENT_HAS_PLAYER_RECORD ( Any p0 ) //0x70EA8DA57840F9BE
- 0
- 66
- 323
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BOOL IS_USING_CURSOR ( int padIndex ) //0x13337B38DB572509
- 0
- 127
- 323
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void REMOVE_RELATIONSHIP_GROUP ( Hash groupHash ) //0xB6BA2444AB393DA2
- 0
- 91
- 323
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void SET_PED_CAN_USE_AUTO_CONVERSATION_LOOKAT ( Ped ped, BOOL toggle ) //0xEC4686EC06434678
- 0
- 78
- 323
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BOOL IS_PLAYER_PLAYING ( Player player ) //0x5E9564D8246B909A
- 0
- 140
- 323
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BOOL GET_NO_LOADING_SCREEN () //0x18C1270EA7F199BC
- 0
- 157
- 323
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void SET_PROFILE_SETTING_SP_CHOP_MISSION_COMPLETE () //0xC67E2DA1CBE759E2
- 0
- 74
- 1734
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void TASK_LEAVE_VEHICLE ( Ped ped, Vehicle vehicle, int flags ) //0xD3DBCE61A490BE02
- 0
- 226
- 323
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BOOL REQUEST_TASK_MOVE_NETWORK_STATE_TRANSITION ( Ped ped, const char* name ) //0xD01015C7316AE176
- 0
- 96
- 323
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void SET_VEHICLE_RESPECTS_LOCKS_WHEN_HAS_DRIVER ( Vehicle vehicle, BOOL p1 ) //0x2311DD7159F00582
- 0
- 63
- 323
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void SET_VEHICLE_LOD_MULTIPLIER ( Vehicle vehicle, float multiplier ) //0x93AE6A61BE015BF1
- 0
- 88
- 323
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BOOL IS_WEAPON_VALID ( Hash weaponHash ) //0x937C71165CF334B3
- 0
- 178
- 323
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void CLEAR_CUSTOM_RADIO_TRACK_LIST ( const char* radioStation ) //0x1654F24A88A8E3FE
- 0
- 73
- 323
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void SET_FIRST_PERSON_SHOOTER_CAMERA_HEADING ( float yaw, Any p1 ) //0x103991D4A307D472
- 0
- 88
- 323
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BOOL DECOR_IS_REGISTERED_AS_TYPE ( const char* propertyName, int type ) //0x4F14F9F870D6FBC8
- 0
- 130
- 323
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void ADD_OWNED_EXPLOSION ( Ped ped, float x, float y, float z, int explosionType, float damageScale, BOOL isAudible, BOOL isInvisible, float cameraShake ) //0x172AA1B624FA1013
- 0
- 217
- 323