GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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BOOL IS_VEHICLE_WEAPON_DISABLED ( Hash weaponHash, Vehicle vehicle, Ped owner ) //0x563B65A643ED072E
- 0
- 60
- 1011
-
int GET_PED_WEAPON_CAMO_INDEX ( Ped ped, Hash weaponHash ) //0xA2C9AC24B4061285
- 0
- 113
- 1103
-
BOOL IS_GAME_IN_CONTROL_OF_MUSIC () //0x6D28DC1671E334FD
- 0
- 71
- 323
-
float GET_FINAL_RENDERED_CAM_NEAR_DOF () //0xA03502FC581F7D9B
- 0
- 67
- 323
-
BOOL IS_ENTITY_AN_OBJECT ( Entity entity ) //0x8D68C8FD0FACA94E
- 0
- 86
- 323
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void SET_CHECKPOINT_FORCE_OLD_ARROW_POINTING ( int checkpoint ) //0xFCF6788FC4860CD4
- 0
- 110
- 1734
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void SET_SCALEFORM_MOVIE_AS_NO_LONGER_NEEDED ( int* scaleformHandle ) //0x1D132D614DD86811
- 0
- 86
- 323
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int GET_BLIP_INFO_ID_TYPE ( Blip blip ) //0xBE9B0959FFD0779B
- 0
- 121
- 323
-
void TAKE_CONTROL_OF_FRONTEND () //0xEC9264727EEC0F28
- 0
- 70
- 323
-
int GET_REPLAY_STAT_AT_INDEX ( int index ) //0x8098C8D6597AAE18
- 0
- 73
- 323
-
void NETWORK_EARN_PURCHASE_CLUB_HOUSE ( Any p0, Any p1 ) //0x55A1E095DB052FA5
- 0
- 62
- 877
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BOOL NETWORK_CHECK_USER_CONTENT_PRIVILEGES ( int p0, int p1, BOOL p2 ) //0x595F028698072DD9
- 0
- 113
- 323
-
Player NETWORK_GET_HOST_OF_THIS_SCRIPT () //0xC7B4D79B01FA7A5C
- 0
- 106
- 323
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BOOL NETWORK_IS_PLAYER_IN_MP_CUTSCENE ( Player player ) //0x63F9EE203C3619F2
- 0
- 55
- 323
-
int NETWORK_GET_NUM_UNACKED_RELIABLES ( Player player ) //0xFF8FCF9FFC458A1C
- 0
- 78
- 323
-
void CLEAR_GPS_DISABLED_ZONE_AT_INDEX ( int index ) //0x2801D0012266DF07
- 0
- 108
- 323
-
void SET_PED_STRAFE_CLIPSET ( Ped ped, const char* clipSet ) //0x29A28F3F8CF6D854
- 0
- 77
- 323
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void SET_PED_BLOCKS_PATHING_WHEN_DEAD ( Ped ped, BOOL toggle ) //0x576594E8D64375E2
- 0
- 59
- 323
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BOOL SET_ACHIEVEMENT_PROGRESS ( int achievementId, int progress ) //0xC2AFFFDABBDC2C5C
- 0
- 78
- 323
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BOOL SC_LICENSEPLATE_SET_PLATE_DATA ( const char* oldPlateText, const char* newPlateText, Any* plateData ) //0xD0EE05FE193646EA
- 0
- 114
- 323
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void START_BEING_GOON ( Any p0, Any p1, Any p2 ) //0x96E6D5150DBF1C09
- 0
- 64
- 573
-
int GET_SCRIPT_TASK_STATUS ( Ped ped, Hash taskHash ) //0x77F1BEB8863288D5
- 0
- 152
- 323
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void SET_VEHICLE_HAS_MUTED_SIRENS ( Vehicle vehicle, BOOL toggle ) //0xD8050E0EB60CF274
- 0
- 186
- 323
-
void RAISE_CONVERTIBLE_ROOF ( Vehicle vehicle, BOOL instantlyRaise ) //0x8F5FB35D7E88FC70
- 0
- 71
- 323
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void SET_VEHICLE_USED_FOR_PILOT_SCHOOL ( Any p0, BOOL p1 ) //0xE05DD0E9707003A3
