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GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


6458 natives found

  1. BOOL STAT_COMMUNITY_GET_HISTORY ( Hash statName, int p1, float* outValue )  //0xBED9F5693F34ED17

    • 0
    • 165
    • 323
  2. void REQUEST_COLLISION_FOR_MODEL ( Hash model )  //0x923CB32A3B874FCB

    • 0
    • 138
    • 323
  3. void TASK_PUT_PED_DIRECTLY_INTO_MELEE ( Ped ped, Ped meleeTarget, float blendInDuration, float timeInMelee, float strafePhaseSync, int aiCombatFlags )  //0x1C6CD14A876FFE39

    • 0
    • 168
    • 323
  4. void SET_CAR_BOOT_OPEN ( Vehicle vehicle )  //0xFC40CBF7B90CA77C

    • 0
    • 104
    • 877
  5. void SET_VEHICLE_BURNOUT ( Vehicle vehicle, BOOL toggle )  //0xFB8794444A7D60FB

    • 0
    • 90
    • 323
  6. BOOL GET_IS_DOOR_VALID ( Vehicle vehicle, int doorId )  //0x645F4B6E8499F632

    • 0
    • 89
    • 944
  7. BOOL IS_SCRIPTED_CONVERSATION_LOADED ()  //0xDF0D54BE7A776737

    • 0
    • 183
    • 323
  8. CAM

    void STOP_RENDERING_SCRIPT_CAMS_USING_CATCH_UP ( BOOL render, float p1, int p2, Any p3 )  //0xC819F3CBB62BF692

    • 0
    • 193
    • 323
  9. BOOL IS_CUTSCENE_PLAYBACK_FLAG_SET ( int flag )  //0x71B74D2AE19338D0

    • 0
    • 162
    • 323
  10. void SET_ENTITY_ONLY_DAMAGED_BY_RELATIONSHIP_GROUP ( Entity entity, BOOL p1, Any p2 )  //0x7022BD828FA0B082

    • 0
    • 98
    • 323
  11. void GRASSBATCH_ENABLE_FLATTENING_IN_SPHERE ( float x, float y, float z, float radius, float p4, float p5, float p6 )  //0x6D955F6A9E0295B1

    • 0
    • 98
    • 323
  12. HUD

    BOOL GET_MOUSE_EVENT ( int scaleformHandle, Any* p1, Any* p2, Any* p3 )  //0x632B2940C67F4EA9

    • 0
    • 152
    • 323
  13. HUD

    void SETUP_FAKE_CONE_DATA ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 )  //0xF83D0FEBE75E62C9

    • 0
    • 106
    • 1290
  14. Any SET_INTERIOR_IN_USE ( Interior interior )  //0x4C2330E61D3DEB56

    • 0
    • 168
    • 323
  15. void REGISTER_INT64_TO_SAVE ( Any* p0, const char* name )  //0xA735353C77334EA0

    • 0
    • 110
    • 323
  16. void NETWORK_SPENT_UPGRADE_WAREHOUSE_PROPERTY ( Any p0, Any p1, Any p2, Any p3 )  //0xA95F667A755725DA

    • 0
    • 95
    • 757
  17. BOOL NETWORK_REQUEST_INVITE_CONFIRMED_EVENT ()  //0x62A0296C1BB1CEB3

    • 0
    • 78
    • 323
  18. const char* NETWORK_GET_FRIEND_DISPLAY_NAME ( int friendIndex )  //0x4164F227D052E293

    • 0
    • 62
    • 323
  19. BOOL NETWORK_ACCESS_TUNABLE_BOOL_MODIFICATION_DETECTION_REGISTRATION_HASH ( Hash contextHash, Hash nameHash, BOOL* value )  //0x697F508861875B42

    • 0
    • 91
    • 393
  20. void ALLOW_DAMAGE_EVENTS_FOR_NON_NETWORKED_OBJECTS ( BOOL value )  //0xABDABF4E1EDECBFA

    • 0
    • 90
    • 1365
  21. PED

    void SET_PED_MONEY ( Ped ped, int amount )  //0xA9C8960E8684C1B5

    • 0
    • 155
    • 323
  22. PED

    void DROP_AMBIENT_PROP ( Ped ped )  //0xAFF4710E2A0A6C12

    • 0
    • 81
    • 323
  23. PED

    BOOL SPAWNPOINTS_IS_SEARCH_COMPLETE ()  //0xA586FBEB32A53DBB

    • 0
    • 124
    • 323
  24. void SET_PLAYER_VEHICLE_DAMAGE_MODIFIER ( Player player, float modifier )  //0xA50E117CDDF82F0C

    • 0
    • 96
    • 323
  25. void STAT_RESET_ALL_ONLINE_CHARACTER_STATS ( int p0 )  //0x26D7399B9587FE89

