GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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int LOCALIZATION_GET_SYSTEM_DATE_TYPE () //0xA8AE43AEC1A61314
- 0
- 192
- 323
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void SET_DISPATCH_SPAWN_LOCATION ( float x, float y, float z ) //0xD10F442036302D50
- 0
- 81
- 323
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void NETWORK_EARN_SELL_BASE ( int amount, Hash baseNameHash ) //0x0E1E2FF3F4EC11AA
- 0
- 91
- 1290
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int NETWORK_GET_ACTIVITY_PLAYER_NUM ( BOOL p0 ) //0x73E2B500410DA5A2
- 0
- 62
- 323
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float NETWORK_GET_TALKER_PROXIMITY () //0x84F0F13120B4E098
- 0
- 64
- 323
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void DELAY_MP_STORE_OPEN () //0x265635150FB0D82E
- 0
- 64
- 323
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void ALLOW_ALL_PLAYERS_TO_COLLECT_PICKUPS_OF_TYPE ( Hash pickupHash ) //0xFDC07C58E8AAB715
- 0
- 92
- 1734
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BOOL IS_PED_JUMPING ( Ped ped ) //0xCEDABC5900A0BF97
- 0
- 75
- 323
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BOOL IS_PED_DEFENSIVE_AREA_ACTIVE ( Ped ped, BOOL p1 ) //0xBA63D9FE45412247
- 0
- 65
- 323
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void UNPIN_ROPE_VERTEX ( int ropeId, int vertex ) //0x4B5AE2EEE4A8F180
- 0
- 141
- 323
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BOOL HAS_PLAYER_LEFT_THE_WORLD ( Player player ) //0xD55DDFB47991A294
- 0
- 83
- 323
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void PLAYSTATS_WEBSITE_VISITED ( Hash scaleformHash, int p1 ) //0xDDF24D535060F811
- 0
- 97
- 323
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void STREAMVOL_DELETE ( Any unused ) //0x1EE7D8DF4425F053
- 0
- 80
- 323
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void TASK_SWAP_WEAPON ( Ped ped, BOOL drawWeapon ) //0xA21C51255B205245
- 0
- 103
- 323
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void SET_RANDOM_TRAINS ( BOOL toggle ) //0x80D9F74197EA47D9
- 0
- 129
- 323
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BOOL IS_ENTRY_POINT_FOR_SEAT_CLEAR ( Ped ped, Vehicle vehicle, int seatIndex, BOOL side, BOOL onEnter ) //0x639431E895B9AA57
- 0
- 73
- 323
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void SET_GROUND_EFFECT_REDUCES_DRAG ( Any p0 ) //0x430A7631A84C9BE7
- 0
- 65
- 1180
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void SET_VARIABLE_ON_UNDER_WATER_STREAM ( const char* variableName, float value ) //0x733ADF241531E5C2
- 0
- 91
- 323
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void HARD_ATTACH_CAM_TO_PED_BONE ( Cam cam, Ped ped, int boneIndex, float p3, float p4, float p5, float p6, float p7, float p8, BOOL p9 ) //0x149916F50C34A40D
- 0
- 131
- 1180
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void SET_CAN_DISPLAY_MINIMAP_DURING_CUTSCENE_THIS_UPDATE () //0x2131046957F31B04
- 0
- 127
- 323
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int GET_ENTITY_BONE_COUNT ( Entity entity ) //0xB328DCC3A3AA401B
- 0
- 84
- 791
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void SEETHROUGH_SET_COLOR_NEAR ( int red, int green, int blue ) //0x1086127B3A63505E
- 0
- 94
- 573
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Any END_TEXT_COMMAND_THEFEED_POST_UNLOCK ( Any p0, Any p1, Any p2 ) //0x33EE12743CCD6343
- 0
- 80
- 323
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void HUD_SET_WEAPON_WHEEL_TOP_SLOT ( Hash weaponHash ) //0x72C1056D678BB7D8
- 0
- 51
- 323
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int GET_ALLOCATED_STACK_SIZE () //0x8B3CA62B1EF19B62
- 0
- 222
- 323
