GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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BOOL IS_PREV_WEATHER_TYPE ( const char* weatherType ) //0x44F28F86433B10A9
- 0
- 165
- 323
-
void SET_EXPLOSIVE_MELEE_THIS_FRAME ( Player player ) //0xFF1BED81BFDC0FE0
- 0
- 83
- 323
-
void NETWORK_SPENT_RDR_HATCHET_BONUS ( int amount, BOOL p1, BOOL p2 ) //0xE284D46FFDB82E36
- 0
- 73
- 1493
-
BOOL NETWORK_DO_TRANSITION_TO_GAME ( BOOL p0, int maxPlayers ) //0x3E9BB38102A589B0
- 0
- 77
- 323
-
void NETWORK_SET_SPECTATOR_TO_NON_SPECTATOR_TEXT_CHAT ( BOOL toggle ) //0x8EF52ACAECC51D9C
- 0
- 57
- 1734
-
BOOL UGC_QUERY_BY_CONTENT_ID ( const char* contentId, BOOL latestVersion, const char* contentTypeName ) //0x158EC424F35EC469
- 0
- 60
- 323
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void SET_PICKUP_TRACK_DAMAGE_EVENTS ( Pickup pickup, BOOL toggle ) //0xBFFE53AE7E67FCDC
- 0
- 82
- 1290
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void SET_PED_VISUAL_FIELD_MAX_ANGLE ( Ped ped, float value ) //0x70793BDCA1E854D4
- 0
- 92
- 323
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void SET_PED_WETNESS_ENABLED_THIS_FRAME ( Ped ped ) //0xB5485E4907B53019
- 0
- 71
- 323
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void ROPE_RESET_LENGTH ( int ropeId, float length ) //0xC16DE94D9BEA14A0
- 0
- 157
- 323
-
void REPLAY_RECORD_BACK_FOR_TIME ( float p0, float p1, int p2 ) //0x293220DA1B46CEBC
- 0
- 143
- 323
-
void PLAYSTATS_FM_EVENT_HOTPROPERTY ( Any p0 ) //0x84DFC579C2FC214C
- 0
- 81
- 463
-
BOOL IS_SWITCH_READY_FOR_DESCENT () //0xDFA80CB25D0A19B3
- 0
- 77
- 323
-
void SET_HIGH_FALL_TASK ( Ped ped, int minTime, int maxTime, int entryType ) //0x8C825BDC7741D37C
- 0
- 100
- 323
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void STOP_PLAYBACK_RECORDED_VEHICLE ( Vehicle vehicle ) //0x54833611C17ABDEA
- 0
- 86
- 323
-
const char* GET_MOD_SLOT_NAME ( Vehicle vehicle, int modType ) //0x51F0FEB9F6AE98C0
- 0
- 70
- 323
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void SET_FORCE_FIX_LINK_MATRICES ( Vehicle vehicle ) //0x887FA38787DE8C72
- 0
- 52
- 1365
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BOOL DOES_CONTEXT_EXIST_FOR_THIS_PED ( Ped ped, const char* speechName, BOOL unk ) //0x49B99BF3FDA89A7A
- 0
- 76
- 323
-
void OVERRIDE_CAM_SPLINE_VELOCITY ( Cam cam, int p1, float p2, float p3 ) //0x40B62FA033EB0346
- 0
- 66
- 323
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void DATAFILE_STORE_MISSION_HEADER ( int p0 ) //0x2ED61456317B8178
- 0
- 135
- 323
-
int SETUP_SHOP_PED_APPAREL_QUERY_TU ( int character, int p1, int p2, BOOL p3, int p4, int componentId ) //0x9BDF59818B1E38C1
- 0
- 134
- 323
-
BOOL START_NETWORKED_PARTICLE_FX_NON_LOOPED_ON_ENTITY ( const char* effectName, Entity entity, BOOL axisY, BOOL axisZ, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ ) //0xC95EB1DB6E92113D
- 0
- 81
- 323
-
void END_TEXT_COMMAND_ADD_DIRECTLY_TO_PREVIOUS_BRIEFS ( BOOL p0 ) //0xCFDBDF5AE59BA0F4
- 0
- 60
- 323
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void SET_MINIMAP_BLOCK_WAYPOINT ( BOOL toggle ) //0x58FADDED207897DC
- 0
- 58
- 323
-
