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GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


6458 natives found

  1. BOOL STAT_IS_PLAYER_VEHICLE_ABOVE_OCEAN ()  //0xF9F2922717B819EC

    • 0
    • 74
    • 505
  2. BOOL IS_CONTROLLED_VEHICLE_UNABLE_TO_GET_TO_ROAD ( Ped ped )  //0x3E38E28A1D80DDF6

    • 0
    • 125
    • 323
  3. BOOL DOES_SCRIPT_VEHICLE_GENERATOR_EXIST ( int vehicleGenerator )  //0xF6086BC836400876

    • 0
    • 173
    • 323
  4. int GET_VEHICLE_MODEL_VALUE ( Hash vehicleModel )  //0x5873C14A52D74236

    • 0
    • 77
    • 463
  5. Vehicle GET_VEHICLE_ATTACHED_TO_CARGOBOB ( Vehicle cargobob )  //0x873B82D42AC2B9E5

    • 0
    • 67
    • 323
  6. float GET_LOCKON_DISTANCE_OF_CURRENT_PED_WEAPON ( Ped ped )  //0x840F03E9041E2C9C

    • 0
    • 101
    • 323
  7. void STOP_STREAM ()  //0xA4718A1419D18151

    • 0
    • 84
    • 323
  8. CAM

    int GET_FOLLOW_VEHICLE_CAM_VIEW_MODE ()  //0xA4FF579AC0E3AAAE

    • 0
    • 149
    • 323
  9. void SET_ENTITY_MAX_HEALTH ( Entity entity, int value )  //0x166E7CF68597D8B5

    • 0
    • 130
    • 323
  10. void FREE_MEMORY_FOR_LOW_QUALITY_PHOTO ()  //0x6A12D88881435DCA

    • 0
    • 131
    • 323
  11. void SET_TIMECYCLE_MODIFIER ( const char* modifierName )  //0x2C933ABF17A1DF41

    • 0
    • 115
    • 323
  12. HUD

    void SET_TEXT_LEADING ( int p0 )  //0xA50ABC31E3CDFAFF

    • 0
    • 63
    • 323
  13. HUD

    void ACTIVATE_FRONTEND_MENU ( Hash menuhash, BOOL togglePause, int component )  //0xEF01D36B9C9D0C7B

    • 0
    • 176
    • 323
  14. void NETWORK_SET_SCRIPT_IS_SAFE_FOR_NETWORK_GAME ()  //0x9243BAC96D64C050

    • 0
    • 82
    • 323
  15. void NETWORK_EARN_FROM_BETTING ( int amount, const char* p1 )  //0x827A5BA1A44ACA6D

    • 0
    • 143
    • 323
  16. int NET_GAMESERVER_DELETE_CHARACTER_GET_STATUS ()  //0x0A6D923DFFC9BD89

    • 0
    • 126
    • 323
  17. BOOL NETWORK_PLAYER_IS_CHEATER ()  //0x655B91F1495A9090

    • 0
    • 113
    • 323
  18. int GET_NUM_RESERVED_MISSION_VEHICLES ( BOOL p0, Any p1 )  //0xCF3A965906452031

    • 0
    • 60
    • 323
  19. BOOL NETWORK_CHECK_ROS_LINK_WENTDOWN_NOT_NET ()  //0x60EDD13EB3AC1FF3

    • 0
    • 53
    • 323
  20. BOOL GET_NTH_CLOSEST_VEHICLE_NODE_FAVOUR_DIRECTION ( float x, float y, float p10, Any p11, float z, float desiredX, float desiredY, float desiredZ, int nthClosest, Vector3* outPosition )  //0x45905BE8654AE067

    • 0
    • 114
    • 323
  21. PED

    BOOL CAN_KNOCK_PED_OFF_VEHICLE ( Ped ped )  //0x51AC07A44D4F5B8A

    • 0
    • 68
    • 323
  22. PED

    void SET_PED_MOTION_BLUR ( Ped ped, BOOL toggle )  //0x0A986918B102B448

    • 0
    • 78
    • 323
  23. Any SET_PLAYER_UNDERWATER_BREATH_PERCENT_REMAINING ( Player player, float time )  //0xA0D3E4F7AAFB7E78

    • 0
    • 89
    • 757
  24. void SC_EMAIL_DELETE_EMAILS ( Any* p0, Any p1 )  //0x44ACA259D67651DB

    • 0
    • 119
    • 323
  25. float STAT_GET_VEHICLE_BAIL_DISTANCE ()  //0x0B8B7F74BF061C6D

    • 0
    • 72
    • 463
  26. void TASK_GO_TO_COORD_ANY_MEANS ( Ped ped, float x, float y, float z, float moveBlendRatio, Vehicle vehicle, BOOL useLongRangeVehiclePathing, int drivingFlags, float maxRangeToShootTargets )  //0x5BC448CB78FA3E88

