GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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void NETWORK_EARN_FROM_PERSONAL_VEHICLE ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 ) //0x3F4D00167E41E0AD
- 0
- 138
- 323
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Any NETWORK_IS_CONNETED_TO_NP_PRESENCE () //0x7808619F31FF22DB
- 0
- 122
- 323
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int NETWORK_GET_SCRIPT_STATUS () //0x57D158647A6BFABF
- 0
- 86
- 323
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BOOL IS_TIME_LESS_THAN ( int timeA, int timeB ) //0xCB2CF5148012C8D0
- 0
- 66
- 323
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int NETWORK_START_USER_CONTENT_PERMISSIONS_CHECK ( Any* netHandle ) //0xDEB2B99A1AF1A2A6
- 0
- 63
- 323
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void SET_PED_PATHS_BACK_TO_ORIGINAL ( float x1, float y1, float z1, float x2, float y2, float z2, Any p6 ) //0xE04B48F2CC926253
- 0
- 103
- 323
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BOOL CAN_CREATE_RANDOM_COPS () //0x5EE2CAFF7F17770D
- 0
- 108
- 323
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BOOL IS_PED_PERFORMING_STEALTH_KILL ( Ped ped ) //0xFD4CCDBCC59941B7
- 0
- 60
- 323
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int GET_TIME_SINCE_PLAYER_HIT_PED ( Player player ) //0xE36A25322DC35F42
- 0
- 92
- 323
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BOOL SC_GAMERDATA_GET_BOOL ( const char* name ) //0x8416FE4E4629D7D7
- 0
- 114
- 323
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void PLAYSTATS_BC_CAR_JACKING ( Any p0 ) //0x7B18DA61F6BAE9D5
- 0
- 65
- 573
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BOOL IS_PLAYING_PHONE_GESTURE_ANIM ( Ped ped ) //0xB8EBB1E9D3588C10
- 0
- 71
- 323
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int GET_VEHICLE_NUMBER_OF_PASSENGERS ( Vehicle vehicle, BOOL includeDriver, BOOL includeDeadOccupants ) //0x24CB2137731FFE89
- 0
- 204
- 323
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void SET_VEHICLE_CAN_LEAK_PETROL ( Vehicle vehicle, BOOL toggle ) //0x192547247864DFDD
- 0
- 78
- 323
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BOOL DOES_CARGOBOB_HAVE_PICKUP_MAGNET ( Vehicle cargobob ) //0x6E08BF5B3722BAC9
- 0
- 55
- 323
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BOOL HAS_WEAPON_GOT_WEAPON_COMPONENT ( Object weapon, Hash addonHash ) //0x76A18844E743BF91
- 0
- 100
- 323
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void PRELOAD_VEHICLE_AUDIO_BANK ( Hash vehicleModel ) //0xCA4CEA6AE0000A7E
- 0
- 78
- 1180
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void SET_FIRST_PERSON_AIM_CAM_ZOOM_FACTOR_LIMITS_THIS_UPDATE ( float p0, float p1 ) //0xCED08CBE8EBB97C7
- 0
- 73
- 323
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float GET_ENTITY_UPRIGHT_VALUE ( Entity entity ) //0x95EED5A694951F9F
- 0
- 138
- 323
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void FADE_UP_PED_LIGHT ( float p0 ) //0xC9B18B4619F48F7B
- 0
- 130
- 323
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void SET_EXTRA_TCMODIFIER ( const char* modifierName ) //0x5096FD9CCB49056D
- 0
- 85
- 323
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void CLEAR_HELP ( BOOL toggle ) //0x8DFCED7A656F8802
- 0
- 82
- 323
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void PAUSE_MENUCEPTION_THE_KICK () //0xCDCA26E80FAECB8F
- 0
- 55
- 323
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BOOL OVERRIDE_SAVE_HOUSE ( BOOL p0, float p1, float p2, float p3, float p4, BOOL p5, float p6, float p7 ) //0x1162EA8AE9D24EEA
- 0
- 85
- 323
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void NETWORK_EARN_FROM_DAILY_OBJECTIVES ( int p0, const char* p1, int p2 ) //0x6EA318C91C1A8786
- 0
- 122
