GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void CASCADE_SHADOWS_SET_AIRCRAFT_MODE ( BOOL p0 ) //0x6DDBF9DFFC4AC080
- 0
- 87
- 323
-
void CASCADE_SHADOWS_SET_DYNAMIC_DEPTH_MODE ( BOOL p0 ) //0xD39D13C9FEBF0511
- 0
- 94
- 323
-
void CASCADE_SHADOWS_SET_DYNAMIC_DEPTH_VALUE ( float p0 ) //0x02AC28F3A01FA04A
- 0
- 88
- 323
-
void CASCADE_SHADOWS_ENABLE_FREEZER ( BOOL p0 ) //0x0AE73D8DF3A762B2
- 0
- 81
- 323
-
void WATER_REFLECTION_SET_SCRIPT_OBJECT_VISIBILITY ( Any p0 ) //0xCA465D9CC0D231BA
- 0
- 91
- 1011
-
void GOLF_TRAIL_SET_ENABLED ( BOOL toggle ) //0xA51C4B86B71652AE
- 0
- 94
- 323
-
void GOLF_TRAIL_SET_PATH ( float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, BOOL p8 ) //0x312342E1A4874F3F
- 0
- 114
- 323
-
void GOLF_TRAIL_SET_RADIUS ( float p0, float p1, float p2 ) //0x2485D34E50A22E84
- 0
- 127
- 323
-
void GOLF_TRAIL_SET_COLOUR ( int p0, int p1, int p10, int p11, int p2, int p3, int p4, int p5, int p6, int p7 ) //0x12995F2E53FFA601
- 0
- 96
- 323
-
void GOLF_TRAIL_SET_TESSELLATION ( int p0, int p1 ) //0xDBAA5EC848BA2D46
- 0
- 87
- 323
-
void GOLF_TRAIL_SET_FIXED_CONTROL_POINT_ENABLE ( BOOL p0 ) //0xC0416B061F2B7E5E
- 0
- 92
- 323
-
void GOLF_TRAIL_SET_FIXED_CONTROL_POINT ( int type, float xPos, float yPos, float zPos, float p4, int red, int green, int blue, int alpha ) //0xB1BB03742917A5D6
- 0
- 151
- 323
-
void GOLF_TRAIL_SET_SHADER_PARAMS ( float p0, float p1, float p2, float p3, float p4 ) //0x9CFDD90B2B844BF7
- 0
- 83
- 323
-
void GOLF_TRAIL_SET_FACING ( BOOL p0 ) //0x06F761EA47C1D3ED
- 0
- 95
- 323
-
float GOLF_TRAIL_GET_MAX_HEIGHT () //0xA4819F5E23E2FFAD
- 0
- 82
- 323
-
Vector3 GOLF_TRAIL_GET_VISUAL_CONTROL_POINT ( int p0 ) //0xA4664972A9B8F8BA
- 0
- 130
- 323
-
void SET_SEETHROUGH ( BOOL toggle ) //0x7E08924259E08CE0
- 0
- 153
- 323
-
BOOL GET_USINGSEETHROUGH () //0x44B80ABAB9D80BD3
- 0
- 107
- 323
-
void SEETHROUGH_RESET () //0x70A64C0234EF522C
- 0
- 105
- 323
-
void SEETHROUGH_SET_FADE_STARTDISTANCE ( float distance ) //0xA78DE25577300BA1
- 0
- 97
- 573
-
void SEETHROUGH_SET_FADE_ENDDISTANCE ( float distance ) //0x9D75795B9DC6EBBF
- 0
- 113
- 573
-
float SEETHROUGH_GET_MAX_THICKNESS () //0x43DBAE39626CE83F
- 0
- 101
- 1290
-
void SEETHROUGH_SET_MAX_THICKNESS ( float thickness ) //0x0C8FAC83902A62DF
- 0
- 93
- 573
-
void SEETHROUGH_SET_NOISE_MIN ( float amount ) //0xFF5992E1C9E65D05
- 0
- 92
- 573
-
void SEETHROUGH_SET_NOISE_MAX ( float amount ) //0xFEBFBFDFB66039DE
- 0
- 87
- 573
-
