GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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BOOL IS_SCRIPTED_HUD_COMPONENT_HIDDEN_THIS_FRAME ( int id ) //0x09C0403ED9A751C2
- 0
- 77
- 323
-
void WATER_OVERRIDE_SET_RIPPLEDISTURB ( float disturb ) //0xB9854DFDE0D833D6
- 0
- 149
- 323
-
void NETWORK_SPEND_CASINO_GENERIC ( int amount, Any p1, Any p2, Any p3, Any p4 ) //0x88BF9B612B84D3C3
- 0
- 71
- 1734
-
BOOL NETWORK_IS_TRANSITION_OPEN_TO_MATCHMAKING () //0x37A4494483B9F5C9
- 0
- 66
- 323
-
int NETWORK_CLAN_GET_MEMBERSHIP_COUNT ( int* p0 ) //0xAAB11F6C4ADBC2C1
- 0
- 57
- 323
-
const char* UGC_GET_CONTENT_USER_ID ( int p0 ) //0xCD67AD041A394C9C
- 0
- 65
- 323
-
BOOL GET_IS_ARTICULATED_JOINT_AT_MIN_ANGLE ( Object object, Any p1 ) //0x43C677F1E1158005
- 0
- 62
- 1604
-
BOOL IS_PED_BEING_JACKED ( Ped ped ) //0x9A497FE2DF198913
- 0
- 91
- 323
-
void SET_PED_SHOULD_PLAY_NORMAL_SCENARIO_EXIT ( Ped ped ) //0xA3A9299C4F2ADB98
- 0
- 72
- 323
-
int GET_NUMBER_OF_PLAYERS_IN_TEAM ( int team ) //0x1FC200409F10E6F1
- 0
- 141
- 1180
-
BOOL DOES_SCRIPT_EXIST ( const char* scriptName ) //0xFC04745FBE67C19A
- 0
- 173
- 323
-
BOOL LEADERBOARDS2_READ_BY_PLAFORM ( Any* p0, const char* gamerHandleCsv, const char* platformName ) //0xF1AE5DCDBFCA2721
- 0
- 89
- 323
-
void WAYPOINT_PLAYBACK_START_SHOOTING_AT_COORD ( Any p0, float p1, float p2, float p3, BOOL p4, Any p5 ) //0x057A25CFCC9DB671
- 0
- 75
- 323
-
Entity GET_TRAIN_CARRIAGE ( Vehicle train, int trailerNumber ) //0x08AAFD0814722BC3
- 0
- 126
- 323
-
void SET_PEDS_CAN_FALL_OFF_THIS_VEHICLE_FROM_LARGE_FALL_DAMAGE ( Vehicle vehicle, BOOL toggle, float p2 ) //0x59C3757B3B7408E8
- 0
- 66
- 1493
-
void MODIFY_WATER ( float x, float y, float radius, float height ) //0xC443FD757C3BA637
- 0
- 162
- 323
-
void SET_RADIO_TO_STATION_INDEX ( int radioStation ) //0xA619B168B8A8570F
- 0
- 83
- 323
-
void SET_FLY_CAM_COORD_AND_CONSTRAIN ( Cam cam, float x, float y, float z ) //0xC91C6C55199308CA
- 0
- 89
- 323
-
void DATAARRAY_ADD_FLOAT ( Any* arrayData, float value ) //0x57A995FD75D37F56
- 0
- 113
- 323
-
Hash GET_DLC_VEHICLE_MODEL ( int dlcVehicleIndex ) //0xECC01B7C5763333C
- 0
- 185
- 323
-
void SET_PARTICLE_FX_CAM_INSIDE_NONPLAYER_VEHICLE ( Vehicle vehicle, BOOL p1 ) //0xACEE6F360FC1F6B6
- 0
- 85
- 323
-
void CLEAR_ALL_HELP_MESSAGES () //0x6178F68A87A4D3A0
- 0
- 59
- 323
-
