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[REL] Realism Dispatch Enhanced 3.1.1

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  • Howdy, I suppose this will be a kind of a dev diary for 3.1. As NefariousBonne has said some time ago, 3.1 will mainly be a content update, introducing new car and ped models, as well as improving e

  • Coming soon! Everything, including jurisdictions, is configurable :D

  • dilapidated
    dilapidated

    https://www.youtube.com/watch?v=y_KlUjxILFw&feature=youtu.be   We're happy to present to you RDE 3.0!   Release date has been confirmed, enjoy! 

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On 9/1/2017 at 7:51 PM, vladimir850 said:

What do u guys think about removing passenger seat from the police bikes? Looks kinda strange when u see two cops on the bike :)

 

You can modify the bikes to hold only one cop yourself in ResponseVehicles.

Edited by Besarionis

On 9/1/2017 at 10:51 AM, vladimir850 said:

What do u guys think about removing passenger seat from the police bikes? Looks kinda strange when u see two cops on the bike :)

Really shouldn't see more than one on the Hakuchous in most circumstances, but I suppose it could still happen.

 

Those models are slated for an overhaul in the future, and that can probably be fixed with a meta change.

So the ScriptHook update came out and I tried launching the game with a clean mods folder and a fresh RDE install, but no dice. The game just gets stuck in infinite loading mode - never seen that happen with RDE before.

 

Anyone else experiencing this issue? If so, can we hope for a hotfix or do we have to wait until the next release of RDE? 

 

Not that I mind waiting a few months (or as long as it takes) for new content, but I really wish the current version would be supported/fixed until the next release is out, otherwise each RDE version is basically playable for 2 or 3 weeks before R* releases another one of their bimonthly garbage updates and it becomes indefinitely unplayable until the next version. 

  • Author
Just now, VoodooMods said:

So the ScriptHook update came out and I tried launching the game with a clean mods folder and a fresh RDE install, but no dice. The game just gets stuck in infinite loading mode - never seen that happen with RDE before.

 

Anyone else experiencing this issue? If so, can we hope for a hotfix or do we have to wait until the next release of RDE? 

 

Not that I mind waiting a few months (or as long as it takes) for new content, but I really wish the current version would be supported/fixed until the next release is out, otherwise each RDE version is basically playable for 2 or 3 weeks before R* releases another one of their bimonthly garbage updates and it becomes indefinitely unplayable until the next version. 

It's a gameconfig issue, we will upload a fix very soon.

3t6pa79.png

Whilst waiting for an official update, are the different gameconfig files over on GTA5-mods able to help?

 

I see there was one from Dilapidated released 3 days ago, and there is a reference on that page to RDE 3.1.1.

 

Would that config help RDE work with Smugglers Run?

 

Spoiler

SPECIFICALLY DESIGNED FOR THE SMUGGLERS RUN DLC (V2 will not work on older game versions or non-legit game versions)

 2.0 (current)

1,350 downloads , 28 KB
3 days ago

www.lcpdfr.com/applications/core/interface/file/attachment.php?id=100674

 

Edited by Jason_Ness
Link

Since the mod is aiming for realism, the ugly default flags in the game should probably be replaced with more realistic-looking ones. I went ahead and made some new flags more based off their real life counterparts, while still retaining lore-friendly design. The flags are: The San Andreas state flag, the LSFD flag, the L.S. County flag, the L.S. City flag, the U.S. yacht flag, the LSSD flag, and the LSPD flag.

