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Leaderboard

Popular Content

Showing content with the highest reputation since 05/14/2026 in File Comments

  1. Living Los Santos

    East German Modding and 10 others reacted to MythicalMonkey for a comment on a file

    11 points
    It's a real shame to see that AI images have just about taken over this site.
  2. GrammarPolice

    Ickthy and 7 others reacted to 0pheIia for a comment on a file

    8 points
    Opus please don't remove this again. Your mod is what gave these other developers the hope and vision to do what they do. If it wasn't for you we probably wouldn't have any dispatch mods other than radio realism. If you getting hate please report so moderators and admins can do what they do best. This mod is a gem always and forever. Never will that change.
  3. Force Duty Diagnostics

    SSStuart and 3 others reacted to SuperPyroManiac for a comment on a file

    4 points
    This plugin appears to do very little except copy exceptions it detects into its own log. Frankly for support purposes the RPH.log would be more accurate. Even with error from this plugin itself the dev asks users to send the actual RPH log. Just saying.
  4. AIDispatch (For Policing Redefined)

    Vagneto and 3 others reacted to manu450 for a comment on a file

    4 points
    I got to say wow....You did a good job on this. A little more precise voice feedback from dispatch would make this a really good alternative to GP. It actually works really well. I'll play with it a little more and post a review shortly. Please add shoulder animation to the PPT.
  5. Smart Vehicle Cleanup 1.1

    Robbie X and 3 others reacted to OfficerAlexis for a comment on a file

    4 points
    Can you add features like fixing nearby police vehicles and things like that? Maybe cleaning the car too, etc.?
  6. Ambient Emergency Traffic

    Milchtropfen and 3 others reacted to kotymotany666 for a comment on a file

    4 points
    Could you create categories based on police districts, such as “Blaine” “City” and “Highway”?
  7. Policing Redefined

    Ickthy and 2 others reacted to dtpx760 for a comment on a file

    3 points
    @javier0911 dawg... you're not supposed to have policingredefined with ub and stop the ped, this mod is 1. incompatible with it 2. serves as an alternative to both
  8. GrammarPolice

    amenbrother and 2 others reacted to Robbie X for a comment on a file

    3 points
    Agreed 100%!
  9. Ko's Tactical Weapon Reanimations

    Cyanotic and 2 others reacted to Mr.KobraX for a comment on a file

    3 points
    i making in the future
  10. Callout Response

    craio2lk and 2 others reacted to DeSepticOasis for a comment on a file

    3 points
    Actively working on that in the next update... this whole mod is getting a full revamp!
  11. Got it, I'll fix that too. A great update is coming :)
  12. Living Los Santos

    GTA 5 Jedi Master and 2 others reacted to MythicalMonkey for a comment on a file

    3 points
    It's the thumbnail that shows when you are browsing the downloads section, which today is just a sea of AI images.
  13. Kuchera Callouts

    LimeGuy36 and 2 others reacted to againstallodds for a comment on a file

    3 points
    Thank you for the kind words. It has been updated.
  14. Policing Redefined

    OfficerAlexis and 2 others reacted to l Magma l for a comment on a file

    3 points
    I understand that yall are rewriting the plugin, could there be any update on the progress of that? been about 9 months since an update and theres still some things that could be added (taxi/uber/call a friend pickup for peds as an example)
  15. 3 points
    Vehicle keeps repositioning when asked to move over using M. Even when the prompt says the vehicle has come to a stop.
  16. West Coast Callouts

    ForgedByGrace7 and 2 others reacted to Gelse16 for a comment on a file

    3 points
    i know about the functions of the game. but that's why i wanted to change it in the ini. callouts i don't want to play shouldn't be generated at all because it's wasting time and ressources. players don't want to sit around waiting for the right callout to generate. in the pool should only be callouts the player wants to have generated. 10 callout packs, almost every modder builds a pursuit and a store robbery, if you don't like these two you have you will have 20 callouts triggered which are you are not interested in. if every pack has this ini option to disable, you can use all 10 packs and never have to mess around by refusing assignments. it saves time, nerves and ressources. that's why players want this and it makes absolutely sense.
  17. 3 points
    Why would you not upload any images to show the new icons? Also updated your file to mention the content is generated with AI. In the future ensure you do this yourself and do not lie.
  18. @boomer2840 Good question 😂 The LSPDFR Edition is built specifically for LSPDFR and Rage Plugin Hook, allowing deeper integration and more advanced possibilities later on. The Standalone Edition is designed for regular GTA V using ScriptHookVDotNet and does not require LSPDFR. Both versions aim to provide the same Ambient Emergency Traffic experience, but certain future features may differ due to framework limitations. Standalone = GTA V players LSPDFR Edition = LSPDFR players Both will continue receiving support and updates. @javier0911 Honestly, neither is "better" overall — it depends on what you play. If you play LSPDFR, grab the LSPDFR Edition. If you play regular GTA V without LSPDFR, grab the Standalone Edition. The goal is for both versions to feel as close as possible while supporting different setups. As for updates 👀 yes, future updates are planned. More information and previews will be posted in the Discord server and update announcements.
  19. Patrol Suite

