GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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void NETWORK_CHANGE_TRANSITION_SLOTS ( Any p0, Any p1 ) //0xEEEDA5E6D7080987
- 0
- 74
- 323
-
BOOL NETWORK_CLAN_CREWINFO_GET_STRING_VALUE ( const char* animDict, const char* animName ) //0x729E3401F0430686
- 0
- 58
- 323
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BOOL UGC_GET_CONTENT_IS_USING_SC_NICKNAME ( Any p0 ) //0xAEAB987727C5A8A4
- 0
- 60
- 323
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BOOL IS_CONTROL_ENABLED ( int padIndex, int control ) //0x1CEA6BFDF248E5D9
- 0
- 204
- 323
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BOOL IS_PED_FLEEING ( Ped ped ) //0xBBCCE00B381F8482
- 0
- 106
- 323
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void SET_PED_SHOULD_IGNORE_SCENARIO_NAV_CHECKS ( Any p0, BOOL p1 ) //0x5B6010B3CBC29095
- 0
- 68
- 323
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void SET_PLAYER_WANTED_CENTRE_POSITION ( Player player, Vector3* position, BOOL p2, BOOL p3 ) //0x520E541A97A13354
- 0
- 168
- 323
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BOOL DOES_SCRIPT_WITH_NAME_HASH_EXIST ( Hash scriptHash ) //0xF86AA3C56BA31381
- 0
- 142
- 323
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Any LEADERBOARDS2_READ_GET_ROW_DATA_INT ( Any p0, Any p1 ) //0x88578F6EC36B4A3A
- 0
- 78
- 323
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void SET_SRL_READAHEAD_TIMES ( Any p0, Any p1, Any p2, Any p3 ) //0xBEB2D9A1D9A8F55A
- 0
- 154
- 323
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BOOL ASSISTED_MOVEMENT_IS_ROUTE_LOADED ( const char* route ) //0x60F9A4393A21F741
- 0
- 78
- 323
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BOOL IS_THIS_MODEL_A_BOAT ( Hash model ) //0x45A9187928F4B9E3
- 0
- 99
- 323
-
void SET_VEHICLE_CHEAT_POWER_INCREASE ( Vehicle vehicle, float value ) //0xB59E4BD37AE292DB
- 0
- 90
- 323
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float GET_DEEP_OCEAN_SCALER () //0x2B2A2CC86778B619
- 0
- 116
- 323
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int GET_AUDIBLE_MUSIC_TRACK_TEXT_ID () //0x50B196FC9ED6545B
- 0
- 81
- 323
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BOOL IS_SCREEN_FADED_IN () //0x5A859503B0C08678
- 0
- 79
- 323
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BOOL DATAARRAY_GET_BOOL ( Any* arrayData, int arrayIndex ) //0x50C1B2874E50C114
- 0
- 134
- 323
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BOOL GET_DLC_WEAPON_DATA ( int dlcWeaponIndex, Any* outData ) //0x79923CD21BECE14E
- 0
- 133
- 323
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void DISABLE_DOWNWASH_PTFX ( BOOL toggle ) //0x5F6DF3D92271E8A1
- 0
- 81
- 323
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void REQUEST_ADDITIONAL_TEXT ( const char* gxt, int slot ) //0x71A78003C8E71424
- 0
- 83
- 323
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void RESET_HUD_COMPONENT_VALUES ( int id ) //0x450930E616475D0D
- 0
- 73
- 323
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void SET_WIND_SPEED ( float speed ) //0xEE09ECEDBABE47FC
- 0
- 117
- 323
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void SET_PLAYER_IS_IN_ANIMAL_FORM ( BOOL toggle ) //0x4EBB7E87AA0DBED4
- 0
- 80
- 323
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void NETWORK_EARN_SELL_PRIZE_VEHICLE ( int amount, Any p1, Any p2 ) //0x8BCB27A057DF7B7F
- 0
- 84
- 1734
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void NETWORK_TRANSITION_BLOCK_JOIN_REQUESTS ( BOOL p0 ) //0x973D76AA760A6CB6
- 0
- 76
- 323
