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Yard1

Testing Team
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  1. Like
    Yard1 got a reaction from ShadowLoleris in Large Address Aware - a possible way to increase GTA IV stability   
    Hey guys,

    I don't know how many of you know about Large Address Aware - it's an application thanks to which programs can use more than 2 gigs of memory on x64 systems. Quote from original topic on techpowerup.com:

    So, how does this apply to GTA IV, you ask?

    Wonderfully!

    After applying the LAA flag to GTAIV.exe, my game is much more stable. It might be just a placebo effect, but it feel smoother, textures pop up faster and it crashes less (from 15 mins. to about 30 - 45).

    Link to the application and instructions how to use it are here - http://www.techpowerup.com/forums/showthread.php?t=112556.

    It also works with other games!

    Just remember, you must have x64 Windows to use it.

    Try it out and let me know if it worked for you!
  2. Like
    Yard1 got a reaction from TheSandwichStealer in [REL] Realism Dispatch Enhanced 3.1.1   
    Howdy,
    I suppose this will be a kind of a dev diary for 3.1. As NefariousBonne has said some time ago, 3.1 will mainly be a content update, introducing new car and ped models, as well as improving existing ones. Thanks to YMT edits, peds will not only be much more varied and detailed, but also better optimized and "neat" from technical perspective. Many ped models have gotten new components, such as improved bulletproof vests, belts, and so on. Many vehicles have received improved interiors and lighting, and some other tweaks.
     
     But you all know that already. I would like to tell you about one new script feature we have been working on for some time now. 

    We call it the IncidentManager. This is a new system that allows cops to call backup during shootouts with NPCs. The backup units that spawn are the same that would spawn if a player was wanted, and zone-dependent as well. Furthermore, the response type and amount will be based on the severity of the incident. Not only that, but a rudimentary chase system has been implemented, which will allow cops to dynamically chase fleeing NPCs. IncidentManager allows for very dynamic and lively shootouts, and is for all intents and purposes a Wanted Level system for NPCs. It can be turned on and off in the ini.

    A small new feature is that SSR (as a whole) can be turned on and off in game by pressing a specified (configurable) key combination. With SSR disabled, you can play LSPDFR and most story missions without any compatibility problems (note: this does not fix missions that crash).

    Furthermore, some advanced optimizations have been performed on the script. We hope that this will alleviate some of the performance complaints we have gotten for 3.0. 
     
    3.1 has been delayed a lot, but we want to present you with finished, polished product. We continue to add new features and content daily, while testing for bugs and performance. We hope that we will be able to present RDE 3.1 to you soon.
  3. Like
    Yard1 got a reaction from TheSandwichStealer in [REL] Realism Dispatch Enhanced 3.1.1   
    OpenIV Situation; and the Future going Forward:
     
    As most of you should be aware; the team behind OpenIV has received a cease and desist from Take-Two Interactive, Rockstar’s parent company. In response, the OpenIV team has decided to shut down; and will cease support. As a team, we are deeply saddened by Take-Two’s decision. However, modding is often a gray area; and companies often change the way they approach modding. We wish the best to the OpenIV team in their future endeavours, and would like to thank them for their irreplaceable and invaluable service to the community; starting with Grand Theft Auto IV, and evolving to support Max Payne 3, and Grand Theft Auto V.
     
    As for us, we will continue to develop and release RDE as planned; provided the modding tools which are required still function. As of now, we don’t have any thoughts about abandoning or stopping development - OpenIV still works fine, though it won’t be updated anymore.
     
