Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


6458 natives found

  1. void NETWORK_SET_FRIENDLY_FIRE_OPTION ( BOOL toggle )  //0xF808475FA571D823

    • 0
    • 70
    • 323
  2. BOOL UGC_GET_MY_CONTENT ( Any p0, Any p1, const char* p2, Any* p3 )  //0x3195F8DD0D531052

    • 0
    • 65
    • 323
  3. Hash GET_PICKUP_TYPE_FROM_WEAPON_HASH ( Hash weaponHash )  //0xD6429A016084F1A5

    • 0
    • 84
    • 1290
  4. PED

    void SET_PED_VISUAL_FIELD_CENTER_ANGLE ( Ped ped, float angle )  //0x3B6405E8AB34A907

    • 0
    • 94
    • 323
  5. PED

    void ADD_PED_DECORATION_FROM_HASHES_IN_CORONA ( Ped ped, Hash collection, Hash overlay )  //0x5619BFA07CFD7833

    • 0
    • 131
    • 323
  6. void SET_CGOFFSET ( Entity entity, float x, float y, float z )  //0xD8FA3908D7B86904

    • 0
    • 152
    • 323
  7. void REPLAY_DISABLE_CAMERA_MOVEMENT_THIS_FRAME ()  //0xAF66DCEE6609B148

    • 0
    • 114
    • 323
  8. void PLAYSTATS_FM_EVENT_COMPETITIVEURBANWARFARE ( Any p0 )  //0x6551B1F7F6CD46EA

    • 0
    • 74
    • 463
  9. void SWITCH_TO_MULTI_SECONDPART ( Ped ped )  //0xD8295AF639FD9CB8

    • 0
    • 110
    • 323
  10. BOOL WAYPOINT_RECORDING_GET_NUM_POINTS ( const char* name, int* points )  //0x5343532C01A07234

    • 0
    • 96
    • 323
  11. BOOL IS_PLAYBACK_USING_AI_GOING_ON_FOR_VEHICLE ( Vehicle vehicle )  //0xAEA8FD591FAD4106

    • 0
    • 72
    • 323
  12. void PRELOAD_VEHICLE_MOD ( Any p0, int modType, Any p2 )  //0x758F49C24925568A

    • 0
    • 92
    • 323
  13. void SET_VEHICLE_DETONATION_MODE ( BOOL toggle )  //0x82E0AC411E41A5B4

    • 0
    • 50
    • 1604
  14. BOOL IS_ANIMAL_VOCALIZATION_PLAYING ( Ped pedHandle )  //0xC265DF9FB44A9FBD

    • 0
    • 81
    • 323
  15. CAM

    void SET_CAM_ACTIVE_WITH_INTERP ( Cam camTo, Cam camFrom, int duration, int easeLocation, int easeRotation )  //0x9FBDA379383A52A4

    • 0
    • 119
    • 323
  16. BOOL DATAFILE_UPDATE_SAVE_TO_CLOUD ( BOOL* p0 )  //0x4DFDD9EB705F8140

    • 0
    • 126
    • 323
  17. void GET_SHOP_PED_PROP ( Hash componentHash, Any* outProp )  //0x5D5CAFF661DDF6FC

    • 0
    • 135
    • 323
  18. int START_PARTICLE_FX_LOOPED_AT_COORD ( const char* effectName, float x, BOOL zAxis, BOOL p11, float y, float z, float xRot, float yRot, float zRot, float scale )  //0xE184F4F0DC5910E7

    • 0
    • 105
    • 323
  19. HUD

    void END_TEXT_COMMAND_OVERRIDE_BUTTON_TEXT ( int p0 )  //0xA86911979638106F

    • 0
    • 67
    • 323
  20. HUD

    BOOL GET_MINIMAP_FOW_COORDINATE_IS_REVEALED ( float x, float y, float z )  //0x6E31B91145873922

    • 0
    • 55
    • 323
  21. void SET_WEATHER_TYPE_OVERTIME_PERSIST ( const char* weatherType, float time )  //0xFB5045B7C42B75BF

    • 0
    • 153
    • 323
  22. void SET_TICKER_JOHNMARSTON_IS_DONE ()  //0xFB00CA71DA386228

    • 0
    • 76
    • 323
  23. void NETWORK_SPENT_ARENA_JOIN_SPECTATOR ( int amount, Any p1, BOOL p2, BOOL p3 )  //0x14EAEA58F93B55AF

    • 0
    • 70
    • 1604
  24. int NETWORK_GET_TRANSITION_MEMBERS ( Any* data, int dataCount )  //0x73B000F7FBC55829

    • 0
    • 61
    • 323
  25. void NETWORK_SET_RICH_PRESENCE ( Any p0, Any p1, Any p2, Any p3 )  //0x1DCCACDCFC569362

