GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
-
void FORCE_ROOM_FOR_GAME_VIEWPORT ( int interiorID, Hash roomHashKey ) //0x920D853F3E17F1DA
- 0
- 156
- 323
-
BOOL HAS_PC_CHEAT_WITH_HASH_BEEN_ACTIVATED ( Hash hash ) //0x557E43C447E700A8
- 0
- 95
- 323
-
void NETWORK_BUY_CONTRABAND_MISSION ( int p0, int p1, Hash p2, BOOL p3, BOOL p4 ) //0x30FD873ECE50E9F6
- 0
- 116
- 757
-
BOOL NETWORK_QUEUE_GAMER_FOR_STATUS ( Any* p0 ) //0x85A0EF54A500882C
- 0
- 78
- 323
-
void NETWORK_SHOW_PROFILE_UI ( Any* gamerHandle ) //0x859ED1CEA343FCA8
- 0
- 57
- 323
-
BOOL NETWORK_DOES_TUNABLE_EXIST ( const char* tunableContext, const char* tunableName ) //0x85E5F8B9B898B20A
- 0
- 49
- 323
-
void SET_ACTIVATE_OBJECT_PHYSICS_AS_SOON_AS_IT_IS_UNFROZEN ( Object object, BOOL toggle ) //0x406137F8EF90EAF5
- 0
- 80
- 323
-
void SET_PED_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier ) //0x95E3D6257B166CF2
- 0
- 161
- 323
-
Any SET_PED_PRELOAD_VARIATION_DATA ( Ped ped, int slot, int drawableId, int textureId ) //0x39D55A620FCB6A3A
- 0
- 89
- 323
-
BOOL REQUEST_PEDHEADSHOT_IMG_UPLOAD ( int id ) //0xF0DAEF2F545BEE25
- 0
- 73
- 323
-
BOOL IS_PLAYER_TELEPORT_ACTIVE () //0x02B15662D7F8886F
- 0
- 71
- 323
-
BOOL STAT_GET_DATE ( Hash statHash, Any* p1, Any p2, Any p3 ) //0x8B0FACEFC36C824B
- 0
- 149
- 323
-
void REQUEST_MODEL ( Hash model ) //0x963D27A58DF860AC
- 0
- 201
- 323
-
BOOL DOES_SCRIPTED_COVER_POINT_EXIST_AT_COORDS ( float x, float y, float z ) //0xA98B8E3C088E5A31
- 0
- 75
- 323
-
BOOL IS_ANY_ENTITY_ATTACHED_TO_HANDLER_FRAME ( Vehicle vehicle ) //0x62CA17B74C435651
- 0
- 76
- 323
-
void SET_VEHICLE_TANK_TURRET_POSITION ( Vehicle vehicle, float position, BOOL p2 ) //0x56B94C6D7127DFBA
- 0
- 99
- 323
-
void SET_VEHICLE_USES_MP_PLAYER_DAMAGE_MULTIPLIER ( Any p0, Any p1 ) //0xBB2333BB87DDD87F
- 0
- 70
- 757
-
void SET_MICROPHONE_POSITION ( BOOL toggle, float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3 ) //0xB6AE90EDDE95C762
- 0
- 185
- 323
-
BOOL IS_OBJECT_WITHIN_BRAIN_ACTIVATION_RANGE ( Object object ) //0xCCBA154209823057
- 0
- 147
- 323
-
void GET_POSIX_TIME ( int* year, int* month, int* day, int* hour, int* minute, int* second ) //0xDA488F299A5B164E
- 0
- 131
- 323
-
void SET_ENTITY_DYNAMIC ( Entity entity, BOOL toggle ) //0x1718DE8E3F2823CA
- 0
- 92
- 323
-
Any SET_GRASS_CULL_SPHERE ( Any p0, Any p1, Any p2, Any p3 ) //0xBE197EAA669238F4
- 0
- 68
- 323
-
void END_TEXT_COMMAND_BUSYSPINNER_ON ( int busySpinnerType ) //0xBD12F8228410D9B4
- 0
- 136
- 323
-
void SET_RADIUS_BLIP_EDGE ( Blip blip, BOOL toggle ) //0x25615540D894B814
