GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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void SET_ENTITY_HAS_GRAVITY ( Entity entity, BOOL toggle ) //0x4A4722448F18EEF5
- 0
- 93
- 323
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void CASCADE_SHADOWS_SET_SHADOW_SAMPLE_TYPE ( const char* type ) //0xB11D94BC55F41932
- 0
- 66
- 323
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void THEFEED_PAUSE () //0xFDB423997FA30340
- 0
- 137
- 323
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void SET_RADAR_AS_EXTERIOR_THIS_FRAME () //0xE81B7D2A3DAB2D81
- 0
- 63
- 323
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void SET_INTERIOR_ENTITY_SET_TINT_INDEX ( Interior interior, const char* entitySetName, int color ) //0xC1F1920BAF281317
- 0
- 172
- 877
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void STOP_SAVE_STRUCT () //0xEB1774DF12BB9F12
- 0
- 78
- 323
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void NETWORK_SPENT_UPGRADE_BUSINESS_PROPERTY ( Any p0, Any p1, Any p2, Any p3 ) //0x675D19C6067CAE08
- 0
- 76
- 877
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void NETWORK_SET_SCRIPT_READY_FOR_EVENTS ( BOOL toggle ) //0x7AC752103856FB20
- 0
- 70
- 323
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void NETWORK_SET_PLAYER_IS_PASSIVE ( BOOL toggle ) //0x1B857666604B1A74
- 0
- 94
- 323
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void NETWORK_EXPLODE_VEHICLE ( Vehicle vehicle, BOOL isAudible, BOOL isInvisible, int netId ) //0x301A42153C9AD707
- 0
- 72
- 323
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void SET_CUSTOM_PICKUP_WEAPON_HASH ( Hash pickupHash, Pickup pickup ) //0x826D1EE4D1CAFC78
- 0
- 67
- 505
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BOOL IS_PED_ON_ANY_BIKE ( Ped ped ) //0x94495889E22C6479
- 0
- 78
- 323
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Ped GET_RANDOM_PED_AT_COORD ( float x, float y, float z, float xRadius, float yRadius, float zRadius, int pedType ) //0x876046A8E3A4B71C
- 0
- 107
- 323
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void REQUEST_STEALTH_MODE_ASSET ( const char* asset ) //0x2A0A62FCDEE16D4F
- 0
- 59
- 323
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void GET_PLAYER_PARACHUTE_PACK_TINT_INDEX ( Player player, int* tintIndex ) //0x6E9C742F340CE5A2
- 0
- 73
- 323
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Hash GET_PACKED_INT_STAT_KEY ( int index, BOOL spStat, BOOL charStat, int character ) //0x61E111E323419E07
- 0
- 113
- 323
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BOOL HAS_CLIP_SET_LOADED ( const char* clipSet ) //0x318234F4F3738AF3
- 0
- 148
- 323
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void REMOVE_COVER_BLOCKING_AREAS_AT_POSITION ( float x, float y, float z ) //0xFA83CA6776038F64
- 0
- 84
- 1493
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void ROLL_DOWN_WINDOW ( Vehicle vehicle, int windowIndex ) //0x7AD9E6CE657D69E3
- 0
- 127
- 323
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void NETWORK_CAP_EMPTY_CROWDING_VEHICLES_REMOVAL ( int p0 ) //0xA4A9A4C40E615885
- 0
- 68
- 1604
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void SET_CLEAR_FREEZE_WAITING_ON_COLLISION_ONCE_PLAYER_ENTERS ( Vehicle vehicle, BOOL toggle ) //0xB2E0C0D6922D31F2
- 0
- 86
- 944
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void UNREGISTER_SCRIPT_WITH_AUDIO () //0xA8638BE228D4751A
- 0
- 528
- 323
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Cam GET_RENDERING_CAM () //0x5234F9F10919EABA
- 0
- 176
- 323
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void SET_CUTSCENE_ORIGIN_AND_ORIENTATION ( float x1, float y1, float z1, float x2, float y2, float z2, int p6 ) //0x011883F41211432A
- 0
- 133
- 323
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void SET_ENTITY_LOD_DIST ( Entity entity, int value ) //0x5927F96A78577363
- 0
- 114
- 323