- 0
- 73
- 323
-
void SET_WEAPON_OBJECT_CAMO_INDEX ( Object weaponObject, int p1 ) //0x977CA98939E82E4B
- 0
- 82
- 1103
-
void SET_GPS_ACTIVE ( BOOL active ) //0x3BD3F52BA9B1E4E8
- 0
- 74
- 323
-
float GET_FINAL_RENDERED_CAM_FAR_DOF () //0x9780F32BCAF72431
- 0
- 69
- 323
-
BOOL IS_ENTITY_AT_COORD ( Entity entity, float xPos, float yPos, float zPos, float xSize, float ySize, float zSize, BOOL p7, BOOL p8, int p9 ) //0x20B60995556D004F
- 0
- 128
- 323
-
void SET_CHECKPOINT_DECAL_ROT_ALIGNED_TO_CAMERA_ROT ( int checkpoint ) //0x615D3925E87A3B26
- 0
- 76
- 323
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void SET_SCALEFORM_MOVIE_TO_USE_SYSTEM_TIME ( int scaleform, BOOL toggle ) //0x6D8EB211944DCE08
- 0
- 80
- 323
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Entity GET_BLIP_INFO_ID_ENTITY_INDEX ( Blip blip ) //0x4BA4E2553AFEDC2C
- 0
- 85
- 323
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void RELEASE_CONTROL_OF_FRONTEND () //0x14621BB1DF14E2B2
- 0
- 60
- 323
-
void CLEAR_REPLAY_STATS () //0x1B1AB132A16FDA55
- 0
- 88
- 323
-
void NETWORK_EARN_FROM_BUSINESS_PRODUCT ( int amount, Any p1, Any p2, Any p3 ) //0x8586789730B10CAF
- 0
- 76
- 877
-
BOOL NETWORK_CHECK_COMMUNICATION_PRIVILEGES ( int p0, int p1, BOOL p2 ) //0x83F28CE49FBBFFBA
- 0
- 119
- 323
-
Player NETWORK_GET_HOST_OF_SCRIPT ( const char* scriptName, int instance_id, int position_hash ) //0x1D6A14F1F9A736FC
- 0
- 125
- 323
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void NETWORK_HIDE_PROJECTILE_IN_CUTSCENE () //0xFAC18E7356BD3210
- 0
- 70
- 1180
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int NETWORK_GET_UNRELIABLE_RESEND_COUNT ( Player player ) //0x3765C3A3E8192E10
- 0
- 57
- 323
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void ADD_NAVMESH_REQUIRED_REGION ( float x, float y, float radius ) //0x387EAD7EE42F6685
- 0
- 129
- 323
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void RESET_PED_STRAFE_CLIPSET ( Ped ped ) //0x20510814175EA477
- 0
- 85
- 323
-
void SET_PED_NO_TIME_DELAY_BEFORE_SHOT ( Any p0 ) //0xA52D5247A4227E14
- 0
- 56
- 323
-
int GET_ACHIEVEMENT_PROGRESS ( int achievementId ) //0x1C186837D0619335
- 0
- 113
- 323
-
BOOL SC_LICENSEPLATE_ADD ( const char* plateText, Any* plateData, int* token ) //0x1989C6E6F67E76A8
- 0
- 114
- 323
-
void END_BEING_BOSS ( Any p0, Any p1 ) //0xA3C53804BDB68ED2
- 0
- 64
- 573
-
int GET_ACTIVE_VEHICLE_MISSION_TYPE ( Vehicle vehicle ) //0x534AEBA6E5ED4CAB
- 0
- 88
- 323
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void SET_VEHICLE_DOORS_LOCKED_FOR_PLAYER ( Vehicle vehicle, Player player, BOOL toggle ) //0x517AAF684BB50CD1
- 0
- 196
- 323
-
int GET_CONVERTIBLE_ROOF_STATE ( Vehicle vehicle ) //0xF8C397922FC03F41
- 0
- 80
- 323
-
void SET_VEHICLE_ACTIVE_FOR_PED_NAVIGATION ( Vehicle vehicle, BOOL toggle ) //0x21115BCD6E44656A
- 0
- 68
- 323
-
BOOL GET_WEAPON_HUD_STATS ( Hash weaponHash, Any* outData ) //0xD92C739EE34C9EBA
- 0
- 164
- 323