GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
-
const char* UGC_GET_CONTENT_ID ( int p0 ) //0x55AA95F481D694D2
- 0
- 64
- 323
-
BOOL IS_CONTROL_RELEASED ( int padIndex, int control ) //0x648EE3E7F38877DD
- 0
- 128
- 323
-
BOOL IS_PED_IN_COVER_FACING_LEFT ( Ped ped ) //0x845333B3150583AB
- 0
- 93
- 323
-
void PLAY_FACIAL_ANIM ( Ped ped, const char* animName, const char* animDict ) //0xE1E65CA8AC9C00ED
- 0
- 106
- 323
-
void SET_PLAYER_WANTED_LEVEL ( Player player, int wantedLevel, BOOL disableNoMission ) //0x39FF19C64EF7DA5B
- 0
- 224
- 323
-
BOOL IS_THREAD_ACTIVE ( int threadId ) //0x46E9AE36D8FA6417
- 0
- 150
- 323
-
BOOL LEADERBOARDS2_WRITE_DATA ( Any* p0 ) //0xAE2206545888AE49
- 0
- 83
- 323
-
void SET_SRL_FORCE_PRESTREAM ( Any p0 ) //0xF8155A7F03DDFC8E
- 0
- 64
- 323
-
void ASSISTED_MOVEMENT_OVERRIDE_LOAD_DISTANCE_THIS_FRAME ( float dist ) //0x13945951E16EF912
- 0
- 75
- 323
-
BOOL IS_THIS_MODEL_A_PLANE ( Hash model ) //0xA0948AB42D7BA0DE
- 0
- 89
- 323
-
void SET_VEHICLE_IS_WANTED ( Vehicle vehicle, BOOL state ) //0xF7EC25A3EBEEC726
- 0
- 89
- 323
-
void RESET_DEEP_OCEAN_SCALER () //0x5E5E99285AE812DB
- 0
- 138
- 323
-
void SKIP_RADIO_FORWARD () //0x6DDBBDD98E2E9C25
- 0
- 96
- 323
-
BOOL IS_SCREEN_FADING_IN () //0x5C544BC6C57AC575
- 0
- 72
- 323
-
float DATAARRAY_GET_FLOAT ( Any* arrayData, int arrayIndex ) //0xC0C527B525D7CFB5
- 0
- 116
- 323
-
BOOL GET_DLC_WEAPON_COMPONENT_DATA ( int dlcWeaponIndex, int dlcWeapCompIndex, Any* ComponentDataPtr ) //0x6CF598A2957C2BF8
- 0
- 122
- 323
-
void ENABLE_CLOWN_BLOOD_VFX ( BOOL toggle ) //0xD821490579791273
- 0
- 99
- 323
-
BOOL HAS_ADDITIONAL_TEXT_LOADED ( int slot ) //0x02245FE4BED318B8
- 0
- 76
- 323
-
Vector3 GET_HUD_COMPONENT_POSITION ( int id ) //0x223CA69A8C4417FD
- 0
- 96
- 323
-
void SET_WIND_DIRECTION ( float direction ) //0xEB0F4468467B4528
- 0
- 76
- 323
-
void SET_PLAYER_IS_REPEATING_A_MISSION ( BOOL toggle ) //0x9D8D44ADBBA61EF2
- 0
- 87
- 323
-
void NETWORK_EARN_CASINO_STORY_MISSION_REWARD ( int amount ) //0xAC95ED552157E092
- 0
- 82
- 1734
-
BOOL NETWORK_ARE_TRANSITION_DETAILS_VALID ( Any p0 ) //0x2615AA2A695930C1
- 0
- 69
- 323
-
BOOL NETWORK_CLAN_GET_EMBLEM_TXD_NAME ( Any* netHandle, char* txdName ) //0x5835D9CD92E83184
- 0
- 62
- 323
-
const char* UGC_GET_ROOT_CONTENT_ID ( int p0 ) //0xC0173D6BFF4E0348
- 0
- 59
- 323
-