    • 0
    • 54
    • 323
  26. BOOL UGC_GET_FRIEND_CONTENT ( Any p0, Any p1, const char* p2, Any* p3 )  //0xF9E1CCAE8BA4C281

    • 0
    • 70
    • 323
  27. BOOL IS_PICKUP_WEAPON_OBJECT_VALID ( Object object )  //0x11D1E53A726891FE

    • 0
    • 85
    • 323
  28. PED

    float GET_PED_VISUAL_FIELD_CENTER_ANGLE ( Ped ped )  //0xEF2C71A32CAD5FBD

    • 0
    • 88
    • 1493
  29. PED

    int GET_PED_DECORATION_ZONE_FROM_HASHES ( Hash collection, Hash overlay )  //0x9FD452BFBE7A7A8B

    • 0
    • 75
    • 323
  30. Vector3 GET_CGOFFSET ( Entity entity )  //0x8214A4B5A7A33612

    • 0
    • 145
    • 323
  31. void RECORD_GREATEST_MOMENT ( int p0, int p1, int p2 )  //0x66972397E0757E7A

    • 0
    • 129
    • 323
  32. void PLAYSTATS_FM_EVENT_HUNTBEAST ( Any p0 )  //0x2CD90358F67D0AA8

    • 0
    • 81
    • 463
  33. BOOL IS_SWITCH_TO_MULTI_FIRSTPART_FINISHED ()  //0x933BBEEB8C61B5F4

    • 0
    • 68
    • 323
  34. BOOL WAYPOINT_RECORDING_GET_COORD ( const char* name, int point, Vector3* coord )  //0x2FB897405C90B361

    • 0
    • 84
    • 323
  35. int GET_CURRENT_PLAYBACK_FOR_VEHICLE ( Vehicle vehicle )  //0x42BC05C27A946054

    • 0
    • 86
    • 323
  36. BOOL HAS_PRELOAD_MODS_FINISHED ( Any p0 )  //0x06F43E5175EB6D96

    • 0
    • 67
    • 323
  37. void SET_VEHICLE_SHUNT_ON_STICK ( BOOL toggle )  //0x99A05839C46CE316

    • 0
    • 61
    • 1604
  38. void SET_ANIMAL_MOOD ( Ped animal, int mood )  //0xCC97B29285B1DC3B

    • 0
    • 125
    • 323
  39. CAM

    BOOL IS_CAM_INTERPOLATING ( Cam cam )  //0x036F97C908C2B52C

    • 0
    • 73
    • 323
  40. BOOL DATAFILE_IS_SAVE_PENDING ()  //0xBEDB96A7584AA8CF

    • 0
    • 114
    • 323
  41. Hash GET_HASH_NAME_FOR_COMPONENT ( Entity entity, int componentId, int drawableVariant, int textureVariant )  //0x0368B3A838070348

    • 0
    • 197
    • 323
  42. int START_PARTICLE_FX_LOOPED_ON_PED_BONE ( const char* effectName, Ped ped, BOOL xAxis, BOOL yAxis, BOOL zAxis, float xOffset, float yOffset, float zOffset, float xRot, float yRot )  //0xF28DA9F38CD1787C

    • 0
    • 105
    • 323
  43. HUD

    void ADD_TEXT_COMPONENT_INTEGER ( int value )  //0x03B504CF259931BC

    • 0
    • 68
    • 323
  44. HUD

    void SET_MINIMAP_FOW_DO_NOT_UPDATE ( BOOL p0 )  //0x62E849B7EB28E770

    • 0
    • 61
    • 323
  45. void SET_RANDOM_WEATHER_TYPE ()  //0x8B05F884CF7E8020

    • 0
    • 158
    • 323
  46. BOOL ARE_PROFILE_SETTINGS_VALID ()  //0x5AA3BEFA29F03AD4

    • 0
    • 80
    • 323
  47. void NETWORK_EARN_ARENA_SKILL_LEVEL_PROGRESSION ( int amount, Any p1 )  //0xE08256F972C7BB2C

    • 0
    • 79
    • 1604
  48. void NETWORK_APPLY_TRANSITION_PARAMETER ( int p0, int p1 )  //0x521638ADA1BA0D18

    • 0
    • 65
    • 323
  49. void NETWORK_SET_RICH_PRESENCE_STRING ( int p0, const char* textLabel )  //0x3E200C2BCF4164EB

    • 0
    • 51
    • 323
  50. BOOL UGC_GET_CREW_CONTENT ( Any p0, Any p1, Any p2, const char* p3, Any* p4 )  //0x9F6E2821885CAEE2

    • 0
    • 66
    • 323

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.