void SEETHROUGH_SET_HILIGHT_INTENSITY ( float intensity ) //0x19E50EB6E33E1D28
- 0
- 83
- 573
-
void SEETHROUGH_SET_HIGHLIGHT_NOISE ( float noise ) //0x1636D7FC127B10D2
- 0
- 87
- 573
-
void SEETHROUGH_SET_HEATSCALE ( int index, float heatScale ) //0xD7D0B00177485411
- 0
- 122
- 323
-
void SEETHROUGH_SET_COLOR_NEAR ( int red, int green, int blue ) //0x1086127B3A63505E
- 0
- 101
- 573
-
void SET_MOTIONBLUR_MAX_VEL_SCALER ( float p0 ) //0xB3C641F3630BF6DA
- 0
- 93
- 323
-
float GET_MOTIONBLUR_MAX_VEL_SCALER () //0xE59343E9E96529E7
- 0
- 96
- 323
-
void SET_FORCE_MOTIONBLUR ( BOOL toggle ) //0x6A51F78772175A51
- 0
- 105
- 1011
-
void TOGGLE_PLAYER_DAMAGE_OVERLAY ( BOOL toggle ) //0xE63D7C6EECECB66B
- 0
- 81
- 323
-
void RESET_ADAPTATION ( int unk ) //0xE3E2C1B4C59DBC77
- 0
- 98
- 323
-
BOOL TRIGGER_SCREENBLUR_FADE_IN ( float transitionTime ) //0xA328A24AAA6B7FDC
- 0
- 136
- 323
-
BOOL TRIGGER_SCREENBLUR_FADE_OUT ( float transitionTime ) //0xEFACC8AEF94430D5
- 0
- 87
- 323
-
void DISABLE_SCREENBLUR_FADE () //0xDE81239437E8C5A8
- 0
- 104
- 323
-
float GET_SCREENBLUR_FADE_CURRENT_TIME () //0x5CCABFFCA31DDE33
- 0
- 79
- 323
-
BOOL IS_SCREENBLUR_FADE_RUNNING () //0x7B226C785A52A0A9
- 0
- 87
- 323
-
void TOGGLE_PAUSED_RENDERPHASES ( BOOL toggle ) //0xDFC252D8A3E15AB7
- 0
- 82
- 323
-
BOOL GET_TOGGLE_PAUSED_RENDERPHASES_STATUS () //0xEB3DAC2C86001E5E
- 0
- 80
- 323
-
void RESET_PAUSED_RENDERPHASES () //0xE1C8709406F2C41C
- 0
- 79
- 323
-
void GRAB_PAUSEMENU_OWNERSHIP () //0x851CD923176EBA7C
- 0
- 85
- 323
-
void SET_HIDOF_OVERRIDE ( BOOL p0, BOOL p1, float nearplaneOut, float nearplaneIn, float farplaneOut, float farplaneIn ) //0xBA3D65906822BED5
- 0
- 98
- 323
-
void SET_LOCK_ADAPTIVE_DOF_DISTANCE ( Any p0 ) //0xB569F41F3E7E83A4
- 0
- 89
- 1103
-
BOOL PHONEPHOTOEDITOR_TOGGLE ( BOOL p0 ) //0x7AC24EAB6D74118D
- 0
- 145
- 323
-
Any PHONEPHOTOEDITOR_IS_ACTIVE () //0xBCEDB009461DA156
- 0
- 96
- 323
-
BOOL PHONEPHOTOEDITOR_SET_FRAME_TXD ( const char* textureDict, BOOL p1 ) //0x27FEB5254759CDE3
- 0
- 99
- 323
-
int START_PARTICLE_FX_NON_LOOPED_AT_COORD ( const char* effectName, float xPos, BOOL zAxis, float yPos, float zPos, float xRot, float yRot, float zRot, float scale, BOOL xAxis ) //0x25129531F77B9ED3
- 0
- 101
- 323
-
BOOL START_NETWORKED_PARTICLE_FX_NON_LOOPED_AT_COORD ( const char* effectName, float xPos, BOOL zAxis, BOOL p11, float yPos, float zPos, float xRot, float yRot, float zRot, float scale ) //0xF56B8137DF10135D
- 0
- 165
- 323