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GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


6458 natives found

  1. BOOL GET_VEHICLE_TYRES_CAN_BURST ( Vehicle vehicle )  //0x678B9BB8C3F58FEB

    • 0
    • 72
    • 323
  2. void SET_VEHICLE_INDICATOR_LIGHTS ( Vehicle vehicle, int turnSignal, BOOL toggle )  //0xB5D45264751B7DF0

    • 0
    • 131
    • 323
  3. void SET_ROCKET_BOOST_ACTIVE ( Vehicle vehicle, BOOL active )  //0x81E1552E35DC3839

    • 0
    • 75
    • 944
  4. int STOP_SCRIPTED_CONVERSATION ( BOOL p0 )  //0xD79DEEFB53455EBA

    • 0
    • 146
    • 323
  5. CAM

    Cam CREATE_CAMERA_WITH_PARAMS ( Hash camHash, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, float fov, BOOL p8, Any p9 )  //0x6ABFA3E16460F22D

    • 0
    • 205
    • 323
  6. void REMOVE_CUT_FILE ( const char* cutsceneName )  //0xD00D76A7DFC9D852

    • 0
    • 126
    • 323
  7. void SET_ENTITY_RECORDS_COLLISIONS ( Entity entity, BOOL toggle )  //0x0A50A1EEDAD01E65

    • 0
    • 129
    • 323
  8. void CASCADE_SHADOWS_SET_CASCADE_BOUNDS_SCALE ( float p0 )  //0x5F0F3F56635809EF

    • 0
    • 67
    • 323
  9. HUD

    void THEFEED_HIDE_THIS_FRAME ()  //0x25F87B30C382FCA7

    • 0
    • 144
    • 323
  10. HUD

    void SHOW_ACCOUNT_PICKER ()  //0x60E892BA4F5BDCA4

    • 0
    • 75
    • 323
  11. BOOL IS_COLLISION_MARKED_OUTSIDE ( float x, float y, float z )  //0xEEA5AC2EDA7C33E8

    • 0
    • 157
    • 323
  12. void REGISTER_TEXT_LABEL_TO_SAVE ( Any* p0, const char* name )  //0xEDB1232C5BEAE62F

    • 0
    • 73
    • 323
  13. void NETWORK_SPENT_ORDER_WAREHOUSE_VEHICLE ( Any p0, Any p1, Any p2, Any p3 )  //0x05F04155A226FBBF

    • 0
    • 81
    • 757
  14. BOOL NETWORK_SESSION_IS_DISPLAYING_INVITE_CONFIRMATION ()  //0xBDB6F89C729CF388

    • 0
    • 78
    • 323
  15. BOOL NETWORK_IS_FRIEND_IN_MULTIPLAYER ( const char* friendName )  //0x57005C18827F3A28

    • 0
    • 65
    • 323
  16. void NETWORK_RESET_BODY_TRACKER ()  //0x72433699B4E6DD64

    • 0
    • 52
    • 323
  17. int GET_STATE_OF_RAYFIRE_MAP_OBJECT ( Object object )  //0x899BA936634A322E

    • 0
    • 74
    • 323
  18. PED

    void SET_BLOCKING_OF_NON_TEMPORARY_EVENTS_FOR_AMBIENT_PEDS_THIS_FRAME ( BOOL p0 )  //0x9911F4A24485F653

    • 0
    • 101
    • 323
  19. PED

    void CLEAR_PED_SCUBA_GEAR_VARIATION ( Ped ped )  //0xB50EB4CCB29704AC

    • 0
    • 68
    • 323
  20. PED

    void SPAWNPOINTS_GET_SEARCH_RESULT_FLAGS ( int p0, int* p1 )  //0xB782F8238512BAD5

    • 0
    • 54
    • 323
  21. void SET_PLAYER_WEAPON_TAKEDOWN_DEFENSE_MODIFIER ( Player player, float p1 )  //0x31E90B8873A4CD3B

    • 0
    • 126
    • 617
  22. int STAT_GET_NUMBER_OF_MINUTES ( Hash statName )  //0x7583B4BE4C5A41B5

    • 0
    • 141
    • 323
  23. BOOL HAS_ANIM_DICT_LOADED ( const char* animDict )  //0xD031A9162D01088C

    • 0
    • 137
    • 323
  24. void TASK_STAND_GUARD ( Ped ped, float x, float y, float z, float heading, const char* scenarioName )  //0xAE032F8BBA959E90

    • 0
    • 88
    • 323
  25. void SET_VEHICLE_WHEELS_CAN_BREAK ( Vehicle vehicle, BOOL enabled )  //0x29B18B4FD460CA8F