    Michael21107 and 2 others reacted to Lepoisson for a comment on a file

    3 points
    Assembly version matters because if the assembly version does not match the one on LSPDFR.com, there is no way to tell whether the user has the latest version of your plugin in their RPH log.
  20. Patrol Suite

    Michael21107 and 2 others reacted to Lepoisson for a comment on a file

    3 points
    Hello, I just wanted to point out that the assembly version of your plugin is: 0.1.0.0 instead of: 1.0.0.0
  21. AutoSirenCutout3.0 (ELS ONLY)

    Robbie X and 2 others reacted to BunBoHue for a comment on a file

    3 points
    idk what u mean about DLS crashing the game after 1-2 hours XD thats a straight up lie. I have DLS only in my game and plenty of other people do too. I can play for 3 hours+ without a single issue. ELS is trash for having premade patterns, uses extras to flashlights rather than the actual game lighting system, you also can't do break overrides (like a lot of real department has), corner door cuts, pattern changing depending on speed, can change traffic advisors on the fly, and so much more. Oh, and it is more stable and doesn't cost FPS loss like ELS. Either way that is beside the point, what do you mean by "Keep Emergency Lights Active?" You also state that that your plugin doesn't need dependencies but then in all caps "Needs SHVDN nightly." Why not just make it only be dependent on SHV only since SHVDN is unstable compared to SHV?
  22. AutoSirenCutout3.0 (ELS ONLY)

    katie and 2 others reacted to Unamedking for a comment on a file

    3 points
    For the comments on here seems like a risk to install this.
  23. pdComp - Police Computer

    CossackGames and one other reacted to bravo six seven for a comment on a file

    2 points
    Bro you sure are crazy and I love the mod, perfect and fit for everything. Following you since 1.5 and remember the "tablet" request - check out where you are now big smile keep it up and as a concept idea: if you can pack more functionality in it, I am happy to delete other mods for it - well done :) (and 2 version in 24h shows the dedication)
  24. West Coast Callouts

    Joe C Wilson and one other reacted to Lapd Code 3 for a comment on a file

    2 points
    finally some port calls Perfect for Port Authority
  25. Emergency Ped Replacer

    PelicanzAh and one other reacted to Pacific Pig for a comment on a file

    2 points
    So confused .... after taking a look at this for a friend who was confused it seems the "replacement" this mod does is just edit the lspdfr Agency XML to swap the LSPD mp peds to spawn as default and doesn't do it properly. This mod also will quite literally not work properly as it has fake/AI hallucinated ped models that do not exist it the base game like female paramedics and other variations.
  26. 2 points
    Yes, it's my fault, I hadn't entered the new update. It's all fixed now! Yes, I’ve thought about creating a function to have a vehicle drive through or leave an area (without performing a traffic stop). In some cases, this would also allow us to fix a vehicle glitch. It’s a possibility I’ll look into for a future update ;)
  27. Police Paychecks: Evolved

    Lepoisson and one other reacted to Michael21107 for a comment on a file

    2 points
    @ArmedFrank 1) The assembly name (currently "LSPDFR-Plugin-Template") is what should change, but only if it needs to. 2) The file should not be renamed after building, as only the assembly name shows in RPH logs.
  28. NexusMDT Lite

    Sosa18k and one other reacted to Jxsthard for a comment on a file

    2 points
    You need to play in Windowed Borderless or else the MDT won't work.
  29. Crowd Mod

    Cali21 and one other reacted to Oberman for a comment on a file

    2 points
    Yeah I know I was just about to release a new version where I completely removed the npc spawn function and now every npc in a radius of 40 meters gets a 50/50 chance to run to the officer and form a crowd around him.
  30. NexusMDT Lite

    amgaming and one other reacted to CaptainFrostty for a comment on a file

    2 points
    I just wanted to ask, what is the difference between NexusMDT compared to pdComp?
  31. Ko's Tactical Weapon Reanimations

