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GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


6458 natives found

  1. void NETWORK_OVERRIDE_CLOCK_TIME ( int hours, int minutes, int seconds )  //0xE679E3E06E363892

    • 0
    • 94
    • 323
  2. BOOL DOOR_SYSTEM_GET_IS_PHYSICS_LOADED ( Any p0 )  //0xDF97CDD4FC08FD34

    • 0
    • 132
    • 323
  3. PED

    BOOL IS_PED_MODEL ( Ped ped, Hash modelHash )  //0xC9D55B1A358A5BF7

    • 0
    • 197
    • 323
  4. PED

    void GET_PED_HAIR_TINT_COLOR ( int hairColorIndex, int* outR, int* outG, int* outB )  //0x4852FC386E2E1BB5

    • 0
    • 92
    • 323
  5. PED

    void SET_PED_MAX_MOVE_BLEND_RATIO ( Ped ped, float value )  //0x433083750C5E064A

    • 0
    • 97
    • 323
  6. void SPECIAL_ABILITY_CHARGE_ABSOLUTE ( Player player, int p1, BOOL p2, Any p3 )  //0xB7B0870EB531D08D

    • 0
    • 76
    • 323
  7. void STAT_SET_BLOCK_SAVES ( BOOL toggle )  //0xF434A10BA01C37D0

    • 0
    • 144
    • 323
  8. void PLAYSTATS_CASINO_CHIP ( Any p0 )  //0x0999F3F090EC5012

    • 0
    • 159
    • 1734
  9. void TASK_USE_MOBILE_PHONE_TIMED ( Ped ped, int duration )  //0x5EE02954A14C69DB

    • 0
    • 114
    • 323
  10. BOOL IS_VEHICLE_SIREN_ON ( Vehicle vehicle )  //0x4C9BF537BE2634B2

    • 0
    • 120
    • 323
  11. void SET_VEHICLE_DISABLE_TOWING ( Vehicle vehicle, BOOL toggle )  //0x2B6747FAA9DB9D6B

    • 0
    • 62
    • 323
  12. void SET_CAN_ADJUST_GROUND_CLEARANCE ( Vehicle vehicle, BOOL p1 )  //0xA7DCDF4DED40A8F4

    • 0
    • 79
    • 323
  13. APP

    void APP_SET_BLOCK ( const char* blockName )  //0x262AB456A3D21F93

    • 0
    • 135
    • 323
  14. BOOL PLAY_SYNCHRONIZED_AUDIO_EVENT ( Any p0 )  //0x8B2FD4560E55DD2D

    • 0
    • 72
    • 323
  15. CAM

    void SET_FIRST_PERSON_FLASH_EFFECT_TYPE ( Any p0 )  //0x5C41E6BABC9E2112

    • 0
    • 75
    • 323
  16. BOOL FIND_ANIM_EVENT_PHASE ( const char* animDictionary, const char* animName, const char* p2, Any* p3, Any* p4 )  //0x07F1BE2BCCAA27A7

    • 0
    • 83
    • 323
  17. BOOL GET_REQUESTINGNIGHTVISION ()  //0x35FB78DC42B7BD21

    • 0
    • 73
    • 323
  18. void ENABLE_MOVIE_KEYFRAME_WAIT ( BOOL toggle )  //0x74C180030FDE4B69

    • 0
    • 71
    • 323
  19. HUD

    void SET_BLIP_SCALE_2D ( Blip blip, float xScale, float yScale )  //0xCD6524439909C979

    • 0
    • 81
    • 1734
  20. HUD

    Blip GET_AI_PED_VEHICLE_BLIP_INDEX ( Ped ped )  //0x56176892826A4FE8

    • 0
    • 80
    • 323
  21. void SET_BITS_IN_RANGE ( int* var, int rangeStart, int rangeEnd, int p3 )  //0x8EF07E15701D61ED

    • 0
    • 66
    • 323
  22. void NETWORK_SPENT_CALL_PLAYER ( Any p0, Any* p1, BOOL p2, BOOL p3 )  //0xACDE7185B374177C

    • 0
    • 75
    • 323
  23. void NETWORK_SESSION_SET_MATCHMAKING_PROPERTY_ID ( BOOL p0 )  //0x3F52E880AAF6C8CA

    • 0
    • 66
    • 323
  24. void NETWORK_GET_LOCAL_HANDLE ( Any* gamerHandle, int gamerHandleSize )  //0xE86051786B66CD8E

    • 0
    • 83
    • 323
  25. void NETWORK_CLEAR_CLOCK_TIME_OVERRIDE ()  //0xD972DF67326F966E

    • 0
    • 58
    • 323
  26. BOOL DOOR_SYSTEM_FIND_EXISTING_DOOR ( float x, float y, float z, Hash modelHash, Hash* outDoorHash )  //0x589F80B325CC82C5

