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GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


6458 natives found

  1. void SET_PLAYER_BLUETOOTH_STATE ( Player player, BOOL state )  //0x5DC40A8869C22141

    • 0
    • 66
    • 323
  2. void PLAYSTATS_JOB_LTS_ROUND_END ( Any* p0, Any* p1, Any* p2, Any* p3 )  //0x14E0B2D1AD1044E0

    • 0
    • 73
    • 323
  3. void START_PLAYER_SWITCH ( Ped from, Ped to, int flags, int switchType )  //0xFAA23F2CBA159D67

    • 0
    • 169
    • 323
  4. void DELETE_PATROL_ROUTE ( const char* patrolRoute )  //0x7767DD9D65E91319

    • 0
    • 83
    • 323
  5. int GET_VEHICLE_RECORDING_ID ( int recording, const char* script )  //0x21543C612379DB3C

    • 0
    • 88
    • 323
  6. void SET_VEHICLE_MOD_COLOR_1 ( Vehicle vehicle, int paintType, int color, int pearlescentColor )  //0x43FEB945EE7F85B8

    • 0
    • 112
    • 323
  7. void SET_HELI_COMBAT_OFFSET ( Vehicle vehicle, float x, float y, float z )  //0x0A3F820A9A9A9AC5

    • 0
    • 64
    • 1180
  8. void RELEASE_WEAPON_AUDIO ()  //0xCE4AC0439F607045

    • 0
    • 87
    • 323
  9. CAM

    void SET_CAM_IS_INSIDE_VEHICLE ( Cam cam, BOOL toggle )  //0xA2767257A320FC82

    • 0
    • 62
    • 323
  10. BOOL DATAFILE_HAS_VALID_FILE_DATA ( Any p0 )  //0xF8CC1EBE0B62E29F

    • 0
    • 144
    • 323
  11. void UNBLOCK_DECISION_MAKER_EVENT ( Hash name, int eventType )  //0xD7CD9CF34F2C99E8

    • 0
    • 153
    • 323
  12. BOOL IS_SCREENBLUR_FADE_RUNNING ()  //0x7B226C785A52A0A9

    • 0
    • 79
    • 323
  13. HUD

    void BEGIN_TEXT_COMMAND_IS_MESSAGE_DISPLAYED ( const char* text )  //0x853648FD1063A213

    • 0
    • 63
    • 323
  14. HUD

    void CLEAR_GPS_CUSTOM_ROUTE ()  //0xE6DE0561D9232A64

    • 0
    • 59
    • 323
  15. void ACTIVITY_FEED_ADD_SUBSTRING_TO_CAPTION ( const char* p0 )  //0x31125FD509D9043F

    • 0
    • 132
    • 323
  16. void SET_WANTED_RESPONSE_NUM_PEDS_TO_SPAWN ( int p0, int p1 )  //0xE532EC1A63231B4F

    • 0
    • 74
    • 323
  17. void NETWORK_EARN_GANGOPS_PREP_PARTICIPATION ( int amount )  //0xED26584F6BDCBBFD

    • 0
    • 82
    • 1290
  18. BOOL NETWORK_IS_TRANSITION_SOLO ()  //0x5DC577201723960A

    • 0
    • 112
    • 323
  19. void NETWORK_SET_NO_SPECTATOR_CHAT ( BOOL toggle )  //0xF46A1E03E8755980

    • 0
    • 67
    • 323
  20. BOOL CLOUD_GET_AVAILABILITY_CHECK_RESULT ()  //0x0B0CC10720653F3B

    • 0
    • 64
    • 323
  21. void SET_PICKUP_UNCOLLECTABLE ( Pickup pickup, BOOL toggle )  //0x1C1B69FAE509BA97

    • 0
    • 99
    • 757
  22. PED

    void GET_PED_PARACHUTE_TINT_INDEX ( Ped ped, int* outTintIndex )  //0xEAF5F7E5AE7C6C9D

    • 0
    • 86
    • 323
  23. PED

    void APPLY_PED_BLOOD_DAMAGE_BY_ZONE ( Ped ped, Any p1, float p2, float p3, Any p4 )  //0x816F6981C60BF53B

    • 0
    • 103
    • 323
  24. void START_ROPE_WINDING ( int ropeId )  //0x1461C72C889E343E

    • 0
    • 139
    • 323
  25. BOOL IS_PLAYER_BLUETOOTH_ENABLE ( Player player )  //0x65FAEE425DE637B0

    • 0
    • 65
    • 323
  26. void PLAYSTATS_QUICKFIX_TOOL ( int element, const char* item )  //0x90D0622866E80445

