GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
6458 natives found
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Any AUDIO_IS_SCRIPTED_MUSIC_PLAYING () //0x2DD39BF3E2F9C47F
- 0
- 65
- 463
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void SET_GAMEPLAY_HINT_BASE_ORBIT_PITCH_OFFSET ( float value ) //0xD1F8363DFAD03848
- 0
- 64
- 323
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void SET_ENTITY_REQUIRES_MORE_EXPENSIVE_RIVER_CHECK ( Entity entity, BOOL toggle ) //0x694E00132F2823ED
- 0
- 104
- 323
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void SET_SCRIPT_GFX_ALIGN_PARAMS ( float x, float y, float w, float h ) //0xF5A2C681787E579D
- 0
- 108
- 323
-
BOOL BEGIN_SCALEFORM_MOVIE_METHOD_ON_FRONTEND ( const char* methodName ) //0xAB58C27C2E6123C6
- 0
- 90
- 323
-
void SET_COP_BLIP_SPRITE ( int p0, float p1 ) //0x9FCB3CBFB3EAD69A
- 0
- 83
- 1734
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BOOL GET_MENU_PED_FLOAT_STAT ( Any p0, float* p1 ) //0x5FBD7095FE7AE57F
- 0
- 64
- 323
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void ALLOW_MISSION_CREATOR_WARP ( BOOL toggle ) //0xDEA36202FC3382DF
- 0
- 75
- 323
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void NETWORK_PAY_EMPLOYEE_WAGE ( Any p0, BOOL p1, BOOL p2 ) //0x5FD5ED82CBBE9989
- 0
- 83
- 323
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void NETWORK_BAIL ( int p0, int p1, int p2 ) //0x95914459A87EBA28
- 0
- 151
- 323
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BOOL NETWORK_GET_ASSISTED_KILL_OF_ENTITY ( Player player, Entity entity, int* p2 ) //0x83660B734994124D
- 0
- 73
- 463
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void USE_PLAYER_COLOUR_INSTEAD_OF_TEAM_COLOUR ( BOOL toggle ) //0x77758139EC9B66C7
- 0
- 52
- 323
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BOOL PLACE_OBJECT_ON_GROUND_PROPERLY ( Object object ) //0x58A850EAEE20FAA3
- 0
- 237
- 323
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float GET_APPROX_FLOOR_FOR_AREA ( float x1, float y1, float x2, float y2 ) //0x3599D741C9AC6310
- 0
- 75
- 323
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void CLEAR_PED_ALTERNATE_MOVEMENT_ANIM ( Ped ped, int stance, float p2 ) //0xD8D19675ED5FBDCE
- 0
- 105
- 323
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BOOL CAN_PED_SHUFFLE_TO_OR_FROM_EXTRA_SEAT ( Ped ped, int* p1 ) //0x2DFC81C9B9608549
- 0
- 77
- 944
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void SET_PLAYER_TARGET_LEVEL ( int targetLevel ) //0x5702B917B99DB1CD
- 0
- 96
- 323
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BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_INT_FOR_TYPE ( const char* p0, int* p1, const char* p2 ) //0xE75A4A2E5E316D86
- 0
- 87
- 323
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void PLAYSTATS_CHANGE_MC_OUTFIT ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x28ECB8AC2F607DB2
- 0
- 80
- 877
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void TASK_GOTO_ENTITY_OFFSET ( Ped ped, Entity entity, int time, float seekRadius, float seekAngleDeg, float moveBlendRatio, int gotoEntityOffsetFlags ) //0xE39B4FF4FDEBDE27
- 0
- 106
- 323
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void SET_TAXI_LIGHTS ( Vehicle vehicle, BOOL state ) //0x598803E85E8448D9
- 0
- 100
- 323
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void RESET_VEHICLE_STUCK_TIMER ( Vehicle vehicle, int nullAttributes ) //0xD7591B0065AFAA7A
- 0
- 89
- 323
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void SET_VEHICLE_WHEELS_CAN_BREAK_OFF_WHEN_BLOW_UP ( Vehicle vehicle, BOOL toggle ) //0xA37B9A517B133349
- 0
- 127
- 323
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void SET_EQIPPED_WEAPON_START_SPINNING_AT_FULL_SPEED ( Ped ped ) //0xE4DCEC7FD5B739A5
- 0
- 81
- 323
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int START_NEW_SCRIPT_WITH_ARGS ( const char* scriptName, Any* args, int argCount, int stackSize ) //0xB8BA7F44DF1575E1
- 0
- 569
- 323
