GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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void BEGIN_TEXT_COMMAND_SET_BLIP_NAME ( const char* textLabel ) //0xF9113A30DE5C6670
- 0
- 87
- 323
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void SET_MISSION_NAME ( BOOL p0, const char* name ) //0x5F28ECF5FC84772F
- 0
- 66
- 323
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Hash GET_PREV_WEATHER_TYPE_HASH_NAME () //0x564B884A05EC45A3
- 0
- 156
- 323
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void SET_EXPLOSIVE_AMMO_THIS_FRAME ( Player player ) //0xA66C71C98D5F2CFB
- 0
- 99
- 323
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void NETWORK_EARN_NIGHTCLUB_AND_WAREHOUSE ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0xC6E74CF8C884C880
- 0
- 87
- 1493
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void NETWORK_SET_DO_NOT_LAUNCH_FROM_JOIN_AS_MIGRATED_HOST ( BOOL toggle ) //0xA2E9C1AB8A92E8CD
- 0
- 75
- 323
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void NETWORK_DISABLE_VOICE_BANDWIDTH_RESTRICTION ( Player player ) //0xCA575C391FEA25CC
- 0
- 55
- 323
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BOOL UGC_QUERY_MY_CONTENT ( Any p0, Any p1, Any* p2, Any p3, Any p4, Any p5 ) //0x9BF438815F5D96EA
- 0
- 72
- 323
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void RENDER_FAKE_PICKUP_GLOW ( float x, float y, float z, int colorIndex ) //0x3430676B11CDF21D
- 0
- 99
- 323
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void SET_PED_HEARING_RANGE ( Ped ped, float value ) //0x33A8F7F7D5F7F33C
- 0
- 116
- 323
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void CLEAR_PED_WETNESS ( Ped ped ) //0x9C720776DAA43E7E
- 0
- 86
- 323
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float ROPE_GET_DISTANCE_BETWEEN_ENDS ( int ropeId ) //0x73040398DFF9A4A6
- 0
- 137
- 323
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void REPLAY_STOP_EVENT () //0x81CBAE94390F9F89
- 0
- 117
- 323
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void PLAYSTATS_FM_EVENT_PENNEDIN ( Any p0 ) //0x1A7CE7CD3E653485
- 0
- 78
- 463
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void ALLOW_PLAYER_SWITCH_ASCENT () //0x8E2A065ABDAE6994
- 0
- 86
- 323
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void TASK_GO_TO_ENTITY_WHILE_AIMING_AT_COORD ( Ped ped, Entity entity, BOOL instantBlendToAim, Hash firingPattern, float aimX, float aimY, float aimZ, float moveBlendRatio, BOOL shoot, float targetRadius ) //0x04701832B739DCE5
- 0
- 97
- 323
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void START_PLAYBACK_RECORDED_VEHICLE_WITH_FLAGS ( Vehicle vehicle, int recording, const char* script, int flags, int time, int drivingStyle ) //0x7D80FD645D4DA346
- 0
- 65
- 323
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BOOL IS_TOGGLE_MOD_ON ( Vehicle vehicle, int modType ) //0x84B233A8C8FC8AE7
- 0
- 62
- 323
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void SET_HOVER_MODE_WING_RATIO ( Vehicle vehicle, float ratio ) //0x70A252F60A3E036B
- 0
- 62
- 1365
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BOOL IS_SCRIPTED_SPEECH_PLAYING ( Any p0 ) //0xCC9AA18DCC7084F4
- 0
- 88
- 323
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void SET_CAM_SPLINE_NODE_EASE ( Cam cam, int easingFunction, int p2, float p3 ) //0x83B8201ED82A9A2D
- 0
- 83
- 323
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void DATAFILE_CREATE ( int p0 ) //0xD27058A1CA2B13EE
- 0
- 138
- 323
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void INIT_SHOP_PED_PROP ( Any* outProp ) //0xEB0A2B758F7B850F
- 0
- 143
- 323
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BOOL START_NETWORKED_PARTICLE_FX_NON_LOOPED_ON_PED_BONE ( const char* effectName, Ped ped, BOOL axisX, BOOL axisY, BOOL axisZ, float offsetX, float offsetY, float offsetZ, float rotX, float rotY ) //0xA41B6A43642AC2CF
- 0
- 87
- 323
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void END_TEXT_COMMAND_SET_BLIP_NAME ( Blip blip ) //0xBC38B49BCB83BC9B
- 0
- 76
- 323