void HIDE_HUD_COMPONENT_THIS_FRAME ( int id ) //0x6806C51AD12B83B8
- 0
- 77
- 323
-
void WATER_OVERRIDE_SET_STRENGTH ( float strength ) //0xC54A08C85AE4D410
- 0
- 170
- 323
-
BOOL HAS_ASYNC_INSTALL_FINISHED () //0x14832BF2ABA53FC5
- 0
- 75
- 323
-
void NETWORK_EARN_CASINO_TIME_TRIAL_WIN ( int amount ) //0x0819DB99FD2FBBD8
- 0
- 64
- 1734
-
void NETWORK_SET_TRANSITION_VISIBILITY_LOCK ( BOOL p0, BOOL p1 ) //0x0C978FDA19692C2C
- 0
- 71
- 323
-
BOOL NETWORK_CLAN_GET_MEMBERSHIP_VALID ( int* p0, Any p1 ) //0x48A59CF88D43DF0E
- 0
- 62
- 323
-
BOOL UGC_GET_CONTENT_CREATOR_GAMER_HANDLE ( int p0, Any* p1 ) //0x584770794D758C18
- 0
- 63
- 323
-
Any GET_IS_ARTICULATED_JOINT_AT_MAX_ANGLE ( Any p0, Any p1 ) //0x3BD770D281982DB5
- 0
- 74
- 1604
-
BOOL IS_PED_BEING_STUNNED ( Ped ped, int p1 ) //0x4FBACCE3B4138EE8
- 0
- 114
- 323
-
void SET_PED_SHOULD_PLAY_IMMEDIATE_SCENARIO_EXIT ( Ped ped ) //0xF1C03A5352243A30
- 0
- 62
- 323
-
const char* GET_PLAYER_NAME ( Player player ) //0x6D0DE6A7B5DA71F8
- 0
- 224
- 323
-
void REQUEST_SCRIPT_WITH_NAME_HASH ( Hash scriptHash ) //0xD62A67D26D9653E6
- 0
- 151
- 323
-
BOOL LEADERBOARDS2_READ_GET_ROW_DATA_START ( Any* p0 ) //0xA0F93D5465B3094D
- 0
- 84
- 323
-
void WAYPOINT_PLAYBACK_STOP_AIMING_OR_SHOOTING ( Any p0 ) //0x47EFA040EBB8E2EA
- 0
- 71
- 323
-
void DELETE_MISSION_TRAIN ( Vehicle* train ) //0x5B76B14AE875C795
- 0
- 124
- 323
-
Any ADD_VEHICLE_COMBAT_ANGLED_AVOIDANCE_AREA ( float p0, float p1, float p2, float p3, float p4, float p5, float p6 ) //0x54B0F614960F4A5F
- 0
- 77
- 323
-
int ADD_EXTRA_CALMING_QUAD ( float xLow, float yLow, float xHigh, float yHigh, float height ) //0xFDBF4CDBC07E1706
- 0
- 179
- 323
-
void SET_FRONTEND_RADIO_ACTIVE ( BOOL active ) //0xF7F26C6E9CC9EBB8
- 0
- 77
- 323
-
void SET_FLY_CAM_VERTICAL_CONTROLS_THIS_UPDATE ( Cam cam ) //0xC8B5C4A79CC18B94
- 0
- 82
- 323
-
void DATAARRAY_ADD_STRING ( Any* arrayData, const char* value ) //0x2F0661C155AEEEAA
- 0
- 118
- 323
-
BOOL GET_DLC_VEHICLE_DATA ( int dlcVehicleIndex, Any* outData ) //0x33468EDC08E371F6
- 0
- 204
- 323
-
void SET_PARTICLE_FX_SHOOTOUT_BOAT ( Any p0 ) //0x96EF97DAEB89BEF5
- 0
- 77
- 323
-
void CLEAR_THIS_PRINT ( const char* p0 ) //0xCF708001E1E536DD
- 0
- 48
- 323
-
void SHOW_HUD_COMPONENT_THIS_FRAME ( int id ) //0x0B4DF1FA60C0E664
- 0
- 164
- 323
-
void WATER_OVERRIDE_FADE_IN ( float p0 ) //0xA8434F1DFF41D6E7
- 0
- 151
- 323