    In the meantime, make sure to show your support for the cause of modding - spread awareness, contact press and Take-Two, do not buy any of Take-Two’s products. Show the corporate executives that the modding community is not to be trifled with. Together, we can do this, and we can set a precedent that will discourage other companies from following Take-Two.
  4. Like
    Yard1 got a reaction from cp702 in [REL] Realism Dispatch Enhanced 3.1.1   
    We are not going to make a German Reich edition of RDE.
  5. Like
    Yard1 got a reaction from DavSte in Gta V Police Ai   
    Actually, I disagree. Police in GTA 4 doesn't have x-ray vison - I was able to successfully hide from them (I could even see them passing by!). Unless they bring the helis, that is.
  6. Like
    Yard1 got a reaction from xneb in The best gameconfig   
    We are working on it, no worries.
  7. Like
    Yard1 reacted to Laqueesha in [REL] Realism Dispatch Enhanced 3.1.1   
    Okay, that fixed it. Thanks! 
  8. Like
    Yard1 got a reaction from Naruto607 in [REL] Realism Dispatch Enhanced 3.1.1   
    Yeah, story missions have uneditable scripts that spawn enemies, including cops. With so many vehicles, you may experience lack of memory (which is causing the popping). The Hunter being kinda broken is an oversight, we have already fixed that in our dev version.
  9. Like
    Yard1 reacted to Cyan in Clicking on GTA V, IV, and Assets tabs redirects to LSPDFR   
    Oh yeah, it's definitely a pushy PR tactic of course, it makes complete sense!
    On a more serious note, I'll try and see if I can push a quick fix for this.
  10. Like
    Yard1 got a reaction from PhillBellic in [REL] Realism Dispatch Enhanced 3.1.1   
    It is most likely related.
  11. Like
    Yard1 got a reaction from PJR4015 in [REL] Realism Dispatch Enhanced 3.1.1   
    It's not really on purpose, more of an oversight. It will most likely be corrected in the next version, whenever that comes (nobody has time for that :/ )
  12. Like
    Yard1 reacted to PhillBellic in [REL] Realism Dispatch Enhanced 3.1.1   
    'cause it looks hilarious.

    https://imgur.com/a/K2Rim
     
    :D
  13. Like
    Yard1 reacted to Hastings in [REL] Realism Dispatch Enhanced 3.1.1   
    Decided to hit  the 24/7 in Sandy and was looking for a good all-terrain getaway vehicle, when I noticed a Seminole passing by. These are nice SUVs so I followed it to that little cul-de-sac of a dirt road near Sandy and while I'm at it I notice the Seminole has nice unusual wheels. I'm like "cool, RDE and World of Variety actually made peds drive modified cars!"
     
    So I cut the guy off on that cul-de-sac and even tap his bumper to make him stop, get out, approach the drivers door and in the split second while I'm raising my weapon at him I notice that strange partition in the back of the Seminole... Which reminded me of something... Of a police cage?.. What the f..!
     
    Guess what? It was a BCSO detective >< I was so astonished for a second or so that he had a chance to taser me and put under arrest. How was that, "if criminals were smart, we wouldn't be catching them"?
  14. Like
    Yard1 got a reaction from Zentronex in [REL] Realism Dispatch Enhanced 3.1.1   
    Realism Dispatch Enhanced 3.1.1 has been released on gta5-mods.com and will soon be released on LCPDFR.com as well.
    https://www.gta5-mods.com/misc/realism-dispatch-enhanced
     
    As always, a clean install is recommended, though this may work when installed on top of RDE 3.1. No guarantees though - if your game crashes or doesn't work correctly, make a clean install.
     
    Changes:
    Compability with Smuggler's Run DLC update (v1180). Included World of Variety updated to 2.0 version changes. Installation issues for various optional items have been resolved (all items should now be added correctly). A new RDE Installer EXE that alerts users of possible issues before installing. Various vehicle fixes to correct lighting issues. Misc improvements made to various peds. Performance, stability and bug fix updates to RDE scripts.
  15. Like
    Yard1 got a reaction from Zentronex in [REL] Realism Dispatch Enhanced 3.1.1   
    Realism Dispatch Enhanced 3.1.1 has been released on gta5-mods.com and will soon be released on LCPDFR.com as well.
    https://www.gta5-mods.com/misc/realism-dispatch-enhanced
     
    As always, a clean install is recommended, though this may work when installed on top of RDE 3.1. No guarantees though - if your game crashes or doesn't work correctly, make a clean install.
     