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void CASCADE_SHADOWS_CLEAR_SHADOW_SAMPLE_TYPE () //0x27CB772218215325
- 0
- 69
- 323
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void THEFEED_RESUME () //0xE1CD1E48E025E661
- 0
- 147
- 323
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void SET_FAKE_PAUSEMAP_PLAYER_POSITION_THIS_FRAME ( float x, float y ) //0x77E2DD177910E1CF
- 0
- 85
- 323
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void REFRESH_INTERIOR ( Interior interior ) //0x41F37C3427C75AE0
- 0
- 161
- 323
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void START_SAVE_ARRAY_WITH_SIZE ( Any* p0, int size, const char* arrayName ) //0x60FE567DF1B1AF9D
- 0
- 63
- 323
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void NETWORK_SPENT_TRADE_BUSINESS_PROPERTY ( Any p0, Any p1, Any p2, Any p3 ) //0xA51B086B0B2C0F7A
- 0
- 70
- 877
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BOOL NETWORK_IS_OFFLINE_INVITE_PENDING () //0x74698374C45701D2
- 0
- 70
- 323
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BOOL NETWORK_GET_PLAYER_OWNS_WAYPOINT ( Player player ) //0x82377B65E943F72D
- 0
- 61
- 323
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void NETWORK_EXPLODE_HELI ( Vehicle vehicle, BOOL isAudible, BOOL isInvisible, int netId ) //0x2A5E0621DD815A9A
- 0
- 56
- 463
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Pickup CREATE_AMBIENT_PICKUP ( Hash pickupHash, float posX, float posY, float posZ, int flags, int value, Hash modelHash, BOOL p7, BOOL p8 ) //0x673966A0C0FD7171
- 0
- 182
- 323
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BOOL IS_PED_PLANTING_BOMB ( Ped ped ) //0xC70B5FAE151982D8
- 0
- 81
- 323
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BOOL GET_CLOSEST_PED ( float x, float y, float z, float radius, BOOL p4, BOOL p5, Ped* outPed, BOOL p7, BOOL p8, int pedType ) //0xC33AB876A77F8164
- 0
- 98
- 323
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BOOL HAS_STEALTH_MODE_ASSET_LOADED ( const char* asset ) //0xE977FC5B08AF3441
- 0
- 75
- 323
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void SET_PLAYER_HAS_RESERVE_PARACHUTE ( Player player ) //0x7DDAB28D31FAC363
- 0
- 68
- 323
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Hash _GET_PACKED_TITLE_UPDATE_BOOL_STAT_KEY ( int index, BOOL spStat, BOOL charStat, int character ) //0xC4BB08EE7907471E
- 0
- 104
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void REMOVE_CLIP_SET ( const char* clipSet ) //0x01F73A131C18CD94
- 0
- 118
- 323
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void REMOVE_SPECIFIC_COVER_BLOCKING_AREAS ( float startX, float startY, float startZ, float endX, float endY, float endZ, BOOL blockObjects, BOOL blockVehicles, BOOL blockMap, BOOL blockPlayer ) //0x1F351CF1C6475734
- 0
- 78
- 505
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void ROLL_UP_WINDOW ( Vehicle vehicle, int windowIndex ) //0x602E548F46E24D59
- 0
- 103
- 323
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BOOL GET_VEHICLE_TRAILER_VEHICLE ( Vehicle vehicle, Vehicle* trailer ) //0x1CDD6BADC297830D
- 0
- 132
- 323
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void SET_VEHICLE_WEAPON_RESTRICTED_AMMO ( Vehicle vehicle, int weaponIndex, int capacity ) //0x44CD1F493DB2A0A6
- 0
- 80
- 944
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BOOL REQUEST_MISSION_AUDIO_BANK ( const char* p0, BOOL p1, Any p2 ) //0x7345BDD95E62E0F2
- 0
- 139
- 323
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Vector3 GET_CAM_COORD ( Cam cam ) //0xBAC038F7459AE5AE
- 0
- 122
- 323
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int GET_CUTSCENE_TIME () //0xE625BEABBAFFDAB9
- 0
- 149
- 323
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int GET_ENTITY_LOD_DIST ( Entity entity ) //0x4159C2762B5791D6
- 0
- 62
- 323
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void CASCADE_SHADOWS_SET_AIRCRAFT_MODE ( BOOL p0 ) //0x6DDBF9DFFC4AC080
- 0
- 79
- 323