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GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


6458 natives found

  1. PED

    void REMOVE_PED_ELEGANTLY ( Ped* ped )  //0xAC6D445B994DF95E

    • 0
    • 165
    • 323
  2. PED

    BOOL IS_PED_HAIR_TINT_FOR_CREATOR ( int colorId )  //0xED6D8E27A43B8CDE

    • 0
    • 86
    • 323
  3. PED

    void SET_PED_MOVE_RATE_OVERRIDE ( Ped ped, float value )  //0x085BF80FA50A39D1

    • 0
    • 95
    • 323
  4. void SPECIAL_ABILITY_FILL_METER ( Player player, BOOL p1, Any p2 )  //0x3DACA8DDC6FD4980

    • 0
    • 85
    • 323
  5. void STAT_CLEAR_PENDING_SAVES ( Any p0 )  //0xA8733668D1047B51

    • 0
    • 146
    • 323
  6. void PLAYSTATS_CASINO_BLACKJACK ( Any p0 )  //0x3EAE97309727E7AD

    • 0
    • 91
    • 1734
  7. void TASK_WARP_PED_INTO_VEHICLE ( Ped ped, Vehicle vehicle, int seat )  //0x9A7D091411C5F684

    • 0
    • 108
    • 323
  8. void SET_VEHICLE_STRONG ( Vehicle vehicle, BOOL toggle )  //0x3E8C8727991A8A0B

    • 0
    • 113
    • 323
  9. void CONTROL_LANDING_GEAR ( Vehicle vehicle, int state )  //0xCFC8BE9A5E1FE575

    • 0
    • 97
    • 323
  10. BOOL GET_VEHICLE_IS_MERCENARY ( Vehicle vehicle )  //0xD4C4642CB7F50B5D

    • 0
    • 66
    • 323
  11. APP

    void APP_CLOSE_APP ()  //0xE41C65E07A5F05FC

    • 0
    • 170
    • 323
  12. void INIT_SYNCH_SCENE_AUDIO_WITH_POSITION ( Any* p0, float x, float y, float z )  //0xC8EDE9BDBCCBA6D4

    • 0
    • 63
    • 323
  13. CAM

    void SET_FIRST_PERSON_FLASH_EFFECT_VEHICLE_MODEL_HASH ( Hash vehicleModel )  //0x11FA5D3479C7DD47

    • 0
    • 76
    • 323
  14. void SET_ENTITY_ANIM_SPEED ( Entity entity, const char* animDictionary, const char* animName, float speedMultiplier )  //0x28D1A16553C51776

    • 0
    • 189
    • 323
  15. void SET_EXPOSURETWEAK ( BOOL p0 )  //0xEF398BEEE4EF45F9

    • 0
    • 84
    • 323
  16. Hash GET_CURRENT_TV_CLIP_NAMEHASH ()  //0x30432A0118736E00

    • 0
    • 61
    • 1493
  17. HUD

    void SET_BLIP_DISPLAY ( Blip blip, int displayId )  //0x9029B2F3DA924928

    • 0
    • 96
    • 323
  18. HUD

    void SET_DIRECTOR_MODE_LAUNCHED_BY_SCRIPT ()  //0x2632482FD6B9AB87

    • 0
    • 68
    • 323
  19. int ADD_STUNT_JUMP ( float x1, float y1, float y4, float z4, float camX, float camY, float camZ, int p15, int p16, int p17 )  //0x1A992DA297A4630C

    • 0
    • 95
    • 323
  20. void NETWORK_SPENT_FROM_ROCKSTAR ( int p0, BOOL p1, BOOL p2 )  //0x6A445B64ED7ABEB5

    • 0
    • 76
    • 323
  21. void _0x5ECD378EE64450AB ( Any p0 )  //0x5ECD378EE64450AB

  22. void NETWORK_HANDLE_FROM_MEMBER_ID ( const char* memberId, Any* gamerHandle, int gamerHandleSize )  //0xA0FD21BED61E5C4C

    • 0
    • 118
    • 323
  23. Any NETWORK_ADD_ENTITY_AREA ( float p0, float p1, float p2, float p3, float p4, float p5 )  //0x494C8FB299290269

    • 0
    • 57
    • 323
  24. BOOL IS_PLAYER_ENTIRELY_INSIDE_GARAGE ( Hash garageHash, Player player, float p2, int p3 )  //0x024A60DEB0EA69F0

