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GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


6458 natives found

  1. void PLAYSTATS_SELL_CONTRABAND_MISSION ( Any* data )  //0xC729991A9065376E

    • 0
    • 68
    • 757
  2. void TASK_PERFORM_SEQUENCE_LOCALLY ( Ped ped, int taskSequenceId )  //0x8C33220C8D78CA0D

    • 0
    • 104
    • 944
  3. void SET_AMBIENT_VEHICLE_RANGE_MULTIPLIER_THIS_FRAME ( float value )  //0x90B6DA738A9A25DA

    • 0
    • 175
    • 323
  4. void SET_VEHICLE_EXTRA ( Vehicle vehicle, int extraId, BOOL disable )  //0x7EE3A3C5E4A40CC9

    • 0
    • 152
    • 323
  5. void SET_CARGOBOB_PICKUP_MAGNET_ENSURE_PICKUP_ENTITY_UPRIGHT ( Vehicle vehicle, BOOL p1 )  //0x56EB5E94318D3FB6

    • 0
    • 80
    • 323
  6. void SET_PED_WEAPON_COMPONENT_TINT_INDEX ( Ped ped, Hash weaponHash, Hash camoComponentHash, int colorIndex )  //0x9FE5633880ECD8ED

    • 0
    • 153
    • 1103
  7. void SET_SCRIPT_UPDATE_DOOR_AUDIO ( Hash doorHash, BOOL toggle )  //0x06C0023BED16DD6B

    • 0
    • 68
    • 323
  8. CAM

    float GET_FINAL_RENDERED_CAM_FOV ()  //0x80EC114669DAEFF4

    • 0
    • 82
    • 323
  9. BOOL IS_AN_ENTITY ( ScrHandle handle )  //0x731EC8A916BD11A1

    • 0
    • 82
    • 323
  10. void SET_CHECKPOINT_CYLINDER_HEIGHT ( int checkpoint, float nearHeight, float farHeight, float radius )  //0x2707AAE9D9297D89

    • 0
    • 149
    • 323
  11. BOOL IS_ACTIVE_SCALEFORM_MOVIE_DELETING ( int val )  //0x2FCB133CA50A49EB

    • 0
    • 79
    • 1290
  12. HUD

    Blip GET_FIRST_BLIP_INFO_ID ( int blipSprite )  //0x1BEDE233E6CD2A1F

    • 0
    • 210
    • 323
  13. HUD

    void PAUSE_MENU_REDRAW_INSTRUCTIONAL_BUTTONS ( int p0 )  //0x4895BDEA16E7C080

    • 0
    • 69
    • 323
  14. Any HAVE_REPLAY_STATS_BEEN_STORED ()  //0xD642319C54AADEB6

    • 0
    • 77
    • 323
  15. void NETWORK_EARN_FROM_CONTRABAND ( int amount, Any p1 )  //0xECA658CE2A4E5A72

    • 0
    • 82
    • 757
  16. BOOL NETWORK_HAS_AGE_RESTRICTIONS ()  //0x1353F87E89946207

    • 0
    • 130
    • 323
  17. BOOL NETWORK_IS_PARTICIPANT_ACTIVE ( int p0 )  //0x6FF8FF40B6357D45

    • 0
    • 75
    • 323
  18. void NETWORK_SET_ANTAGONISTIC_TO_PLAYER ( BOOL toggle, Player player )  //0x5C707A667DF8B9FA

    • 0
    • 66
    • 323
  19. BOOL NETWORK_IS_CONNECTED_VIA_RELAY ( Player player )  //0x16D3D49902F697BB

    • 0
    • 53
    • 323
  20. BOOL GET_POSITION_BY_SIDE_OF_ROAD ( float x, float y, float z, int p3, Vector3* outPosition )  //0x16F46FB18C8009E4

    • 0
    • 258
    • 323
  21. PED

    void SET_PED_ALERTNESS ( Ped ped, int value )  //0xDBA71115ED9941A6

    • 0
    • 103
    • 323
  22. PED

    void SET_PED_STEERS_AROUND_OBJECTS ( Ped ped, BOOL toggle )  //0x1509C089ADC208BF

    • 0
    • 54
    • 323
  23. int GET_CAUSE_OF_MOST_RECENT_FORCE_CLEANUP ()  //0x9A41CF4674A12272

    • 0
    • 87
    • 323
  24. Any SC_LICENSEPLATE_GET_CHECK_IS_PENDING ( Any p0 )  //0x9237E334F6E43156

    • 0
    • 123
    • 323
  25. void PLAYSTATS_DEFEND_CONTRABAND_MISSION ( Any* data )  //0x2605663BD4F23B5D