    Changes:
    Compability with Smuggler's Run DLC update (v1180). Included World of Variety updated to 2.0 version changes. Installation issues for various optional items have been resolved (all items should now be added correctly). A new RDE Installer EXE that alerts users of possible issues before installing. Various vehicle fixes to correct lighting issues. Misc improvements made to various peds. Performance, stability and bug fix updates to RDE scripts.
  16. Like
    Yard1 got a reaction from Laqueesha in [REL] Realism Dispatch Enhanced 3.1.1   
    National Guard is getting some love as well <3

  17. Like
    Yard1 got a reaction from Laqueesha in [REL] Realism Dispatch Enhanced 3.1.1   
    Coming soon! Everything, including jurisdictions, is configurable :D
  18. Like
    Yard1 got a reaction from Officer27 in [REL] Realism Dispatch Enhanced 3.1.1   
    Realism Dispatch Enhanced 3.1 has been released!
    We hope you enjoy it!
  19. Like
    Yard1 got a reaction from Jason_Ness in [REL] Realism Dispatch Enhanced 3.1.1   
    Some of SSR functions are working even without a wanted level and may interfere with LSPDFR. We did not have any specific checks for LSPDFR before.
  20. Like
    Yard1 got a reaction from mikaelgranli in [REL] Realism Dispatch Enhanced 3.1.1   
    REALISM DISPATCH ENHANCED 3.1.1
     
    PART OF GTA REALISM SERIES BY GTA REALISM TEAM
    Dilapidated, mkeezay30, 11John11, AlexVonShep, Alex_Ashfold, Aquamenti, Bilago, BobJaneTMart, BroCop, DukSezQuak, Dying, EddIm, Jax765, NailBiter, NefariousBonne, rms8723, SkylineGTRFreak, Skyprone, SuperStumpje, The Loot, Yard1 & others
    3.1.1 NOW RELEASED!
    Make sure to join our Discord for suggestions, bug reports, support, interaction with community and developers and many more!

    https://discord.gg/QJhPPxB
     
    Have feedback, a bug to report, or a suggestion? Go here: https://goo.gl/forms/tTAmEdMUQ98g52qh2. 
    Want to be a member of our beta team, our media team, or maybe want to work as an RDE collaborator? Apply here: https://goo.gl/forms/tg1tL2DDFjj3OBP62.
    Problems with RDE and LSPDFR compatibility? Check out this excellent guide by @mikaelgranli: https://www.lcpdfr.com/forums/topic/66860-rel-realism-dispatch-enhanced-31/?do=findComment&comment=513489
     
     
    Realism Dispatch Enhanced (RDE)
    PART OF GTA REALISM SERIES BY GTA REALISM TEAM
    Dilapidated, mkeezay30, 11John11, AlexVonShep, Alex_Ashfold, Aquamenti, Bilago, BobJaneTMart, BroCop, DukSezQuak, Dying, EddIm, Jax765, NailBiter, NefariousBonne, rms8723, SkylineGTRFreak, Skyprone, SuperStumpje, The Loot, Yard1 & others
     
    IT IS HIGHLY RECOMMENDED TO USE A CLEAN MODS FOLDER WHEN UPDATING TO 3.1.1!
     