- 0
- 60
- 323
-
void SET_ROOM_FOR_GAME_VIEWPORT_BY_NAME ( const char* roomName ) //0xAF348AFCB575A441
- 0
- 134
- 323
-
void SET_INSTANCE_PRIORITY_MODE ( int p0 ) //0x9BAE5AD2508DF078
- 0
- 113
- 323
-
void _NETWORK_SPENT_VIP_UTILITY_CHARGES ( Any p0, Any p1, Any p2 ) //0x5182A339A3474510
- 0
- 71
-
BOOL NETWORK_GET_GAMER_STATUS_FROM_QUEUE () //0x2CC848A861D01493
- 0
- 64
- 323
-
const char* NETWORK_PLAYER_GET_NAME ( Player player ) //0x7718D2E2060837D2
- 0
- 55
- 323
-
BOOL NETWORK_ACCESS_TUNABLE_INT ( const char* tunableContext, const char* tunableName, int* value ) //0x8BE1146DFD5D4468
- 0
- 43
- 323
-
BOOL IS_ANY_OBJECT_NEAR_POINT ( float x, float y, float z, float range, BOOL p4 ) //0x397DC58FF00298D1
- 0
- 81
- 323
-
void SET_SCENARIO_PED_DENSITY_MULTIPLIER_THIS_FRAME ( float p0, float p1 ) //0x7A556143A1C03898
- 0
- 127
- 323
-
BOOL HAS_PED_PRELOAD_VARIATION_DATA_FINISHED ( Ped ped ) //0x66680A92700F43DF
- 0
- 83
- 323
-
void RELEASE_PEDHEADSHOT_IMG_UPLOAD ( int id ) //0x5D517B27CF6ECD04
- 0
- 85
- 323
-
float GET_PLAYER_CURRENT_STEALTH_NOISE ( Player player ) //0x2F395D61F3A1F877
- 0
- 66
- 323
-
const char* STAT_GET_STRING ( Hash statHash, int p1 ) //0xE50384ACC2C3DB74
- 0
- 165
- 323
-
void REQUEST_MENU_PED_MODEL ( Hash model ) //0xA0261AEF7ACFC51E
- 0
- 158
- 323
-
Vector3 GET_SCRIPTED_COVER_POINT_COORDS ( ScrHandle coverpoint ) //0x594A1028FC2A3E85
- 0
- 74
- 323
-
Vehicle FIND_HANDLER_VEHICLE_CONTAINER_IS_ATTACHED_TO ( Entity entity ) //0x375E7FC44F21C8AB
- 0
- 92
- 323
-
void SET_VEHICLE_TURRET_TARGET ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x0581730AB9380412
- 0
- 63
- 1103
-
void SET_BIKE_EASY_TO_LAND ( Any p0, Any p1 ) //0x73561D4425A021A2
- 0
- 70
- 791
-
void SET_CONVERSATION_AUDIO_CONTROLLED_BY_ANIM ( BOOL p0 ) //0x0B568201DD99F0EB
- 0
- 155
- 323
-
void REGISTER_WORLD_POINT_SCRIPT_BRAIN ( const char* scriptName, float activationRange, int p2 ) //0x3CDC7136613284BD
- 0
- 137
- 323
-
void GET_UTC_TIME ( int* year, int* month, int* day, int* hour, int* minute, int* second ) //0x8117E09A19EEF4D3
- 0
- 139
- 323
-
void SET_ENTITY_HEADING ( Entity entity, float heading ) //0x8E2530AA8ADA980E
- 0
- 132
- 323
-
void REMOVE_GRASS_CULL_SPHERE ( Any p0 ) //0x61F95E5BB3E0A8C6
- 0
- 81
- 323
-
void BUSYSPINNER_OFF () //0x10D373323E5B9C0D
- 0
- 185
- 323
-
BOOL DOES_BLIP_EXIST ( Blip blip ) //0xA6DB27D19ECBB7DA
- 0
- 97
- 323
-
void SET_ROOM_FOR_GAME_VIEWPORT_BY_KEY ( Hash roomHashKey ) //0x405DC2AEF6AF95B9
- 0
- 149
- 323
-
void SET_INSTANCE_PRIORITY_HINT ( int flag ) //0xC5F0A8EBD3F361CE
- 0
- 98
- 323