    • 0
    • 83
    • 757
  26. void CLEAR_SEQUENCE_TASK ( int* taskSequenceId )  //0x3841422E9C488D8C

    • 0
    • 75
    • 323
  27. void SET_FAR_DRAW_VEHICLES ( BOOL toggle )  //0x26324F33423F3CC3

    • 0
    • 142
    • 323
  28. BOOL DOES_EXTRA_EXIST ( Vehicle vehicle, int extraId )  //0x1262D55792428154

    • 0
    • 93
    • 323
  29. BOOL DOES_VEHICLE_HAVE_WEAPONS ( Vehicle vehicle )  //0x25ECB9F8017D98E0

    • 0
    • 78
    • 323
  30. int GET_PED_WEAPON_COMPONENT_TINT_INDEX ( Ped ped, Hash weaponHash, Hash camoComponentHash )  //0xF0A60040BE558F2D

    • 0
    • 106
    • 1103
  31. void PLAY_VEHICLE_DOOR_OPEN_SOUND ( Vehicle vehicle, int doorId )  //0x3A539D52857EA82D

    • 0
    • 101
    • 323
  32. CAM

    float GET_FINAL_RENDERED_REMOTE_PLAYER_CAM_FOV ( Player player )  //0x5F35F6732C3FBBA0

    • 0
    • 71
    • 323
  33. BOOL IS_ENTITY_A_PED ( Entity entity )  //0x524AC5ECEA15343E

    • 0
    • 111
    • 323
  34. void SET_CHECKPOINT_RGBA ( int checkpoint, int red, int green, int blue, int alpha )  //0x7167371E8AD747F7

    • 0
    • 80
    • 323
  35. BOOL IS_SCALEFORM_MOVIE_DELETING ( int val )  //0x86255B1FC929E33E

    • 0
    • 83
    • 1290
  36. HUD

    Blip GET_CLOSEST_BLIP_INFO_ID ( int blipSprite )  //0xD484BF71050CA1EE

    • 0
    • 64
    • 1180
  37. HUD

    void PAUSE_MENU_SET_BUSY_SPINNER ( BOOL p0, int position, int spinnerIndex )  //0xC78E239AC5B2DDB9

    • 0
    • 71
    • 323
  38. Any GET_REPLAY_STAT_MISSION_ID ()  //0x5B1F2E327B6B6FE1

    • 0
    • 79
    • 323
  39. void NETWORK_EARN_FROM_DESTROYING_CONTRABAND ( Any p0 )  //0x84C0116D012E8FC2

    • 0
    • 66
    • 757
  40. BOOL NETWORK_HAVE_USER_CONTENT_PRIVILEGES ( int p0 )  //0x72D918C99BCACC54

    • 0
    • 123
    • 323
  41. BOOL NETWORK_IS_PLAYER_ACTIVE ( Player player )  //0xB8DFD30D6973E135

    • 0
    • 103
    • 323
  42. BOOL NETWORK_IS_IN_SPECTATOR_MODE ()  //0x048746E388762E11

    • 0
    • 88
    • 323
  43. float NETWORK_GET_AVERAGE_LATENCY ( Player player )  //0xD414BE129BB81B32

    • 0
    • 64
    • 323
  44. BOOL IS_POINT_ON_ROAD ( float x, float y, float z, Vehicle vehicle )  //0x125BF4ABFC536B09

    • 0
    • 174
    • 323
  45. PED

    void SET_PED_GET_OUT_UPSIDE_DOWN_VEHICLE ( Ped ped, BOOL toggle )  //0xBC0ED94165A48BC2

    • 0
    • 89
    • 323
  46. PED

    void SET_PED_STEERS_AROUND_VEHICLES ( Ped ped, BOOL toggle )  //0xEB6FB9D48DDE23EC

    • 0
    • 65
    • 323
  47. void SET_PLAYER_MAY_ONLY_ENTER_THIS_VEHICLE ( Player player, Vehicle vehicle )  //0x8026FF78F208978A

    • 0
    • 78
    • 323
  48. int SC_LICENSEPLATE_GET_COUNT ( int token )  //0x700569DBA175A77C

    • 0
    • 108
    • 323
  49. void PLAYSTATS_RECOVER_CONTRABAND_MISSION ( Any* data )  //0x04D90BA8207ADA2D

    • 0
    • 57
    • 757
  50. void SET_SEQUENCE_TO_REPEAT ( int taskSequenceId, BOOL repeat )  //0x58C70CF3A41E4AE7

    • 0
    • 90
    • 323

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