    • 0
    • 292
    • 323
  27. int CREATE_SCRIPT_VEHICLE_GENERATOR ( float x, float y, int p10, BOOL p11, BOOL p12, BOOL p13, BOOL p14, BOOL p15, int p16, float z )  //0x9DEF883114668116

    • 0
    • 228
    • 323
  28. Hash GET_VEHICLE_LAYOUT_HASH ( Vehicle vehicle )  //0x28D37D4F71AC5C58

    • 0
    • 85
    • 323
  29. Any GET_ENTITY_ATTACHED_TO_CARGOBOB ( Any p0 )  //0x99093F60746708CA

    • 0
    • 81
    • 1103
  30. float GET_MAX_RANGE_OF_CURRENT_PED_WEAPON ( Ped ped )  //0x814C9D19DFD69679

    • 0
    • 113
    • 323
  31. void STOP_PED_SPEAKING ( Ped ped, BOOL shaking )  //0x9D64D7405520E3D3

    • 0
    • 121
    • 323
  32. CAM

    void SET_FOLLOW_VEHICLE_CAM_VIEW_MODE ( int viewMode )  //0xAC253D7842768F48

    • 0
    • 76
    • 323
  33. float GET_ENTITY_HEIGHT ( Entity entity, float X, float Y, float Z, BOOL atTop, BOOL inWorldCoords )  //0x5A504562485944DD

    • 0
    • 181
    • 323
  34. void DRAW_LOW_QUALITY_PHOTO_TO_PHONE ( BOOL p0, BOOL p1 )  //0x1072F115DAB0717E

    • 0
    • 117
    • 323
  35. void SET_TIMECYCLE_MODIFIER_STRENGTH ( float strength )  //0x82E7FFCD5B2326B3

    • 0
    • 90
    • 323
  36. HUD

    void SET_TEXT_PROPORTIONAL ( BOOL p0 )  //0x038C1F517D7FDCF8

    • 0
    • 69
    • 323
  37. HUD

    void RESTART_FRONTEND_MENU ( Hash menuHash, int p1 )  //0x10706DC6AD2D49C0

    • 0
    • 65
    • 323
  38. int ADD_HOSPITAL_RESTART ( float x, float y, float z, float p3, Any p4 )  //0x1F464EF988465A81

    • 0
    • 97
    • 323
  39. void NETWORK_EARN_FROM_JOB ( int amount, const char* p1 )  //0xB2CC4836834E8A98

    • 0
    • 122
    • 323
  40. BOOL NET_GAMESERVER_DELETE_SET_TELEMETRY_NONCE_SEED ()  //0x112CEF1615A1139F

    • 0
    • 128
    • 323
  41. int NETWORK_PLAYER_GET_CHEATER_REASON ()  //0x172F75B6EE2233BA

    • 0
    • 109
    • 323
  42. int GET_NUM_CREATED_MISSION_OBJECTS ( BOOL p0 )  //0x12B6281B6C6706C0

    • 0
    • 67
    • 323
  43. BOOL NETWORK_SHOULD_SHOW_STRICT_NAT_WARNING ()  //0x82A2B386716608F1

    • 0
    • 57
    • 393
  44. BOOL GET_VEHICLE_NODE_PROPERTIES ( float x, float y, float z, int* density, int* flags )  //0x0568566ACBB5DEDC

    • 0
    • 141
    • 323
  45. PED

    void KNOCK_PED_OFF_VEHICLE ( Ped ped )  //0x45BBCBA77C29A841

    • 0
    • 86
    • 323
  46. PED

    void SET_PED_CAN_SWITCH_WEAPON ( Ped ped, BOOL toggle )  //0xED7F7EFE9FABF340

    • 0
    • 202
    • 323
  47. int GET_PLAYER_GROUP ( Player player )  //0x0D127585F77030AF

    • 0
    • 112
    • 323
  48. void SC_EMAIL_MESSAGE_PUSH_GAMER_TO_RECIP_LIST ( Any* gamerHandle )  //0x2330C12A7A605D16

    • 0
    • 118
    • 323
  49. BOOL STAT_ROLLBACK_SAVE_MIGRATION ()  //0xB3DA2606774A8E2D

    • 0
    • 62
    • 323
  50. void TASK_GO_TO_COORD_ANY_MEANS_EXTRA_PARAMS ( Ped ped, float x, float driveStraightLineDistance, int extraFlags, float warpTimerMS, float y, float z, float moveBlendRatio, Vehicle vehicle, BOOL useLongRangeVehiclePathing )  //0x1DD45F9ECFDB1BC9

    • 0
    • 138
    • 323

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