    • 0
    • 154
    • 323
  25. PED

    void ADD_ARMOUR_TO_PED ( Ped ped, int amount )  //0x5BA652A0CD14DF2F

    • 0
    • 159
    • 323
  26. PED

    int GET_DEFAULT_SECONDARY_TINT_FOR_CREATOR ( int colorId )  //0xEA9960D07DADCF10

    • 0
    • 101
    • 323
  27. PED

    void SET_PED_MOVE_RATE_IN_WATER_OVERRIDE ( Any p0, Any p1 )  //0x0B3E35AC043707D9

    • 0
    • 57
    • 573
  28. void SPECIAL_ABILITY_DEPLETE_METER ( Player player, BOOL p1, Any p2 )  //0x1D506DBBBC51E64B

    • 0
    • 61
    • 323
  29. BOOL STAT_LOAD_DIRTY_READ_DETECTED ()  //0xECB41AC6AB754401

    • 0
    • 107
    • 323
  30. void PLAYSTATS_CASINO_THREE_CARD_POKER ( Any p0 )  //0xF740FB339D471C35

    • 0
    • 101
    • 1734
  31. void TASK_SHOOT_AT_ENTITY ( Entity entity, Entity target, int duration, Hash firingPattern )  //0x08DA95E8298AE772

    • 0
    • 120
    • 323
  32. void REMOVE_VEHICLE_STUCK_CHECK ( Vehicle vehicle )  //0x8386BFB614D06749

    • 0
    • 72
    • 323
  33. int GET_LANDING_GEAR_STATE ( Vehicle vehicle )  //0x9B0F3DCA3DB0F4CD

    • 0
    • 86
    • 323
  34. void SET_VEHICLE_BROKEN_PARTS_DONT_AFFECT_AI_HANDLING ( Vehicle vehicle, BOOL p1 )  //0xC361AA040D6637A8

    • 0
    • 60
    • 323
  35. APP

    void APP_CLOSE_BLOCK ()  //0xE8E3FCF72EAC0EF8

    • 0
    • 160
    • 323
  36. void INIT_SYNCH_SCENE_AUDIO_WITH_ENTITY ( const char* p0, Entity p1 )  //0x950A154B8DAB6185

    • 0
    • 72
    • 323
  37. CAM

    Any IS_ALLOWED_INDEPENDENT_CAMERA_MODES ()  //0xEAF0FA793D05C592

    • 0
    • 77
    • 323
  38. void SET_ENTITY_AS_MISSION_ENTITY ( Entity entity, BOOL p1, BOOL p2 )  //0xAD738C3085FE7E11

    • 0
    • 191
    • 323
  39. void FORCE_EXPOSURE_READBACK ( Any p0 )  //0x814AF7DCAACC597B

    • 0
    • 77
    • 372
  40. void ENABLE_MOVIE_SUBTITLES ( BOOL toggle )  //0x873FA65C778AD970

    • 0
    • 64
    • 323
  41. HUD

    void SET_BLIP_CATEGORY ( Blip blip, int index )  //0x234CDD44D996FD9A

    • 0
    • 118
    • 323
  42. HUD

    void SET_PLAYER_IS_IN_DIRECTOR_MODE ( BOOL toggle )  //0x808519373FD336A3

    • 0
    • 65
    • 323
  43. int ADD_STUNT_JUMP_ANGLED ( float x1, float y1, float x4, float y4, float z4, float radius2, float camX, float camY, float camZ, int p17 )  //0xBBE5D803A5360CBF

    • 0
    • 79
    • 323
  44. Any NETWORK_SPEND_EARNED_FROM_BANK_AND_WALLETS ()  //0x9B5016A6433A68C5

    • 0
    • 63
    • 323
  45. void NETWORK_SESSION_SET_NUM_BOSSES ( Any p0 )  //0x59D421683D31835A

    • 0
    • 75
    • 573
  46. void NETWORK_HANDLE_FROM_PLAYER ( Player player, Any* gamerHandle, int gamerHandleSize )  //0x388EB2B86C73B6B3

    • 0
    • 71
    • 323
  47. Any NETWORK_ADD_ENTITY_ANGLED_AREA ( float x1, float y1, float z1, float x2, float y2, float z2, float width )  //0x376C6375BA60293A

    • 0
    • 51
    • 323
  48. BOOL IS_PLAYER_PARTIALLY_INSIDE_GARAGE ( Hash garageHash, Player player, int p2 )  //0x1761DC5D8471CBAA

    • 0
    • 132
    • 323
  49. PED

    void SET_PED_ARMOUR ( Ped ped, int amount )  //0xCEA04D83135264CC

    • 0
    • 189
    • 323
  50. PED

    BOOL IS_PED_LIPSTICK_TINT_FOR_CREATOR ( int colorId )  //0x3E802F11FBE27674

    • 0
    • 69
    • 323

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