GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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BOOL IS_PED_GOING_INTO_COVER ( Ped ped ) //0x9F65DBC537E59AD5
- 0
- 96
- 323
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void SET_FACIAL_IDLE_ANIM_OVERRIDE ( Ped ped, const char* animName, const char* animDict ) //0xFFC24B988B938B38
- 0
- 90
- 323
-
void SET_PLAYER_WANTED_LEVEL_NOW ( Player player, BOOL p1 ) //0xE0A7D1E497FFCD6F
- 0
- 147
- 323
-
void SCRIPT_THREAD_ITERATOR_RESET () //0xDADFADA5A20143A8
- 0
- 168
- 323
-
void LEADERBOARDS_WRITE_ADD_COLUMN_LONG ( Any p0, Any p1, Any p2 ) //0x2E65248609523599
- 0
- 85
- 323
-
void CLEAR_HD_AREA () //0xCE58B1CFB9290813
- 0
- 86
- 323
-
BOOL IS_WAYPOINT_PLAYBACK_GOING_ON_FOR_VEHICLE ( Vehicle vehicle ) //0xF5134943EA29868C
- 0
- 90
- 323
-
BOOL IS_THIS_MODEL_A_CAR ( Hash model ) //0x7F6DB52EEFC96DF8
- 0
- 86
- 323
-
void SWING_BOAT_BOOM_FREELY ( Vehicle vehicle, BOOL p1 ) //0xC1F981A6F74F0C23
- 0
- 75
- 323
-
Hash GET_WEAPON_COMPONENT_TYPE_MODEL ( Hash componentHash ) //0x0DB57B41EC1DB083
- 0
- 340
- 323
-
void UNFREEZE_RADIO_STATION ( const char* radioStation ) //0xFC00454CF60B91DD
- 0
- 67
- 323
-
void DO_SCREEN_FADE_OUT ( int duration ) //0x891B5B39AC6302AF
- 0
- 108
- 323
-
Vector3 DATAARRAY_GET_VECTOR ( Any* arrayData, int arrayIndex ) //0x8D2064E5B64A628A
- 0
- 81
- 323
-
BOOL IS_DLC_VEHICLE_MOD ( Hash hash ) //0x0564B9FF9631B82C
- 0
- 136
- 323
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void SET_PARTICLE_FX_BULLET_IMPACT_SCALE ( float scale ) //0x27E32866E9A5C416
- 0
- 91
- 323
-
BOOL IS_STREAMING_ADDITIONAL_TEXT ( int p0 ) //0x8B6817B71B85EBF0
- 0
- 77
- 323
-
BOOL GET_HUD_SCREEN_POSITION_FROM_WORLD_POSITION ( float worldX, float worldY, float worldZ, float* screenX, float* screenY ) //0xF9904D11F1ACBEC3
- 0
- 114
- 323
-
Any GET_CITY_DENSITY () //0xD10282B6E3751BA0
- 0
- 105
- 323
-
void NETWORK_EARN_CASINO_AWARD ( int amount, Hash hash ) //0x973A9781A34F8DEB
- 0
- 55
- 1734
-
BOOL NETWORK_HAS_INVITED_GAMER_TO_TRANSITION ( Any* p0 ) //0x7284A47B3540E6CF
- 0
- 84
- 323
-
BOOL NETWORK_CLAN_IS_EMBLEM_READY ( Any p0, Any* p1 ) //0xA134777FF7F33331
- 0
- 62
- 323
-
int UGC_GET_CONTENT_DESCRIPTION_HASH ( Any p0 ) //0x7CF0448787B23758
- 0
- 61
- 323
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int GET_CONTROL_VALUE ( int padIndex, int control ) //0xD95E79E8686D2C27
- 0
- 151
- 323
-
Any SET_PED_PINNED_DOWN ( Ped ped, BOOL pinned, int i ) //0xAAD6D1ACF08F4612
- 0
- 111
- 323
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void CLEAR_FACIAL_IDLE_ANIM_OVERRIDE ( Ped ped ) //0x726256CC1EEB182F
