GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
-
void NETWORK_OVERRIDE_CLOCK_TIME ( int hours, int minutes, int seconds ) //0xE679E3E06E363892
- 0
- 94
- 323
-
BOOL DOOR_SYSTEM_GET_IS_PHYSICS_LOADED ( Any p0 ) //0xDF97CDD4FC08FD34
- 0
- 132
- 323
-
BOOL IS_PED_MODEL ( Ped ped, Hash modelHash ) //0xC9D55B1A358A5BF7
- 0
- 197
- 323
-
void GET_PED_HAIR_TINT_COLOR ( int hairColorIndex, int* outR, int* outG, int* outB ) //0x4852FC386E2E1BB5
- 0
- 92
- 323
-
void SET_PED_MAX_MOVE_BLEND_RATIO ( Ped ped, float value ) //0x433083750C5E064A
- 0
- 97
- 323
-
void SPECIAL_ABILITY_CHARGE_ABSOLUTE ( Player player, int p1, BOOL p2, Any p3 ) //0xB7B0870EB531D08D
- 0
- 76
- 323
-
void STAT_SET_BLOCK_SAVES ( BOOL toggle ) //0xF434A10BA01C37D0
- 0
- 144
- 323
-
void PLAYSTATS_CASINO_CHIP ( Any p0 ) //0x0999F3F090EC5012
- 0
- 159
- 1734
-
void TASK_USE_MOBILE_PHONE_TIMED ( Ped ped, int duration ) //0x5EE02954A14C69DB
- 0
- 114
- 323
-
BOOL IS_VEHICLE_SIREN_ON ( Vehicle vehicle ) //0x4C9BF537BE2634B2
- 0
- 120
- 323
-
void SET_VEHICLE_DISABLE_TOWING ( Vehicle vehicle, BOOL toggle ) //0x2B6747FAA9DB9D6B
- 0
- 62
- 323
-
void SET_CAN_ADJUST_GROUND_CLEARANCE ( Vehicle vehicle, BOOL p1 ) //0xA7DCDF4DED40A8F4
- 0
- 79
- 323
-
void APP_SET_BLOCK ( const char* blockName ) //0x262AB456A3D21F93
- 0
- 135
- 323
-
BOOL PLAY_SYNCHRONIZED_AUDIO_EVENT ( Any p0 ) //0x8B2FD4560E55DD2D
- 0
- 72
- 323
-
void SET_FIRST_PERSON_FLASH_EFFECT_TYPE ( Any p0 ) //0x5C41E6BABC9E2112
- 0
- 75
- 323
-
BOOL FIND_ANIM_EVENT_PHASE ( const char* animDictionary, const char* animName, const char* p2, Any* p3, Any* p4 ) //0x07F1BE2BCCAA27A7
- 0
- 83
- 323
-
BOOL GET_REQUESTINGNIGHTVISION () //0x35FB78DC42B7BD21
- 0
- 73
- 323
-
void ENABLE_MOVIE_KEYFRAME_WAIT ( BOOL toggle ) //0x74C180030FDE4B69
- 0
- 71
- 323
-
void SET_BLIP_SCALE_2D ( Blip blip, float xScale, float yScale ) //0xCD6524439909C979
- 0
- 81
- 1734
-
Blip GET_AI_PED_VEHICLE_BLIP_INDEX ( Ped ped ) //0x56176892826A4FE8
- 0
- 80
- 323
-
void SET_BITS_IN_RANGE ( int* var, int rangeStart, int rangeEnd, int p3 ) //0x8EF07E15701D61ED
- 0
- 66
- 323
-
void NETWORK_SPENT_CALL_PLAYER ( Any p0, Any* p1, BOOL p2, BOOL p3 ) //0xACDE7185B374177C
- 0
- 75
- 323
-
void NETWORK_SESSION_SET_MATCHMAKING_PROPERTY_ID ( BOOL p0 ) //0x3F52E880AAF6C8CA
- 0
- 66
- 323
-
void NETWORK_GET_LOCAL_HANDLE ( Any* gamerHandle, int gamerHandleSize ) //0xE86051786B66CD8E
- 0
- 83
- 323
-
void NETWORK_CLEAR_CLOCK_TIME_OVERRIDE () //0xD972DF67326F966E
- 0
- 58
- 323
-
BOOL DOOR_SYSTEM_FIND_EXISTING_DOOR ( float x, float y, float z, Hash modelHash, Hash* outDoorHash ) //0x589F80B325CC82C5
