GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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BOOL IS_MOBILE_PHONE_CALL_ONGOING () //0x7497D2CE2C30D24C
- 0
- 213
- 323
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void STOP_CUTSCENE_AUDIO () //0x806058BBDC136E06
- 0
- 72
- 323
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int GET_CLOCK_SECONDS () //0x494E97C2EF27C470
- 0
- 127
- 323
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void SET_ENTITY_CAN_BE_TARGETED_WITHOUT_LOS ( Entity entity, BOOL toggle ) //0xD3997889736FD899
- 0
- 86
- 323
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void DISABLE_OCCLUSION_THIS_FRAME () //0x3669F1B198DCAA4F
- 0
- 100
- 323
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void ANIMPOSTFX_PLAY ( const char* effectName, int duration, BOOL looped ) //0x2206BF9A37B7F724
- 0
- 157
- 323
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void SHOW_OUTLINE_INDICATOR_ON_BLIP ( Blip blip, BOOL toggle ) //0xB81656BC81FE24D1
- 0
- 72
- 323
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void FORCE_ROOM_FOR_ENTITY ( Entity entity, Interior interior, Hash roomHashKey ) //0x52923C4710DD9907
- 0
- 151
- 323
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int GET_TOTAL_SUCCESSFUL_STUNT_JUMPS () //0x6856EC3D35C81EA4
- 0
- 80
- 323
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void NETWORK_SPENT_JOB_SKIP ( int amount, const char* matchId, BOOL p2, BOOL p3 ) //0x28F174A67B8D0C2F
- 0
- 64
- 323
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BOOL NETWORK_FIND_MATCHED_GAMERS ( int attribute, float fallbackLimit, float lowerLimit, float upperLimit ) //0xF7B2CFDE5C9F700D
- 0
- 71
- 323
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int NETWORK_GET_DISPLAYNAMES_FROM_HANDLES ( Any p0, Any p1, Any p2 ) //0x58CC181719256197
- 0
- 43
- 323
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void NETWORK_ENTITY_USE_HIGH_PRECISION_ROTATION ( Any p0, Any p1 ) //0x95BAF97C82464629
- 0
- 51
- 1604
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void CLOSE_SAFEHOUSE_GARAGES () //0x66A49D021870FE88
- 0
- 139
- 323
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void SET_PED_CAN_BE_DRAGGED_OUT ( Ped ped, BOOL toggle ) //0xC1670E958EEE24E5
- 0
- 164
- 323
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BOOL HAS_PED_HEAD_BLEND_FINISHED ( Ped ped ) //0x654CD0A825161131
- 0
- 82
- 323
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int REGISTER_PEDHEADSHOT_HIRES ( Ped ped ) //0xBA8805A1108A2515
- 0
- 86
- 877
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BOOL GET_IS_PLAYER_DRIVING_ON_HIGHWAY ( Player player ) //0x5FC472C501CCADB3
- 0
- 74
- 323
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BOOL STAT_SET_MASKED_INT ( Hash statName, Any p1, Any p2, int p3, BOOL save ) //0x7BBB1B54583ED410
- 0
- 160
- 323
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void PLAYSTATS_FREEMODE_CASINO_MISSION_ENDED ( Any* data ) //0x1A0D4A6C336B7BC5
- 0
- 102
- 1734
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void TASK_SET_SPHERE_DEFENSIVE_AREA ( Ped ped, float x, float y, float z, float radius ) //0x933C06518B52A9A4
- 0
- 95
- 323
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void SET_VEHICLE_STEER_FOR_BUILDINGS ( Vehicle vehicle, Any p1 ) //0xDCE97BDF8A0EABC8
- 0
- 69
- 1103
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void DETACH_VEHICLE_FROM_TOW_TRUCK ( Vehicle towTruck, Vehicle vehicle ) //0xC2DB6B6708350ED8
- 0
- 67
- 323
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void CLEAR_VEHICLE_PETROLTANK_FIRE_CULPRIT ( Vehicle vehicle ) //0x4419966C9936071A
- 0
- 64
- 463
