Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


6458 natives found

  1. int TEXTURE_DOWNLOAD_REQUEST ( Any* gamerHandle, const char* filePath, const char* name, BOOL p3 )  //0x16160DA74A8E74A2

    • 0
    • 138
    • 323
  2. BOOL GET_CLOSEST_VEHICLE_NODE ( float x, float y, float z, Vector3* outPosition, int nodeType, float p5, float p6 )  //0x240A18690AE96513

    • 0
    • 152
    • 323
  3. PED

    void SET_PED_MAX_TIME_IN_WATER ( Ped ped, float value )  //0x43C851690662113D

    • 0
    • 88
    • 323
  4. PED

    Any GET_PED_HELMET_STORED_HAT_TEX_INDEX ( Ped ped )  //0x9D728C1E12BF5518

    • 0
    • 88
    • 323
  5. BOOL IS_PLAYER_TARGETTING_ANYTHING ( Player player )  //0x78CFE51896B6B8A4

    • 0
    • 95
    • 323
  6. BOOL SC_INBOX_MESSAGE_GET_UGCDATA ( int p0, Any* p1 )  //0x69D82604A1A5A254

    • 0
    • 117
    • 323
  7. float STAT_GET_CURRENT_DRIVE_NOCRASH_DISTANCE ()  //0xBA9749CC94C1FD85

    • 0
    • 62
    • 463
  8. void SET_PED_PATH_MAY_ENTER_WATER ( Ped ped, BOOL mayEnterWater )  //0xF35425A4204367EC

    • 0
    • 111
    • 323
  9. void SET_VEHICLE_ALLOW_HOMING_MISSLE_LOCKON_SYNCED ( Vehicle vehicle, BOOL canBeLockedOn, BOOL unk )  //0x1DDA078D12879EEE

    • 0
    • 214
    • 463
  10. BOOL IS_VEHICLE_DOOR_DAMAGED ( Vehicle veh, int doorID )  //0xB8E181E559464527

    • 0
    • 101
    • 323
  11. BOOL ARE_WINGS_OF_PLANE_INTACT ( Vehicle plane )  //0x5991A01434CE9677

    • 0
    • 70
    • 323
  12. BOOL GET_PED_LAST_WEAPON_IMPACT_COORD ( Ped ped, Vector3* coords )  //0x6C4D0409BA1A2BC2

    • 0
    • 273
    • 323
  13. BOOL LOAD_STREAM_WITH_START_OFFSET ( const char* streamName, int startOffset, const char* soundSet )  //0x59C16B79F53B3712

    • 0
    • 97
    • 323
  14. CAM

    BOOL IS_FOLLOW_VEHICLE_CAM_ACTIVE ()  //0xCBBDE6D335D6D496

    • 0
    • 63
    • 323
  15. float GET_ENTITY_FORWARD_X ( Entity entity )  //0x8BB4EF4214E0E6D5

    • 0
    • 142
    • 323
  16. void SET_TAKEN_PHOTO_IS_MUGSHOT ( BOOL p0 )  //0x1BBC135A4D25EDDE

    • 0
    • 127
    • 323
  17. void RENDER_SHADOWED_LIGHTS_WITH_NO_SHADOWS ( BOOL p0 )  //0x03300B57FCAC6DDB

    • 0
    • 66
    • 323
  18. HUD

    void SET_TEXT_SCALE ( float scale, float size )  //0x07C837F9A01C34C9

    • 0
    • 103
    • 323
  19. HUD

    void CUSTOM_MINIMAP_CLEAR_BLIPS ()  //0x2708FC083123F9FF

    • 0
    • 46
    • 323
  20. void SET_SAVE_MENU_ACTIVE ( BOOL ignoreVehicle )  //0xC9BF75D28165FF77

    • 0
    • 103
    • 323
  21. void _NETWORK_EARN_FROM_CASHING_OUT ( int amount )  //0xEFE9C9A1651B81E6

  22. BOOL NET_GAMESERVER_CHECKOUT_START ( int transactionId )  //0x39BE7CEA8D9CC8E6

    • 0
    • 141
    • 323
  23. void NETWORK_CLEAR_QUEUED_JOIN_REQUEST ()  //0x6CE50E47F5543D0C

    • 0
    • 84
    • 573
  24. BOOL CAN_REGISTER_MISSION_VEHICLES ( int amount )  //0x7277F1F2E085EE74

    • 0
    • 55
    • 323
  25. int TITLE_TEXTURE_DOWNLOAD_REQUEST ( const char* filePath, const char* name, BOOL p2 )  //0x0B203B4AFDE53A4F