    • 0
    • 176
    • 323
  26. BOOL HAS_COLLISION_FOR_MODEL_LOADED ( Hash model )  //0x22CCA434E368F03A

    • 0
    • 143
    • 323
  27. void TASK_TOGGLE_DUCK ( Ped ped, int toggleType )  //0xAC96609B9995EDF8

    • 0
    • 145
    • 323
  28. void SET_VEHICLE_TYRE_BURST ( Vehicle vehicle, int index, BOOL onRim, float p3 )  //0xEC6A202EE4960385

    • 0
    • 154
    • 323
  29. BOOL IS_VEHICLE_IN_BURNOUT ( Vehicle vehicle )  //0x1297A88E081430EB

    • 0
    • 126
    • 323
  30. void SET_SCRIPT_ROCKET_BOOST_RECHARGE_TIME ( Vehicle vehicle, float seconds )  //0xE00F2AB100B76E89

    • 0
    • 89
    • 944
  31. int GET_CURRENT_SCRIPTED_CONVERSATION_LINE ()  //0x480357EE890C295A

    • 0
    • 167
    • 323
  32. CAM

    Cam CREATE_CAM ( const char* camName, BOOL p1 )  //0xC3981DCE61D9E13F

    • 0
    • 262
    • 323
  33. void SET_CUTSCENE_ENTITY_STREAMING_FLAGS ( const char* cutsceneEntName, int p1, int p2 )  //0x4C61C75BEE8184C2

    • 0
    • 247
    • 323
  34. void SET_ENTITY_PROOFS ( Entity entity, BOOL bulletProof, BOOL fireProof, BOOL explosionProof, BOOL collisionProof, BOOL meleeProof, BOOL p6, BOOL p7, BOOL drownProof )  //0xFAEE099C6F890BB8

    • 0
    • 217
    • 323
  35. void GRASSBATCH_DISABLE_FLATTENING ()  //0x302C91AB2D477F7E

    • 0
    • 77
    • 323
  36. HUD

    void THEFEED_ONLY_SHOW_TOOLTIPS ( BOOL toggle )  //0x6F1554B0CC2089FA

    • 0
    • 172
    • 323
  37. HUD

    void REMOVE_FAKE_CONE_DATA ( Blip blip )  //0x35A3CD97B2C0A6D2

    • 0
    • 79
    • 1290
  38. Interior GET_INTERIOR_AT_COORDS_WITH_TYPE ( float x, float y, float z, const char* interiorType )  //0x05B7A89BD78797FC

    • 0
    • 204
    • 323
  39. void REGISTER_ENUM_TO_SAVE ( Any* p0, const char* name )  //0x10C2FA78D0E128A1

    • 0
    • 110
    • 323
  40. void NETWORK_SPENT_PURCHASE_IMPEXP_WAREHOUSE_PROPERTY ( int amount, Any* data, BOOL p2, BOOL p3 )  //0x33981D6804E62F49

    • 0
    • 96
    • 944
  41. BOOL NETWORK_SESSION_WAS_INVITED ()  //0x23DFB504655D0CE4

    • 0
    • 71
    • 323
  42. BOOL NETWORK_IS_FRIEND_ONLINE ( const char* name )  //0x425A44533437B64D

    • 0
    • 70
    • 323
  43. BOOL NETWORK_TRY_ACCESS_TUNABLE_BOOL_HASH ( Hash tunableContext, Hash tunableName, BOOL defaultValue )  //0xC7420099936CE286

    • 0
    • 72
    • 323
  44. void SET_CUTSCENES_WEAPON_FLASHLIGHT_ON_THIS_FRAME ( Object object, BOOL toggle )  //0xBCE595371A5FBAAF

    • 0
    • 126
    • 323
  45. PED

    int GET_PED_MONEY ( Ped ped )  //0x3F69145BBA87BAE7

    • 0
    • 127
    • 323
  46. PED

    int GET_PED_PROP_TEXTURE_INDEX ( Ped ped, int componentId )  //0xE131A28626F81AB2

    • 0
    • 109
    • 323
  47. PED

    BOOL SPAWNPOINTS_IS_SEARCH_FAILED ()  //0xF445DE8DA80A1792

    • 0
    • 109
    • 323
  48. void SET_PLAYER_VEHICLE_DEFENSE_MODIFIER ( Player player, float modifier )  //0x4C60E6EFDAFF2462

    • 0
    • 83
    • 323
  49. void STAT_LOCAL_RESET_ALL_ONLINE_CHARACTER_STATS ( int p0 )  //0xA78B8FA58200DA56

    • 0
    • 163
    • 323
  50. void REQUEST_ADDITIONAL_COLLISION_AT_COORD ( float x, float y, float z )  //0xC9156DC11411A9EA

    • 0
    • 176
    • 323

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