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xDuvii

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  1.    SrVenuh reacted to a file: SirenMastery - UI only mode
  2. Duvi Cregor Arrested Joseph Croft in Mirror Park, Los Santos Freeway
  3. Duvi Cregor Responded to a Interstate Pursuit in Vinewood Hills, Los Santos Freeway
  4. Duvi Cregor Arrested Caitlyne Woods in Alta, Elgin Ave
  5. Duvi Cregor Performed a traffic stop on a Stone Silver Schwartzer with registration 00YTV641 in Alta, Power St
  6. Duvi Cregor Performed a traffic stop on a Util Dark Blue Vader with registration 42RWE664 in San Chianski Mountains, Union Rd
  7. Duvi Cregor Performed a traffic stop on a Worn Dark Green Rubble with registration 68OAV305 in Gd. Senora Desert, Senora Fwy
  8. Duvi Cregor Performed a traffic stop on a Worn Dark Green Rubble with registration 68OAV305 in Gd. Senora Desert, Senora Fwy
  9. Duvi Cregor Performed a traffic stop on a Worn Dark Green Rubble with registration 68OAV305 in Gd. Senora Desert, Senora Fwy
  10. Duvi Cregor Went on-duty at CHP HQ Station in Mission Row, Atlee St
  11. Duvi Cregor Went on-duty at CHP HQ Station in Mission Row, Atlee St
  12. Duvi Cregor Was killed in Vespucci Canals, Imagination Ct
  13.    BJ USA reacted to a file: SirenMastery - UI only mode
  14. Duvi Cregor Responded to a Missing Elderly Person in Strawberry, Innocence Blvd
  15. Duvi Cregor Performed a traffic stop on a Black Baller with registration 61PBQ863 in Strawberry, Strawberry Ave
  16. Duvi Cregor Arrested Liam Wright in Del Perro, Bay City Ave
  17. Duvi Cregor Performed a traffic stop on a Black Baller with registration 40YWU879 in Vinewood Hills, Los Santos Freeway
  18. Duvi Cregor Finished responding to a Holdup in Mirror Park, Bridge St
  19. Duvi Cregor Responded to a Holdup in Mission Row, Vespucci Blvd
  20. Duvi Cregor Arrested Rocky Marada in Davis, Grove St
  21. Duvi Cregor Arrested Alexander John in Davis, Grove St
  22. Duvi Cregor Arrested David Jackson in Pillbox Hill, Elgin Ave
  23. vehicle still doesn't lock when re entering the vehicle. A plugin messed with the VehicleLockStatus it says. nvm when using vehicle godmode gets conflict with the plugin. working properly now.
  24. loving the mod, it still needs some fixes. KTDDO doesn't stay open when double-tap you have to hold press which is kind of annoying. and the engine toggler doesn't get disabled all of way, if disabled the vehicle won't be able to turn back on unless you have the feature active, and UI gets overshowing on pdcomp, not sure if it helps but when i was modifying SirenMaster there was a spot where it shows the UI as Game.Render instead of Game.RawRender so if i'm not mistaken RawCanvasUI supposed to have a Raw function that way it trigger under the pdcomp UI like in CalloutInterface as you can see in the photo below..
  25.    Bear82 reacted to a comment on a file: SirenMastery - UI only mode
  26. I’ll check that up the source code is pretty old so it still needs more maintenance.
  27. I recommend you to update if you haven't
  28.    xDuvii reacted to a comment on a file: SirenMastery - UI only mode
  29. the thing is that plugin is outdated and some people doesn't understand how to update the dependencies. i updated this version to work as expected. plugin updated.
  30.    iSwayz reacted to a comment on a file: SirenMastery - UI only mode
  31. it doesn't replace ELS sirenbox. It works as a overlay you don't have to press anything, just hop in the vehicle and will show up, I updated the description you need to add your current police vehicles in order to make it work.(sorry for too much confusion.)
  32. forgot to add one thing change the vehicle models inside VehicleSirenSetup.xml to your current ones, for CHP is located it in SirenMastery\UI\CHP\CHPSetupsUI.xml
  33. yes as I declared in the description, it doesn't have NAudio files to managed the sirens as in the standard version. And it does touch LSPDFR API, I made it where it doesn't copy local files that way if there's a new LSPDFR update the plugin won't become useless. but if you're curious to see you can try putting it in plugins folder and see how it turns out😂 mm i don't think there's much to show about it it's just a UI and it shows up when you're in a police vehicle.
  34.    iSwayz reacted to a file: SirenMastery - UI only mode
  35.    xDuvii reacted to a comment on a file: SirenMastery - UI only mode
  36. like it says in the description you're free to change add your own UI's just make sure rename them same as the folders showing above.
  37.    xDuvii reacted to a comment on a file: SirenMastery - UI only mode
    • 1,588 downloads
    • Version 1.8.0.0
    SirenMastery - UI ONLY MODEPLUGIN UPDATED PLEASE REMOVE ANY OLD VERSIONS. Finally the modified version of SirenMastery (UI ONLY MODE) is here for the public, credits to Albo1125 for making this mod. In this version the plugin will need to be in Plugins\LSPDFR to make it work, others have been asking me to drop it as a Plugins only for EMS and stuff, I'll release a separate version for that with different UI system. The reason for this is to avoid excessive of loading screen when launching the game and to make it as a clean build. So far the mod has been working fine without any major problems working with ELS and DLS, I recommend to see the KeyboardConfig.ini to learn or adjust current keyboard settings for your build. There's also new features added where you can edit the UI in game and will be saved to their respective ini files. Pressing LSHIFT + ENTER will send you to edit mode (if you see two cursors that's ok, I plan to remove the regular windows in a next update). Scrolling UP and DOWN will make the UI size bigger or smaller by 0.02 decimals, you can also change it in UIConfig.ini. There isn't siren sound files from the regular version with this plugin, therefore NAudio files are removed. If you decided to make your own UI design, just make sure you are using the same names that UI folder and ON folder has. Credits goes to Albo1125 this is edited from the open source code in GitHub, this plugin is not intended to be stolen or make any profit with it. Showcase/Tutorial LSPDFR Comish Support & Hangout: https://discord.gg/p3f3dtVBDy
  38. DC Link is fixed now, go and ask for me
  39. weird go to the discord and ask in support chat for me then send me your log
  40. no, when you have the option unmarked to pause the game while pdcomp is open the game controllers still get trigger like pressing F while typing in the pdcomp gets the character out of the vehicle and stuff like that.

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