    Realism Dispatch Enhanced 3.1.1 Changelog:
    Compability with Smuggler's Run DLC update (v1180). Included World of Variety updated to 2.0 version changes. Installation issues for various optional items have been resolved (all items should now be added correctly). A new RDE Installer EXE that alerts users of possible issues before installing. Various vehicle fixes to correct lighting issues. Misc improvements made to various peds. Performance, stability and bug fix updates to RDE scripts.  
    Realism Dispatch Enhanced 3.1 Changelog:
    Installation: New install method has been introduced to work around Rockstar’s hardcoded limit of 48 dlcpacks. Gameconfig has been updated to support newest GTA V updates. The Sheriffs of Blaine and World of Variety RDE version have been merged into the base files in order to ease maintenance and streamline files. Updated all addon files. CopHolster ScripthookVDotNet version has been added as an addon. PoliceSmartRadio Wiwang radio image has been added as an addon. Content: Multiple optimizations have been performed on peds and vehicles to increase performance and stability. Multiple ped models have been updated to take advantage of YMT editing, which allows for new components and textures to be set on peds - this allows for eg. female peds to have new bulletproof vests, multiple new nametag textures, nightstick, tazer and holster components to take advantage of updated CopHolster mod. Existing peds have been improved with higher quality textures and model parts. New peds such as female LSPD SWAT, old LSPD cop, LSSD detectives, new FIB agents and more have been added. All vehicles have updated interiors (including lore-friendly police consoles). New vehicles have been added - examples include new unmarked vehicles or the armed military Annihilator. Building edits have been fixed to work with non-MP maps. New LSSD advertisement for Davis Sheriff Station. Updated loadouts.meta and relationships.dat for more dynamic ambient shootouts. Script: LiveryChanger has been updated to work with peds. Multiple bugfixes and improvements to SixStarResponse script, including fixed search AI, improved spawning, non-lethal weapon handling, enhanced stability and performance. Improvements to handling of armed vehicles (note: turrets not turning sometimes is a bug R* has included in Gunrunning update - currently, no fix has been found). New hybrid vehicle categories have been added for amphibious vehicles and flying land vehicles (eg. Oppressor). HeavyWeapons and NotConsideredArmed weapons can be configured in ArrestWarrantConfig.xml. New features added to SixStarResponse: IncidentManager - allows cops to call backups during gunfights with NPCs. AmbientLoadoutFix - makes sure that the cops have proper weapons which cannot be defined in loadouts.meta. PopcycleEdit - adds passengers to ambient cop vehicles. Armor can be applied to peds depending on whether a specified component is present. Updates to configs to account for new content and features. Note: Compatibility with old configs not guaranteed.  
    All of us here at the GTA Realism Team have committed ourselves to providing you with best possible GTA V wanted level experience. Best lore friendly models, incredible variety, reworked AI, enhanced dispatch and unique wanted level spawning extension script will provide you with an unique experience on a scale that has never been seen before in GTA V, all in one easy-to-install package.
     
    RDE 3.0 - Robust, Detailed, Enhanced
    3.0 brings a plethora of new features - there are too many to count. New agencies, six stars, even more vehicles, custom ped models, powerful scripts - RDE just got bigger, badder, and better! 3.0 expands on 2.2, while redoing many of the features from scratch. We are certain that you will love 3.0.
     
    RDE DESIGN PHILOSOPHY
    RDE is:
    Lore Friendly - each of the changes introduced does not stand out from the GTA universe created by Rockstar Games. The concepts introduced out by Rockstar have instead been expanded and revamped with loving care. Realistic - many of the introduced changes bring GTA V closer to the real-life - examples include new AI behaviors and tactics, agency jurisdictions, response types and more. However, realistic does not mean real - it’s still the GTA universe, just better. Detailed - every aspect of the mod has been perfected to the tiniest detail, from higher quality models and textures to new police stations. Even the tiny details such as port police officers replacing private security in relevant places in the Port of South LS are included, and many more details have been added to already existing models. Fun - RDE has been made to be a challenging but fun experience. The specialized, built-from-ground-up wanted level system allows for truly epic chases and shootouts - but watch out! Cops have some new tools in their equipment, and they know how to use them - to great effect. True Sixth Star has been added - can you survive the law enforcement agencies of San Andreas throwing everything they have at you?  
    RDE improves and expands old law enforcement agencies and brings new ones to the GTA world, based on real-life ones yet seamlessly integrated into the universe, providing unparalleled variety, with no cut corners. Outrun the San Andreas Highway Patrol on the freeways, play hide-and-seek with San Andreas State Parks Rangers, meet Los Santos Sheriff’s Department in LS County and more.
     