- 0
- 160
- 323
-
void EXPLODE_PED_HEAD ( Ped ped, Hash weaponHash ) //0x2D05CED3A38D0F3A
- 0
- 174
- 323
-
void GET_PED_MAKEUP_TINT_COLOR ( int makeupColorIndex, int* outR, int* outG, int* outB ) //0x013E5CFC38CD5387
- 0
- 77
- 323
-
void SET_PED_MIN_MOVE_BLEND_RATIO ( Ped ped, float value ) //0x01A898D26E2333DD
- 0
- 96
- 323
-
void SPECIAL_ABILITY_CHARGE_NORMALIZED ( Player player, float normalizedValue, BOOL p2, Any p3 ) //0xA0696A65F009EE18
- 0
- 78
- 323
-
BOOL STAT_CLOUD_SLOT_SAVE_FAILED ( Any p0 ) //0x7E6946F68A38B74F
- 0
- 121
- 323
-
void PLAYSTATS_CASINO_ROULETTE ( Any p0 ) //0x95101C443A84E7F1
- 0
- 86
- 1734
-
void TASK_CHAT_TO_PED ( Ped ped, Ped target, int flags, float goToLocationX, float goToLocationY, float goToLocationZ, float headingDegs, float idleTime ) //0x8C338E0263E4FD19
- 0
- 91
- 323
-
BOOL IS_VEHICLE_SIREN_AUDIO_ON ( Vehicle vehicle ) //0xB5CC40FBCB586380
- 0
- 108
- 323
-
BOOL GET_VEHICLE_HAS_LANDING_GEAR ( Vehicle vehicle ) //0xE43701C36CAFF1A4
- 0
- 81
- 1180
-
float GET_VEHICLE_HEALTH_PERCENTAGE ( Vehicle vehicle, float maxEngineHealth, float maxPetrolTankHealth, float maxBodyHealth, float maxMainRotorHealth, float maxTailRotorHealth, float maxUnkHealth ) //0xB8EF61207C2393A9
- 0
- 93
- 323
-
void APP_CLEAR_BLOCK () //0x5FE1DF3342DB7DBA
- 0
- 182
- 323
-
BOOL STOP_SYNCHRONIZED_AUDIO_EVENT ( Any p0 ) //0x92D6A88E64A94430
- 0
- 107
- 323
-
void SET_FIRST_PERSON_FLASH_EFFECT_VEHICLE_MODEL_NAME ( const char* vehicleName ) //0x21E253A7F8DA5DFB
- 0
- 93
- 323
-
void SET_ENTITY_ANIM_CURRENT_TIME ( Entity entity, const char* animDictionary, const char* animName, float time ) //0x4487C259F0F70977
- 0
- 98
- 323
-
BOOL GET_USINGNIGHTVISION () //0x2202A3F42C8E5F79
- 0
- 82
- 323
-
void SET_TV_PLAYER_WATCHING_THIS_FRAME ( Any p0 ) //0xD1C55B110E4DF534
- 0
- 57
- 323
-
void SET_BLIP_PRIORITY ( Blip blip, int priority ) //0xAE9FC9EF6A9FAC79
- 0
- 83
- 323
-
BOOL HAS_DIRECTOR_MODE_BEEN_LAUNCHED_BY_CODE () //0xA277800A9EAE340E
- 0
- 72
- 323
-
int GET_BITS_IN_RANGE ( int var, int rangeStart, int rangeEnd ) //0x53158863FCC0893A
- 0
- 84
- 323
-
void NETWORK_SPENT_BOUNTY ( Any p0, BOOL p1, BOOL p2 ) //0x29B260B84947DFCC
- 0
- 84
- 323
-
void NETWORK_SESSION_SET_MATCHMAKING_MENTAL_STATE ( Any p0 ) //0xF1EEA2DDA9FFA69D
- 0
- 64
- 323
-
void NETWORK_HANDLE_FROM_USER_ID ( const char* userId, Any* gamerHandle, int gamerHandleSize ) //0xDCD51DD8F87AEC5C
- 0
- 80
- 323
-
BOOL NETWORK_IS_CLOCK_TIME_OVERRIDDEN () //0xD7C95D322FF57522
- 0
- 61
- 323
-
BOOL IS_GARAGE_EMPTY ( Hash garageHash, BOOL p1, int p2 ) //0x90E47239EA1980B8
- 0
- 189
- 323