- 0
- 73
- 323
-
BOOL ARE_PLAYER_FLASHING_STARS_ABOUT_TO_DROP ( Player player ) //0xAFAF86043E5874E9
- 0
- 128
- 323
-
int SCRIPT_THREAD_ITERATOR_GET_NEXT_THREAD_ID () //0x30B4FA1C82DD4B9F
- 0
- 144
- 323
-
BOOL LEADERBOARDS_CACHE_DATA_ROW ( Any* p0 ) //0xB9BB18E2C40142ED
- 0
- 83
- 323
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void INIT_CREATOR_BUDGET () //0xB5A4DB34FE89B88A
- 0
- 70
- 323
-
int GET_VEHICLE_WAYPOINT_PROGRESS ( Vehicle vehicle ) //0x9824CFF8FC66E159
- 0
- 104
- 323
-
BOOL IS_THIS_MODEL_A_TRAIN ( Hash model ) //0xAB935175B22E822B
- 0
- 90
- 323
-
void ALLOW_BOAT_BOOM_TO_ANIMATE ( Vehicle vehicle, BOOL p1 ) //0x0F3B4D4E43177236
- 0
- 72
- 323
-
Hash GET_WEAPONTYPE_MODEL ( Hash weaponHash ) //0xF46CDC33180FDA94
- 0
- 404
- 323
-
void SET_RADIO_AUTO_UNFREEZE ( BOOL toggle ) //0xC1AA9F53CE982990
- 0
- 67
- 323
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void SET_WIDESCREEN_BORDERS ( BOOL p0, int p1 ) //0xDCD4EA924F42D01A
- 0
- 75
- 323
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Any* DATAARRAY_GET_DICT ( Any* arrayData, int arrayIndex ) //0x8B5FADCC4E3A145F
- 0
- 65
- 323
-
Hash GET_DLC_VEHICLE_MOD_LOCK_HASH ( Hash hash ) //0xC098810437312FFF
- 0
- 132
- 323
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void SET_PARTICLE_FX_BULLET_IMPACT_LODRANGE_SCALE ( float p0 ) //0xBB90E12CAC1DAB25
- 0
- 72
- 323
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BOOL HAS_THIS_ADDITIONAL_TEXT_LOADED ( const char* gxt, int slot ) //0xADBF060E2B30C5BC
- 0
- 75
- 323
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void OPEN_REPORTUGC_MENU () //0x523A590C1A3CC0D3
- 0
- 82
- 323
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float GET_RAIN_LEVEL () //0x96695E368AD855F3
- 0
- 93
- 323
-
void USE_ACTIVE_CAMERA_FOR_TIMESLICING_CENTRE () //0x693478ACBD7F18E7
- 0
- 85
- 1103
-
int NETWORK_GET_VC_BANK_BALANCE () //0x76EF28DA05EA395A
- 0
- 88
- 323
-
BOOL NETWORK_HAS_TRANSITION_INVITE_BEEN_ACKED ( Any* p0 ) //0x3F9990BF5F22759C
- 0
- 70
- 323
-
void NETWORK_CLAN_RELEASE_EMBLEM ( Any p0 ) //0x113E6E3E50E286B0
- 0
- 59
- 323
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const char* UGC_GET_CONTENT_PATH ( int p0, int p1 ) //0xBAF6BABF9E7CCC13
- 0
- 60
- 323
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float GET_CONTROL_NORMAL ( int padIndex, int control ) //0xEC3C9B8D5327B563
- 0
- 137
- 323
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int GET_SEAT_PED_IS_TRYING_TO_ENTER ( Ped ped ) //0x6F4C85ACD641BCD2
- 0
- 97
- 323
-
void SET_PED_CAN_PLAY_GESTURE_ANIMS ( Ped ped, BOOL toggle ) //0xBAF20C5432058024
- 0
- 86
- 323