GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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BOOL IS_PAUSE_MENU_RESTARTING () //0x1C491717107431C7
- 0
- 61
- 323
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void SET_FADE_IN_AFTER_LOAD ( BOOL toggle ) //0xF3D78F59DFE18D79
- 0
- 98
- 323
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void NETWORK_EARN_FROM_ROCKSTAR ( int amount ) //0x02CE1D6AC0FC73EA
- 0
- 220
- 323
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Any NETWORK_IS_NP_PENDING () //0xEBCAB9E5048434F4
- 0
- 142
- 323
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int NETWORK_GET_MAX_NUM_PARTICIPANTS () //0xA6C90FBC38E395EE
- 0
- 77
- 323
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BOOL HAS_NETWORK_TIME_STARTED () //0x46718ACEEDEAFC84
- 0
- 57
- 323
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BOOL NETWORK_HAS_ROS_PRIVILEGE_SPECIAL_EDITION_CONTENT () //0x91B87C55093DE351
- 0
- 62
- 323
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void SET_AMBIENT_PED_RANGE_MULTIPLIER_THIS_FRAME ( float multiplier ) //0x0B919E1FB47CC4E0
- 0
- 132
- 323
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void SET_CREATE_RANDOM_COPS_NOT_ON_SCENARIOS ( BOOL toggle ) //0x8A4986851C4EF6E7
- 0
- 92
- 323
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void SET_PED_TARGET_LOSS_RESPONSE ( Ped ped, int responseType ) //0x0703B9079823DA4A
- 0
- 66
- 323
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int INT_TO_PARTICIPANTINDEX ( int value ) //0x9EC6603812C24710
- 0
- 90
- 323
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Any SC_GAMERDATA_GET_INT () //0xC85A7127E7AD02AA
- 0
- 142
- 323
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void PLAYSTATS_BW_FRAGILE_GOODS ( Any p0 ) //0x282B6739644F4347
- 0
- 77
- 757
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void TASK_PLAY_PHONE_GESTURE_ANIMATION ( Ped ped, const char* animDict, const char* animation, const char* boneMaskType, float blendInDuration, float blendOutDuration, BOOL isLooping, BOOL holdLastFrame ) //0x8FBB6758B3B3E9EC
- 0
- 115
- 323
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void REMOVE_VEHICLE_UPSIDEDOWN_CHECK ( Vehicle vehicle ) //0xC53EB42A499A7E90
- 0
- 149
- 323
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void SET_VEHICLE_CAN_ENGINE_MISSFIRE ( Vehicle vehicle, BOOL toggle ) //0x206BC5DC9D1AC70A
- 0
- 85
- 323
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void SET_CARGOBOB_PICKUP_ROPE_DAMPING_MULTIPLIER ( Any p0, Any p1 ) //0xCF1182F682F65307
- 0
- 60
- 323
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void GIVE_WEAPON_COMPONENT_TO_WEAPON_OBJECT ( Object weaponObject, Hash addonHash ) //0x33E179436C0B31DB
- 0
- 145
- 323
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void USE_SIREN_AS_HORN ( Vehicle vehicle, BOOL toggle ) //0xFA932DE350266EF8
- 0
- 85
- 323
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float GET_FIRST_PERSON_AIM_CAM_ZOOM_FACTOR () //0x7EC52CC40597D170
- 0
- 81
- 323
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float GET_ENTITY_SPEED ( Entity entity ) //0xD5037BA82E12416F
- 0
- 204
- 323
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void DRAW_SPOT_LIGHT ( float posX, float posY, float brightness, float hardness, float radius, float falloff, float posZ, float dirX, float dirY, float dirZ ) //0xD0F64B265C8C8B33
- 0
- 150
- 323
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void ADD_TCMODIFIER_OVERRIDE ( const char* modifierName1, const char* modifierName2 ) //0x1A8E2C8B9CF4549C
- 0
- 95
- 323
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int GET_NAMED_RENDERTARGET_RENDER_ID ( const char* name ) //0x1A6478B61C6BDC3B
- 0
- 69
- 323
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void FORCE_SCRIPTED_GFX_WHEN_FRONTEND_ACTIVE ( const char* p0 ) //0x2162C446DFDF38FD
