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GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


6458 natives found

  1. void SET_ENTITY_NOWEAPONDECALS ( Entity entity, BOOL p1 )  //0x2C2E3DC128F44309

    • 0
    • 75
    • 323
  2. void SEETHROUGH_SET_NOISE_MIN ( float amount )  //0xFF5992E1C9E65D05

    • 0
    • 85
    • 573
  3. HUD

    int END_TEXT_COMMAND_THEFEED_POST_TICKER_FORCED ( BOOL blink, BOOL p1 )  //0x44FA03975424A0EE

    • 0
    • 128
    • 323
  4. HUD

    void DISPLAY_HELP_TEXT_THIS_FRAME ( const char* message, BOOL p1 )  //0x960C9FF8F616E41C

    • 0
    • 99
    • 323
  5. void LOBBY_SET_AUTO_MP_RANDOM_JOB ( BOOL toggle )  //0xC7E7181C09F33B69

    • 0
    • 128
    • 323
  6. BOOL GET_TENNIS_SWING_ANIM_CAN_BE_INTERRUPTED ( Ped ped )  //0x19BFED045C647C49

    • 0
    • 60
    • 323
  7. void NETWORK_SPENT_UPGRADE_TILTROTOR ( Any p0, Any p1, Any p2, Any p3 )  //0x165E135D6DFA2907

    • 0
    • 74
    • 1290
  8. void NETWORK_SET_ACTIVITY_SPECTATOR ( BOOL toggle )  //0x75138790B4359A74

    • 0
    • 81
    • 323
  9. BOOL NETWORK_IS_PLAYER_BLOCKED_BY_ME ( Player player )  //0x57AF1F8E27483721

    • 0
    • 80
    • 323
  10. BOOL REQUEST_COMMERCE_ITEM_IMAGE ( int index )  //0xA2F952104FC6DD4B

    • 0
    • 52
    • 323
  11. void SET_PICKUP_REGENERATION_TIME ( Pickup pickup, int duration )  //0x78015C9B4B3ECC9D

    • 0
    • 79
    • 323
  12. PED

    BOOL IS_PED_IN_ANY_POLICE_VEHICLE ( Ped ped )  //0x0BD04E29640C9C12

    • 0
    • 82
    • 323
  13. PED

    void SET_PED_DEFENSIVE_AREA_ATTACHED_TO_PED ( Ped ped, Ped attachPed, BOOL p10, float p2, float p3, float p4, float p5, float p6, float p7, float p8 )  //0x4EF47FE21698A8B6

    • 0
    • 73
    • 323
  14. BOOL DOES_ROPE_EXIST ( int* ropeId )  //0xFD5448BE3111ED96

    • 0
    • 147
    • 323
  15. BOOL GET_PLAYER_RECEIVED_BATTLE_EVENT_RECENTLY ( Player player, int p1, BOOL p2 )  //0xBC0753C9CA14B506

    • 0
    • 76
    • 323
  16. void PLAYSTATS_HOLD_UP_MISSION_DONE ( Any p0, Any p1, Any p2, Any p3 )  //0xCB00196B31C39EB1

    • 0
    • 77
    • 323
  17. void SET_ALL_MAPDATA_CULLED ( Any p0 )  //0x4E52E752C76E7E7A

    • 0
    • 87
    • 323
  18. void TASK_COMBAT_HATED_TARGETS_IN_AREA ( Ped ped, float x, float y, float z, float radius, int combatFlags )  //0x4CF5F55DAC3280A0

    • 0
    • 134
    • 323
  19. const char* GET_VEHICLE_NUMBER_PLATE_TEXT ( Vehicle vehicle )  //0x7CE1CCB9B293020E

    • 0
    • 111
    • 323
  20. void CLOSE_BOMB_BAY_DOORS ( Vehicle vehicle )  //0x3556041742A0DC74

    • 0
    • 75
    • 323
  21. void SET_ROCKET_BOOST_FILL ( Vehicle vehicle, float percentage )  //0xFEB2DDED3509562E

    • 0
    • 72
    • 1103
  22. int GET_SOUND_ID_FROM_NETWORK_ID ( int netId )  //0x75262FD12D0A1C84

    • 0
    • 88
    • 323
  23. CAM

    void SET_CAM_DOF_MAX_NEAR_IN_FOCUS_DISTANCE ( Cam camera, float p1 )  //0xC3654A441402562D

    • 0
    • 127
    • 323
  24. void NETWORK_SET_MOCAP_CUTSCENE_CAN_BE_SKIPPED ( BOOL p0 )  //0x2F137B508DE238F2

    • 0
    • 138
    • 323
  25. void SET_ENTITY_USE_MAX_DISTANCE_FOR_WATER_REFLECTION ( Entity entity, BOOL p1 )  //0x1A092BB0C3808B96