    • 0
    • 59
    • 323
  26. BOOL GET_CLOSEST_MAJOR_VEHICLE_NODE ( float x, float y, float z, Vector3* outPosition, float unknown1, int unknown2 )  //0x2EABE3B06F58C1BE

    • 0
    • 138
    • 323
  27. PED

    void SET_PED_MAX_TIME_UNDERWATER ( Ped ped, float value )  //0x6BA428C528D9E522

    • 0
    • 169
    • 323
  28. PED

    BOOL IS_CURRENT_HEAD_PROP_A_HELMET ( Any p0 )  //0xF2385935BFFD4D92

    • 0
    • 56
    • 323
  29. void SET_PLAYER_SPRINT ( Player player, BOOL toggle )  //0xA01B8075D8B92DF4

    • 0
    • 84
    • 323
  30. BOOL SC_INBOX_SEND_BOUNTY_TO_RECIP_LIST ( Any* data )  //0x6AFD2CD753FEEF83

    • 0
    • 122
    • 323
  31. float STAT_GET_CURRENT_SPEED ()  //0x55A8BECAF28A4EB7

    • 0
    • 69
    • 463
  32. void SET_PED_PATH_PREFER_TO_AVOID_WATER ( Ped ped, BOOL avoidWater )  //0x38FE1EC73743793C

    • 0
    • 135
    • 323
  33. void SET_VEHICLE_ALLOW_NO_PASSENGERS_LOCKON ( Vehicle veh, BOOL toggle )  //0x5D14D4154BFE7B2C

    • 0
    • 199
    • 323
  34. void SET_DOOR_ALLOWED_TO_BE_BROKEN_OFF ( Vehicle vehicle, int doorId, BOOL isBreakable )  //0x2FA133A4A9D37ED8

    • 0
    • 75
    • 323
  35. void ALLOW_AMBIENT_VEHICLES_TO_AVOID_ADVERSE_CONDITIONS ( Vehicle vehicle )  //0xB264C4D2F2B0A78B

    • 0
    • 66
    • 323
  36. void SET_PED_GADGET ( Ped ped, Hash gadgetHash, BOOL p2 )  //0xD0D7B1E680ED4A1A

    • 0
    • 124
    • 323
  37. void PLAY_STREAM_FROM_PED ( Ped ped )  //0x89049DD63C08B5D1

    • 0
    • 91
    • 323
  38. CAM

    void SET_FOLLOW_VEHICLE_CAM_HIGH_ANGLE_MODE_THIS_UPDATE ( BOOL p0 )  //0x91EF6EE6419E5B97

    • 0
    • 79
    • 323
  39. float GET_ENTITY_FORWARD_Y ( Entity entity )  //0x866A4A5FAE349510

    • 0
    • 131
    • 323
  40. void SET_ARENA_THEME_AND_VARIATION_FOR_TAKEN_PHOTO ( Any p0, Any p1 )  //0xF3F776ADA161E47D

    • 0
    • 119
    • 1604
  41. void REQUEST_EARLY_LIGHT_CHECK ()  //0x98EDF76A7271E4F2

    • 0
    • 72
    • 323
  42. HUD

    void SET_TEXT_COLOUR ( int red, int green, int blue, int alpha )  //0xBE6B23FFA53FB442

    • 0
    • 73
    • 323
  43. HUD

    Any FORCE_SONAR_BLIPS_THIS_FRAME ()  //0x1121BFA1A1A522A8

    • 0
    • 61
    • 323
  44. int GET_STATUS_OF_MANUAL_SAVE ()  //0x397BAA01068BAA96

    • 0
    • 77
    • 323
  45. void NETWORK_EARN_FROM_PICKUP ( int amount )  //0xED1517D3AF17C698

    • 0
    • 195
    • 323
  46. BOOL _0xC830417D630A50F9 ( int transactionId )  //0xC830417D630A50F9

  47. void NETWORK_SEND_QUEUED_JOIN_REQUEST ()  //0xFA2888E3833C8E96

    • 0
    • 87
    • 323
  48. BOOL CAN_REGISTER_MISSION_PICKUPS ( int amount )  //0x0A49D1CB6E34AF72

    • 0
    • 68
    • 757
  49. Any UGC_TEXTURE_DOWNLOAD_REQUEST ( const char* p0, int p1, int p2, int p3, const char* p4, BOOL p5 )  //0x308F96458B7087CC

    • 0
    • 82
    • 323
  50. BOOL GET_CLOSEST_VEHICLE_NODE_WITH_HEADING ( float x, float y, float z, Vector3* outPosition, float* outHeading, int nodeType, float p6, int p7 )  //0xFF071FB798B803B0

    • 0
    • 210
    • 323

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.