    11john11 and one other reacted to aerodynic for a comment on a file

    2 points
    These are amazing! Have you ever thought of making new police radio animations? It would be great if we could have left handed animations for the shoulder mic, handheld radio, etc. so we can utilize our weapon in our right hand and radio animation at the same time.
  32. pdComp - Police Computer

    Gina Russo and one other reacted to nova2727 for a comment on a file

    2 points
    First off I want to say what an amazing mod you have created. This is 1000% a replacement to compulite I love this mod the custom driver license you can change and backgrounds and this is a truly game changer for total immersion. Only recommendation I would is the have when you search vehicle database look up you actually get a image of the vehicle model a standard model make would be great other than that you have managed to take lspdfr role play to a new level
  33. Force Duty Diagnostics

    SlopCop and one other reacted to nova2727 for a comment on a file

    2 points
    This mod does not help locate the crash files
  34. pdComp - Police Computer

    Gina Russo and one other reacted to CossackGames for a comment on a file

    2 points
    I’m working on it😅 Hopefully here soon
  35. AIDispatch (For Policing Redefined)

    boomer2840 and one other reacted to boboediting for a comment on a file

    2 points
    Oh good call I didnt even think of that. Thank you for the feedback Shoulder animation and 2 others have been added in the latest update. F12 to open the menu to pick tour animation and customize the dispatch widget
  36. Force Duty Diagnostics

    Ickthy and one other reacted to TimmyLuke017 Gaming for a comment on a file

    2 points
    There are logs that log stuff separately from different plugins in Crashlogs. This is mainly useful for Developers and Non-Developers. It helps identify which plugin is causing a crash. RPH log does not. They should have implemented this a long time ago.
  37. AIDispatch (For Policing Redefined)

    ArriveAlive and one other reacted to boboediting for a comment on a file

    2 points
    Read the description brother. I dont think the mod does what you think it does Give it a few minutes it should update soon
  38. 2 points
    @boboediting Hey, just a heads up that the assembly verison of the plugin is 0.0 instead of 0.76.
  39. Custom Gunrack & Tactical Gear Management

    BJ USA and one other reacted to Lepoisson for a comment on a file

    2 points
    Hello, I just wanted to point out that the assembly version of your plugin is: 1.0.0.0 instead of: 1.0.1.0
  40. Smart Vehicle Cleanup 1.1

    OfficerAlexis and one other reacted to javier0911 for a comment on a file

    2 points
    Can you add clean blips dots after been CODE 4
  41. INJURED Mobility

    0pheIia and one other reacted to TheGaminWolf for a comment on a file

    2 points
    Yes they are It was most likely broken and unstable for purposes of release
  42. INJURED STATE

    xDuvii and one other reacted to TheGaminWolf for a comment on a file

    2 points
    If possible you should add a chance where the paramedics can't save you if injuries are too severe
  43. Callout Response

    craio2lk and one other reacted to DeSepticOasis for a comment on a file

    2 points
    Next Update will have this
  44. Ko's Tactical Weapon Reanimations

    Officer034 and one other reacted to Cyanotic for a comment on a file

    2 points
    Yeah DDM4 is paid. A lot of people use it, myself included. I tried looking at the metas that come with it to see what needed to be edited to make it work with KTWR but I didn't have time to keep looking through them all.
  45. Real Traffic AI

    craio2lk and one other reacted to impliedstone for a comment on a file

    2 points
    this mod is def a work in progress always seems to just mess up my traffic
  46. pdComp - Police Computer

    CaptainFrostty and one other reacted to chiefmigz for a comment on a file

    2 points
    Hi! I am using your plugin. I like how you made the UI because it feels immersive. Since you mentioned it should not interact with in-game keybinds, I am reporting that it DOES interact with in-game keybinds. For instance, when I am typing the character 'F' when looking up a ped, my player exits their vehicle.
  47. pdComp - Police Computer

    OfficerAlexis and one other reacted to manu450 for a comment on a file

    2 points
    Ped image bug reported. I don't know if you can fix that.
  48. INTENSE EFFECT (UPDATE)

    dirkasdiaper and one other reacted to xDuvii for a comment on a file

    2 points
    ok, I just tested and it does happen in my end but less noticible. thanks i'm going to work on that.
  49. pdComp - Police Computer

    Unamedking and one other reacted to CossackGames for a comment on a file

    2 points
    Yes, the charges and citation files are fully editable. The next update to the mod will feature a rework of the court system though so I would hold off until then.
  50. pdComp - Police Computer

    serzhuk and one other reacted to walker787 for a comment on a file

    2 points
    wow, the plugin has become even cooler, really looking forward to the translation!
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