    • 0
    • 98
    • 323
  26. void SEETHROUGH_SET_NOISE_MAX ( float amount )  //0xFEBFBFDFB66039DE

    • 0
    • 82
    • 573
  27. HUD

    int END_TEXT_COMMAND_THEFEED_POST_TICKER_WITH_TOKENS ( BOOL blink, BOOL p1 )  //0x378E809BF61EC840

    • 0
    • 136
    • 323
  28. HUD

    void HUD_FORCE_WEAPON_WHEEL ( BOOL show )  //0xEB354E5376BC81A7

    • 0
    • 54
    • 323
  29. void SHUTDOWN_SESSION_CLEARS_AUTO_MULTIPLAYER ( BOOL toggle )  //0xFA1E0E893D915215

    • 0
    • 134
    • 323
  30. BOOL GET_TENNIS_SWING_ANIM_SWUNG ( Ped ped )  //0xE95B0C7D5BA3B96B

    • 0
    • 66
    • 323
  31. void NETWORK_SPENT_EMPLOY_ASSASSINS ( Any p0, Any p1, Any p2, Any p3 )  //0x5BBBD92186E1F1C5

    • 0
    • 67
    • 1290
  32. BOOL NETWORK_IS_ACTIVITY_SPECTATOR ()  //0x12103B9E0C9F92FB

    • 0
    • 93
    • 323
  33. BOOL NETWORK_AM_I_BLOCKED_BY_PLAYER ( Player player )  //0x87F395D957D4353D

    • 0
    • 49
    • 323
  34. void RELEASE_ALL_COMMERCE_ITEM_IMAGES ()  //0x72D0706CD6CCDB58

    • 0
    • 44
    • 323
  35. void FORCE_PICKUP_REGENERATE ( Any p0 )  //0x758A5C1B3B1E1990

    • 0
    • 69
    • 1011
  36. PED

    void FORCE_PED_TO_OPEN_PARACHUTE ( Ped ped )  //0x16E42E800B472221

    • 0
    • 115
    • 323
  37. PED

    void SET_PED_DEFENSIVE_AREA_DIRECTION ( Ped ped, float p1, float p2, float p3, BOOL p4 )  //0x413C6C763A4AFFAD

    • 0
    • 69
    • 323
  38. void ROPE_DRAW_SHADOW_ENABLED ( int* ropeId, BOOL toggle )  //0xF159A63806BB5BA8

    • 0
    • 162
    • 323
  39. void EXTEND_WORLD_BOUNDARY_FOR_PLAYER ( float x, float y, float z )  //0x5006D96C995A5827

    • 0
    • 80
    • 323
  40. void PLAYSTATS_IMPORT_EXPORT_MISSION_DONE ( Any p0, Any p1, Any p2, Any p3 )  //0x2B69F5074C894811

    • 0
    • 85
    • 323
  41. Any STREAMVOL_CREATE_SPHERE ( float x, float y, float z, float rad, Any p4, Any p5 )  //0x219C7B8D53E429FD

    • 0
    • 74
    • 323
  42. void TASK_COMBAT_HATED_TARGETS_AROUND_PED ( Ped ped, float radius, int combatFlags )  //0x7BF835BB9E2698C8

    • 0
    • 112
    • 323
  43. int GET_NUMBER_OF_VEHICLE_NUMBER_PLATES ()  //0x4C4D6B2644F458CB

    • 0
    • 79
    • 323
  44. BOOL GET_ARE_BOMB_BAY_DOORS_OPEN ( Vehicle aircraft )  //0xD0917A423314BBA8

    • 0
    • 55
    • 1180
  45. void SET_GLIDER_ACTIVE ( Vehicle vehicle, BOOL state )  //0x544996C0081ABDEB

    • 0
    • 61
    • 1103
  46. void SET_VARIABLE_ON_SOUND ( int soundId, Any* p1, float p2 )  //0xAD6B3148A78AE9B6

    • 0
    • 137
    • 323
  47. CAM

    void SET_CAM_DOF_MAX_NEAR_IN_FOCUS_DISTANCE_BLEND_LEVEL ( Cam camera, float p1 )  //0x2C654B4943BDDF7C

    • 0
    • 103
    • 323
  48. void SET_CAR_GENERATORS_CAN_UPDATE_DURING_CUTSCENE ( BOOL p0 )  //0xE36A98D8AB3D3C66

    • 0
    • 148
    • 323
  49. Vector3 GET_ENTITY_BONE_ROTATION ( Entity entity, int boneIndex )  //0xCE6294A232D03786

    • 0
    • 185
    • 791
  50. void SEETHROUGH_SET_HILIGHT_INTENSITY ( float intensity )  //0x19E50EB6E33E1D28

    • 0
    • 74
    • 573

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