    • 0
    • 78
    • 323
  27. void STOP_PLAYER_SWITCH ()  //0x95C0A5BBDC189AA1

    • 0
    • 119
    • 323
  28. void TASK_PATROL ( Ped ped, const char* patrolRouteName, int alertState, BOOL canChatToPeds, BOOL useHeadLookAt )  //0xBDA5DF49D080FE4E

    • 0
    • 83
    • 323
  29. void REQUEST_VEHICLE_RECORDING ( int recording, const char* script )  //0xAF514CABE74CBF15

    • 0
    • 106
    • 323
  30. void SET_VEHICLE_MOD_COLOR_2 ( Vehicle vehicle, int paintType, int color )  //0x816562BADFDEC83E

    • 0
    • 105
    • 323
  31. BOOL GET_CAN_VEHICLE_BE_PLACED_HERE ( Vehicle vehicle, float x, float y, float z, float rotX, float rotY, float rotZ, int p7, Any p8 )  //0x51F30DB60626A20E

    • 0
    • 81
    • 1180
  32. void ACTIVATE_AUDIO_SLOWMO_MODE ( const char* p0 )  //0xD01005D2BA2EB778

    • 0
    • 96
    • 323
  33. CAM

    void ALLOW_MOTION_BLUR_DECAY ( Any p0, BOOL p1 )  //0x271017B9BA825366

    • 0
    • 79
    • 323
  34. BOOL DATAFILE_SELECT_ACTIVE_FILE ( Any p0, Any p1 )  //0x22DA66936E0FFF37

    • 0
    • 145
    • 323
  35. ScrHandle ADD_SHOCKING_EVENT_AT_POSITION ( int eventType, float x, float y, float z, float duration )  //0xD9F8455409B525E9

    • 0
    • 121
    • 323
  36. void TOGGLE_PAUSED_RENDERPHASES ( BOOL toggle )  //0xDFC252D8A3E15AB7

    • 0
    • 75
    • 323
  37. HUD

    BOOL END_TEXT_COMMAND_IS_MESSAGE_DISPLAYED ()  //0x8A9BA1AB3E237613

    • 0
    • 71
    • 323
  38. HUD

    void START_GPS_MULTI_ROUTE ( int hudColor, BOOL routeFromPlayer, BOOL displayOnFoot )  //0x3D3D15AF7BCAAF83

    • 0
    • 91
    • 323
  39. void ACTIVITY_FEED_ADD_LITERAL_SUBSTRING_TO_CAPTION ( const char* p0 )  //0xEBD3205A207939ED

    • 0
    • 128
    • 323
  40. void ADD_TACTICAL_NAV_MESH_POINT ( float x, float y, float z )  //0xB8721407EE9C3FF6

    • 0
    • 86
    • 323
  41. void NETWORK_EARN_GANGOPS_SETUP ( int amount, const char* unk )  //0xA9160796D47A2CF8

    • 0
    • 80
    • 1290
  42. BOOL NETWORK_IS_TRANSITION_PRIVATE ()  //0x5A6AA44FF8E931E6

    • 0
    • 78
    • 323
  43. void NETWORK_SET_IGNORE_SPECTATOR_CHAT_LIMITS_SAME_TEAM ( BOOL toggle )  //0x6A5D89D7769A40D8

    • 0
    • 67
    • 323
  44. Any GET_CONTENT_TO_LOAD_TYPE ()  //0x8B0C2964BA471961

    • 0
    • 70
    • 323
  45. void SET_PICKUP_TRANSPARENT_WHEN_UNCOLLECTABLE ( Pickup pickup, BOOL toggle )  //0x858EC9FD25DE04AA

    • 0
    • 74
    • 757
  46. PED

    void SET_PED_RESERVE_PARACHUTE_TINT_INDEX ( Ped ped, Any p1 )  //0xE88DA0751C22A2AD

    • 0
    • 79
    • 323
  47. PED

    void APPLY_PED_BLOOD ( Ped ped, int boneIndex, float xRot, float yRot, float zRot, const char* woundType )  //0x83F7E01C7B769A26

    • 0
    • 167
    • 323
  48. void STOP_ROPE_WINDING ( int ropeId )  //0xCB2D4AB84A19AA7C

    • 0
    • 147
    • 323
  49. void DISABLE_CAMERA_VIEW_MODE_CYCLE ( Player player )  //0x5501B7A5CDB79D37

    • 0
    • 73
    • 323
  50. void PLAYSTATS_IDLE_KICK ( int time )  //0x5DA3A8DE8CB6226F

    • 0
    • 80
    • 323

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