BOOL IS_CONTROL_JUST_PRESSED ( int padIndex, int control ) //0x580417101DDB492F
- 0
- 240
- 323
-
BOOL IS_PED_IN_HIGH_COVER ( Ped ped ) //0x6A03BF943D767C93
- 0
- 97
- 323
-
void SET_FACIAL_CLIPSET ( Ped ped, const char* animDict ) //0x5687C7F05B39E401
- 0
- 54
- 1493
-
void SET_PLAYER_WANTED_LEVEL_NO_DROP ( Player player, int wantedLevel, BOOL p2 ) //0x340E61DE7F471565
- 0
- 150
- 323
-
const char* GET_NAME_OF_SCRIPT_WITH_THIS_ID ( int threadId ) //0x05A42BA9FC8DA96B
- 0
- 134
- 323
-
void LEADERBOARDS_WRITE_ADD_COLUMN ( Any p0, Any p1, float p2 ) //0x0BCA1D2C47B0D269
- 0
- 71
- 323
-
void SET_HD_AREA ( float x, float y, float z, float radius ) //0xB85F26619073E775
- 0
- 78
- 323
-
void TASK_VEHICLE_FOLLOW_WAYPOINT_RECORDING ( Ped ped, Vehicle vehicle, const char* WPRecording, int p3, int p4, int p5, int p6, float p7, BOOL p8, float p9 ) //0x3123FAA6DB1CF7ED
- 0
- 101
- 323
-
BOOL IS_THIS_MODEL_A_HELI ( Hash model ) //0xDCE4334788AF94EA
- 0
- 107
- 323
-
void SWING_BOAT_BOOM_TO_RATIO ( Vehicle vehicle, float ratio ) //0xF488C566413B4232
- 0
- 74
- 323
-
void ENABLE_LASER_SIGHT_RENDERING ( BOOL toggle ) //0xC8B46D7727D864AA
- 0
- 884
- 323
-
void FREEZE_RADIO_STATION ( const char* radioStation ) //0x344F393B027E38C3
- 0
- 70
- 323
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void DO_SCREEN_FADE_IN ( int duration ) //0xD4E8E24955024033
- 0
- 106
- 323
-
const char* DATAARRAY_GET_STRING ( Any* arrayData, int arrayIndex ) //0xD3F2FFEB8D836F52
- 0
- 125
- 323
-
BOOL IS_CONTENT_ITEM_LOCKED ( Hash itemHash ) //0xD4D7B033C3AA243C
- 0
- 246
- 323
-
void ENABLE_ALIEN_BLOOD_VFX ( BOOL toggle ) //0x9DCE1F0F78260875
- 0
- 106
- 323
-
void CLEAR_ADDITIONAL_TEXT ( int p0, BOOL p1 ) //0x2A179DF17CCF04CD
- 0
- 77
- 323
-
void CLEAR_REMINDER_MESSAGE () //0xB57D8DD645CFA2CF
- 0
- 60
- 323
-
Vector3 GET_WIND_DIRECTION () //0x1F400FEF721170DA
- 0
- 82
- 323
-
void DISABLE_SCREEN_DIMMING_THIS_FRAME () //0x23227DF0B2115469
- 0
- 68
- 323
-
void NETWORK_EARN_CASINO_MISSION_PARTICIPATION ( int amount ) //0x09E8F18641BE2575
- 0
- 62
- 1734
-
BOOL NETWORK_JOIN_TRANSITION ( Player player ) //0x9D060B08CD63321A
- 0
- 108
- 323
-
BOOL NETWORK_CLAN_REQUEST_EMBLEM ( Any p0 ) //0x13518FF1C6B28938
- 0
- 64
- 323
-
Any UGC_GET_CONTENT_NAME ( Any p0 ) //0xBF09786A7FCAB582
- 0
- 58
- 323
-
BOOL IS_CONTROL_JUST_RELEASED ( int padIndex, int control ) //0x50F940259D3841E6
- 0
- 158
- 323