    • 0
    • 160
    • 323
  27. PED

    void EXPLODE_PED_HEAD ( Ped ped, Hash weaponHash )  //0x2D05CED3A38D0F3A

    • 0
    • 174
    • 323
  28. PED

    void GET_PED_MAKEUP_TINT_COLOR ( int makeupColorIndex, int* outR, int* outG, int* outB )  //0x013E5CFC38CD5387

    • 0
    • 77
    • 323
  29. PED

    void SET_PED_MIN_MOVE_BLEND_RATIO ( Ped ped, float value )  //0x01A898D26E2333DD

    • 0
    • 96
    • 323
  30. void SPECIAL_ABILITY_CHARGE_NORMALIZED ( Player player, float normalizedValue, BOOL p2, Any p3 )  //0xA0696A65F009EE18

    • 0
    • 78
    • 323
  31. BOOL STAT_CLOUD_SLOT_SAVE_FAILED ( Any p0 )  //0x7E6946F68A38B74F

    • 0
    • 121
    • 323
  32. void PLAYSTATS_CASINO_ROULETTE ( Any p0 )  //0x95101C443A84E7F1

    • 0
    • 86
    • 1734
  33. void TASK_CHAT_TO_PED ( Ped ped, Ped target, int flags, float goToLocationX, float goToLocationY, float goToLocationZ, float headingDegs, float idleTime )  //0x8C338E0263E4FD19

    • 0
    • 91
    • 323
  34. BOOL IS_VEHICLE_SIREN_AUDIO_ON ( Vehicle vehicle )  //0xB5CC40FBCB586380

    • 0
    • 108
    • 323
  35. BOOL GET_VEHICLE_HAS_LANDING_GEAR ( Vehicle vehicle )  //0xE43701C36CAFF1A4

    • 0
    • 81
    • 1180
  36. float GET_VEHICLE_HEALTH_PERCENTAGE ( Vehicle vehicle, float maxEngineHealth, float maxPetrolTankHealth, float maxBodyHealth, float maxMainRotorHealth, float maxTailRotorHealth, float maxUnkHealth )  //0xB8EF61207C2393A9

    • 0
    • 93
    • 323
  37. APP

    void APP_CLEAR_BLOCK ()  //0x5FE1DF3342DB7DBA

    • 0
    • 182
    • 323
  38. BOOL STOP_SYNCHRONIZED_AUDIO_EVENT ( Any p0 )  //0x92D6A88E64A94430

    • 0
    • 107
    • 323
  39. CAM

    void SET_FIRST_PERSON_FLASH_EFFECT_VEHICLE_MODEL_NAME ( const char* vehicleName )  //0x21E253A7F8DA5DFB

    • 0
    • 93
    • 323
  40. void SET_ENTITY_ANIM_CURRENT_TIME ( Entity entity, const char* animDictionary, const char* animName, float time )  //0x4487C259F0F70977

    • 0
    • 98
    • 323
  41. BOOL GET_USINGNIGHTVISION ()  //0x2202A3F42C8E5F79

    • 0
    • 82
    • 323
  42. void SET_TV_PLAYER_WATCHING_THIS_FRAME ( Any p0 )  //0xD1C55B110E4DF534

    • 0
    • 57
    • 323
  43. HUD

    void SET_BLIP_PRIORITY ( Blip blip, int priority )  //0xAE9FC9EF6A9FAC79

    • 0
    • 83
    • 323
  44. HUD

    BOOL HAS_DIRECTOR_MODE_BEEN_LAUNCHED_BY_CODE ()  //0xA277800A9EAE340E

    • 0
    • 72
    • 323
  45. int GET_BITS_IN_RANGE ( int var, int rangeStart, int rangeEnd )  //0x53158863FCC0893A

    • 0
    • 84
    • 323
  46. void NETWORK_SPENT_BOUNTY ( Any p0, BOOL p1, BOOL p2 )  //0x29B260B84947DFCC

    • 0
    • 84
    • 323
  47. void NETWORK_SESSION_SET_MATCHMAKING_MENTAL_STATE ( Any p0 )  //0xF1EEA2DDA9FFA69D

    • 0
    • 64
    • 323
  48. void NETWORK_HANDLE_FROM_USER_ID ( const char* userId, Any* gamerHandle, int gamerHandleSize )  //0xDCD51DD8F87AEC5C

    • 0
    • 80
    • 323
  49. BOOL NETWORK_IS_CLOCK_TIME_OVERRIDDEN ()  //0xD7C95D322FF57522

    • 0
    • 61
    • 323
  50. BOOL IS_GARAGE_EMPTY ( Hash garageHash, BOOL p1, int p2 )  //0x90E47239EA1980B8

    • 0
    • 189
    • 323

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