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GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


6458 natives found

  1. BOOL IS_PLAYER_SWITCH_IN_PROGRESS ()  //0xD9D2CFFF49FAB35F

    • 0
    • 97
    • 323
  2. void TASK_STAY_IN_COVER ( Ped ped )  //0xE5DA8615A6180789

    • 0
    • 79
    • 323
  3. BOOL HAS_VEHICLE_RECORDING_BEEN_LOADED ( int recording, const char* script )  //0x300D614A4C785FC4

    • 0
    • 89
    • 323
  4. void GET_VEHICLE_MOD_COLOR_1 ( Vehicle vehicle, int* paintType, int* color, int* pearlescentColor )  //0xE8D65CA700C9A693

    • 0
    • 87
    • 323
  5. void SET_DISABLE_AUTOMATIC_CRASH_TASK ( Vehicle vehicle, BOOL toggle )  //0x97841634EF7DF1D6

    • 0
    • 75
    • 1180
  6. void DEACTIVATE_AUDIO_SLOWMO_MODE ( const char* p0 )  //0xDDC635D5B3262C56

    • 0
    • 114
    • 323
  7. CAM

    void SET_CAM_DEBUG_NAME ( Cam camera, const char* name )  //0x1B93E0107865DD40

    • 0
    • 88
    • 323
  8. BOOL DATAFILE_DELETE_REQUESTED_FILE ( Any p0 )  //0x8F5EA1C01D65A100

    • 0
    • 124
    • 323
  9. ScrHandle ADD_SHOCKING_EVENT_FOR_ENTITY ( int eventType, Entity entity, float duration )  //0x7FD8F3BE76F89422

    • 0
    • 184
    • 323
  10. BOOL GET_TOGGLE_PAUSED_RENDERPHASES_STATUS ()  //0xEB3DAC2C86001E5E

    • 0
    • 74
    • 323
  11. HUD

    void BEGIN_TEXT_COMMAND_DISPLAY_TEXT ( const char* text )  //0x25FBB336DF1804CB

    • 0
    • 166
    • 323
  12. HUD

    void ADD_POINT_TO_GPS_MULTI_ROUTE ( float x, float y, float z )  //0xA905192A6781C41B

    • 0
    • 56
    • 323
  13. void ACTIVITY_FEED_ADD_INT_TO_CAPTION ( Any p0 )  //0x97E7E2C04245115B

    • 0
    • 136
    • 323
  14. void CLEAR_TACTICAL_NAV_MESH_POINTS ()  //0xB3CD58CCA6CDA852

    • 0
    • 64
    • 323
  15. void NETWORK_EARN_GANGOPS_FINALE ( int amount, const char* unk )  //0x1C121FC9545E0D52

    • 0
    • 64
    • 1290
  16. int NETWORK_GET_NUM_TRANSITION_NON_ASYNC_GAMERS ()  //0x617F49C2668E6155

    • 0
    • 67
    • 757
  17. void NETWORK_OVERRIDE_CHAT_RESTRICTIONS ( Player player, BOOL toggle )  //0x3039AE5AD2C9C0C4

    • 0
    • 76
    • 323
  18. Any GET_IS_LAUNCH_FROM_LIVE_AREA ()  //0x88B588B41FF7868E

    • 0
    • 69
    • 323
  19. void SET_PICKUP_HIDDEN_WHEN_UNCOLLECTABLE ( Pickup pickup, BOOL toggle )  //0x3ED2B83AB2E82799

    • 0
    • 78
    • 757
  20. PED

    Object CREATE_PARACHUTE_BAG_OBJECT ( Ped ped, BOOL p1, BOOL p2 )  //0x8C4F3BF23B6237DB

    • 0
    • 89
    • 323
  21. PED

    void APPLY_PED_BLOOD_BY_ZONE ( Ped ped, int p1, float p2, float p3, const char* p4 )  //0x3311E47B91EDCBBC

    • 0
    • 85
    • 323
  22. void START_ROPE_UNWINDING_FRONT ( int ropeId )  //0x538D1179EC1AA9A9

    • 0
    • 151
    • 323
  23. int GET_PLAYER_FAKE_WANTED_LEVEL ( Player player )  //0x56105E599CAB0EFA

    • 0
    • 70
    • 323
  24. void PLAYSTATS_SET_JOIN_TYPE ( int joinType )  //0xD1032E482629049E

    • 0
    • 94
    • 323
  25. int GET_PLAYER_SWITCH_TYPE ()  //0xB3C94A90D9FC9E62

    • 0
    • 73
    • 323
  26. void ADD_VEHICLE_SUBTASK_ATTACK_COORD ( Ped ped, float x, float y, float z )  //0x5CF0D8F9BBA0DD75