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BOOL PREPARE_MUSIC_EVENT ( const char* eventName ) //0x1E5185B72EF5158A
- 0
- 78
- 323
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void SET_GAMEPLAY_HINT_CAMERA_RELATIVE_SIDE_OFFSET ( float xOffset ) //0x5D7B620DAE436138
- 0
- 80
- 323
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BOOL IS_ENTITY_ON_SCREEN ( Entity entity ) //0xE659E47AF827484B
- 0
- 116
- 323
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void GET_SCRIPT_GFX_ALIGN_POSITION ( float x, float y, float* calculatedX, float* calculatedY ) //0x6DD8F5AA635EB4B2
- 0
- 107
- 323
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BOOL BEGIN_SCALEFORM_MOVIE_METHOD_ON_FRONTEND_HEADER ( const char* methodName ) //0xB9449845F73F5E9C
- 0
- 143
- 323
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void SET_COP_BLIP_SPRITE_AS_STANDARD () //0xB7B873520C84C118
- 0
- 71
- 1734
-
BOOL GET_CHARACTER_MENU_PED_FLOAT_STAT ( Any p0, Any* p1, Any p2 ) //0x8F08017F9D7C47BD
- 0
- 46
- 323
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void SET_MINIGAME_IN_PROGRESS ( BOOL toggle ) //0x19E00D7322C6F85B
- 0
- 92
- 323
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void NETWORK_PAY_UTILITY_BILL ( int amount, BOOL p1, BOOL p2 ) //0xAFE08B35EC0C9EAE
- 0
- 75
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void NETWORK_ON_RETURN_TO_SINGLE_PLAYER () //0x283B6062A2C01E9B
- 0
- 124
- 323
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BOOL NETWORK_GET_ASSISTED_DAMAGE_OF_ENTITY ( Player player, Entity entity, int* p2 ) //0x4CACA84440FA26F6
- 0
- 76
- 323
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int NETWORK_CREATE_SYNCHRONISED_SCENE ( float x, float y, float animTime, float p11, float z, float xRot, float yRot, float zRot, int rotationOrder, BOOL useOcclusionPortal ) //0x7CD6BC4C2BBDD526
- 0
- 83
- 323
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BOOL PLACE_OBJECT_ON_GROUND_OR_OBJECT_PROPERLY ( Object object ) //0xD76EEEF746057FD6
- 0
- 208
- 505
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float CALCULATE_TRAVEL_DISTANCE_BETWEEN_POINTS ( float x1, float y1, float z1, float x2, float y2, float z2 ) //0xADD95C7005C4A197
- 0
- 129
- 323
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void SET_PED_GESTURE_GROUP ( Ped ped, const char* animGroupGesture ) //0xDDF803377F94AAA8
- 0
- 98
- 323
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int GET_PED_BONE_INDEX ( Ped ped, int boneId ) //0x3F428D08BE5AAE31
- 0
- 110
- 323
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BOOL GET_IS_USING_FPS_THIRD_PERSON_COVER () //0xB9CF1F793A9F1BF1
- 0
- 88
- 323
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BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_FLOAT_FOR_TYPE ( const char* p0, float* p1, const char* p2 ) //0x2570E26BE63964E3
- 0
- 73
- 323
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void PLAYSTATS_SWITCH_MC_EMBLEM ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x0A50D2604E05CB94
- 0
- 68
- 877
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void TASK_GOTO_ENTITY_OFFSET_XY ( Ped ped, Entity entity, int duration, float targetRadius, float offsetX, float offsetY, float moveBlendRatio, int gotoEntityOffsetFlags ) //0x338E7EF52B6095A9
- 0
- 112
- 323
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BOOL IS_TAXI_LIGHT_ON ( Vehicle vehicle ) //0x7504C0F113AB50FC
- 0
- 89
- 323
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BOOL IS_VEHICLE_DRIVEABLE ( Vehicle vehicle, BOOL isOnFireCheck ) //0x4C241E39B23DF959
- 0
- 138
- 323
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BOOL ARE_PLANE_CONTROL_PANELS_INTACT ( Vehicle vehicle, BOOL p1 ) //0xF78F94D60248C737
- 0
- 80
- 323
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BOOL CAN_USE_WEAPON_ON_PARACHUTE ( Hash weaponHash ) //0xBC7BE5ABC0879F74
- 0
- 117
- 323
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int START_NEW_SCRIPT_WITH_NAME_HASH ( Hash scriptHash, int stackSize ) //0xEB1C67C3A5333A92
- 0
- 460
- 323