 

prop_flag_sanandreas.png.f6672af3ed105fd634bd02bc0b326d23.pngprop_flag_lsfd.png.f2dd12f3f97c7e4f913741ea207ad833.pngprop_flag_lossantosservices.png.fd986c9cf4218375fa0107f487161f9e.pngprop_flag_lossantos.png.eec30daf76653ded569b0e435075d2e0.pngprop_flag_usboat.png.14d18b6516d5453e81b0ce704eec8465.pngprop_flag_sheriff.png.802497bfb48301fc34cde049cb4e0e5f.pngprop_flag_sapd.png.012a267c0687b88d8df0ed4a127de8b4.png

 

Also made new license plates for San Andreas and North Yankton:

 

plate01.png.f772c982060ff6873930729bb3a1cb2f.png

 

plate05.png.de98c62331cbb582d1045caae356b896.png

 

E1GiTL.jpg

 

 

Edited by Laqueesha

22 hours ago, Laqueesha said:

Since the mod is aiming for realism, the ugly default flags in the game should probably be replaced with more realistic-looking ones. I went ahead and made some new flags more based off their real life counterparts, while still retaining lore-friendly design. The flags are: The San Andreas state flag, the LSFD flag, the L.S. County flag, the L.S. City flag, the U.S. yacht flag, the LSSD flag, and the LSPD flag.

 

prop_flag_sanandreas.png.f6672af3ed105fd634bd02bc0b326d23.pngprop_flag_lsfd.png.f2dd12f3f97c7e4f913741ea207ad833.pngprop_flag_lossantosservices.png.fd986c9cf4218375fa0107f487161f9e.pngprop_flag_lossantos.png.eec30daf76653ded569b0e435075d2e0.pngprop_flag_usboat.png.14d18b6516d5453e81b0ce704eec8465.pngprop_flag_sheriff.png.802497bfb48301fc34cde049cb4e0e5f.pngprop_flag_sapd.png.012a267c0687b88d8df0ed4a127de8b4.png

 

Also made new license plates for San Andreas and North Yankton:

 

plate01.png.f772c982060ff6873930729bb3a1cb2f.png

 

plate05.png.de98c62331cbb582d1045caae356b896.png

 

E1GiTL.jpg

 

 

Check this out: https://it.gta5-mods.com/misc/real-flags-mod

Raffaele Ronga

38 minutes ago, OfficerFive0 said:

what you linked is the real life version, not lore. what @Laqueesha posted is lore

Ah yes now I read "lore-friendly", because he was taking about realistic stuff, so I posted that link. Also because I'm used to use realistic stuff (vehicles, skins, etc.) so it came automatically in my mind. So, nevermind.

Raffaele Ronga

On 9/8/2017 at 11:08 AM, Laqueesha said:

Since the mod is aiming for realism, the ugly default flags in the game should probably be replaced with more realistic-looking ones. I went ahead and made some new flags more based off their real life counterparts, while still retaining lore-friendly design. The flags are: The San Andreas state flag, the LSFD flag, the L.S. County flag, the L.S. City flag, the U.S. yacht flag, the LSSD flag, and the LSPD flag.

 

prop_flag_sanandreas.png.f6672af3ed105fd634bd02bc0b326d23.pngprop_flag_lsfd.png.f2dd12f3f97c7e4f913741ea207ad833.pngprop_flag_lossantosservices.png.fd986c9cf4218375fa0107f487161f9e.pngprop_flag_lossantos.png.eec30daf76653ded569b0e435075d2e0.pngprop_flag_usboat.png.14d18b6516d5453e81b0ce704eec8465.pngprop_flag_sheriff.png.802497bfb48301fc34cde049cb4e0e5f.pngprop_flag_sapd.png.012a267c0687b88d8df0ed4a127de8b4.png

 

Also made new license plates for San Andreas and North Yankton:

 

plate01.png.f772c982060ff6873930729bb3a1cb2f.png

 

plate05.png.de98c62331cbb582d1045caae356b896.png

 

E1GiTL.jpg

I'm really diggin this

 

 

On 9/9/2017 at 1:08 AM, Laqueesha said:

Since the mod is aiming for realism, the ugly default flags in the game should probably be replaced with more realistic-looking ones. I went ahead and made some new flags more based off their real life counterparts, while still retaining lore-friendly design. The flags are: The San Andreas state flag, the LSFD flag, the L.S. County flag, the L.S. City flag, the U.S. yacht flag, the LSSD flag, and the LSPD flag.

 

[Le Snip]

 

Also made new license plates for San Andreas and North Yankton:

 

[Ditto]

 

These are pretty awesome!