    • 0
    • 86
    • 323
  27. void REMOVE_VEHICLE_RECORDING ( int recording, const char* script )  //0xF1160ACCF98A3FC8

    • 0
    • 91
    • 323
  28. void GET_VEHICLE_MOD_COLOR_2 ( Vehicle vehicle, int* paintType, int* color )  //0x81592BE4E3878728

    • 0
    • 60
    • 323
  29. void SET_SPECIAL_FLIGHT_MODE_RATIO ( Vehicle vehicle, float ratio )  //0xD138FA15C9776837

    • 0
    • 54
    • 1290
  30. void SET_AMBIENT_VOICE_NAME ( Ped ped, const char* name )  //0x6C8065A3B780185B

    • 0
    • 120
    • 323
  31. CAM

    void ADD_CAM_SPLINE_NODE ( Cam camera, float x, float y, float z, float xRot, float yRot, float zRot, int length, int smoothingStyle, int rotationOrder )  //0x8609C75EC438FB3B

    • 0
    • 84
    • 323
  32. BOOL UGC_CREATE_CONTENT ( Any* data, int dataCount, const char* contentName, const char* description, const char* tagsCsv, const char* contentTypeName, BOOL publish, Any p7 )  //0xC84527E235FCA219

    • 0
    • 121
    • 323
  33. BOOL IS_SHOCKING_EVENT_IN_SPHERE ( int eventType, float x, float y, float z, float radius )  //0x1374ABB7C15BAB92

    • 0
    • 135
    • 323
  34. void RESET_PAUSED_RENDERPHASES ()  //0xE1C8709406F2C41C

    • 0
    • 68
    • 323
  35. HUD

    void END_TEXT_COMMAND_DISPLAY_TEXT ( float x, float y, int p2 )  //0xCD015E5BB0D96A57

    • 0
    • 153
    • 323
  36. HUD

    void SET_GPS_MULTI_ROUTE_RENDER ( BOOL toggle )  //0x3DDA37128DD1ACA8

    • 0
    • 59
    • 323
  37. void ACTIVITY_FEED_ACTION_START_WITH_COMMAND_LINE ( const char* p0, const char* p1 )  //0xEB078CA2B5E82ADD

    • 0
    • 142
    • 323
  38. void SET_RIOT_MODE_ENABLED ( BOOL toggle )  //0x2587A48BC88DFADF

    • 0
    • 109
    • 323
  39. void NETWORK_SPEND_GANGOPS_REPAIR_COST ( Any p0, Any p1, Any p2 )  //0x2A7CEC72C3443BCC

    • 0
    • 68
    • 1290
  40. void NETWORK_MARK_AS_PREFERRED_ACTIVITY ( BOOL p0 )  //0x261E97AD7BCF3D40

    • 0
    • 72
    • 323
  41. void NETWORK_OVERRIDE_SEND_RESTRICTIONS ( Player player, BOOL toggle )  //0x97DD4C5944CC2E6A

    • 0
    • 119
    • 323
  42. Any GET_IS_LIVE_AREA_LAUNCH_WITH_CONTENT ()  //0x67FC09BC554A75E5

    • 0
    • 51
    • 323
  43. void SET_PICKUP_OBJECT_TRANSPARENT_WHEN_UNCOLLECTABLE ( Pickup pickup, BOOL toggle )  //0x8881C98A31117998

    • 0
    • 67
    • 678
  44. PED

    void SET_PED_DUCKING ( Ped ped, BOOL toggle )  //0x030983CA930B692D

    • 0
    • 107
    • 323
  45. PED

    void APPLY_PED_BLOOD_SPECIFIC ( Ped ped, int p1, float p2, float p3, float p4, float p5, int p6, float p7, const char* p8 )  //0xEF0D582CBF2D9B0F

    • 0
    • 108
    • 323
  46. void STOP_ROPE_UNWINDING_FRONT ( int ropeId )  //0xFFF3A50779EFBBB3

    • 0
    • 142
    • 323
  47. void SET_PLAYER_CAN_DAMAGE_PLAYER ( Any p0, Any p1, Any p2 )  //0x55FCC0C390620314

    • 0
    • 100
    • 573
  48. void PLAYSTATS_HEIST_SAVE_CHEAT ( Hash hash, int p1 )  //0xF4FF020A08BC8863

    • 0
    • 86
    • 323
  49. int GET_IDEAL_PLAYER_SWITCH_TYPE ( float x1, float y1, float z1, float x2, float y2, float z2 )  //0xB5D7B26B45720E05

    • 0
    • 94
    • 323
  50. void ADD_VEHICLE_SUBTASK_ATTACK_PED ( Ped ped, Ped target )  //0x85F462BADC7DA47F

    • 0
    • 89
    • 323

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