GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
-
int END_TEXT_COMMAND_THEFEED_POST_AWARD ( const char* textureDict, const char* textureName, int rpBonus, int colorOverlay, const char* titleLabel ) //0xAA295B6F28BD587D
- 0
- 144
- 323
-
void HUD_FORCE_SPECIAL_VEHICLE_WEAPON_WHEEL () //0x488043841BBE156F
- 0
- 52
- 1011
-
int LOCALIZATION_GET_SYSTEM_LANGUAGE () //0x497420E022796B3F
- 0
- 260
- 877
-
void PLAY_TENNIS_DIVE_ANIM ( Ped ped, int p1, float p2, float p3, float p4, BOOL p5 ) //0x8FA9C42FC5D7C64B
- 0
- 103
- 323
-
void NETWORK_SPEND_GANGOPS_CANNON ( Any p0, Any p1, Any p2, Any p3 ) //0x771ADB0E7635B7BF
- 0
- 72
- 1290
-
void NETWORK_SET_ACTIVITY_PLAYER_MAX ( Any p0 ) //0x0E4F77F7B9D74D84
- 0
- 70
- 573
-
float NETWORK_GET_PLAYER_LOUDNESS ( Player player ) //0x21A1684A25C2867F
- 0
- 59
- 323
-
const char* GET_COMMERCE_ITEM_TEXTURENAME ( int index ) //0x722F5D28B61C5EA8
- 0
- 61
- 323
-
void SET_PLAYER_PERMITTED_TO_COLLECT_PICKUPS_OF_TYPE ( Player player, Hash pickupHash, BOOL toggle ) //0x616093EC6B139DD9
- 0
- 84
- 323
-
BOOL IS_PED_IN_PARACHUTE_FREE_FALL ( Ped ped ) //0x7DCE8BDA0F1C1200
- 0
- 82
- 323
-
void REMOVE_PED_DEFENSIVE_AREA ( Ped ped, BOOL toggle ) //0x74D4E028107450A9
- 0
- 86
- 323
-
void LOAD_ROPE_DATA ( int ropeId, const char* rope_preset ) //0xCBB203C04D1ABD27
- 0
- 183
- 323
-
void RESET_WORLD_BOUNDARY_FOR_PLAYER () //0xDA1DF03D5A315F4E
- 0
- 74
- 323
-
void PLAYSTATS_RACE_TO_POINT_MISSION_DONE ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9 ) //0xADDD1C754E2E2914
- 0
- 67
- 323
-
Any STREAMVOL_CREATE_FRUSTUM ( float p0, float p1, float p2, float p3, float p4, float p5, float p6, Any p7, Any p8 ) //0x1F3F018BC3AFA77C
- 0
- 80
- 323
-
void TASK_COMBAT_HATED_TARGETS_AROUND_PED_TIMED ( Ped ped, float radius, int time, int combatFlags ) //0x2BBA30B854534A0C
- 0
- 90
- 323
-
void SET_VEHICLE_NUMBER_PLATE_TEXT_INDEX ( Vehicle vehicle, int plateIndex ) //0x9088EB5A43FFB0A1
- 0
- 129
- 323
-
BOOL IS_VEHICLE_SEARCHLIGHT_ON ( Vehicle vehicle ) //0xC0F97FCE55094987
- 0
- 94
- 323
-
void SET_SHOULD_RESET_TURRET_IN_SCRIPTED_CAMERAS ( Any p0, Any p1 ) //0x78CEEE41F49F421F
- 0
- 74
- 1103
-
void SET_VARIABLE_ON_STREAM ( const char* p0, float p1 ) //0x2F9D3834AEB9EF79
- 0
- 94
- 323
-
void ATTACH_CAM_TO_ENTITY ( Cam cam, Entity entity, float xOffset, float yOffset, float zOffset, BOOL isRelative ) //0xFEDB7D269E8C60E3
- 0
- 180
- 323
-
Any CAN_USE_MOBILE_PHONE_DURING_CUTSCENE () //0x5EDEF0CF8C1DAB3C
- 0
- 129
- 323
-
Vector3 GET_ENTITY_BONE_POSTION ( Entity entity, int boneIndex ) //0x46F8696933A63C9B
- 0
- 126
- 877
-
void SEETHROUGH_SET_HIGHLIGHT_NOISE ( float noise ) //0x1636D7FC127B10D2
- 0
- 82
- 573
-
int END_TEXT_COMMAND_THEFEED_POST_CREWTAG ( BOOL p0, BOOL p1, int* p2, int p3, BOOL isLeader, BOOL unk0, int clanDesc, int R, int G, int B ) //0x97C9E4E7024A8F2C