Please make some Blaine County ones next. :)

0uYcObx.jpg

3 hours ago, PhillBellic said:

These are pretty awesome!

Please make some Blaine County ones next. :)

 

I'm afraid Ventura County, CA (which Blaine County in RDE is based on) doesn't have a flag IRL so I can't really make a parody of it. Neither does Kern County, CA, which is located where Blaine County would be IRL, for that matter. However, San Bernardino County, CA, which is the next logical choice, does have a flag so I went ahead and made a flag for Blaine County based off of it:
 

3WSTqu.jpg

Edited by Laqueesha

Just now, Laqueesha said:

 

I'm afraid Ventura County, CA (which Blaine County in RDE is based on) doesn't have a flag IRL so I can't really make a parody of it. Neither does Kern County, CA, which is located where Blaine County would be IRL. However, San Bernardino County, CA, which is the next logical choice, does have a flag so I went ahead and made one for it too:

 

[Snip]

Looks okay.

Perhaps you could use this as the basis of a Flag.

0uYcObx.jpg

On 8/11/2017 at 4:47 PM, mikaelgranli said:

If you're having compatibility issues while using RDE and LSPDFR, do the following:

 

Create a clean game folder. One without any plugins or modifications. That also means no Rage Plugin Hook. If you don't have a backup, you'll have to download and install the game again, or manually remove all your modifications. Just make sure you actually have removed everything.

 

Now make sure the game is up to date and launches without any issues. If you're using steam, launch it through steam.

 

Install the ASI loader and OpenIV.asi through the OpenIV ASI Manager. Then install ScripthookV, ScripthookVDotNet, and the RDE oiv file. When building the oiv file, I've found that selecting the custom files for LSPDFR-related modifications does not work, and because of that I'll tell you how to add them manually further down.

 

Please note that selecting files for CopHolster or Simple Native Trainer does work, but that you'll have to install these mods later without overwriting these files. Keep that in mind.

 

Now make sure the game launches without any issues, and that RDE works. Again, if you're using steam, launch it through steam.

 

From there, go ahead and add LSPDFR and Rage Plugin Hook (in that order!). Also, go into the scripts folder, and remove everything. These scripts has to do with Six Star Response, Arrest Warrant etc. and does not matter if you're playing LSPDFR. Neither are they compatible.

 

LSPDFR should launch without any issues. This time, of course, launch the game using Rage Plugin Hook. If you've made LSPDFR auto-load on launch, and it crashes on launch, please try to load it manually through the console. Hit F4 (which is the default) and type in LoadPlugin. LSPDFR should pop up as the one and only choice. My game has no problems running RDE and LSPDFR together this way, and neither should yours.

 

Now onto the LSPDFR-related files that couldn't be added automatically..

 

Install the modifications you want. Do it one by one, though, and launch the game after each time to make sure it all works. It takes time, but that's modding.

 

Find your RDE oiv file, the one you installed earlier.

 

Right click, click "Open" on the very top, and select WinRAR. If you're using 7zip instead of WinRAR, I would assume it is also compatible, however I've never used 7zip, and I truly have no idea. If it doesn't work, get WinRAR.

 

Inside the oiv, open the "content" folder.

 

Here there's 6 folders starting with "LSPDFR", followed by the specific mod the folder contains files for. You'll have to figure out where these files go yourself, however it's gonna be inside your Plugins folder somewhere. Look through the folder for the modification you're installing files for, and you'll eventually find them.

 

Please note that there are folders named "FBI" inside some of the 6 "LSPDFR" folders in your oiv. These are supposed to be used instead of the ones outside of the FBI folder if you've installed the Federal Law addon.

 

I hope you get it working, and that you can enjoy RDE agencies, departments, vehicles and peds with LSPDFR! If you're having issues, I recommend joining the RDE discord server and message us in the suggestions-support channel! Link is further up and on the RDE download page.


 

 

 

Hey, i have followed all of the steps. But my game still stuck at the infinite loading screen. Could you help?

 

Edited by oOMr.FarrellOo

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