BOOL IS_NEXT_WEATHER_TYPE ( const char* weatherType ) //0x2FAA3A30BEC0F25D
- 0
- 126
- 323
-
void SET_SUPER_JUMP_THIS_FRAME ( Player player ) //0x57FFF03E423A4C0B
- 0
- 143
- 323
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void NETWORK_SPENT_NIGHTCLUB_ENTRY_FEE ( Player player, int amount, Any p1, BOOL p2, BOOL p3 ) //0x876056684281655D
- 0
- 85
- 1493
-
BOOL NETWORK_DO_TRANSITION_TO_NEW_GAME ( BOOL p0, int maxPlayers, BOOL p2 ) //0x4665F51EFED00034
- 0
- 85
- 323
-
BOOL NETWORK_TEXT_CHAT_IS_TYPING () //0x5FCF4D7069B09026
- 0
- 71
- 323
-
BOOL UGC_QUERY_BY_CONTENT_IDS ( Any* data, int count, BOOL latestVersion, const char* contentTypeName ) //0xC7397A83F7A2A462
- 0
- 64
- 323
-
void SET_ENTITY_FLAG_SUPPRESS_SHADOW ( Entity entity, BOOL toggle ) //0xD05A3241B9A86F19
- 0
- 74
- 1180
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void SET_PED_VISUAL_FIELD_MIN_ELEVATION_ANGLE ( Ped ped, float angle ) //0x7A276EB2C224D70F
- 0
- 97
- 323
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void CLEAR_PED_ENV_DIRT ( Ped ped ) //0x6585D955A68452A5
- 0
- 85
- 323
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void APPLY_IMPULSE_TO_CLOTH ( float posX, float posY, float posZ, float vecX, float vecY, float vecZ, float impulse ) //0xE37F721824571784
- 0
- 170
- 323
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void REPLAY_CHECK_FOR_EVENT_THIS_FRAME ( const char* missionNameLabel, Any p1 ) //0x208784099002BC30
- 0
- 151
- 323
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void PLAYSTATS_FM_EVENT_DEADDROP ( Any p0 ) //0x0A9C7F36E5D7B683
- 0
- 74
- 463
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void ENABLE_SWITCH_PAUSE_BEFORE_DESCENT () //0xD4793DFF3AF2ABCD
- 0
- 84
- 323
-
void REQUEST_WAYPOINT_RECORDING ( const char* name ) //0x9EEFB62EB27B5792
- 0
- 87
- 323
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void PAUSE_PLAYBACK_RECORDED_VEHICLE ( Vehicle vehicle ) //0x632A689BF42301B1
- 0
- 96
- 323
-
const char* GET_LIVERY_NAME ( Vehicle vehicle, int liveryIndex ) //0xB4C7A93837C91A1F
- 0
- 65
- 323
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void SET_TRANSFORM_RATE_FOR_ANIMATION ( Vehicle vehicle, float value ) //0x498218259FB7C72D
- 0
- 52
- 1365
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BOOL IS_PED_IN_CURRENT_CONVERSATION ( Ped ped ) //0x049E937F18F4020C
- 0
- 71
- 323
-
void OVERRIDE_CAM_SPLINE_MOTION_BLUR ( Cam cam, int p1, float p2, float p3 ) //0x7DCF7C708D292D55
- 0
- 85
- 323
-
void DATAFILE_FLUSH_MISSION_HEADER () //0xC55854C7D7274882
- 0
- 121
- 323
-
void GET_SHOP_PED_QUERY_COMPONENT ( int componentId, Any* outComponent ) //0x249E310B2D920699
- 0
- 146
- 323
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void SET_PARTICLE_FX_NON_LOOPED_COLOUR ( float r, float g, float b ) //0x26143A59EF48B262
- 0
- 101
- 323
-
void BEGIN_TEXT_COMMAND_CLEAR_PRINT ( const char* text ) //0xE124FA80A759019C
- 0
- 70
- 323
-
void SET_MINIMAP_IN_PROLOGUE ( BOOL toggle ) //0x9133955F1A2DA957
- 0
- 84
- 323
-
void SET_WEATHER_TYPE_PERSIST ( const char* weatherType ) //0x704983DF373B198F
- 0
- 141
- 323
-
void SET_BEAST_JUMP_THIS_FRAME ( Player player ) //0x438822C279B73B93
- 0
- 78
- 573