- 0
- 136
- 323
-
void HUD_SUPPRESS_WEAPON_WHEEL_RESULTS_THIS_FRAME () //0x0AFC4AF510774B47
- 0
- 52
- 323
-
int GET_CURRENT_LANGUAGE () //0x2BDD44CC428A7EAE
- 0
- 209
- 323
-
void SET_TENNIS_MOVE_NETWORK_SIGNAL_FLOAT ( Ped ped, const char* p1, float p2 ) //0x54F157E0336A3822
- 0
- 66
- 323
-
void NETWORK_SPEND_GANGOPS_SKIP_MISSION ( Any p0, Any p1, Any p2, Any p3 ) //0xDA947AE8880D5C18
- 0
- 67
- 1290
-
void NETWORK_SET_ACTIVITY_SPECTATOR_MAX ( int maxSpectators ) //0x9D277B76D1D12222
- 0
- 74
- 323
-
void NETWORK_SET_TALKER_PROXIMITY ( float value ) //0xCBF12D65F95AD686
- 0
- 67
- 323
-
BOOL IS_STORE_AVAILABLE_TO_USER () //0x883D79C4071E18B3
- 0
- 55
- 323
-
void SET_LOCAL_PLAYER_PERMITTED_TO_COLLECT_PICKUPS_WITH_MODEL ( Hash modelHash, BOOL toggle ) //0x88EAEC617CD26926
- 0
- 80
- 323
-
BOOL IS_PED_FALLING ( Ped ped ) //0xFB92A102F1C4DFA3
- 0
- 72
- 323
-
Vector3 GET_PED_DEFENSIVE_AREA_POSITION ( Ped ped, BOOL p1 ) //0x3C06B8786DD94CD1
- 0
- 84
- 323
-
void PIN_ROPE_VERTEX ( int ropeId, int vertex, float x, float y, float z ) //0x2B320CF14146B69A
- 0
- 147
- 323
-
BOOL IS_PLAYER_RIDING_TRAIN ( Player player ) //0x4EC12697209F2196
- 0
- 66
- 323
-
void PLAYSTATS_ACQUIRED_HIDDEN_PACKAGE ( Any p0 ) //0x79AB33F0FBFAC40C
- 0
- 72
- 323
-
Any STREAMVOL_CREATE_LINE ( float p0, float p1, float p2, float p3, float p4, float p5, Any p6 ) //0x0AD9710CEE2F590F
- 0
- 61
- 323
-
void TASK_THROW_PROJECTILE ( Ped ped, float x, float y, float z, int ignoreCollisionEntityIndex, BOOL createInvincibleProjectile ) //0x7285951DBF6B5A51
- 0
- 130
- 323
-
int GET_VEHICLE_NUMBER_PLATE_TEXT_INDEX ( Vehicle vehicle ) //0xF11BC2DD9A3E7195
- 0
- 96
- 323
-
void SET_VEHICLE_SEARCHLIGHT ( Vehicle heli, BOOL toggle, BOOL canBeUsedByAI ) //0x14E85C5EE7A4D542
- 0
- 105
- 323
-
void SET_VEHICLE_DISABLE_COLLISION_UPON_CREATION ( Any p0, Any p1 ) //0xAF60E6A2936F982A
- 0
- 62
- 1103
-
void OVERRIDE_UNDERWATER_STREAM ( Any* p0, BOOL p1 ) //0xF2A9CDABCEA04BD6
- 0
- 84
- 323
-
void ATTACH_CAM_TO_PED_BONE ( Cam cam, Ped ped, int boneIndex, float x, float y, float z, BOOL heading ) //0x61A3DBA14AB7F411
- 0
- 137
- 323
-
void SET_CUTSCENE_CAN_BE_SKIPPED ( BOOL p0 ) //0x41FAA8FB2ECE8720
- 0
- 144
- 323
-
Vector3 GET_ENTITY_BONE_OBJECT_ROTATION ( Entity entity, int boneIndex ) //0xBD8D32550E5CEBFE
- 0
- 106
- 1734
-
void SEETHROUGH_SET_HEATSCALE ( int index, float heatScale ) //0xD7D0B00177485411
- 0
- 110
- 323
-
int END_TEXT_COMMAND_THEFEED_POST_CREWTAG_WITH_GAME_NAME ( BOOL p0, BOOL p1, int B, int* p2, int p3, BOOL isLeader, BOOL unk0, int clanDesc, const char* playerName, int R ) //0x137BC35589E34E1E
- 0
- 75
- 323
-
Hash HUD_GET_WEAPON_WHEEL_CURRENTLY_HIGHLIGHTED () //0xA48931185F0536FE
- 0
- 79
- 323