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Gelse16

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  • Joined

  1.    Gelse16 reacted to a file: Sandy Callouts
  2.    Gelse16 reacted to a file: ChillLSCallouts
  3.    Gelse16 reacted to a post in a topic: after last Rockstar update
  4. thx for responding. 👍 that makes sense. i'll update my .rpf as suggested. everything else is up to date. i'll see next time if it worked.
  5. hi there, after the last RS update i've checked the files. some new DLC came with it. so i have put them into the dlc.xml in my mods file. <Item>dlcpacks:/mp2026_01/</Item> <Item>dlcpacks:/mp2026_01_g9ec/</Item> <Item>dlcpacks:/patch2026_01/</Item> after that, this crashed my gta everytime when it tried to change the ped model. like that: always starting gta without loaded plugins into the same savegame and Trevor as ped model. if using "reloadallplugins": crash only loading eup menu and trie to open it: crash no plugin loaded and tried to change to mp_m_freemode or the female version via trainer: crash after deleting the 3 items from the dlc list, everything works fine again. so it seems to be an issue with the streamed ped model or something like that? i haven't found any workaround yet.
  6.    Gelse16 reacted to a comment on a file: AutoSirenCutout3.0 (ELS & PR )
  7.    Gelse16 reacted to a comment on a file: Traverse Patrol Vest [FiveM & LSDPFR Ready]
  8.    Gelse16 reacted to a comment on a file: PerformanceMaximizer
  9.    BJ USA reacted to a comment on a file: Owls Callouts
  10.    BJ USA reacted to a comment on a file: Owls Callouts
  11.    ripperdoc reacted to a comment on a file: Owls Callouts
  12.    Owl The Dev reacted to a comment on a file: Owls Callouts
  13. nice pack but definitely needs some polish. while in sandy shores i'm receiving calls located in murieta highs or somewhere else in los santos city. scene spawning needs some work also. f.e: drugs posession, abandoned car: cars spawn in the middle of the street, very unrealistic. abandoned car wouldn't stay for days there. the drug guy is standing in the roof of his car. if i search the car with STP there's nothing to find. just your callout tells me by pressing Y that there are drugs, but not which kind of. so it's hard to stick at roleplay when i can't charge the guy for real. these things and others are almost throughout all calls. i hope it gets some polish because the idea is great. keep it up! no review at this point of early development.
  14.    Owl The Dev reacted to a comment on a file: Owls Callouts
  15.    Gelse16 reacted to a file: xHourRepair
  16.    Gelse16 reacted to a file: RedBlock Callouts
  17.    Gelse16 reacted to a file: RoadWorthy
  18. exactly what i want. definitely gonna try this one out. thx for sharing! is this pack san andreas-wide??
  19.    againstallodds reacted to a comment on a file: Kuchera Callouts
  20. still one of my all-time-favorites. great pack, great expansion, great work! thx for updating and sharing! 👍
  21.    Midwest Mods reacted to a review on a file: 2025 Durango [ELS-R/W/B - B/W/B] (ADDON)
  22.    ForgedByGrace7 reacted to a comment on a file: West Coast Callouts
    great car! lots of options to customize the lighting to your liking. the interior is fantastic, and the exterior is just as beautiful. i love the non-rambar version of this car. great work, thanks for sharing! 👍
  23.    JM Modifications reacted to a comment on a file: West Coast Callouts
  24. i know about the functions of the game. but that's why i wanted to change it in the ini. callouts i don't want to play shouldn't be generated at all because it's wasting time and ressources. players don't want to sit around waiting for the right callout to generate. in the pool should only be callouts the player wants to have generated. 10 callout packs, almost every modder builds a pursuit and a store robbery, if you don't like these two you have you will have 20 callouts triggered which are you are not interested in. if every pack has this ini option to disable, you can use all 10 packs and never have to mess around by refusing assignments. it saves time, nerves and ressources. that's why players want this and it makes absolutely sense.
    turned into an addon, set up some nice els sequences and enjoying it on blaine county patrols. great car, thx for sharing 👍
  25. hi yasd, i do have a question - is it possible to implement the ability to deactivate callouts via the ini file? that would be great. thanks for bringing back some oldies.
  26. update after 2 years? that's awesome! i'm gonna test this as addon soon and will leave you a review. thx for your effort and sharing retro cars! 👍
    looks awesome ingame, very realistic and detailed. well done! 👍
  27. looks awesome! thy for sharing, good job! 👍

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