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BOOL NETWORK_CLAN_CREWINFO_GET_CREWRANKTITLE ( int p0, const char* p1 ) //0x2B51EDBEFC301339
- 0
- 51
- 323
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int UGC_GET_CONTENT_CATEGORY ( int p0 ) //0xA7BAB11E7C9C6C5A
- 0
- 60
- 323
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BOOL IS_CONTROL_PRESSED ( int padIndex, int control ) //0xF3A21BCD95725A4A
- 0
- 220
- 323
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BOOL IS_PED_IN_COVER ( Ped ped, BOOL exceptUseWeapon ) //0x60DFD0691A170B88
- 0
- 113
- 323
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void SET_PED_SHOULD_PROBE_FOR_SCENARIO_EXITS_IN_ONE_FRAME ( Any p0, BOOL p1 ) //0xCEDA60A74219D064
- 0
- 60
- 323
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int GET_WANTED_LEVEL_THRESHOLD ( int wantedLevel ) //0xFDD179EAF45B556C
- 0
- 171
- 323
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void TERMINATE_THREAD ( int threadId ) //0xC8B189ED9138BCD4
- 0
- 156
- 323
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float LEADERBOARDS2_READ_GET_ROW_DATA_FLOAT ( Any p0, Any p1 ) //0x38491439B6BA7F7D
- 0
- 71
- 323
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void SET_SRL_LONG_JUMP_MODE ( BOOL p0 ) //0x20C6C7E4EB082A7F
- 0
- 72
- 323
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void ASSISTED_MOVEMENT_SET_ROUTE_PROPERTIES ( const char* route, int props ) //0xD5002D78B7162E1B
- 0
- 93
- 323
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BOOL IS_THIS_MODEL_A_JETSKI ( Hash model ) //0x9537097412CF75FE
- 0
- 95
- 323
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void SET_VEHICLE_INFLUENCES_WANTED_LEVEL ( Any p0, BOOL p1 ) //0x0AD9E8F87FF7C16F
- 0
- 57
- 323
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void SET_CALMED_WAVE_HEIGHT_SCALER ( float p0 ) //0x547237AA71AB44DE
- 0
- 214
- 573
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void PLAY_END_CREDITS_MUSIC ( BOOL play ) //0xCD536C4D33DCC900
- 0
- 71
- 323
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BOOL IS_SCREEN_FADING_OUT () //0x797AC7CB535BA28F
- 0
- 67
- 323
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int DATAARRAY_GET_INT ( Any* arrayData, int arrayIndex ) //0x3E5AE19425CD74BE
- 0
- 124
- 323
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int GET_NUM_DLC_WEAPON_COMPONENTS ( int dlcWeaponIndex ) //0x405425358A7D61FE
- 0
- 118
- 323
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void SET_PARTICLE_FX_SLIPSTREAM_LODRANGE_SCALE ( Any p0 ) //0x2B40A97646381508
- 0
- 86
- 1011
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void REQUEST_ADDITIONAL_TEXT_FOR_DLC ( const char* gxt, int slot ) //0x6009F9F1AE90D8A6
- 0
- 62
- 323
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void SET_HUD_COMPONENT_POSITION ( int id, float x, float y ) //0xAABB1F56E2A17CED
- 0
- 85
- 323
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float GET_WIND_SPEED () //0xA8CF1CC0AFCD3F12
- 0
- 118
- 323
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BOOL GET_IS_PLAYER_IN_ANIMAL_FORM () //0x9689123E3F213AA5
- 0
- 71
- 323
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void NETWORK_EARN_CASINO_MISSION_REWARD ( int amount ) //0x566FD402B25787DE
- 0
- 114
- 1734
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BOOL NETWORK_HAS_PLAYER_STARTED_TRANSITION ( Player player ) //0x9AC9CCBFA8C29795
- 0
- 95
- 323
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BOOL NETWORK_CLAN_HAS_CREWINFO_METADATA_BEEN_RECEIVED () //0xC32EA7A2F6CA7557
- 0
- 55
- 323