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INJURED Mobility 1.0.0

(0 reviews)

1 Screenshot

Copilot_20260529_153630.png

INJURED Mobility

A LSPDFR plugin that adds a realistic post‑injury recovery system, automatically equipping the player with medical crutches after they are revived at the hospital.

Features

Recovery State

After the player dies and respawns at the hospital, they automatically enter a Recovery State. During this state:

  • The player moves slower

  • Uses a limp‑style animation

  • A crutch is equipped for support

This creates a natural and immersive post‑injury experience.

Automatic Crutch Attachment

When the player is revived at the hospital:

  • The plugin detects the fade‑in

  • Spawns and attaches the crutch model v_med_crutch01

  • Uses stable bone attachment

  • Applies custom offsets and rotation

  • Prevents duplicate props from spawning

The crutch remains equipped until the player fully recovers.

Limping

While in Recovery State, the player uses a limp movement animation to simulate injury. The limp ends automatically once the recovery period is over.

Model Switching Support

If the player switches to a new ped model:

  • The plugin automatically re‑applies the crutch

  • Only if the model is Freemode

  • Removes the crutch for non‑Freemode models

No configuration required.

Cleanup & Stability

The plugin automatically removes the crutch when:

  • The player recovers

  • The recovery timer expires

  • The player dies

  • The player switches models

No leftover props. No duplicates.

Requirements:
RagePluginHook
LSPDFR

Installation: Place InjuredMobility.dll into Grand Theft Auto V\Plugins\LSPDFR\

LET ME KNOW IF ANY Fixes Needs To Be Fixed.

Known Bugs

I'm aware that there are unknown bugs at this time.

  • Latest Game Version 3751.0 Current Game Version 3788.0

Edited by TimmyLuke017 Gaming


Short Description

Adds a realistic post‑injury recovery system that equips the player with medical crutches after revival at hospital.

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Description
  • Images

User Feedback

Recommended Comments

0pheIia

Members

(edited)

are you the same author who published k9 realistic intelligence response? If so what happened to it?

Edited by 0pheIia

TheGaminWolf

Members

7 hours ago, 0pheIia said:

are you the same author who published k9 realistic intelligence response? If so what happened to it?

Yes they are

7 hours ago, 0pheIia said:

are you the same author who published k9 realistic intelligence response? If so what happened to it?

It was most likely broken and unstable for purposes of release

TimmyLuke017 Gaming

Members Author

7 hours ago, 0pheIia said:

are you the same author who published k9 realistic intelligence response? If so what happened to it?

Yes I am the author of that mod. I have discontinued the mod due to issues of the mod not working correctly. I have the source code still if anyone wants to help me work on it.

TheGaminWolf

Members

58 minutes ago, TimmyLuke017 Gaming said:

Yes I am the author of that mod. I have discontinued the mod due to issues of the mod not working correctly. I have the source code still if anyone wants to help me work on it.

What could you not get working?

TimmyLuke017 Gaming

Members Author

55 minutes ago, TheGaminWolf said:

What could you not get working?

When pressing the N button and it was not working When you are in a pursuit the K9 wouldn't go after the targeted suspect that you were chasing In a foot pursuit. It wasn't compatible with STP (Stop The Ped) or Policing Redifined. Plus being updated and trying to get it to work was being a pain.

TheGaminWolf

Members

7 minutes ago, TimmyLuke017 Gaming said:

When pressing the N button and it was not working When you are in a pursuit the K9 wouldn't go after the targeted suspect that you were chasing In a foot pursuit. It wasn't compatible with STP (Stop The Ped) or Policing Redifined. Plus being updated and trying to get it to work was being a pain.

Okay so it wasn't working with the stop the Ped or Policing Redefined API and the input key just wasn't working correctly

TimmyLuke017 Gaming

Members Author

Just now, TheGaminWolf said:

Okay so it wasn't working with the stop the Ped or Policing Redefined API and the input key just wasn't working correctly

Yes and it wasn't working correctly with the LSPDFR API and the ini file wasn't working but I got the mod to work on my end but for everyone else it wasn't working for them. It was werid that it was working on my end. I still have the source code it you want to take a look at it. I can inbox it to you.

TheGaminWolf

Members

14 minutes ago, TimmyLuke017 Gaming said:

Yes and it wasn't working correctly with the LSPDFR API and the ini file wasn't working but I got the mod to work on my end but for everyone else it wasn't working for them. It was werid that it was working on my end. I still have the source code it you want to take a look at it. I can inbox it to you.

The only part that wasn't working for me when it first released was the PTT but I never was able to try the other updates and the killing of peds when you would order them to attack I could probably take a look at it and have a few other people look at it and test it out and see if anything needs to be changed it could be the difference in game versions possibly

I am more than willing to help out and try to get the plugin working I really liked the idea of being able to command your K9 through voice commands

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