GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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void GET_MENU_TRIGGER_EVENT_DETAILS ( int* lastItemMenuId, int* selectedItemUniqueId ) //0x36C1451A88A09630
- 0
- 56
- 323
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void SHOOT_SINGLE_BULLET_BETWEEN_COORDS_IGNORE_ENTITY ( float x1, float y1, BOOL isAudible, BOOL isInvisible, float speed, Entity entity, Any p14, float z1, float x2, float y2 ) //0xE3A7742E0B7A2F8B
- 0
- 154
- 323
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void NETWORK_EARN_FROM_BUSINESS_HUB_SELL ( Any p0, Any p1, Any p2 ) //0x0B39CF0D53F1C883
- 0
- 76
- 1493
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BOOL NETWORK_IS_PRIVILEGE_CHECK_IN_PROGRESS () //0x64E5C4CC82847B73
- 0
- 142
- 1734
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void NETWORK_PREVENT_SCRIPT_HOST_MIGRATION () //0x2302C0264EA58D31
- 0
- 55
- 323
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void SET_NON_PARTICIPANTS_OF_THIS_SCRIPT_AS_GHOSTS ( BOOL p0 ) //0x13F1FCB111B820B0
- 0
- 66
- 877
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Any NETWORK_DUMP_NET_IF_CONFIG () //0xAEDF1BC1C133D6E3
- 0
- 65
- 323
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Any ADD_NAVMESH_BLOCKING_OBJECT ( float p0, float p1, float p2, float p3, float p4, float p5, float p6, BOOL p7, Any p8 ) //0xFCD5C8E06E502F5A
- 0
- 150
- 323
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void CLEAR_PED_FALL_UPPER_BODY_CLIPSET_OVERRIDE ( Ped ped ) //0x80054D7FCC70EEC6
- 0
- 74
- 323
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void REQUEST_PED_USE_SMALL_BBOX_VISIBILITY_TRACKING ( Ped ped, BOOL p1 ) //0x75BA1CB3B7D40CAF
- 0
- 60
- 323
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BOOL GET_PLAYER_INVINCIBLE ( Player player ) //0xB721981B2B939E07
- 0
- 92
- 323
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int SC_COMMUNITY_EVENT_GET_EVENT_ID () //0x4ED9C8D6DA297639
- 0
- 63
- 323
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void SEND_METRIC_VIP_POACH ( Any p0, Any p1, Any p2 ) //0xAA525DFF66BB82F5
- 0
- 68
- 757
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void TASK_TURN_PED_TO_FACE_ENTITY ( Ped ped, Entity entity, int duration ) //0x5AD23D40115353AC
- 0
- 134
- 323
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void EXPLODE_VEHICLE ( Vehicle vehicle, BOOL isAudible, BOOL isInvisible ) //0xBA71116ADF5B514C
- 0
- 217
- 323
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void SET_VEHICLE_OCCUPANTS_TAKE_EXPLOSIVE_DAMAGE ( Any p0, Any p1 ) //0x35BB21DE06784373
- 0
- 84
- 463
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void SET_VEHICLE_KEEP_ENGINE_ON_WHEN_ABANDONED ( Vehicle vehicle, BOOL toggle ) //0xB8FBC8B1330CA9B4
- 0
- 71
- 323
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void REQUEST_WEAPON_HIGH_DETAIL_MODEL ( Entity weaponObject ) //0x48164DBB970AC3F0
- 0
- 78
- 323
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BOOL IS_AUDIO_SCENE_ACTIVE ( const char* scene ) //0xB65B60556E2A9225
- 0
- 72
- 323
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void STOP_GAMEPLAY_HINT ( BOOL p0 ) //0xF46C581C61718916
- 0
- 89
- 323
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BOOL IS_ENTITY_IN_AIR ( Entity entity ) //0x886E37EC497200B6
- 0
- 97
- 323
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void SET_STREAMED_TEXTURE_DICT_AS_NO_LONGER_NEEDED ( const char* textureDict ) //0xBE2CACCF5A8AA805
- 0
- 115
- 323
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void CALL_SCALEFORM_MOVIE_METHOD ( int scaleform, const char* method ) //0xFBD96D87AC96D533
- 0
- 97
- 323
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void TRIGGER_SONAR_BLIP ( float posX, float posY, float posZ, float radius, int p4 ) //0x72DD432F3CDFC0EE
- 0
- 96
- 323
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void GET_MENU_LAYOUT_CHANGED_EVENT_DETAILS ( int* lastItemMenuId, int* selectedItemMenuId, int* selectedItemUniqueId ) //0x7E17BE53E1AAABAF
- 0
- 64