- 0
- 64
- 323
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Any REGISTER_SAVE_HOUSE ( float p0, float p1, float p2, float p3, Any* p4, Any p5, Any p6 ) //0xC0714D0A7EEECA54
- 0
- 107
- 323
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void NETWORK_EARN_FROM_VEHICLE ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7 ) //0xB539BD8A4C1EECF8
- 0
- 132
- 323
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int NETWORK_GET_NP_UNAVAILABLE_REASON () //0x74FB3E29E6D10FA9
- 0
- 125
- 323
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int NETWORK_GET_NUM_PARTICIPANTS () //0x18D0456E86604654
- 0
- 77
- 323
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int GET_TIME_OFFSET ( int timeA, int timeB ) //0x017008CCDAD48503
- 0
- 63
- 323
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Any NETWORK_START_COMMUNICATION_PERMISSIONS_CHECK ( Any p0 ) //0x36391F397731595D
- 0
- 65
- 323
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void ADJUST_AMBIENT_PED_SPAWN_DENSITIES_THIS_FRAME ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0xAA76052DDA9BFC3E
- 0
- 108
- 323
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void SET_CREATE_RANDOM_COPS_ON_SCENARIOS ( BOOL toggle ) //0x444CB7D7DBE6973D
- 0
- 80
- 323
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BOOL IS_PED_PERFORMING_MELEE_ACTION ( Ped ped ) //0xDCCA191DF9980FD7
- 0
- 93
- 323
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int GET_TIME_SINCE_PLAYER_HIT_VEHICLE ( Player player ) //0x5D35ECF3A81A0EE0
- 0
- 83
- 323
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Any SC_GAMERDATA_GET_FLOAT () //0xA770C8EEC6FB2AC5
- 0
- 103
- 323
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void PLAYSTATS_BW_AIR_FREIGHT ( Any p0 ) //0xF06A6F41CB445443
- 0
- 73
- 757
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void TASK_STOP_PHONE_GESTURE_ANIMATION ( Ped ped, float blendOutOverride ) //0x3FA00D4F4641BFAE
- 0
- 71
- 323
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BOOL IS_VEHICLE_STOPPED ( Vehicle vehicle ) //0x5721B434AD84D57A
- 0
- 200
- 323
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void SET_VEHICLE_CAN_LEAK_OIL ( Vehicle vehicle, BOOL toggle ) //0x51BB2D88D31A914B
- 0
- 86
- 323
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void SET_CARGOBOB_PICKUP_ROPE_TYPE ( Any p0, Any p1 ) //0x0D5F65A8F4EBDAB5
- 0
- 75
- 1103
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void REMOVE_WEAPON_COMPONENT_FROM_WEAPON_OBJECT ( Any p0, Any p1 ) //0xF7D82B0D66777611
- 0
- 122
- 323
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void FORCE_USE_AUDIO_GAME_OBJECT ( Vehicle vehicle, const char* audioName ) //0x4F0C413926060B38
- 0
- 116
- 323
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void SET_FIRST_PERSON_AIM_CAM_ZOOM_FACTOR ( float zoomFactor ) //0x70894BD0915C5BCA
- 0
- 80
- 323
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Vector3 GET_ENTITY_SPEED_VECTOR ( Entity entity, BOOL relative ) //0x9A8D700A51CB7B0D
- 0
- 203
- 323
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void DRAW_SHADOWED_SPOT_LIGHT ( float posX, float posY, float brightness, float roundness, float radius, float falloff, int shadowId, float posZ, float dirX, float dirY ) //0x5BCA583A583194DB
- 0
- 180
- 323
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void CLEAR_ALL_TCMODIFIER_OVERRIDES ( const char* p0 ) //0x15E33297C3E8DC60
- 0
- 85
- 323
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BOOL IS_NAMED_RENDERTARGET_LINKED ( Hash modelHash ) //0x113750538FA31298
- 0
- 61
- 323
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void PAUSE_MENUCEPTION_GO_DEEPER ( int page ) //0x77F16B447824DA6C
- 0
- 56
- 323
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void SET_SAVE_HOUSE ( Any p0, BOOL p1, BOOL p2 ) //0x4F548CABEAE553BC
- 0
- 76
- 323