- 323
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Any NETWORK_IS_LOGGED_IN_TO_PSN () //0xA0FA4EC6A05DA44E
- 0
- 143
- 323
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void NETWORK_REGISTER_HOST_BROADCAST_VARIABLES ( int* vars, int numVars, const char* debugName ) //0x3E9B2F01C50DF595
- 0
- 108
- 323
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BOOL IS_TIME_MORE_THAN ( int timeA, int timeB ) //0xDE350F8651E4346C
- 0
- 57
- 323
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void NETWORK_SKIP_RADIO_RESET_NEXT_CLOSE () //0x9465E683B12D3F6B
- 0
- 62
- 323
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BOOL GET_RANDOM_VEHICLE_NODE ( float x, float y, float z, float radius, BOOL p4, BOOL p5, BOOL p6, Vector3* outPosition, int* nodeId ) //0x93E0DB8440B73A7D
- 0
- 161
- 323
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void SET_PED_AS_ENEMY ( Ped ped, BOOL toggle ) //0x02A0C9720B854BFA
- 0
- 125
- 323
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BOOL IS_PED_PERFORMING_A_COUNTER_ATTACK ( Ped ped ) //0xEBD0EDBA5BE957CF
- 0
- 55
- 323
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int GET_TIME_SINCE_PLAYER_DROVE_ON_PAVEMENT ( Player player ) //0xD559D2BE9E37853B
- 0
- 91
- 323
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Any SC_GAMERDATA_GET_STRING () //0x7FFCBFEE44ECFABF
- 0
- 133
- 323
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void PLAYSTATS_BC_SMASH_AND_GRAB ( Any p0 ) //0x06EAF70AE066441E
- 0
- 89
- 573
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float GET_PHONE_GESTURE_ANIM_CURRENT_TIME ( Ped ped ) //0x47619ABE8B268C60
- 0
- 77
- 323
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int GET_VEHICLE_MAX_NUMBER_OF_PASSENGERS ( Vehicle vehicle ) //0xA7C4F2C6E744A550
- 0
- 215
- 323
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void SET_DISABLE_VEHICLE_PETROL_TANK_FIRES ( Vehicle vehicle, BOOL toggle ) //0x465BF26AB9684352
- 0
- 94
- 323
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void SET_CARGOBOB_PICKUP_MAGNET_ACTIVE ( Vehicle cargobob, BOOL isActive ) //0x9A665550F8DA349B
- 0
- 78
- 323
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void GIVE_WEAPON_OBJECT_TO_PED ( Object weaponObject, Ped ped ) //0xB1FA61371AF7C4B7
- 0
- 117
- 323
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void SET_VEHICLE_STARTUP_REV_SOUND ( Vehicle vehicle, const char* p1, const char* p2 ) //0xF1F8157B8C3F171C
- 0
- 114
- 323
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void SET_FIRST_PERSON_AIM_CAM_RELATIVE_HEADING_LIMITS_THIS_UPDATE ( float p0, float p1 ) //0x2F7F2B26DD3F18EE
- 0
- 152
- 323
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Vector3 GET_ENTITY_VELOCITY ( Entity entity ) //0x4805D2B1D8CF94A9
- 0
- 147
- 323
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void UPDATE_LIGHTS_ON_ENTITY ( Entity entity ) //0xDEADC0DEDEADC0DE
- 0
- 169
- 323
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void CLEAR_EXTRA_TCMODIFIER () //0x92CCC17A7A2285DA
- 0
- 75
- 323
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BOOL IS_HELP_MESSAGE_ON_SCREEN () //0xDAD37F45428801AE
- 0
- 76
- 323
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void PAUSE_TOGGLE_FULLSCREEN_MAP ( Any p0 ) //0x2DE6C5E2E996F178
- 0
- 71
- 372
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BOOL GET_SAVE_HOUSE_DETAILS_AFTER_SUCCESSFUL_LOAD ( Vector3* p0, float* p1, BOOL* fadeInAfterLoad, BOOL* p3 ) //0xA4A0065E39C9F25C
- 0
- 95
- 323
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void NETWORK_EARN_FROM_AMBIENT_JOB ( int p0, const char* p1, Any* p2 ) //0xFB6DB092FBAE29E6
- 0
- 133
- 323
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BOOL NETWORK_HAS_VALID_ROS_CREDENTIALS () //0x85443FF4C328F53B
- 0
- 128
- 323