- 323
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void SHOOT_SINGLE_BULLET_BETWEEN_COORDS_IGNORE_ENTITY_NEW ( float x1, float y1, BOOL isAudible, BOOL isInvisible, float speed, Entity entity, BOOL p14, BOOL p15, Entity targetEntity, BOOL p17 ) //0xBFE5756E7407064A
- 0
- 102
- 323
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void NETWORK_EARN_FROM_FMBB_BOSS_WORK ( Any p0 ) //0x1FDA0AA679C9919B
- 0
- 66
- 1493
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void NETWORK_SET_PRIVILEGE_CHECK_RESULT_NOT_NEEDED () //0x1F7BC3539F9E0224
- 0
- 148
- 1180
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void NETWORK_REQUEST_TO_BE_HOST_OF_THIS_SCRIPT () //0x741A3D8380319A81
- 0
- 94
- 323
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void SET_REMOTE_PLAYER_AS_GHOST ( Player player, BOOL p1 ) //0xA7C511FA1C5BDA38
- 0
- 98
- 463
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Any NETWORK_GET_SIGNALLING_INFO () //0x2555CF7DA5473794
- 0
- 62
- 323
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void UPDATE_NAVMESH_BLOCKING_OBJECT ( Any p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, Any p8 ) //0x109E99373F290687
- 0
- 112
- 323
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void SET_PED_IN_VEHICLE_CONTEXT ( Ped ped, Hash context ) //0x530071295899A8C6
- 0
- 83
- 323
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BOOL IS_TRACKED_PED_VISIBLE ( Ped ped ) //0x91C8E617F64188AC
- 0
- 56
- 323
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void SET_PLAYER_INVINCIBLE_BUT_HAS_REACTIONS ( Player player, BOOL toggle ) //0x6BC97F4F4BB3C04B
- 0
- 78
- 463
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BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_INT ( const char* p0, int* p1 ) //0x710BCDA8071EDED1
- 0
- 66
- 323
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void SEND_METRIC_PUNISH_BODYGUARD ( Any p0 ) //0x015B03EE1C43E6EC
- 0
- 75
- 757
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void TASK_AIM_GUN_AT_COORD ( Ped ped, float x, float y, float z, int time, BOOL instantBlendToAim, BOOL playAnimIntro ) //0x6671F3EEC681BDA1
- 0
- 143
- 323
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void SET_VEHICLE_OUT_OF_CONTROL ( Vehicle vehicle, BOOL killDriver, BOOL explodeOnImpact ) //0xF19D095E42D430CC
- 0
- 220
- 323
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float GET_VEHICLE_ENGINE_HEALTH ( Vehicle vehicle ) //0xC45D23BAF168AAB8
- 0
- 66
- 323
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void SET_VEHICLE_IMPATIENCE_TIMER ( Vehicle vehicle, Any p1 ) //0x6A973569BA094650
- 0
- 76
- 1604
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void SET_WEAPON_DAMAGE_MODIFIER ( Hash weaponHash, float damageMultiplier ) //0x4757F00BC6323CFE
- 0
- 171
- 505
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void SET_AUDIO_SCENE_VARIABLE ( const char* scene, const char* variable, float value ) //0xEF21A9EF089A2668
- 0
- 91
- 323
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void STOP_GAMEPLAY_HINT_BEING_CANCELLED_THIS_UPDATE ( BOOL p0 ) //0xCCD078C2665D2973
- 0
- 71
- 323
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BOOL IS_ENTITY_IN_ANGLED_AREA ( Entity entity, float x1, Any p10, float y1, float z1, float x2, float y2, float z2, float width, BOOL debug ) //0x51210CED3DA1C78A
- 0
- 142
- 323
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void CALL_SCALEFORM_MOVIE_METHOD_WITH_NUMBER ( int scaleform, const char* methodName, float param1, float param2, float param3, float param4, float param5 ) //0xD0837058AE2E4BEE
- 0
- 80
- 323
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void ALLOW_SONAR_BLIPS ( BOOL toggle ) //0x60734CC207C9833C
- 0
- 99
- 323
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BOOL GET_PM_PLAYER_CREW_COLOR ( int* r, int* g, int* b ) //0xA238192F33110615
- 0
- 54
- 323
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void GET_MODEL_DIMENSIONS ( Hash modelHash, Vector3* minimum, Vector3* maximum ) //0x03E8D3D5F549087A
- 0
- 106
- 323