GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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BOOL IS_PED_RUNNING_RAGDOLL_TASK ( Ped ped ) //0xE3B6097CC25AA69E
- 0
- 73
- 323
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void SET_DISABLE_HIGH_FALL_DEATH ( Ped ped, BOOL toggle ) //0x711794453CFD692B
- 0
- 95
- 463
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void SET_AUTO_GIVE_PARACHUTE_WHEN_ENTER_PLANE ( Player player, BOOL toggle ) //0x9F343285A00B4BB6
- 0
- 108
- 323
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void PLAYSTATS_ACTIVITY_DONE ( Any p0, Any p1 ) //0xA071E0ED98F91286
- 0
- 75
- 323
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BOOL HAS_PTFX_ASSET_LOADED () //0xCA7D9B86ECA7481B
- 0
- 132
- 323
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void PLAY_ANIM_ON_RUNNING_SCENARIO ( Ped ped, const char* animDict, const char* animName ) //0x748040460F8DF5DC
- 0
- 107
- 323
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void SET_VEHICLE_INTERIORLIGHT ( Vehicle vehicle, BOOL toggle ) //0xBC2042F090AF6AD3
- 0
- 104
- 323
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float GET_VEHICLE_MODEL_MAX_TRACTION ( Hash modelHash ) //0x539DE94D44FDFD0D
- 0
- 67
- 323
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void SET_VEHICLE_USE_BOOST_BUTTON_FOR_WHEEL_RETRACT ( Any p0 ) //0x41290B40FA63E6DA
- 0
- 53
- 1011
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void UNHINT_SCRIPT_AUDIO_BANK () //0x9AC92EED5E4793AB
- 0
- 128
- 323
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void SET_CAM_FAR_CLIP ( Cam cam, float farClip ) //0xAE306F2A904BF86E
- 0
- 161
- 323
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Any DOES_CUTSCENE_HANDLE_EXIST ( Any p0 ) //0x4FCD976DA686580C
- 0
- 124
- 1290
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void CREATE_MODEL_SWAP ( float x, float y, float z, float radius, Hash originalModel, Hash newModel, BOOL p6 ) //0x92C47782FDA8B2A3
- 0
- 110
- 323
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void GOLF_TRAIL_SET_FIXED_CONTROL_POINT ( int type, float xPos, float yPos, float zPos, float p4, int red, int green, int blue, int alpha ) //0xB1BB03742917A5D6
- 0
- 142
- 323
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void THEFEED_FREEZE_NEXT_POST () //0xFDEC055AB549E328
- 0
- 109
- 323
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void DISPLAY_AMMO_THIS_FRAME ( BOOL display ) //0xA5E78BA2B1331C55
- 0
- 78
- 323
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BOOL ADD_TO_ITEMSET ( ScrHandle item, ScrHandle itemset ) //0xE3945201F14637DD
- 0
- 141
- 323
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BOOL FIND_SPAWN_POINT_IN_DIRECTION ( float posX, float posY, float posZ, float fwdVecX, float fwdVecY, float fwdVecZ, float distance, Vector3* spawnPoint ) //0x6874E2190B0C1972
- 0
- 111
- 323
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void NETWORK_SPENT_BUY_TRUCK ( Any p0, Any p1, Any p2, Any p3 ) //0xAC272C0AE01B4BD8
- 0
- 75
- 1103
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void NETWORK_SESSION_BLOCK_JOIN_REQUESTS ( BOOL toggle ) //0xA73667484D7037C3
- 0
- 98
- 323
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BOOL NETWORK_IS_GAMER_MUTED_BY_ME ( Any* gamerHandle ) //0xCE60DE011B6C7978
- 0
- 61
- 323
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int GET_NUM_COMMERCE_ITEMS () //0xF2EAC213D5EA0623
- 0
- 58
- 323
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Vector3 GET_PICKUP_COORDS ( Pickup pickup ) //0x225B8B35C88029B3
- 0
- 86
- 323
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BOOL GET_PED_LAST_DAMAGE_BONE ( Ped ped, int* outBone ) //0xD75960F6BD9EA49C
- 0
- 175
- 323
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void SET_PED_RAGDOLL_FORCE_FALL ( Ped ped ) //0x01F6594B923B9251
- 0