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void RESET_DISPATCH_IDEAL_SPAWN_DISTANCE () //0x77A84429DD9F0A15
- 0
- 62
- 323
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void NETWORK_EARN_TARGET_REFUND ( int amount, int p1 ) //0x5B669CF2299A271F
- 0
- 71
- 1290
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BOOL NETWORK_IS_ACTIVITY_SPECTATOR_FROM_HANDLE ( Any* gamerHandle ) //0x2763BBAA72A7BCB9
- 0
- 95
- 323
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void NETWORK_SET_VOICE_ACTIVE ( BOOL toggle ) //0xBABEC9E69A91C57B
- 0
- 64
- 323
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void RESET_STORE_NETWORK_GAME_TRACKING () //0x444C4525ECE0A4B9
- 0
- 71
- 323
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void SET_TEAM_PICKUP_OBJECT ( Object object, Any p1, BOOL p2 ) //0x53E0DF1A2A3CF0CA
- 0
- 89
- 323
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Any IS_PED_LANDING ( Any p0 ) //0x412F1364FA066CFB
- 0
- 96
- 573
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void SET_PED_PREFERRED_COVER_SET ( Ped ped, Any itemSet ) //0x8421EB4DA7E391B9
- 0
- 64
- 323
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int GET_ROPE_VERTEX_COUNT ( int ropeId ) //0x3655F544CD30F0B5
- 0
- 138
- 323
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void SET_PLAYER_LEAVE_PED_BEHIND ( Player player, BOOL toggle ) //0xFF300C7649724A0B
- 0
- 66
- 323
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void PLAYSTATS_FRIEND_ACTIVITY ( Any p0, Any p1 ) //0x0F71DE29AB2258F1
- 0
- 73
- 323
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BOOL STREAMVOL_HAS_LOADED ( Any unused ) //0x7D41E9D2D17C5B2D
- 0
- 87
- 323
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void TASK_RELOAD_WEAPON ( Ped ped, BOOL drawWeapon ) //0x62D2916F56B9CD2D
- 0
- 134
- 323
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Vehicle CREATE_MISSION_TRAIN ( int variation, float x, float y, float z, BOOL direction, Any p5, Any p6 ) //0x63C6CCA8E68AE8C8
- 0
- 152
- 323
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Vector3 GET_ENTRY_POINT_POSITION ( Vehicle vehicle, int doorId ) //0xC0572928C0ABFDA3
- 0
- 78
- 944
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void SET_DISABLE_MAP_COLLISION ( Vehicle vehicle ) //0x75627043C6AA90AD
- 0
- 60
- 1180
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BOOL HAS_SOUND_FINISHED ( int soundId ) //0xFCBDCE714A7C88E5
- 0
- 86
- 323
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void ATTACH_CAM_TO_VEHICLE_BONE ( Cam cam, Vehicle vehicle, Ped ped, int boneIndex, BOOL relativeRotation, float rotX, float rotY, float rotZ, float offsetX, float offsetY ) //0x8DB3F12A02CAEF72
- 0
- 143
- 1290
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void SET_CUTSCENE_PED_COMPONENT_VARIATION ( const char* cutsceneEntName, int p1, int p2, int p3, Hash modelHash ) //0xBA01E7B6DEEFBBC9
- 0
- 171
- 323
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void ENABLE_ENTITY_BULLET_COLLISION ( Entity entity ) //0x6CE177D014502E8A
- 0
- 94
- 877
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void SET_MOTIONBLUR_MAX_VEL_SCALER ( float p0 ) //0xB3C641F3630BF6DA
- 0
- 82
- 323
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Any END_TEXT_COMMAND_THEFEED_POST_UNLOCK_TU ( Any p0, Any p1, Any p2, Any p3 ) //0xC8F3AAF93D0600BF
- 0
- 74
- 323
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Hash HUD_GET_WEAPON_WHEEL_TOP_SLOT ( int weaponTypeIndex ) //0xA13E93403F26C812
- 0
- 56
- 323
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int GET_NUMBER_OF_FREE_STACKS_OF_THIS_SIZE ( int stackSize ) //0xFEAD16FC8F9DFC0F
- 0
- 146
- 323
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void SET_DISPATCH_IDEAL_SPAWN_DISTANCE ( float p0 ) //0x6FE601A64180D423
- 0
- 75
- 323