    Law Enforcement Agencies:
    Local: Los Santos Police Department (LSPD), Los Santos Sheriff Department (LSSD), Blaine County Sheriff's Office (BCSO), Los Santos Port Authority Police (PAP), Los Santos International Airport Police (LSIAPD) State: San Andreas Highway Patrol (SAHP), San Andreas State Park Rangers (SASP), San Andreas Department of Corrections and Rehabilitation (SADCR), San Andreas National Guard (Military) Federal: National Office of Security Enforcement (NOOSE), Federal Investigation Bureau (FIB, expanded in optional add-on), United States Coast Guard (USCG)
      Each agency has unique and detailed lore friendly vehicles and custom made peds. Not only they will patrol their respective zones, but thanks to the new wanted system they will appear in their respective jurisdictions.
     
    Military response is present and reactive - if you are flying in an airplane or helicopter while wanted, expect to soon notice military fighters on your radar. Rampages in tanks are no longer unstoppable - fire will be fought with fire. PAYDAY & Call of Duty inspired Juggernauts will spawn at higher wanted levels. All of this is configurable.
     
    Dispatch system has been almost completely replaced by a custom made script, allowing for six stars, configurability and advanced AI. Choose one of the provided presets, or make your own - you can tailor almost every aspect of the mod to your likings.
     
    Arrest Warrant & Better Chases mod has been completely integrated and updated with new features and extra configurability not found in the original version.
     
    All of the features from Crime and Police Rebalance & Enhancement have been included, with even more AI and meta changes than before.
     
    Optional add-ons - Federal Law and Emergency! are provided in the download. We recommend to install them all for complete experience, but they are not required to run RDE.
     
    Thanks to Cass, we are proud to include a standalone (no need to install WOV separately), compatible version of his amazing mod World of Variety as an integral part of RDE. You do not need to worry yourself about making two of your favorite mods work together - we did this for you.
     
    For your convenience we’ve included Spawn MP Vehicles in SP by drp4lyf, necessary for WOV to work properly.
     
    RDE is also a perfect base for LSPDFR mod. You can install RDE and the provided backup.xml and enjoy the ultimate LSPDFR experience with no hassle, taking advantage of all the new RDE vehicles and peds. We have also included configuration files for several popular plugins, such as ArrestManager by Albo1125, Automatic Roadblocks by khorio, CustomBackup and BetterEMS by PNWParksFan and CopHolster by PieRGud. A lore friendly texture for Albo1125's PoliceSmartRadio has also been included.
     
    A dedicated RDE Package Creator will allow you to configure your RDE installation in a similar fashion to FOMOD/Nexus installers for Skyrim/Fallout and create an OIV package you only need to install with OpenIV Package Manager. No more fuss with files!
     
    Credits:
    The Realism Team, Cass, Albo1125, PieRGud, PNWParksFan, Keegan, GlitchGamer, Lozano71, Illusionary, drp4lyf, Thero, Unmutual, Netman, Custo, Olanov, RM76, OfficerLund, RekRam, Lt. Caine, LtMattJeter, DLer, Abraxas, Bad_Company, blackhack09
     
    We have exercised all due diligence in ascertaining correct credits for included content. If you feel that we have made an error or omission in credits, please contact Dilapidated, Yard1 or NefariousBonne on either LCPDFR.com or GTA5-mods.com privately.
     
  21. Like
    Yard1 got a reaction from Officer27 in [REL] Realism Dispatch Enhanced 3.1.1   
    Realism Dispatch Enhanced 3.1 has been released!
    We hope you enjoy it!
  22. Like
    Yard1 got a reaction from cp702 in [REL] Realism Dispatch Enhanced 3.1.1   
    We are not going to make a German Reich edition of RDE.
  23. Like
    Yard1 got a reaction from Officer27 in [REL] Realism Dispatch Enhanced 3.1.1   
    Realism Dispatch Enhanced 3.1 has been released!
    We hope you enjoy it!
  24. Like
    Yard1 got a reaction from Officer27 in [REL] Realism Dispatch Enhanced 3.1.1   
    Realism Dispatch Enhanced 3.1 has been released!
    We hope you enjoy it!
  25. Like
    Yard1 got a reaction from Officer27 in [REL] Realism Dispatch Enhanced 3.1.1   
    Realism Dispatch Enhanced 3.1 has been released!
    We hope you enjoy it!
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