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void SET_MISSION_NAME_FOR_UGC_MISSION ( BOOL p0, const char* name ) //0xE45087D85F468BC2
- 0
- 95
- 323
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Hash GET_NEXT_WEATHER_TYPE_HASH_NAME () //0x711327CD09C8F162
- 0
- 131
- 323
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void SET_FIRE_AMMO_THIS_FRAME ( Player player ) //0x11879CDD803D30F4
- 0
- 80
- 323
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void NETWORK_SPEND_NIGHTCLUB_AND_WAREHOUSE ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x65482BFD0923C8A1
- 0
- 78
- 1493
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void NETWORK_BAIL_TRANSITION ( int p0, int p1, int p2 ) //0xEAA572036990CD1B
- 0
- 95
- 323
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void NETWORK_GET_MUTE_COUNT_FOR_PLAYER ( Player p0, float* p1, float* p2 ) //0xADB57E5B663CCA8B
- 0
- 67
- 323
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BOOL UGC_QUERY_BY_CATEGORY ( Any p0, Any p1, Any p2, const char* p3, Any p4, BOOL p5 ) //0x692D58DF40657E8C
- 0
- 70
- 323
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void SET_PICKUP_OBJECT_COLLECTABLE_IN_VEHICLE ( Pickup pickup ) //0x7813E8B8C4AE4799
- 0
- 79
- 1734
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void SET_PED_VISUAL_FIELD_MIN_ANGLE ( Ped ped, float value ) //0x2DB492222FB21E26
- 0
- 77
- 323
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void SET_PED_WETNESS_HEIGHT ( Ped ped, float height ) //0x44CB6447D2571AA0
- 0
- 117
- 323
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void ROPE_FORCE_LENGTH ( int ropeId, float length ) //0xD009F759A723DB1B
- 0
- 137
- 323
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void REPLAY_CANCEL_EVENT () //0x13B350B8AD0EEE10
- 0
- 118
- 323
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void PLAYSTATS_FM_EVENT_PASSTHEPARCEL ( Any p0 ) //0x419615486BBF1956
- 0
- 79
- 463
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void ALLOW_PLAYER_SWITCH_DESCENT () //0xAD5FDF34B81BFE79
- 0
- 81
- 323
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void TASK_GO_TO_ENTITY_WHILE_AIMING_AT_ENTITY ( Ped ped, Entity entityToWalkTo, Entity entityToAimAt, float speed, BOOL shootatEntity, float targetRadius, float slowDistance, BOOL useNavMesh, BOOL instantBlendToAim, Hash firingPattern ) //0x97465886D35210E9
- 0
- 205
- 323
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void FORCE_PLAYBACK_RECORDED_VEHICLE_UPDATE ( Vehicle vehicle, BOOL p1 ) //0x1F2E4E06DEA8992B
- 0
- 73
- 323
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const char* GET_MOD_TEXT_LABEL ( Vehicle vehicle, int modType, int modValue ) //0x8935624F8C5592CC
- 0
- 81
- 323
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void SET_DISABLE_TURRET_MOVEMENT ( Vehicle vehicle, int turretId ) //0xE615BB7A7752C76A
- 0
- 69
- 1365
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BOOL IS_ANY_SPEECH_PLAYING ( Ped ped ) //0x729072355FA39EC9
- 0
- 93
- 323
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void SET_CAM_SPLINE_NODE_VELOCITY_SCALE ( Cam cam, int p1, float scale ) //0xA6385DEB180F319F
- 0
- 69
- 323
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void DATAFILE_DELETE ( int p0 ) //0x9AB9C1CFC8862DFB
- 0
- 147
- 323
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int SETUP_SHOP_PED_APPAREL_QUERY ( int p0, int p1, int p2, int p3 ) //0x50F457823CE6EB5F
- 0
- 144
- 323
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BOOL START_PARTICLE_FX_NON_LOOPED_ON_ENTITY ( const char* effectName, Entity entity, BOOL axisY, BOOL axisZ, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ ) //0x0D53A3B8DA0809D2
- 0
- 137
- 323
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void BEGIN_TEXT_COMMAND_ADD_DIRECTLY_TO_PREVIOUS_BRIEFS ( const char* p0 ) //0x23D69E0465570028
- 0
- 76
- 323
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void SET_DESCRIPTION_FOR_UGC_MISSION_EIGHT_STRINGS ( BOOL p0, Any* p1, Any* p2, Any* p3, Any* p4, Any* p5, Any* p6, Any* p7, Any* p8 ) //0x817B86108EB94E51
- 0
- 62
- 323