- 134
- 323
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void SET_PED_PHONE_PALETTE_IDX ( Any p0, Any p1 ) //0x83A169EABCDB10A2
- 0
- 72
- 323
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void SET_AUTO_GIVE_SCUBA_GEAR_WHEN_EXIT_VEHICLE ( Player player, BOOL toggle ) //0xD2B315B6689D537D
- 0
- 71
- 323
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void PLAYSTATS_LEAVE_JOB_CHAIN ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xC5BE134EC7BA96A0
- 0
- 52
- 323
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void REMOVE_PTFX_ASSET () //0x88C6814073DD4A73
- 0
- 125
- 323
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BOOL DOES_SCENARIO_GROUP_EXIST ( const char* scenarioGroup ) //0xF9034C136C9E00D3
- 0
- 95
- 323
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void SET_VEHICLE_FORCE_INTERIORLIGHT ( Vehicle vehicle, BOOL toggle ) //0x8821196D91FA2DE5
- 0
- 55
- 1290
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float GET_VEHICLE_MODEL_ACCELERATION ( Hash modelHash ) //0x8C044C5C84505B6A
- 0
- 63
- 323
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void VEHICLE_SET_PARACHUTE_MODEL_OVERRIDE ( Vehicle vehicle, Hash modelHash ) //0x4D610C6B56031351
- 0
- 102
- 1011
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void UNHINT_NAMED_SCRIPT_AUDIO_BANK ( Any p0 ) //0x11579D940949C49E
- 0
- 122
- 678
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void SET_CAM_MOTION_BLUR_STRENGTH ( Cam cam, float strength ) //0x6F0F77FBA9A8F2E6
- 0
- 155
- 323
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void REGISTER_ENTITY_FOR_CUTSCENE ( Ped cutscenePed, const char* cutsceneEntName, int p2, Hash modelHash, int p4 ) //0xE40C1C56DF95C2E8
- 0
- 222
- 323
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void REMOVE_MODEL_SWAP ( float x, float y, float z, float radius, Hash originalModel, Hash newModel, BOOL p6 ) //0x033C0F9A64E229AE
- 0
- 76
- 323
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void GOLF_TRAIL_SET_SHADER_PARAMS ( float p0, float p1, float p2, float p3, float p4 ) //0x9CFDD90B2B844BF7
- 0
- 68
- 323
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void THEFEED_CLEAR_FROZEN_POST () //0x80FE4F3AB4E1B62A
- 0
- 119
- 323
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void DISPLAY_SNIPER_SCOPE_THIS_FRAME () //0x73115226F4814E62
- 0
- 82
- 323
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void REMOVE_FROM_ITEMSET ( ScrHandle item, ScrHandle itemset ) //0x25E68244B0177686
- 0
- 115
- 323
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int ADD_POP_MULTIPLIER_AREA ( float x1, float y1, float z1, float x2, float y2, float z2, float p6, float p7, BOOL p8, BOOL p9 ) //0x67F6413D3220E18D
- 0
- 73
- 323
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void NETWORK_SPENT_UPGRADE_TRUCK ( Any p0, Any p1, Any p2, Any p3 ) //0x365E877C61D6988B
- 0
- 67
- 1103
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void NETWORK_SESSION_CHANGE_SLOTS ( int p0, BOOL p1 ) //0xB4AB419E0D86ACAE
- 0
- 80
- 323
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BOOL NETWORK_AM_I_MUTED_BY_GAMER ( Any* gamerHandle ) //0xDF02A2C93F1F26DA
- 0
- 67
- 323
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BOOL IS_COMMERCE_DATA_VALID () //0xEA14EEF5B7CD2C30
- 0
- 47
- 323
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void SUPPRESS_PICKUP_SOUND_FOR_PICKUP ( Any p0, Any p1 ) //0x8DCA505A5C196F05
- 0
- 75
- 1180
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void CLEAR_PED_LAST_DAMAGE_BONE ( Ped ped ) //0x8EF6B7AC68E2F01B
- 0
- 78
- 323
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void RESET_PED_RAGDOLL_TIMER ( Ped ped ) //0x9FA4664CF62E47E8
- 0
- 77
- 323
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void SET_PED_STEER_BIAS ( Ped ped, float value ) //0x288DF530C92DAD6F
- 0
- 60
- 323