    • 0
    • 125
    • 323
  26. void SET_VEHICLE_BRAKE_LIGHTS ( Vehicle vehicle, BOOL toggle )  //0x92B35082E0B42F66

    • 0
    • 63
    • 323
  27. BOOL GET_HAS_RETRACTABLE_WHEELS ( Vehicle vehicle )  //0xDCA174A42133F08C

    • 0
    • 61
    • 944
  28. void SKIP_TO_NEXT_SCRIPTED_CONVERSATION_LINE ()  //0x9663FE6B7A61EB00

    • 0
    • 173
    • 323
  29. CAM

    void DESTROY_CAM ( Cam cam, BOOL bScriptHostCam )  //0x865908C81A2C22E9

    • 0
    • 197
    • 323
  30. int GET_CUT_FILE_CONCAT_COUNT ( const char* cutsceneName )  //0x0ABC54DE641DC0FC

    • 0
    • 119
    • 323
  31. void SET_ENTITY_ROTATION ( Entity entity, float pitch, float roll, float yaw, int rotationOrder, BOOL p5 )  //0x8524A8B0171D5E07

    • 0
    • 234
    • 323
  32. void CASCADE_SHADOWS_SET_ENTITY_TRACKER_SCALE ( float p0 )  //0x5E9DAF5A20F15908

    • 0
    • 68
    • 323
  33. HUD

    void THEFEED_SHOW ()  //0x15CFA549788D35EF

    • 0
    • 129
    • 463
  34. HUD

    Blip GET_MAIN_PLAYER_BLIP_ID ()  //0xDCD4EC3F419D02FA

    • 0
    • 63
    • 323
  35. int GET_INTERIOR_FROM_COLLISION ( float x, float y, float z )  //0xEC4CF9FCB29A4424

    • 0
    • 180
    • 323
  36. void REGISTER_TEXT_LABEL_15_TO_SAVE ( Any* p0, const char* name )  //0x6F7794F28C6B2535

    • 0
    • 75
    • 323
  37. void NETWORK_SPENT_ORDER_BODYGUARD_VEHICLE ( Any p0, Any p1, Any p2, Any p3 )  //0xE8B0B270B6E7C76E

    • 0
    • 81
    • 757
  38. void NETWORK_SUPPRESS_INVITE ( BOOL toggle )  //0xA0682D67EF1FBA3D

    • 0
    • 63
    • 323
  39. BOOL NETWORK_IS_FRIEND ( Any* gamerHandle )  //0x1A24A179F9B31654

    • 0
    • 67
    • 323
  40. int NETWORK_GET_NUMBER_BODY_TRACKER_HITS ()  //0xD38C4A6D047C019D

    • 0
    • 56
    • 323
  41. BOOL DOES_RAYFIRE_MAP_OBJECT_EXIST ( Object object )  //0x52AF537A0C5B8AAD

    • 0
    • 73
    • 323
  42. PED

    void SET_PED_SUFFERS_CRITICAL_HITS ( Ped ped, BOOL toggle )  //0xEBD76F2359F190AC

    • 0
    • 131
    • 323
  43. PED

    BOOL IS_USING_PED_SCUBA_GEAR_VARIATION ( Any p0 )  //0xFEC9A3B1820F3331

    • 0
    • 59
    • 323
  44. PED

    void SET_IK_TARGET ( Ped ped, int ikIndex, Entity entityLookAt, int boneLookAt, float offsetX, float offsetY, float offsetZ, Any p7, int blendInDuration, int blendOutDuration )  //0xC32779C16FCEECD9

    • 0
    • 136
    • 323
  45. void SET_PLAYER_PARACHUTE_TINT_INDEX ( Player player, int tintIndex )  //0xA3D0E54541D9A5E5

    • 0
    • 66
    • 323
  46. int STAT_GET_NUMBER_OF_SECONDS ( Hash statName )  //0x2CE056FF3723F00B

    • 0
    • 135
    • 323
  47. void REMOVE_ANIM_DICT ( const char* animDict )  //0xF66A602F829E2A06

    • 0
    • 125
    • 323
  48. void SET_DRIVE_TASK_CRUISE_SPEED ( Ped driver, float cruiseSpeed )  //0x5C9B84BD7D31D908

    • 0
    • 97
    • 323
  49. void SET_VEHICLE_DOOR_OPEN ( Vehicle vehicle, int doorId, BOOL loose, BOOL openInstantly )  //0x7C65DAC73C35C862

    • 0
    • 139
    • 323
  50. void SET_VEHICLE_HANDBRAKE ( Vehicle vehicle, BOOL toggle )  //0x684785568EF26A22

    • 0
    • 76
    • 323

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