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BOOL IS_MOBILE_INTERFERENCE_ACTIVE () //0xC8B1B2425604CDD0
- 0
- 136
- 323
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BOOL HAS_LOADED_MP_DATA_SET () //0x544810ED9DB6BBE6
- 0
- 62
- 323
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void SET_CLOCK_DATE ( int day, int month, int year ) //0xB096419DF0D06CE7
- 0
- 127
- 323
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void SET_ENTITY_COLLISION ( Entity entity, BOOL toggle, BOOL keepPhysics ) //0x1A9205C1B9EE827F
- 0
- 203
- 323
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void SET_ARTIFICIAL_LIGHTS_STATE ( BOOL state ) //0x1268615ACE24D504
- 0
- 113
- 323
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void ANIMPOSTFX_STOP ( const char* effectName ) //0x068E835A1D0DC0E3
- 0
- 85
- 323
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void SHOW_FRIEND_INDICATOR_ON_BLIP ( Blip blip, BOOL toggle ) //0x23C3EB807312F01A
- 0
- 68
- 323
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Hash GET_ROOM_KEY_FROM_ENTITY ( Entity entity ) //0x47C2A06D4F5F424B
- 0
- 121
- 323
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void CANCEL_STUNT_JUMP () //0xE6B7B0ACD4E4B75E
- 0
- 79
- 323
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BOOL NETWORK_SPENT_BOSS_GOON ( int amount, BOOL p1, BOOL p2 ) //0xFFBE02CD385356BD
- 0
- 66
- 573
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BOOL NETWORK_IS_FINDING_GAMERS () //0xDDDF64C91BFCF0AA
- 0
- 69
- 323
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BOOL NETWORK_ARE_HANDLES_THE_SAME ( Any* gamerHandle1, Any* gamerHandle2 ) //0x57DBA049E110F217
- 0
- 51
- 323
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BOOL NETWORK_REQUEST_CLOUD_BACKGROUND_SCRIPTS () //0x924426BFFD82E915
- 0
- 85
- 323
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BOOL DOES_OBJECT_OF_TYPE_EXIST_AT_COORDS ( float x, float y, float z, float radius, Hash hash, BOOL p5 ) //0xBFA48E2FF417213F
- 0
- 163
- 323
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void SET_PED_ALLOW_HURT_COMBAT_FOR_ALL_MISSION_PEDS ( BOOL toggle ) //0xF2BEBCDFAFDAA19E
- 0
- 133
- 323
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void FINALIZE_HEAD_BLEND ( Ped ped ) //0x4668D80430D6C299
- 0
- 84
- 323
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int REGISTER_PEDHEADSHOT_TRANSPARENT ( Ped ped ) //0x953563CE563143AF
- 0
- 116
- 323
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BOOL GET_IS_PLAYER_DRIVING_WRECKLESS ( Player player, int p1 ) //0xF10B44FD479D69F3
- 0
- 79
- 323
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BOOL STAT_SET_USER_ID ( Hash statName, const char* value, BOOL save ) //0x8CDDF1E452BABE11
- 0
- 161
- 323
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void LOAD_ALL_OBJECTS_NOW () //0xBD6E84632DD4CB3F
- 0
- 205
- 323
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void TASK_CLEAR_DEFENSIVE_AREA ( Ped ped ) //0x95A6C46A31D1917D
- 0
- 78
- 323
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void SET_VEHICLE_CAUSES_SWERVING ( Vehicle vehicle, BOOL toggle ) //0x9849DE24FCF23CCC
- 0
- 89
- 1604
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BOOL DETACH_VEHICLE_FROM_ANY_TOW_TRUCK ( Vehicle vehicle ) //0xD0E9CE05A1E68CD8
- 0
- 69
- 323
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void SET_VEHICLE_BOBBLEHEAD_VELOCITY ( Any p0, Any p1, Any p2 ) //0x870B8B7A766615C8
- 0
- 64
- 505
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void CREATE_NEW_SCRIPTED_CONVERSATION () //0xD2C91A0B572AAE56
- 0
- 198
- 323
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BOOL HAS_LOADED_SP_DATA_SET () //0x5B50ABB1FE3746F4
- 0
- 62
- 323